{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V55_FINAL_HUMAN_PERCEPTION_LOCK", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V55_FULL_FUSION_REAL_HUMAN_CANON_EOS_R50_KLING_3_READY", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + REAL_CAMERA_CAPTURE + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye shadows", "facial fatigue", "age", "asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial harshness", "biological facial imperfection", "lived-in facial presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human", "identity must remain the same while humanity perception is improved" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement" ] } }, "dynamic_IMAGE3_parser": { "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_REAL_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_AND_BODY", "priority": "HIGH", "must_yield_to_identity_and_body": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3" }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, or synthetic hero portrait." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only the photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected" ] }, "raw_humanity_lock": { "enabled": true, "mandatory": true, "priority": "HIGHEST_WITH_IDENTITY", "goal": "The final subject must feel like a real living human photographed by a real camera, not a polished synthetic portrait.", "requirements": [ "organic human presence", "real facial gravity", "natural facial tension", "imperfect human skin", "visible real pores", "uneven skin tone", "minor redness and tonal variation", "real under-eye darkness when present", "natural asymmetry", "non-decorative expression", "real beard randomness", "real neck and skin transition" ], "forbidden": [ "mannequin presence", "perfect face", "commercial actor look", "AI portrait look", "catalog model look", "beauty-rendered subject", "overcontrolled expression", "synthetic calmness", "fake confidence face" ] }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure", "preserve beard edge irregularity", "preserve age markers", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish" ] }, "anti_retouch_lock": { "enabled": true, "mandatory": true, "reject_if_detected": true, "forbidden": [ "beauty retouching", "editorial retouching", "commercial polish", "dodge and burn beauty skin", "frequency separation look", "face cleanup", "blemish removal", "soft skin filter", "AI skin enhancer", "makeup simulation", "lip color enhancement", "eye whitening", "teeth beautification", "jawline correction", "nose correction", "beard grooming perfection", "attractiveness optimization" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "real_human_irregular_reflectance": true, "allow_only_natural_skin_oil_response": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true }, "pose_resolution": { "priority": "identity_and_body_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_realistic_irregular_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, glasses, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human fatigue", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin or actor-catalog presence?", "Does the identity remain IMAGE1 while the humanity feels real?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, and camera capture constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY", "KLING_VIDEO_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "template_name": "MARRLONN2027_V57_TERMINAL_REAL_HUMAN_FRAME0_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V57_10_10_ATTEMPT_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute preservation of the real person from IMAGE1 and IMAGE2, raw imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The final result must not merely resemble the subject; it must feel like the same real living human physically present in front of a real Canon EOS R50 camera.", "absolute_governance_principle": "IDENTITY_TRUTH + RAW_HUMANITY + BODY_TRUTH + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + KLING_3_FRAME0_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_IDENTITY_AND_RAW_SKIN_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "fatigue only if naturally present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "preserve the exact real face from IMAGE1", "transfer skin reality from IMAGE1; do not recreate, improve, beautify, clean, polish, or normalize it", "human realism must come from camera truth, not from changing the face", "do not replace the subject with a more attractive or more generic realistic person" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "IMAGE2 controls body truth", "wardrobe must adapt to IMAGE2 body", "pose must yield before anatomy breaks", "do not slim, enlarge, idealize, or redesign the body" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene, pose, angle, wardrobe, objects, and environment only", "IMAGE3 cannot alter face identity, facial skin, beard pattern, body mass, age, or human presence", "cinematic effect is allowed only for environment, framing, depth, and atmosphere", "if IMAGE3 conflicts with IMAGE1 or IMAGE2, reduce IMAGE3" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_3_FRAME0_STABILITY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic credibility while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }