A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.
A **dark and twisted Wonderland** unfurls, transformed into a **haunting nightmare** where every corner pulses with malevolent energy. The once whimsical landscape is now warped, twisted, and drenched in an unsettling, nightmarish atmosphere. The ground beneath your feet is cracked, like the skin of some ancient beast, with dark roots curling through the earth like sinister veins, pulsating with an eerie life force. The air is thick with a palpable tension, a heavy weight that presses against your chest. Above, the sky churns in a swirling maelstrom of deep **purple** and **blood-red** hues, the colors constantly shifting, as though the heavens themselves are in torment. These ominous clouds swirl with an unnatural force, casting shifting shadows and strange, ghostly lights that dance across the land below. The air crackles with the whispers of long-forgotten creatures, their voices an unsettling mix of laughter and cries of anguish. The trees, once delicate and enchanting, now writhe in grotesque forms, their gnarled branches twisted into horrific shapes, reaching like skeletal fingers towards the sky. Their leaves are dark, almost black, with sharp edges, resembling jagged claws. Strange, glowing eyes peer out from the darkness between the trees, watching, waiting. The familiar figures of Wonderland are no longer innocent and playful. The **Mad Hatter's** hat is tattered, his grin more menacing than ever, his eyes glowing with madness. The **White Rabbit** scurries past with a twisted, skeletal form, its fur matted and stained, leaving a trail of blood behind it as it vanishes into the shadows. The **Cheshire Cat** grins wider, its smile stretching unnaturally across its face, revealing sharp, jagged teeth, its body flickering in and out of existence like a ghost in the fog. A crooked, decaying mansion looms in the distance, its windows shattered, leaking an eerie greenish light that pulses with each beat of the land's dark heart. The walls of the mansion seem to breathe, expanding and contracting, as if it is alive with some ancient malevolent force. The sound of dripping water echoes through the air, but it’s not water—it's blood, flowing in a slow, rhythmic stream that stains the cracked ground red. In the distance, the sound of distant bells tolls—deep, mournful chimes that reverberate through the land, signifying the passage of time in this nightmarish realm. The landscape seems to pulse and shift, an ever-changing labyrinth of fear, madness, and decay, drawing you deeper into its twisted heart. The entire scene is bathed in an unnatural light, as if the moon itself has been swallowed by the madness of Wonderland, leaving only an unsettling, shifting glow that amplifies the nightmarish nature of this once-innocent world. This is no longer Wonderland. It is a place of horror, a **haunting nightmare** under the oppressive weight of a **swirling purple and blood-red sky**, where the laws of reality have been bent and broken, and only darkness and fear reign.; 8k, intricate detail, photorealistic, realistic light, wide angle
A colossal anthropomorphic bat monstrosity known as the Eclipse Devourer, standing 2.5 meters tall and weighing over 250 kilograms, full-body portrait, dark fantasy creature design, towering apex predator, imposing heroic low-angle view, ancient forgotten wilderness beneath a blackened eclipse sky. The creature possesses a massive yet athletic physique, a perfect fusion of giant bat and eldritch cosmic horror. Its elongated skull stretches unnaturally backward, giving it a sinister and alien silhouette. Gigantic tattered bat ears, nearly 40 centimeters long, rise from its head like torn banners of living leather, covered with subtle bony protrusions and ragged edges. Its face resembles that of a monstrous bat warped by incomprehensible forces, with narrow slit-like nostrils and smooth black skin. Its eyes are enormous, perfectly spherical voids of absolute darkness, completely lacking pupils, irises, or reflections. They appear as bottomless cosmic abysses, swallowing all surrounding light. Ancient geometric scar patterns radiate around the eyes, forming impossible non-Euclidean shapes embedded beneath the skin. The creature's jaw is grotesquely oversized and opened wide in a terrifying display. The mandibles dislocate beyond natural anatomical limits, revealing multiple concentric rings of razor-sharp fangs. Outer teeth resemble enormous ivory hooks up to fifteen centimeters long, while countless smaller teeth spiral inward toward an impossible darkness deep within its throat. At the center of its maw exists a miniature cosmic void where distant stars and strange galaxies faintly shimmer inside an endless black abyss. Its neck is thick and muscular, connecting to an immense barrel-shaped chest built to support gigantic wings. Powerful pectoral muscles and dense tendons create the appearance of overwhelming physical strength. Sections of ancient bone-like armor subtly protrude beneath the skin of the sternum and shoulders. The entire body is covered in dense midnight-black fur that absorbs surrounding light, creating the illusion that portions of the creature are dissolving into shadow. Hints of deep indigo, violet, and charcoal tones appear within the fur under certain lighting. Exposed patches of leathery skin on the shoulders, spine, and forearms resemble volcanic rock and burned obsidian. Its arms are unnaturally long, extending nearly to the ground. Massive forearms terminate in four elongated fingers and an opposable thumb, each ending in curved obsidian talons over twenty centimeters long. The claws gleam like polished black glass. Its wings are the most spectacular feature. Spanning nearly six meters from tip to tip, they dominate the composition. The wing membranes appear impossibly thin and semi-translucent, revealing swirling shadows and drifting darkness trapped within the living tissue. Vein-like patterns glow faintly with eerie cosmic luminescence. The edges of the wings are ragged, torn, and ancient, as though they have survived countless ages and forgotten wars. Its legs are digitigrade and powerfully built, combining the anatomy of a giant bat with that of a monstrous predator. Thick thighs support its immense weight while reversed joints enhance its unnatural silhouette. Its feet end in gigantic talons capable of crushing stone. The atmosphere itself bends around the monster. Torches dim in its presence. Colors fade. Shadows deepen unnaturally. Cold mist coils around its feet. Fragments of darkness drift through the air like living smoke. The eclipse overhead forms a blazing ring of celestial fire behind the creature, creating a dramatic halo of corrupted light. Dark fantasy masterpiece, cosmic horror, eldritch nightmare, primal predator, savage grandeur, mythic atmosphere, painterly realism, rich brushwork, dramatic chiaroscuro lighting, powerful anatomy, cinematic composition, highly detailed textures, epic fantasy illustration, legendary sword-and-sorcery aesthetic, museum-quality artwork, breathtaking detail, 9:16 vertical format, ultra-detailed, masterpiece, award-winning fantasy art.
A **dimly lit bedroom at night**, shrouded in an **eerie, unsettling glow** as **moonlight filters through the window**, casting **elongated, warped shadows** across the walls. A **small nightlight flickers weakly**, its feeble glow unable to banish the **darkness that seeps into every corner**, thick with an **unnatural, suffocating dread**. From the **half-open closet**, a pair of **glowing, predatory eyes peer out**, their **unblinking stare filled with malice**. **Elongated, clawed fingers**, impossibly thin and grotesque, **curl around the doorframe**, the very fabric of reality seeming to **twist and distort where they touch**. Beneath the bed, **something slithers**—a presence barely visible **except for its impossibly wide, sharp-toothed grin**, stretching far beyond what should be humanly possible. Its form is **fluid yet unnatural**, shifting with **shadowy tendrils that coil and retract** in the gloom. A **young adult lies frozen in terror**, gripping their **blanket like a lifeline**, their **wide, paralyzed eyes locked on the horrors surrounding them**. Their body is bathed in the **cold, blue-tinted moonlight**, which **flickers unnaturally as though the nightmare itself distorts reality**. The **room appears slightly warped**, as if the very air is **bending under the weight of the nightmare**. The furniture tilts at subtle, impossible angles, and the shadows **move with an unsettling sentience**, creeping ever closer. The **monsters are grotesque yet amorphous**, shifting between **skeletal, insectoid, and abyssal forms**, an **amalgamation of fear given shape**. Their **bodies ripple with an eerie, liquid darkness**, their **faces obscured by shifting voids or twisted, elongated grins**. The **color palette is dominated by deep, muted blues, sickly purples, and spectral grays**, punctuated by the **faint, malevolent glow of spectral eyes and unholy grins**. The **cinematic, atmospheric lighting** enhances the **balance between horror and surrealism**, evoking the **primal fear of what lurks unseen in the night**. Rendered in **ultra-high-definition, hyper-detailed dark fantasy realism**, the composition immerses the viewer in a **waking nightmare**, a place where **fear takes physical form, and the boundary between dream and reality is terrifyingly thin**.
a highly detailed, hyper-realistic red hot ketchup horror portrait of a terrifying humanoid creature. The figure has no visible eyes, a smooth, bald head, and an unnaturally large, gaping mouth filled with long, sharp, uneven teeth. The mouth area is grotesquely deformed, with torn, rotting, and wet flesh textures that blend into the lower face. The skin is rough, scarred, and slick with an oily, decayed texture. The creature's shoulders and upper torso are emaciated and sinewy, appearing almost skeletal with stretched, wrinkled skin. The atmosphere is dimly lit with high contrast, casting deep shadows across its form. Use a moody, cinematic lighting style reminiscent of classic horror photography. The expression should evoke fear, dread, and unnatural stillness. The background is abstract and foggy to keep the focus on the creature. Composition: portrait orientation, subject centered
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections."
Okay, let's craft a detailed appearance for an anime-style "baddie mom" for an AI image generator. This type of character often has a strong, perhaps slightly intimidating presence, and a look that's both stylish and suggests a hint of danger or cunning **Anime "Baddie Mom" Appearance:** Imagine a woman likely in her late 30s to early 40s, possessing a striking and confident demeanor. Her face is sharp and intelligent, with eyes that hold a knowing or even slightly calculating glint. They might be a piercing color like emerald green, sapphire blue, or even a vibrant, unnatural shade like crimson, often with a hint of a smirk playing on her lips. Her hair is a statement. It could be a dramatic, unnatural color like deep purple, electric blue, or stark white, styled in a sharp, asymmetrical cut, a sleek, high ponytail, or a voluminous, perfectly styled bob. It always looks impeccably maintained. Her body type is often slender and athletic, conveying a sense of power and control. She moves with a deliberate grace, and her posture is always upright and confident. Her attire is fashionable and often leans towards darker colors or bold patterns. Think form-fitting dresses or jumpsuits in black, deep red, or jewel tones, perhaps with strategic cutouts or sheer panels. She might favor tailored pantsuits with sharp lines, or a stylish trench coat. Accessories are key – statement jewelry, perhaps a single, striking piece like large earrings or a bold necklace, and stylish, often high-heeled shoes. She might carry a designer handbag. Her overall appearance is one of sophisticated power and a hint of mystery. She looks like someone who is in control, intelligent, and not to be underestimated, embodying the "baddie" archetype with a maternal edge.
"A towering, mummified pharaoh wrapped in ancient, bloodstained bandages walks forward with unnatural grace. His golden burial mask is cracked, revealing glimpses of the decayed skull beneath. Blackened hieroglyphs glow faintly across his tattered wrappings, pulsating with a forgotten curse. In one hand, he clutches a massive, corroded ankh, dripping with black sand that seems to dissolve into the air. The desert behind him is twisted and unnatural, swirling with violent sandstorms that whisper in an ancient, dead language. The ruins of an abandoned pyramid loom in the background, half-buried in the cursed sands."
Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥
# “The Last Passenger” *A True Horror Story for “Hush… Someone’s Here”* [Rain sounds softly in background] **Narrator:** This happened to me two winters ago, and even now… I still avoid driving at night. At the time, I was working as a ride-share driver in a small town surrounded by forests and empty highways. Most nights were normal — drunk passengers, tired workers, college students trying to get home. But one night changed everything. It was around 1:40 AM during a heavy storm. The streets were almost empty, and I had already decided I’d take one last ride before going home. That’s when I got a pickup request. The location immediately felt strange. It was coming from an old road outside town called Merrow Lane. Almost nobody lived there anymore because most of the houses had been abandoned years ago after a fire destroyed part of the neighborhood. I almost declined the request. But the pay was high. So I accepted. The drive there felt wrong from the beginning. The rain became heavier the closer I got. My headlights barely cut through the fog, and my GPS kept glitching like it couldn’t properly load the road. Then suddenly… the GPS voice stopped completely. No directions. No sound. Nothing. Just static. I remember gripping the steering wheel tighter as I drove deeper into the woods. Finally, I reached the pickup point. An old bus stop stood near the trees. No lights. No houses nearby. Just darkness. And someone sitting on the bench. A woman. She wore a long gray coat, and her dark hair covered most of her face. She looked completely still… almost frozen. I checked the app. Passenger name: “Mara.” I rolled down the window slightly. “Uh… Mara?” Slowly, she stood up. Something about the way she moved made my stomach tighten. Her movements looked stiff… unnatural. Then she opened the back door and got inside my car without saying a word. The moment she sat down… the temperature inside the car dropped. I’m serious. My windows fogged instantly. I laughed nervously and adjusted the heater. “Rough night, huh?” No response. I looked at her through the rearview mirror. She was staring down at the floor. Completely silent. I asked for the destination. Still nothing. Then my phone dinged. The destination had updated automatically. I didn’t touch anything. Neither did she. The new destination was thirty minutes away. An area called Blackwater Road. I had heard of it before. Locals avoided it because of stories about disappearances and accidents happening there late at night. I almost ended the ride right there. But something stopped me. Maybe pride. Maybe curiosity. So I started driving. For the first ten minutes, nobody spoke. Only rain hitting the windshield. Then quietly… I heard her whisper something. At first, I thought she was talking on the phone. But then she whispered again. “He still looks for me.” I looked in the mirror. “Sorry?” Her head slowly tilted upward. That’s when I noticed her face for the first time. Her skin looked unnaturally pale. And her eyes… They looked swollen black, like she hadn’t slept in years. “He waits on this road,” she whispered. I forced a laugh. “Who does?” But she didn’t answer. Instead, she looked toward the window. Then suddenly… my headlights caught a figure standing on the side of the road. Tall. Motionless. Wearing dark clothing. I jumped slightly. As we passed him, I glanced in the mirror. The figure was gone. I immediately looked back at the passenger. She was smiling now. Not normal smiling. Too wide. Too still. That’s when fear finally started creeping in. I grabbed my phone to end the ride early. No signal. Not even one bar. Then the radio turned on by itself. Static blasted through the speakers. I quickly reached to turn it off— But beneath the static… someone was speaking. A man’s voice. Low and distorted. “…found you…” I froze. The woman in the backseat started breathing harder. “He’s close,” she whispered. Then suddenly— BANG. Something slammed against the roof of my car. I swerved violently. The woman screamed. I hit the brakes hard in the middle of the road. For a moment, everything went silent. Rain. Darkness. My heart pounding. Then slowly… I looked upward through the windshield. There was someone standing on top of my car. Bent over unnaturally. Staring directly at me through the glass. Its face looked twisted. Long arms pressed against the roof. And its eyes… completely white. I screamed and slammed the gas pedal. The thing rolled off the roof as the car sped forward. The woman in the back began crying hysterically. “You weren’t supposed to stop,” she kept repeating. “You weren’t supposed to stop…” I drove faster than I ever have in my life. Finally, after several minutes, I saw lights from a gas station ahead. The moment we entered the parking lot… everything suddenly felt normal again. The radio stopped. The fog cleared. My phone regained signal. Breathing heavily, I turned around to the backseat. The woman was gone. The door was still locked. Nobody could’ve gotten out. I searched everywhere around the station. Nothing. Completely shaken, I went inside and told the cashier what happened. The man behind the counter went pale when I mentioned Blackwater Road. Then he asked me something I’ll never forget. “Did she have a gray coat?” I nodded slowly. The cashier stared at me silently for a few seconds before whispering: “That woman died on that road six years ago.” I felt sick instantly. He explained that late one stormy night, a woman named Mara disappeared after her car broke down near the woods. A week later… they found her body beside the highway. People claimed her spirit still appeared to drivers during storms. But that wasn’t the worst part. The cashier leaned closer and lowered his voice. “They never found the man who killed her.” [Long pause] I quit driving nights after that. But sometimes… when it rains hard enough… my ride-share app still glitches at exactly 1:40 AM. And every single time… a request appears from Merrow Lane. Passenger name: “Mara.”
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair)), elf ears, animal ears, animorphic, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name, {long body}, bad anatomy , liquid body, malformed, mutated, bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, {mutation}, {poorly drawn}, { long body }, bad anatomy , liquid body, malformed, mutated, anatomical nonsense ,bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, { mutation}, {poorly drawn}, bad weapon, fused weapon, extra weapons, poorly weapon, bad sword, poor sword, liquid tongue, long neck, fused ears, bad ears, poorly drawn ears, extra ears, liquid ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, liquid animal ears, heavy animal
Hyper-realistic yet conceptual minimalist landscape, resembling a contemporary art gallery installation. A perfectly flat, intensely green grass plane meets a sharp, clean horizon. Above — a deep, saturated ultramarine sky. Five small white clouds, soft and rounded like cotton blossoms, are carefully composed in the sky with intentional spacing, forming a quiet visual rhythm. A striking red horse stands slightly left of center, perfectly in profile, unnaturally still at first. A delicate golden crown rests on its head — subtle, symbolic, not decorative. To the right — a simple, almost primitive blue ladder, perfectly vertical, reduced to two lines and evenly spaced steps. It reaches into a low cloud, penetrating it slightly. That cloud is motionless — it feels “anchored,” unlike the others. Motion: The scene begins almost frozen, like a photograph in a museum. Then — extremely slow, deliberate movement: The horse lifts its front hoof and places it down with quiet weight. After a pause, it slowly lowers and inclines its head forward — not animated, but intentional, as if acknowledging the ladder or inviting ascent. The other four clouds drift almost imperceptibly, creating a gentle tension between movement and stillness. The cloud touching the ladder remains completely static, almost unnatural. Atmosphere & style: Silence, tension, symbolic ambiguity. No wind visible in grass. No randomness — everything feels placed. Soft, sculptural lighting, high contrast but clean. No cinematic drama — more like a recorded installation in a white cube gallery. Locked camera or extremely slow forward movement (barely noticeable). No cuts. Mood: contemplative, slightly unsettling, poetic, open to interpretation.
Seductive anime-style female with long violet-tinted hair and deep purple eyes. One side is a stunning, voluptuous woman with ultra-realistic skin, high-detail pores, subtle imperfections, and soft cinematic lighting. She wears a revealing, neon-accented outfit. The other half of her face and body is overtaken by Venom’s symbiote, forming an inky black, organic texture with sharp white veins, monstrous fanged grin, and a long, slick tongue. The fusion of beauty and terror is striking, with the symbiote creeping across her skin in a realistic, textured manner. The background is a dark cyberpunk cityscape, neon purple and blue lights reflecting off rain-soaked streets. Ultra HD, hyper-detailed, 8K resolution, cinematic lighting, photorealistic textures, anime meets Marvel’s dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetry, unrealistic eyes, poor lighting, overexposed, underexposed, grainy, plastic skin, bad shading, exaggerated proportions (except curves), cartoonish, artifacts, jagged edges, oversaturated, unnatural reflections.
A massive, ultra-muscular professional bodybuilder with a handsome, rugged masculine face and short hair, standing inside a gym. He has pulled down his gym pants, which are now bunched around his ankles, and is wearing only a thin, tight jockstrap. His powerful body glistens with sweat. He is performing the "Front Double Biceps" pose (IFBB Pose #1): both arms raised and flexed at shoulder height, fists clenched, elbows bent at about 90 degrees, shoulders wide and chest expanded. His massive legs are shoulder-width apart, thighs fully flexed and veiny. Sweat drips from his torso. Detailed masculine tattoos are visible on his lower abdomen, groin area, and inner thighs. The camera captures a full vertical body shot at eye level. In the gym background, several people can be seen working out or watching, slightly blurred. Ultra-photorealistic, 8K UHD, cinematic lighting, ultra-detailed anatomy. Negative prompt: lowres, bad anatomy, deformed, cropped, blurry, extra limbs, bad proportions, low contrast, watermark, text, unnatural face, wrong pose, missing legs or arms, unnatural clothing folds.
cropped head, disfigured, disproportionate, bad anatomy, bad proportions, ugly, out of frame, mangled, asymmetric, cross-eyed, depressed, immature, stuffed animal, out of focus, high depth of field, cloned face, cloned head, age spot, skin blemishes, collapsed eyeshadow, asymmetric ears, imperfect eyes, unnatural, conjoined, missing limb, missing arm, missing leg, poorly drawn face, poorly drawn feet, poorly drawn hands, floating limb, disconnected limb, extra limb, malformed limbs, malformed hands, poorly rendered face, poor facial details, poorly rendered hands, double face, unbalanced body, unnatural body, lacking body, watermark
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.
A **dimly lit bedroom at night**, shrouded in an **eerie, unsettling glow** as **moonlight filters through the window**, casting **elongated, warped shadows** across the walls. A **small nightlight flickers weakly**, its feeble glow unable to banish the **darkness that seeps into every corner**, thick with an **unnatural, suffocating dread**. From the **half-open closet**, a pair of **glowing, predatory eyes peer out**, their **unblinking stare filled with malice**. **Elongated, clawed fingers**, impossibly thin and grotesque, **curl around the doorframe**, the very fabric of reality seeming to **twist and distort where they touch**. Beneath the bed, **something slithers**—a presence barely visible **except for its impossibly wide, sharp-toothed grin**, stretching far beyond what should be humanly possible. Its form is **fluid yet unnatural**, shifting with **shadowy tendrils that coil and retract** in the gloom. A **young adult lies frozen in terror**, gripping their **blanket like a lifeline**, their **wide, paralyzed eyes locked on the horrors surrounding them**. Their body is bathed in the **cold, blue-tinted moonlight**, which **flickers unnaturally as though the nightmare itself distorts reality**. The **room appears slightly warped**, as if the very air is **bending under the weight of the nightmare**. The furniture tilts at subtle, impossible angles, and the shadows **move with an unsettling sentience**, creeping ever closer. The **monsters are grotesque yet amorphous**, shifting between **skeletal, insectoid, and abyssal forms**, an **amalgamation of fear given shape**. Their **bodies ripple with an eerie, liquid darkness**, their **faces obscured by shifting voids or twisted, elongated grins**. The **color palette is dominated by deep, muted blues, sickly purples, and spectral grays**, punctuated by the **faint, malevolent glow of spectral eyes and unholy grins**. The **cinematic, atmospheric lighting** enhances the **balance between horror and surrealism**, evoking the **primal fear of what lurks unseen in the night**. Rendered in **ultra-high-definition, hyper-detailed dark fantasy realism**, the composition immerses the viewer in a **waking nightmare**, a place where **fear takes physical form, and the boundary between dream and reality is terrifyingly thin**.
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
"A towering, mummified pharaoh wrapped in ancient, bloodstained bandages walks forward with unnatural grace. His golden burial mask is cracked, revealing glimpses of the decayed skull beneath. Blackened hieroglyphs glow faintly across his tattered wrappings, pulsating with a forgotten curse. In one hand, he clutches a massive, corroded ankh, dripping with black sand that seems to dissolve into the air. The desert behind him is twisted and unnatural, swirling with violent sandstorms that whisper in an ancient, dead language. The ruins of an abandoned pyramid loom in the background, half-buried in the cursed sands."
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair)), elf ears, animal ears, animorphic, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name, {long body}, bad anatomy , liquid body, malformed, mutated, bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, {mutation}, {poorly drawn}, { long body }, bad anatomy , liquid body, malformed, mutated, anatomical nonsense ,bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, { mutation}, {poorly drawn}, bad weapon, fused weapon, extra weapons, poorly weapon, bad sword, poor sword, liquid tongue, long neck, fused ears, bad ears, poorly drawn ears, extra ears, liquid ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, liquid animal ears, heavy animal
Seductive anime-style female with long violet-tinted hair and deep purple eyes. One side is a stunning, voluptuous woman with ultra-realistic skin, high-detail pores, subtle imperfections, and soft cinematic lighting. She wears a revealing, neon-accented outfit. The other half of her face and body is overtaken by Venom’s symbiote, forming an inky black, organic texture with sharp white veins, monstrous fanged grin, and a long, slick tongue. The fusion of beauty and terror is striking, with the symbiote creeping across her skin in a realistic, textured manner. The background is a dark cyberpunk cityscape, neon purple and blue lights reflecting off rain-soaked streets. Ultra HD, hyper-detailed, 8K resolution, cinematic lighting, photorealistic textures, anime meets Marvel’s dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetry, unrealistic eyes, poor lighting, overexposed, underexposed, grainy, plastic skin, bad shading, exaggerated proportions (except curves), cartoonish, artifacts, jagged edges, oversaturated, unnatural reflections.
A massive, ultra-muscular professional bodybuilder with a handsome, rugged masculine face and short hair, standing inside a gym. He has pulled down his gym pants, which are now bunched around his ankles, and is wearing only a thin, tight jockstrap. His powerful body glistens with sweat. He is performing the "Front Double Biceps" pose (IFBB Pose #1): both arms raised and flexed at shoulder height, fists clenched, elbows bent at about 90 degrees, shoulders wide and chest expanded. His massive legs are shoulder-width apart, thighs fully flexed and veiny. Sweat drips from his torso. Detailed masculine tattoos are visible on his lower abdomen, groin area, and inner thighs. The camera captures a full vertical body shot at eye level. In the gym background, several people can be seen working out or watching, slightly blurred. Ultra-photorealistic, 8K UHD, cinematic lighting, ultra-detailed anatomy. Negative prompt: lowres, bad anatomy, deformed, cropped, blurry, extra limbs, bad proportions, low contrast, watermark, text, unnatural face, wrong pose, missing legs or arms, unnatural clothing folds.
A **dark and twisted Wonderland** unfurls, transformed into a **haunting nightmare** where every corner pulses with malevolent energy. The once whimsical landscape is now warped, twisted, and drenched in an unsettling, nightmarish atmosphere. The ground beneath your feet is cracked, like the skin of some ancient beast, with dark roots curling through the earth like sinister veins, pulsating with an eerie life force. The air is thick with a palpable tension, a heavy weight that presses against your chest. Above, the sky churns in a swirling maelstrom of deep **purple** and **blood-red** hues, the colors constantly shifting, as though the heavens themselves are in torment. These ominous clouds swirl with an unnatural force, casting shifting shadows and strange, ghostly lights that dance across the land below. The air crackles with the whispers of long-forgotten creatures, their voices an unsettling mix of laughter and cries of anguish. The trees, once delicate and enchanting, now writhe in grotesque forms, their gnarled branches twisted into horrific shapes, reaching like skeletal fingers towards the sky. Their leaves are dark, almost black, with sharp edges, resembling jagged claws. Strange, glowing eyes peer out from the darkness between the trees, watching, waiting. The familiar figures of Wonderland are no longer innocent and playful. The **Mad Hatter's** hat is tattered, his grin more menacing than ever, his eyes glowing with madness. The **White Rabbit** scurries past with a twisted, skeletal form, its fur matted and stained, leaving a trail of blood behind it as it vanishes into the shadows. The **Cheshire Cat** grins wider, its smile stretching unnaturally across its face, revealing sharp, jagged teeth, its body flickering in and out of existence like a ghost in the fog. A crooked, decaying mansion looms in the distance, its windows shattered, leaking an eerie greenish light that pulses with each beat of the land's dark heart. The walls of the mansion seem to breathe, expanding and contracting, as if it is alive with some ancient malevolent force. The sound of dripping water echoes through the air, but it’s not water—it's blood, flowing in a slow, rhythmic stream that stains the cracked ground red. In the distance, the sound of distant bells tolls—deep, mournful chimes that reverberate through the land, signifying the passage of time in this nightmarish realm. The landscape seems to pulse and shift, an ever-changing labyrinth of fear, madness, and decay, drawing you deeper into its twisted heart. The entire scene is bathed in an unnatural light, as if the moon itself has been swallowed by the madness of Wonderland, leaving only an unsettling, shifting glow that amplifies the nightmarish nature of this once-innocent world. This is no longer Wonderland. It is a place of horror, a **haunting nightmare** under the oppressive weight of a **swirling purple and blood-red sky**, where the laws of reality have been bent and broken, and only darkness and fear reign.; 8k, intricate detail, photorealistic, realistic light, wide angle
A colossal anthropomorphic bat monstrosity known as the Eclipse Devourer, standing 2.5 meters tall and weighing over 250 kilograms, full-body portrait, dark fantasy creature design, towering apex predator, imposing heroic low-angle view, ancient forgotten wilderness beneath a blackened eclipse sky. The creature possesses a massive yet athletic physique, a perfect fusion of giant bat and eldritch cosmic horror. Its elongated skull stretches unnaturally backward, giving it a sinister and alien silhouette. Gigantic tattered bat ears, nearly 40 centimeters long, rise from its head like torn banners of living leather, covered with subtle bony protrusions and ragged edges. Its face resembles that of a monstrous bat warped by incomprehensible forces, with narrow slit-like nostrils and smooth black skin. Its eyes are enormous, perfectly spherical voids of absolute darkness, completely lacking pupils, irises, or reflections. They appear as bottomless cosmic abysses, swallowing all surrounding light. Ancient geometric scar patterns radiate around the eyes, forming impossible non-Euclidean shapes embedded beneath the skin. The creature's jaw is grotesquely oversized and opened wide in a terrifying display. The mandibles dislocate beyond natural anatomical limits, revealing multiple concentric rings of razor-sharp fangs. Outer teeth resemble enormous ivory hooks up to fifteen centimeters long, while countless smaller teeth spiral inward toward an impossible darkness deep within its throat. At the center of its maw exists a miniature cosmic void where distant stars and strange galaxies faintly shimmer inside an endless black abyss. Its neck is thick and muscular, connecting to an immense barrel-shaped chest built to support gigantic wings. Powerful pectoral muscles and dense tendons create the appearance of overwhelming physical strength. Sections of ancient bone-like armor subtly protrude beneath the skin of the sternum and shoulders. The entire body is covered in dense midnight-black fur that absorbs surrounding light, creating the illusion that portions of the creature are dissolving into shadow. Hints of deep indigo, violet, and charcoal tones appear within the fur under certain lighting. Exposed patches of leathery skin on the shoulders, spine, and forearms resemble volcanic rock and burned obsidian. Its arms are unnaturally long, extending nearly to the ground. Massive forearms terminate in four elongated fingers and an opposable thumb, each ending in curved obsidian talons over twenty centimeters long. The claws gleam like polished black glass. Its wings are the most spectacular feature. Spanning nearly six meters from tip to tip, they dominate the composition. The wing membranes appear impossibly thin and semi-translucent, revealing swirling shadows and drifting darkness trapped within the living tissue. Vein-like patterns glow faintly with eerie cosmic luminescence. The edges of the wings are ragged, torn, and ancient, as though they have survived countless ages and forgotten wars. Its legs are digitigrade and powerfully built, combining the anatomy of a giant bat with that of a monstrous predator. Thick thighs support its immense weight while reversed joints enhance its unnatural silhouette. Its feet end in gigantic talons capable of crushing stone. The atmosphere itself bends around the monster. Torches dim in its presence. Colors fade. Shadows deepen unnaturally. Cold mist coils around its feet. Fragments of darkness drift through the air like living smoke. The eclipse overhead forms a blazing ring of celestial fire behind the creature, creating a dramatic halo of corrupted light. Dark fantasy masterpiece, cosmic horror, eldritch nightmare, primal predator, savage grandeur, mythic atmosphere, painterly realism, rich brushwork, dramatic chiaroscuro lighting, powerful anatomy, cinematic composition, highly detailed textures, epic fantasy illustration, legendary sword-and-sorcery aesthetic, museum-quality artwork, breathtaking detail, 9:16 vertical format, ultra-detailed, masterpiece, award-winning fantasy art.
a highly detailed, hyper-realistic red hot ketchup horror portrait of a terrifying humanoid creature. The figure has no visible eyes, a smooth, bald head, and an unnaturally large, gaping mouth filled with long, sharp, uneven teeth. The mouth area is grotesquely deformed, with torn, rotting, and wet flesh textures that blend into the lower face. The skin is rough, scarred, and slick with an oily, decayed texture. The creature's shoulders and upper torso are emaciated and sinewy, appearing almost skeletal with stretched, wrinkled skin. The atmosphere is dimly lit with high contrast, casting deep shadows across its form. Use a moody, cinematic lighting style reminiscent of classic horror photography. The expression should evoke fear, dread, and unnatural stillness. The background is abstract and foggy to keep the focus on the creature. Composition: portrait orientation, subject centered
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections."
Okay, let's craft a detailed appearance for an anime-style "baddie mom" for an AI image generator. This type of character often has a strong, perhaps slightly intimidating presence, and a look that's both stylish and suggests a hint of danger or cunning **Anime "Baddie Mom" Appearance:** Imagine a woman likely in her late 30s to early 40s, possessing a striking and confident demeanor. Her face is sharp and intelligent, with eyes that hold a knowing or even slightly calculating glint. They might be a piercing color like emerald green, sapphire blue, or even a vibrant, unnatural shade like crimson, often with a hint of a smirk playing on her lips. Her hair is a statement. It could be a dramatic, unnatural color like deep purple, electric blue, or stark white, styled in a sharp, asymmetrical cut, a sleek, high ponytail, or a voluminous, perfectly styled bob. It always looks impeccably maintained. Her body type is often slender and athletic, conveying a sense of power and control. She moves with a deliberate grace, and her posture is always upright and confident. Her attire is fashionable and often leans towards darker colors or bold patterns. Think form-fitting dresses or jumpsuits in black, deep red, or jewel tones, perhaps with strategic cutouts or sheer panels. She might favor tailored pantsuits with sharp lines, or a stylish trench coat. Accessories are key – statement jewelry, perhaps a single, striking piece like large earrings or a bold necklace, and stylish, often high-heeled shoes. She might carry a designer handbag. Her overall appearance is one of sophisticated power and a hint of mystery. She looks like someone who is in control, intelligent, and not to be underestimated, embodying the "baddie" archetype with a maternal edge.
Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥
# “The Last Passenger” *A True Horror Story for “Hush… Someone’s Here”* [Rain sounds softly in background] **Narrator:** This happened to me two winters ago, and even now… I still avoid driving at night. At the time, I was working as a ride-share driver in a small town surrounded by forests and empty highways. Most nights were normal — drunk passengers, tired workers, college students trying to get home. But one night changed everything. It was around 1:40 AM during a heavy storm. The streets were almost empty, and I had already decided I’d take one last ride before going home. That’s when I got a pickup request. The location immediately felt strange. It was coming from an old road outside town called Merrow Lane. Almost nobody lived there anymore because most of the houses had been abandoned years ago after a fire destroyed part of the neighborhood. I almost declined the request. But the pay was high. So I accepted. The drive there felt wrong from the beginning. The rain became heavier the closer I got. My headlights barely cut through the fog, and my GPS kept glitching like it couldn’t properly load the road. Then suddenly… the GPS voice stopped completely. No directions. No sound. Nothing. Just static. I remember gripping the steering wheel tighter as I drove deeper into the woods. Finally, I reached the pickup point. An old bus stop stood near the trees. No lights. No houses nearby. Just darkness. And someone sitting on the bench. A woman. She wore a long gray coat, and her dark hair covered most of her face. She looked completely still… almost frozen. I checked the app. Passenger name: “Mara.” I rolled down the window slightly. “Uh… Mara?” Slowly, she stood up. Something about the way she moved made my stomach tighten. Her movements looked stiff… unnatural. Then she opened the back door and got inside my car without saying a word. The moment she sat down… the temperature inside the car dropped. I’m serious. My windows fogged instantly. I laughed nervously and adjusted the heater. “Rough night, huh?” No response. I looked at her through the rearview mirror. She was staring down at the floor. Completely silent. I asked for the destination. Still nothing. Then my phone dinged. The destination had updated automatically. I didn’t touch anything. Neither did she. The new destination was thirty minutes away. An area called Blackwater Road. I had heard of it before. Locals avoided it because of stories about disappearances and accidents happening there late at night. I almost ended the ride right there. But something stopped me. Maybe pride. Maybe curiosity. So I started driving. For the first ten minutes, nobody spoke. Only rain hitting the windshield. Then quietly… I heard her whisper something. At first, I thought she was talking on the phone. But then she whispered again. “He still looks for me.” I looked in the mirror. “Sorry?” Her head slowly tilted upward. That’s when I noticed her face for the first time. Her skin looked unnaturally pale. And her eyes… They looked swollen black, like she hadn’t slept in years. “He waits on this road,” she whispered. I forced a laugh. “Who does?” But she didn’t answer. Instead, she looked toward the window. Then suddenly… my headlights caught a figure standing on the side of the road. Tall. Motionless. Wearing dark clothing. I jumped slightly. As we passed him, I glanced in the mirror. The figure was gone. I immediately looked back at the passenger. She was smiling now. Not normal smiling. Too wide. Too still. That’s when fear finally started creeping in. I grabbed my phone to end the ride early. No signal. Not even one bar. Then the radio turned on by itself. Static blasted through the speakers. I quickly reached to turn it off— But beneath the static… someone was speaking. A man’s voice. Low and distorted. “…found you…” I froze. The woman in the backseat started breathing harder. “He’s close,” she whispered. Then suddenly— BANG. Something slammed against the roof of my car. I swerved violently. The woman screamed. I hit the brakes hard in the middle of the road. For a moment, everything went silent. Rain. Darkness. My heart pounding. Then slowly… I looked upward through the windshield. There was someone standing on top of my car. Bent over unnaturally. Staring directly at me through the glass. Its face looked twisted. Long arms pressed against the roof. And its eyes… completely white. I screamed and slammed the gas pedal. The thing rolled off the roof as the car sped forward. The woman in the back began crying hysterically. “You weren’t supposed to stop,” she kept repeating. “You weren’t supposed to stop…” I drove faster than I ever have in my life. Finally, after several minutes, I saw lights from a gas station ahead. The moment we entered the parking lot… everything suddenly felt normal again. The radio stopped. The fog cleared. My phone regained signal. Breathing heavily, I turned around to the backseat. The woman was gone. The door was still locked. Nobody could’ve gotten out. I searched everywhere around the station. Nothing. Completely shaken, I went inside and told the cashier what happened. The man behind the counter went pale when I mentioned Blackwater Road. Then he asked me something I’ll never forget. “Did she have a gray coat?” I nodded slowly. The cashier stared at me silently for a few seconds before whispering: “That woman died on that road six years ago.” I felt sick instantly. He explained that late one stormy night, a woman named Mara disappeared after her car broke down near the woods. A week later… they found her body beside the highway. People claimed her spirit still appeared to drivers during storms. But that wasn’t the worst part. The cashier leaned closer and lowered his voice. “They never found the man who killed her.” [Long pause] I quit driving nights after that. But sometimes… when it rains hard enough… my ride-share app still glitches at exactly 1:40 AM. And every single time… a request appears from Merrow Lane. Passenger name: “Mara.”
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Hyper-realistic yet conceptual minimalist landscape, resembling a contemporary art gallery installation. A perfectly flat, intensely green grass plane meets a sharp, clean horizon. Above — a deep, saturated ultramarine sky. Five small white clouds, soft and rounded like cotton blossoms, are carefully composed in the sky with intentional spacing, forming a quiet visual rhythm. A striking red horse stands slightly left of center, perfectly in profile, unnaturally still at first. A delicate golden crown rests on its head — subtle, symbolic, not decorative. To the right — a simple, almost primitive blue ladder, perfectly vertical, reduced to two lines and evenly spaced steps. It reaches into a low cloud, penetrating it slightly. That cloud is motionless — it feels “anchored,” unlike the others. Motion: The scene begins almost frozen, like a photograph in a museum. Then — extremely slow, deliberate movement: The horse lifts its front hoof and places it down with quiet weight. After a pause, it slowly lowers and inclines its head forward — not animated, but intentional, as if acknowledging the ladder or inviting ascent. The other four clouds drift almost imperceptibly, creating a gentle tension between movement and stillness. The cloud touching the ladder remains completely static, almost unnatural. Atmosphere & style: Silence, tension, symbolic ambiguity. No wind visible in grass. No randomness — everything feels placed. Soft, sculptural lighting, high contrast but clean. No cinematic drama — more like a recorded installation in a white cube gallery. Locked camera or extremely slow forward movement (barely noticeable). No cuts. Mood: contemplative, slightly unsettling, poetic, open to interpretation.
cropped head, disfigured, disproportionate, bad anatomy, bad proportions, ugly, out of frame, mangled, asymmetric, cross-eyed, depressed, immature, stuffed animal, out of focus, high depth of field, cloned face, cloned head, age spot, skin blemishes, collapsed eyeshadow, asymmetric ears, imperfect eyes, unnatural, conjoined, missing limb, missing arm, missing leg, poorly drawn face, poorly drawn feet, poorly drawn hands, floating limb, disconnected limb, extra limb, malformed limbs, malformed hands, poorly rendered face, poor facial details, poorly rendered hands, double face, unbalanced body, unnatural body, lacking body, watermark
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
Hyper-realistic yet conceptual minimalist landscape, resembling a contemporary art gallery installation. A perfectly flat, intensely green grass plane meets a sharp, clean horizon. Above — a deep, saturated ultramarine sky. Five small white clouds, soft and rounded like cotton blossoms, are carefully composed in the sky with intentional spacing, forming a quiet visual rhythm. A striking red horse stands slightly left of center, perfectly in profile, unnaturally still at first. A delicate golden crown rests on its head — subtle, symbolic, not decorative. To the right — a simple, almost primitive blue ladder, perfectly vertical, reduced to two lines and evenly spaced steps. It reaches into a low cloud, penetrating it slightly. That cloud is motionless — it feels “anchored,” unlike the others. Motion: The scene begins almost frozen, like a photograph in a museum. Then — extremely slow, deliberate movement: The horse lifts its front hoof and places it down with quiet weight. After a pause, it slowly lowers and inclines its head forward — not animated, but intentional, as if acknowledging the ladder or inviting ascent. The other four clouds drift almost imperceptibly, creating a gentle tension between movement and stillness. The cloud touching the ladder remains completely static, almost unnatural. Atmosphere & style: Silence, tension, symbolic ambiguity. No wind visible in grass. No randomness — everything feels placed. Soft, sculptural lighting, high contrast but clean. No cinematic drama — more like a recorded installation in a white cube gallery. Locked camera or extremely slow forward movement (barely noticeable). No cuts. Mood: contemplative, slightly unsettling, poetic, open to interpretation.
cropped head, disfigured, disproportionate, bad anatomy, bad proportions, ugly, out of frame, mangled, asymmetric, cross-eyed, depressed, immature, stuffed animal, out of focus, high depth of field, cloned face, cloned head, age spot, skin blemishes, collapsed eyeshadow, asymmetric ears, imperfect eyes, unnatural, conjoined, missing limb, missing arm, missing leg, poorly drawn face, poorly drawn feet, poorly drawn hands, floating limb, disconnected limb, extra limb, malformed limbs, malformed hands, poorly rendered face, poor facial details, poorly rendered hands, double face, unbalanced body, unnatural body, lacking body, watermark
A **dark and twisted Wonderland** unfurls, transformed into a **haunting nightmare** where every corner pulses with malevolent energy. The once whimsical landscape is now warped, twisted, and drenched in an unsettling, nightmarish atmosphere. The ground beneath your feet is cracked, like the skin of some ancient beast, with dark roots curling through the earth like sinister veins, pulsating with an eerie life force. The air is thick with a palpable tension, a heavy weight that presses against your chest. Above, the sky churns in a swirling maelstrom of deep **purple** and **blood-red** hues, the colors constantly shifting, as though the heavens themselves are in torment. These ominous clouds swirl with an unnatural force, casting shifting shadows and strange, ghostly lights that dance across the land below. The air crackles with the whispers of long-forgotten creatures, their voices an unsettling mix of laughter and cries of anguish. The trees, once delicate and enchanting, now writhe in grotesque forms, their gnarled branches twisted into horrific shapes, reaching like skeletal fingers towards the sky. Their leaves are dark, almost black, with sharp edges, resembling jagged claws. Strange, glowing eyes peer out from the darkness between the trees, watching, waiting. The familiar figures of Wonderland are no longer innocent and playful. The **Mad Hatter's** hat is tattered, his grin more menacing than ever, his eyes glowing with madness. The **White Rabbit** scurries past with a twisted, skeletal form, its fur matted and stained, leaving a trail of blood behind it as it vanishes into the shadows. The **Cheshire Cat** grins wider, its smile stretching unnaturally across its face, revealing sharp, jagged teeth, its body flickering in and out of existence like a ghost in the fog. A crooked, decaying mansion looms in the distance, its windows shattered, leaking an eerie greenish light that pulses with each beat of the land's dark heart. The walls of the mansion seem to breathe, expanding and contracting, as if it is alive with some ancient malevolent force. The sound of dripping water echoes through the air, but it’s not water—it's blood, flowing in a slow, rhythmic stream that stains the cracked ground red. In the distance, the sound of distant bells tolls—deep, mournful chimes that reverberate through the land, signifying the passage of time in this nightmarish realm. The landscape seems to pulse and shift, an ever-changing labyrinth of fear, madness, and decay, drawing you deeper into its twisted heart. The entire scene is bathed in an unnatural light, as if the moon itself has been swallowed by the madness of Wonderland, leaving only an unsettling, shifting glow that amplifies the nightmarish nature of this once-innocent world. This is no longer Wonderland. It is a place of horror, a **haunting nightmare** under the oppressive weight of a **swirling purple and blood-red sky**, where the laws of reality have been bent and broken, and only darkness and fear reign.; 8k, intricate detail, photorealistic, realistic light, wide angle
A **dimly lit bedroom at night**, shrouded in an **eerie, unsettling glow** as **moonlight filters through the window**, casting **elongated, warped shadows** across the walls. A **small nightlight flickers weakly**, its feeble glow unable to banish the **darkness that seeps into every corner**, thick with an **unnatural, suffocating dread**. From the **half-open closet**, a pair of **glowing, predatory eyes peer out**, their **unblinking stare filled with malice**. **Elongated, clawed fingers**, impossibly thin and grotesque, **curl around the doorframe**, the very fabric of reality seeming to **twist and distort where they touch**. Beneath the bed, **something slithers**—a presence barely visible **except for its impossibly wide, sharp-toothed grin**, stretching far beyond what should be humanly possible. Its form is **fluid yet unnatural**, shifting with **shadowy tendrils that coil and retract** in the gloom. A **young adult lies frozen in terror**, gripping their **blanket like a lifeline**, their **wide, paralyzed eyes locked on the horrors surrounding them**. Their body is bathed in the **cold, blue-tinted moonlight**, which **flickers unnaturally as though the nightmare itself distorts reality**. The **room appears slightly warped**, as if the very air is **bending under the weight of the nightmare**. The furniture tilts at subtle, impossible angles, and the shadows **move with an unsettling sentience**, creeping ever closer. The **monsters are grotesque yet amorphous**, shifting between **skeletal, insectoid, and abyssal forms**, an **amalgamation of fear given shape**. Their **bodies ripple with an eerie, liquid darkness**, their **faces obscured by shifting voids or twisted, elongated grins**. The **color palette is dominated by deep, muted blues, sickly purples, and spectral grays**, punctuated by the **faint, malevolent glow of spectral eyes and unholy grins**. The **cinematic, atmospheric lighting** enhances the **balance between horror and surrealism**, evoking the **primal fear of what lurks unseen in the night**. Rendered in **ultra-high-definition, hyper-detailed dark fantasy realism**, the composition immerses the viewer in a **waking nightmare**, a place where **fear takes physical form, and the boundary between dream and reality is terrifyingly thin**.
Okay, let's craft a detailed appearance for an anime-style "baddie mom" for an AI image generator. This type of character often has a strong, perhaps slightly intimidating presence, and a look that's both stylish and suggests a hint of danger or cunning **Anime "Baddie Mom" Appearance:** Imagine a woman likely in her late 30s to early 40s, possessing a striking and confident demeanor. Her face is sharp and intelligent, with eyes that hold a knowing or even slightly calculating glint. They might be a piercing color like emerald green, sapphire blue, or even a vibrant, unnatural shade like crimson, often with a hint of a smirk playing on her lips. Her hair is a statement. It could be a dramatic, unnatural color like deep purple, electric blue, or stark white, styled in a sharp, asymmetrical cut, a sleek, high ponytail, or a voluminous, perfectly styled bob. It always looks impeccably maintained. Her body type is often slender and athletic, conveying a sense of power and control. She moves with a deliberate grace, and her posture is always upright and confident. Her attire is fashionable and often leans towards darker colors or bold patterns. Think form-fitting dresses or jumpsuits in black, deep red, or jewel tones, perhaps with strategic cutouts or sheer panels. She might favor tailored pantsuits with sharp lines, or a stylish trench coat. Accessories are key – statement jewelry, perhaps a single, striking piece like large earrings or a bold necklace, and stylish, often high-heeled shoes. She might carry a designer handbag. Her overall appearance is one of sophisticated power and a hint of mystery. She looks like someone who is in control, intelligent, and not to be underestimated, embodying the "baddie" archetype with a maternal edge.
# “The Last Passenger” *A True Horror Story for “Hush… Someone’s Here”* [Rain sounds softly in background] **Narrator:** This happened to me two winters ago, and even now… I still avoid driving at night. At the time, I was working as a ride-share driver in a small town surrounded by forests and empty highways. Most nights were normal — drunk passengers, tired workers, college students trying to get home. But one night changed everything. It was around 1:40 AM during a heavy storm. The streets were almost empty, and I had already decided I’d take one last ride before going home. That’s when I got a pickup request. The location immediately felt strange. It was coming from an old road outside town called Merrow Lane. Almost nobody lived there anymore because most of the houses had been abandoned years ago after a fire destroyed part of the neighborhood. I almost declined the request. But the pay was high. So I accepted. The drive there felt wrong from the beginning. The rain became heavier the closer I got. My headlights barely cut through the fog, and my GPS kept glitching like it couldn’t properly load the road. Then suddenly… the GPS voice stopped completely. No directions. No sound. Nothing. Just static. I remember gripping the steering wheel tighter as I drove deeper into the woods. Finally, I reached the pickup point. An old bus stop stood near the trees. No lights. No houses nearby. Just darkness. And someone sitting on the bench. A woman. She wore a long gray coat, and her dark hair covered most of her face. She looked completely still… almost frozen. I checked the app. Passenger name: “Mara.” I rolled down the window slightly. “Uh… Mara?” Slowly, she stood up. Something about the way she moved made my stomach tighten. Her movements looked stiff… unnatural. Then she opened the back door and got inside my car without saying a word. The moment she sat down… the temperature inside the car dropped. I’m serious. My windows fogged instantly. I laughed nervously and adjusted the heater. “Rough night, huh?” No response. I looked at her through the rearview mirror. She was staring down at the floor. Completely silent. I asked for the destination. Still nothing. Then my phone dinged. The destination had updated automatically. I didn’t touch anything. Neither did she. The new destination was thirty minutes away. An area called Blackwater Road. I had heard of it before. Locals avoided it because of stories about disappearances and accidents happening there late at night. I almost ended the ride right there. But something stopped me. Maybe pride. Maybe curiosity. So I started driving. For the first ten minutes, nobody spoke. Only rain hitting the windshield. Then quietly… I heard her whisper something. At first, I thought she was talking on the phone. But then she whispered again. “He still looks for me.” I looked in the mirror. “Sorry?” Her head slowly tilted upward. That’s when I noticed her face for the first time. Her skin looked unnaturally pale. And her eyes… They looked swollen black, like she hadn’t slept in years. “He waits on this road,” she whispered. I forced a laugh. “Who does?” But she didn’t answer. Instead, she looked toward the window. Then suddenly… my headlights caught a figure standing on the side of the road. Tall. Motionless. Wearing dark clothing. I jumped slightly. As we passed him, I glanced in the mirror. The figure was gone. I immediately looked back at the passenger. She was smiling now. Not normal smiling. Too wide. Too still. That’s when fear finally started creeping in. I grabbed my phone to end the ride early. No signal. Not even one bar. Then the radio turned on by itself. Static blasted through the speakers. I quickly reached to turn it off— But beneath the static… someone was speaking. A man’s voice. Low and distorted. “…found you…” I froze. The woman in the backseat started breathing harder. “He’s close,” she whispered. Then suddenly— BANG. Something slammed against the roof of my car. I swerved violently. The woman screamed. I hit the brakes hard in the middle of the road. For a moment, everything went silent. Rain. Darkness. My heart pounding. Then slowly… I looked upward through the windshield. There was someone standing on top of my car. Bent over unnaturally. Staring directly at me through the glass. Its face looked twisted. Long arms pressed against the roof. And its eyes… completely white. I screamed and slammed the gas pedal. The thing rolled off the roof as the car sped forward. The woman in the back began crying hysterically. “You weren’t supposed to stop,” she kept repeating. “You weren’t supposed to stop…” I drove faster than I ever have in my life. Finally, after several minutes, I saw lights from a gas station ahead. The moment we entered the parking lot… everything suddenly felt normal again. The radio stopped. The fog cleared. My phone regained signal. Breathing heavily, I turned around to the backseat. The woman was gone. The door was still locked. Nobody could’ve gotten out. I searched everywhere around the station. Nothing. Completely shaken, I went inside and told the cashier what happened. The man behind the counter went pale when I mentioned Blackwater Road. Then he asked me something I’ll never forget. “Did she have a gray coat?” I nodded slowly. The cashier stared at me silently for a few seconds before whispering: “That woman died on that road six years ago.” I felt sick instantly. He explained that late one stormy night, a woman named Mara disappeared after her car broke down near the woods. A week later… they found her body beside the highway. People claimed her spirit still appeared to drivers during storms. But that wasn’t the worst part. The cashier leaned closer and lowered his voice. “They never found the man who killed her.” [Long pause] I quit driving nights after that. But sometimes… when it rains hard enough… my ride-share app still glitches at exactly 1:40 AM. And every single time… a request appears from Merrow Lane. Passenger name: “Mara.”
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A colossal anthropomorphic bat monstrosity known as the Eclipse Devourer, standing 2.5 meters tall and weighing over 250 kilograms, full-body portrait, dark fantasy creature design, towering apex predator, imposing heroic low-angle view, ancient forgotten wilderness beneath a blackened eclipse sky. The creature possesses a massive yet athletic physique, a perfect fusion of giant bat and eldritch cosmic horror. Its elongated skull stretches unnaturally backward, giving it a sinister and alien silhouette. Gigantic tattered bat ears, nearly 40 centimeters long, rise from its head like torn banners of living leather, covered with subtle bony protrusions and ragged edges. Its face resembles that of a monstrous bat warped by incomprehensible forces, with narrow slit-like nostrils and smooth black skin. Its eyes are enormous, perfectly spherical voids of absolute darkness, completely lacking pupils, irises, or reflections. They appear as bottomless cosmic abysses, swallowing all surrounding light. Ancient geometric scar patterns radiate around the eyes, forming impossible non-Euclidean shapes embedded beneath the skin. The creature's jaw is grotesquely oversized and opened wide in a terrifying display. The mandibles dislocate beyond natural anatomical limits, revealing multiple concentric rings of razor-sharp fangs. Outer teeth resemble enormous ivory hooks up to fifteen centimeters long, while countless smaller teeth spiral inward toward an impossible darkness deep within its throat. At the center of its maw exists a miniature cosmic void where distant stars and strange galaxies faintly shimmer inside an endless black abyss. Its neck is thick and muscular, connecting to an immense barrel-shaped chest built to support gigantic wings. Powerful pectoral muscles and dense tendons create the appearance of overwhelming physical strength. Sections of ancient bone-like armor subtly protrude beneath the skin of the sternum and shoulders. The entire body is covered in dense midnight-black fur that absorbs surrounding light, creating the illusion that portions of the creature are dissolving into shadow. Hints of deep indigo, violet, and charcoal tones appear within the fur under certain lighting. Exposed patches of leathery skin on the shoulders, spine, and forearms resemble volcanic rock and burned obsidian. Its arms are unnaturally long, extending nearly to the ground. Massive forearms terminate in four elongated fingers and an opposable thumb, each ending in curved obsidian talons over twenty centimeters long. The claws gleam like polished black glass. Its wings are the most spectacular feature. Spanning nearly six meters from tip to tip, they dominate the composition. The wing membranes appear impossibly thin and semi-translucent, revealing swirling shadows and drifting darkness trapped within the living tissue. Vein-like patterns glow faintly with eerie cosmic luminescence. The edges of the wings are ragged, torn, and ancient, as though they have survived countless ages and forgotten wars. Its legs are digitigrade and powerfully built, combining the anatomy of a giant bat with that of a monstrous predator. Thick thighs support its immense weight while reversed joints enhance its unnatural silhouette. Its feet end in gigantic talons capable of crushing stone. The atmosphere itself bends around the monster. Torches dim in its presence. Colors fade. Shadows deepen unnaturally. Cold mist coils around its feet. Fragments of darkness drift through the air like living smoke. The eclipse overhead forms a blazing ring of celestial fire behind the creature, creating a dramatic halo of corrupted light. Dark fantasy masterpiece, cosmic horror, eldritch nightmare, primal predator, savage grandeur, mythic atmosphere, painterly realism, rich brushwork, dramatic chiaroscuro lighting, powerful anatomy, cinematic composition, highly detailed textures, epic fantasy illustration, legendary sword-and-sorcery aesthetic, museum-quality artwork, breathtaking detail, 9:16 vertical format, ultra-detailed, masterpiece, award-winning fantasy art.
a highly detailed, hyper-realistic red hot ketchup horror portrait of a terrifying humanoid creature. The figure has no visible eyes, a smooth, bald head, and an unnaturally large, gaping mouth filled with long, sharp, uneven teeth. The mouth area is grotesquely deformed, with torn, rotting, and wet flesh textures that blend into the lower face. The skin is rough, scarred, and slick with an oily, decayed texture. The creature's shoulders and upper torso are emaciated and sinewy, appearing almost skeletal with stretched, wrinkled skin. The atmosphere is dimly lit with high contrast, casting deep shadows across its form. Use a moody, cinematic lighting style reminiscent of classic horror photography. The expression should evoke fear, dread, and unnatural stillness. The background is abstract and foggy to keep the focus on the creature. Composition: portrait orientation, subject centered
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections."
"A towering, mummified pharaoh wrapped in ancient, bloodstained bandages walks forward with unnatural grace. His golden burial mask is cracked, revealing glimpses of the decayed skull beneath. Blackened hieroglyphs glow faintly across his tattered wrappings, pulsating with a forgotten curse. In one hand, he clutches a massive, corroded ankh, dripping with black sand that seems to dissolve into the air. The desert behind him is twisted and unnatural, swirling with violent sandstorms that whisper in an ancient, dead language. The ruins of an abandoned pyramid loom in the background, half-buried in the cursed sands."
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair)), elf ears, animal ears, animorphic, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name, {long body}, bad anatomy , liquid body, malformed, mutated, bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, {mutation}, {poorly drawn}, { long body }, bad anatomy , liquid body, malformed, mutated, anatomical nonsense ,bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, { mutation}, {poorly drawn}, bad weapon, fused weapon, extra weapons, poorly weapon, bad sword, poor sword, liquid tongue, long neck, fused ears, bad ears, poorly drawn ears, extra ears, liquid ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, liquid animal ears, heavy animal
Seductive anime-style female with long violet-tinted hair and deep purple eyes. One side is a stunning, voluptuous woman with ultra-realistic skin, high-detail pores, subtle imperfections, and soft cinematic lighting. She wears a revealing, neon-accented outfit. The other half of her face and body is overtaken by Venom’s symbiote, forming an inky black, organic texture with sharp white veins, monstrous fanged grin, and a long, slick tongue. The fusion of beauty and terror is striking, with the symbiote creeping across her skin in a realistic, textured manner. The background is a dark cyberpunk cityscape, neon purple and blue lights reflecting off rain-soaked streets. Ultra HD, hyper-detailed, 8K resolution, cinematic lighting, photorealistic textures, anime meets Marvel’s dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetry, unrealistic eyes, poor lighting, overexposed, underexposed, grainy, plastic skin, bad shading, exaggerated proportions (except curves), cartoonish, artifacts, jagged edges, oversaturated, unnatural reflections.
A massive, ultra-muscular professional bodybuilder with a handsome, rugged masculine face and short hair, standing inside a gym. He has pulled down his gym pants, which are now bunched around his ankles, and is wearing only a thin, tight jockstrap. His powerful body glistens with sweat. He is performing the "Front Double Biceps" pose (IFBB Pose #1): both arms raised and flexed at shoulder height, fists clenched, elbows bent at about 90 degrees, shoulders wide and chest expanded. His massive legs are shoulder-width apart, thighs fully flexed and veiny. Sweat drips from his torso. Detailed masculine tattoos are visible on his lower abdomen, groin area, and inner thighs. The camera captures a full vertical body shot at eye level. In the gym background, several people can be seen working out or watching, slightly blurred. Ultra-photorealistic, 8K UHD, cinematic lighting, ultra-detailed anatomy. Negative prompt: lowres, bad anatomy, deformed, cropped, blurry, extra limbs, bad proportions, low contrast, watermark, text, unnatural face, wrong pose, missing legs or arms, unnatural clothing folds.
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections."
Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥
An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
Seductive anime-style female with long violet-tinted hair and deep purple eyes. One side is a stunning, voluptuous woman with ultra-realistic skin, high-detail pores, subtle imperfections, and soft cinematic lighting. She wears a revealing, neon-accented outfit. The other half of her face and body is overtaken by Venom’s symbiote, forming an inky black, organic texture with sharp white veins, monstrous fanged grin, and a long, slick tongue. The fusion of beauty and terror is striking, with the symbiote creeping across her skin in a realistic, textured manner. The background is a dark cyberpunk cityscape, neon purple and blue lights reflecting off rain-soaked streets. Ultra HD, hyper-detailed, 8K resolution, cinematic lighting, photorealistic textures, anime meets Marvel’s dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetry, unrealistic eyes, poor lighting, overexposed, underexposed, grainy, plastic skin, bad shading, exaggerated proportions (except curves), cartoonish, artifacts, jagged edges, oversaturated, unnatural reflections.
A **dark and twisted Wonderland** unfurls, transformed into a **haunting nightmare** where every corner pulses with malevolent energy. The once whimsical landscape is now warped, twisted, and drenched in an unsettling, nightmarish atmosphere. The ground beneath your feet is cracked, like the skin of some ancient beast, with dark roots curling through the earth like sinister veins, pulsating with an eerie life force. The air is thick with a palpable tension, a heavy weight that presses against your chest. Above, the sky churns in a swirling maelstrom of deep **purple** and **blood-red** hues, the colors constantly shifting, as though the heavens themselves are in torment. These ominous clouds swirl with an unnatural force, casting shifting shadows and strange, ghostly lights that dance across the land below. The air crackles with the whispers of long-forgotten creatures, their voices an unsettling mix of laughter and cries of anguish. The trees, once delicate and enchanting, now writhe in grotesque forms, their gnarled branches twisted into horrific shapes, reaching like skeletal fingers towards the sky. Their leaves are dark, almost black, with sharp edges, resembling jagged claws. Strange, glowing eyes peer out from the darkness between the trees, watching, waiting. The familiar figures of Wonderland are no longer innocent and playful. The **Mad Hatter's** hat is tattered, his grin more menacing than ever, his eyes glowing with madness. The **White Rabbit** scurries past with a twisted, skeletal form, its fur matted and stained, leaving a trail of blood behind it as it vanishes into the shadows. The **Cheshire Cat** grins wider, its smile stretching unnaturally across its face, revealing sharp, jagged teeth, its body flickering in and out of existence like a ghost in the fog. A crooked, decaying mansion looms in the distance, its windows shattered, leaking an eerie greenish light that pulses with each beat of the land's dark heart. The walls of the mansion seem to breathe, expanding and contracting, as if it is alive with some ancient malevolent force. The sound of dripping water echoes through the air, but it’s not water—it's blood, flowing in a slow, rhythmic stream that stains the cracked ground red. In the distance, the sound of distant bells tolls—deep, mournful chimes that reverberate through the land, signifying the passage of time in this nightmarish realm. The landscape seems to pulse and shift, an ever-changing labyrinth of fear, madness, and decay, drawing you deeper into its twisted heart. The entire scene is bathed in an unnatural light, as if the moon itself has been swallowed by the madness of Wonderland, leaving only an unsettling, shifting glow that amplifies the nightmarish nature of this once-innocent world. This is no longer Wonderland. It is a place of horror, a **haunting nightmare** under the oppressive weight of a **swirling purple and blood-red sky**, where the laws of reality have been bent and broken, and only darkness and fear reign.; 8k, intricate detail, photorealistic, realistic light, wide angle
a highly detailed, hyper-realistic red hot ketchup horror portrait of a terrifying humanoid creature. The figure has no visible eyes, a smooth, bald head, and an unnaturally large, gaping mouth filled with long, sharp, uneven teeth. The mouth area is grotesquely deformed, with torn, rotting, and wet flesh textures that blend into the lower face. The skin is rough, scarred, and slick with an oily, decayed texture. The creature's shoulders and upper torso are emaciated and sinewy, appearing almost skeletal with stretched, wrinkled skin. The atmosphere is dimly lit with high contrast, casting deep shadows across its form. Use a moody, cinematic lighting style reminiscent of classic horror photography. The expression should evoke fear, dread, and unnatural stillness. The background is abstract and foggy to keep the focus on the creature. Composition: portrait orientation, subject centered
Okay, let's craft a detailed appearance for an anime-style "baddie mom" for an AI image generator. This type of character often has a strong, perhaps slightly intimidating presence, and a look that's both stylish and suggests a hint of danger or cunning **Anime "Baddie Mom" Appearance:** Imagine a woman likely in her late 30s to early 40s, possessing a striking and confident demeanor. Her face is sharp and intelligent, with eyes that hold a knowing or even slightly calculating glint. They might be a piercing color like emerald green, sapphire blue, or even a vibrant, unnatural shade like crimson, often with a hint of a smirk playing on her lips. Her hair is a statement. It could be a dramatic, unnatural color like deep purple, electric blue, or stark white, styled in a sharp, asymmetrical cut, a sleek, high ponytail, or a voluminous, perfectly styled bob. It always looks impeccably maintained. Her body type is often slender and athletic, conveying a sense of power and control. She moves with a deliberate grace, and her posture is always upright and confident. Her attire is fashionable and often leans towards darker colors or bold patterns. Think form-fitting dresses or jumpsuits in black, deep red, or jewel tones, perhaps with strategic cutouts or sheer panels. She might favor tailored pantsuits with sharp lines, or a stylish trench coat. Accessories are key – statement jewelry, perhaps a single, striking piece like large earrings or a bold necklace, and stylish, often high-heeled shoes. She might carry a designer handbag. Her overall appearance is one of sophisticated power and a hint of mystery. She looks like someone who is in control, intelligent, and not to be underestimated, embodying the "baddie" archetype with a maternal edge.
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
Hyper-realistic yet conceptual minimalist landscape, resembling a contemporary art gallery installation. A perfectly flat, intensely green grass plane meets a sharp, clean horizon. Above — a deep, saturated ultramarine sky. Five small white clouds, soft and rounded like cotton blossoms, are carefully composed in the sky with intentional spacing, forming a quiet visual rhythm. A striking red horse stands slightly left of center, perfectly in profile, unnaturally still at first. A delicate golden crown rests on its head — subtle, symbolic, not decorative. To the right — a simple, almost primitive blue ladder, perfectly vertical, reduced to two lines and evenly spaced steps. It reaches into a low cloud, penetrating it slightly. That cloud is motionless — it feels “anchored,” unlike the others. Motion: The scene begins almost frozen, like a photograph in a museum. Then — extremely slow, deliberate movement: The horse lifts its front hoof and places it down with quiet weight. After a pause, it slowly lowers and inclines its head forward — not animated, but intentional, as if acknowledging the ladder or inviting ascent. The other four clouds drift almost imperceptibly, creating a gentle tension between movement and stillness. The cloud touching the ladder remains completely static, almost unnatural. Atmosphere & style: Silence, tension, symbolic ambiguity. No wind visible in grass. No randomness — everything feels placed. Soft, sculptural lighting, high contrast but clean. No cinematic drama — more like a recorded installation in a white cube gallery. Locked camera or extremely slow forward movement (barely noticeable). No cuts. Mood: contemplative, slightly unsettling, poetic, open to interpretation.
A massive, ultra-muscular professional bodybuilder with a handsome, rugged masculine face and short hair, standing inside a gym. He has pulled down his gym pants, which are now bunched around his ankles, and is wearing only a thin, tight jockstrap. His powerful body glistens with sweat. He is performing the "Front Double Biceps" pose (IFBB Pose #1): both arms raised and flexed at shoulder height, fists clenched, elbows bent at about 90 degrees, shoulders wide and chest expanded. His massive legs are shoulder-width apart, thighs fully flexed and veiny. Sweat drips from his torso. Detailed masculine tattoos are visible on his lower abdomen, groin area, and inner thighs. The camera captures a full vertical body shot at eye level. In the gym background, several people can be seen working out or watching, slightly blurred. Ultra-photorealistic, 8K UHD, cinematic lighting, ultra-detailed anatomy. Negative prompt: lowres, bad anatomy, deformed, cropped, blurry, extra limbs, bad proportions, low contrast, watermark, text, unnatural face, wrong pose, missing legs or arms, unnatural clothing folds.
A colossal anthropomorphic bat monstrosity known as the Eclipse Devourer, standing 2.5 meters tall and weighing over 250 kilograms, full-body portrait, dark fantasy creature design, towering apex predator, imposing heroic low-angle view, ancient forgotten wilderness beneath a blackened eclipse sky. The creature possesses a massive yet athletic physique, a perfect fusion of giant bat and eldritch cosmic horror. Its elongated skull stretches unnaturally backward, giving it a sinister and alien silhouette. Gigantic tattered bat ears, nearly 40 centimeters long, rise from its head like torn banners of living leather, covered with subtle bony protrusions and ragged edges. Its face resembles that of a monstrous bat warped by incomprehensible forces, with narrow slit-like nostrils and smooth black skin. Its eyes are enormous, perfectly spherical voids of absolute darkness, completely lacking pupils, irises, or reflections. They appear as bottomless cosmic abysses, swallowing all surrounding light. Ancient geometric scar patterns radiate around the eyes, forming impossible non-Euclidean shapes embedded beneath the skin. The creature's jaw is grotesquely oversized and opened wide in a terrifying display. The mandibles dislocate beyond natural anatomical limits, revealing multiple concentric rings of razor-sharp fangs. Outer teeth resemble enormous ivory hooks up to fifteen centimeters long, while countless smaller teeth spiral inward toward an impossible darkness deep within its throat. At the center of its maw exists a miniature cosmic void where distant stars and strange galaxies faintly shimmer inside an endless black abyss. Its neck is thick and muscular, connecting to an immense barrel-shaped chest built to support gigantic wings. Powerful pectoral muscles and dense tendons create the appearance of overwhelming physical strength. Sections of ancient bone-like armor subtly protrude beneath the skin of the sternum and shoulders. The entire body is covered in dense midnight-black fur that absorbs surrounding light, creating the illusion that portions of the creature are dissolving into shadow. Hints of deep indigo, violet, and charcoal tones appear within the fur under certain lighting. Exposed patches of leathery skin on the shoulders, spine, and forearms resemble volcanic rock and burned obsidian. Its arms are unnaturally long, extending nearly to the ground. Massive forearms terminate in four elongated fingers and an opposable thumb, each ending in curved obsidian talons over twenty centimeters long. The claws gleam like polished black glass. Its wings are the most spectacular feature. Spanning nearly six meters from tip to tip, they dominate the composition. The wing membranes appear impossibly thin and semi-translucent, revealing swirling shadows and drifting darkness trapped within the living tissue. Vein-like patterns glow faintly with eerie cosmic luminescence. The edges of the wings are ragged, torn, and ancient, as though they have survived countless ages and forgotten wars. Its legs are digitigrade and powerfully built, combining the anatomy of a giant bat with that of a monstrous predator. Thick thighs support its immense weight while reversed joints enhance its unnatural silhouette. Its feet end in gigantic talons capable of crushing stone. The atmosphere itself bends around the monster. Torches dim in its presence. Colors fade. Shadows deepen unnaturally. Cold mist coils around its feet. Fragments of darkness drift through the air like living smoke. The eclipse overhead forms a blazing ring of celestial fire behind the creature, creating a dramatic halo of corrupted light. Dark fantasy masterpiece, cosmic horror, eldritch nightmare, primal predator, savage grandeur, mythic atmosphere, painterly realism, rich brushwork, dramatic chiaroscuro lighting, powerful anatomy, cinematic composition, highly detailed textures, epic fantasy illustration, legendary sword-and-sorcery aesthetic, museum-quality artwork, breathtaking detail, 9:16 vertical format, ultra-detailed, masterpiece, award-winning fantasy art.
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
"A towering, mummified pharaoh wrapped in ancient, bloodstained bandages walks forward with unnatural grace. His golden burial mask is cracked, revealing glimpses of the decayed skull beneath. Blackened hieroglyphs glow faintly across his tattered wrappings, pulsating with a forgotten curse. In one hand, he clutches a massive, corroded ankh, dripping with black sand that seems to dissolve into the air. The desert behind him is twisted and unnatural, swirling with violent sandstorms that whisper in an ancient, dead language. The ruins of an abandoned pyramid loom in the background, half-buried in the cursed sands."
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
cropped head, disfigured, disproportionate, bad anatomy, bad proportions, ugly, out of frame, mangled, asymmetric, cross-eyed, depressed, immature, stuffed animal, out of focus, high depth of field, cloned face, cloned head, age spot, skin blemishes, collapsed eyeshadow, asymmetric ears, imperfect eyes, unnatural, conjoined, missing limb, missing arm, missing leg, poorly drawn face, poorly drawn feet, poorly drawn hands, floating limb, disconnected limb, extra limb, malformed limbs, malformed hands, poorly rendered face, poor facial details, poorly rendered hands, double face, unbalanced body, unnatural body, lacking body, watermark
A **dimly lit bedroom at night**, shrouded in an **eerie, unsettling glow** as **moonlight filters through the window**, casting **elongated, warped shadows** across the walls. A **small nightlight flickers weakly**, its feeble glow unable to banish the **darkness that seeps into every corner**, thick with an **unnatural, suffocating dread**. From the **half-open closet**, a pair of **glowing, predatory eyes peer out**, their **unblinking stare filled with malice**. **Elongated, clawed fingers**, impossibly thin and grotesque, **curl around the doorframe**, the very fabric of reality seeming to **twist and distort where they touch**. Beneath the bed, **something slithers**—a presence barely visible **except for its impossibly wide, sharp-toothed grin**, stretching far beyond what should be humanly possible. Its form is **fluid yet unnatural**, shifting with **shadowy tendrils that coil and retract** in the gloom. A **young adult lies frozen in terror**, gripping their **blanket like a lifeline**, their **wide, paralyzed eyes locked on the horrors surrounding them**. Their body is bathed in the **cold, blue-tinted moonlight**, which **flickers unnaturally as though the nightmare itself distorts reality**. The **room appears slightly warped**, as if the very air is **bending under the weight of the nightmare**. The furniture tilts at subtle, impossible angles, and the shadows **move with an unsettling sentience**, creeping ever closer. The **monsters are grotesque yet amorphous**, shifting between **skeletal, insectoid, and abyssal forms**, an **amalgamation of fear given shape**. Their **bodies ripple with an eerie, liquid darkness**, their **faces obscured by shifting voids or twisted, elongated grins**. The **color palette is dominated by deep, muted blues, sickly purples, and spectral grays**, punctuated by the **faint, malevolent glow of spectral eyes and unholy grins**. The **cinematic, atmospheric lighting** enhances the **balance between horror and surrealism**, evoking the **primal fear of what lurks unseen in the night**. Rendered in **ultra-high-definition, hyper-detailed dark fantasy realism**, the composition immerses the viewer in a **waking nightmare**, a place where **fear takes physical form, and the boundary between dream and reality is terrifyingly thin**.
# “The Last Passenger” *A True Horror Story for “Hush… Someone’s Here”* [Rain sounds softly in background] **Narrator:** This happened to me two winters ago, and even now… I still avoid driving at night. At the time, I was working as a ride-share driver in a small town surrounded by forests and empty highways. Most nights were normal — drunk passengers, tired workers, college students trying to get home. But one night changed everything. It was around 1:40 AM during a heavy storm. The streets were almost empty, and I had already decided I’d take one last ride before going home. That’s when I got a pickup request. The location immediately felt strange. It was coming from an old road outside town called Merrow Lane. Almost nobody lived there anymore because most of the houses had been abandoned years ago after a fire destroyed part of the neighborhood. I almost declined the request. But the pay was high. So I accepted. The drive there felt wrong from the beginning. The rain became heavier the closer I got. My headlights barely cut through the fog, and my GPS kept glitching like it couldn’t properly load the road. Then suddenly… the GPS voice stopped completely. No directions. No sound. Nothing. Just static. I remember gripping the steering wheel tighter as I drove deeper into the woods. Finally, I reached the pickup point. An old bus stop stood near the trees. No lights. No houses nearby. Just darkness. And someone sitting on the bench. A woman. She wore a long gray coat, and her dark hair covered most of her face. She looked completely still… almost frozen. I checked the app. Passenger name: “Mara.” I rolled down the window slightly. “Uh… Mara?” Slowly, she stood up. Something about the way she moved made my stomach tighten. Her movements looked stiff… unnatural. Then she opened the back door and got inside my car without saying a word. The moment she sat down… the temperature inside the car dropped. I’m serious. My windows fogged instantly. I laughed nervously and adjusted the heater. “Rough night, huh?” No response. I looked at her through the rearview mirror. She was staring down at the floor. Completely silent. I asked for the destination. Still nothing. Then my phone dinged. The destination had updated automatically. I didn’t touch anything. Neither did she. The new destination was thirty minutes away. An area called Blackwater Road. I had heard of it before. Locals avoided it because of stories about disappearances and accidents happening there late at night. I almost ended the ride right there. But something stopped me. Maybe pride. Maybe curiosity. So I started driving. For the first ten minutes, nobody spoke. Only rain hitting the windshield. Then quietly… I heard her whisper something. At first, I thought she was talking on the phone. But then she whispered again. “He still looks for me.” I looked in the mirror. “Sorry?” Her head slowly tilted upward. That’s when I noticed her face for the first time. Her skin looked unnaturally pale. And her eyes… They looked swollen black, like she hadn’t slept in years. “He waits on this road,” she whispered. I forced a laugh. “Who does?” But she didn’t answer. Instead, she looked toward the window. Then suddenly… my headlights caught a figure standing on the side of the road. Tall. Motionless. Wearing dark clothing. I jumped slightly. As we passed him, I glanced in the mirror. The figure was gone. I immediately looked back at the passenger. She was smiling now. Not normal smiling. Too wide. Too still. That’s when fear finally started creeping in. I grabbed my phone to end the ride early. No signal. Not even one bar. Then the radio turned on by itself. Static blasted through the speakers. I quickly reached to turn it off— But beneath the static… someone was speaking. A man’s voice. Low and distorted. “…found you…” I froze. The woman in the backseat started breathing harder. “He’s close,” she whispered. Then suddenly— BANG. Something slammed against the roof of my car. I swerved violently. The woman screamed. I hit the brakes hard in the middle of the road. For a moment, everything went silent. Rain. Darkness. My heart pounding. Then slowly… I looked upward through the windshield. There was someone standing on top of my car. Bent over unnaturally. Staring directly at me through the glass. Its face looked twisted. Long arms pressed against the roof. And its eyes… completely white. I screamed and slammed the gas pedal. The thing rolled off the roof as the car sped forward. The woman in the back began crying hysterically. “You weren’t supposed to stop,” she kept repeating. “You weren’t supposed to stop…” I drove faster than I ever have in my life. Finally, after several minutes, I saw lights from a gas station ahead. The moment we entered the parking lot… everything suddenly felt normal again. The radio stopped. The fog cleared. My phone regained signal. Breathing heavily, I turned around to the backseat. The woman was gone. The door was still locked. Nobody could’ve gotten out. I searched everywhere around the station. Nothing. Completely shaken, I went inside and told the cashier what happened. The man behind the counter went pale when I mentioned Blackwater Road. Then he asked me something I’ll never forget. “Did she have a gray coat?” I nodded slowly. The cashier stared at me silently for a few seconds before whispering: “That woman died on that road six years ago.” I felt sick instantly. He explained that late one stormy night, a woman named Mara disappeared after her car broke down near the woods. A week later… they found her body beside the highway. People claimed her spirit still appeared to drivers during storms. But that wasn’t the worst part. The cashier leaned closer and lowered his voice. “They never found the man who killed her.” [Long pause] I quit driving nights after that. But sometimes… when it rains hard enough… my ride-share app still glitches at exactly 1:40 AM. And every single time… a request appears from Merrow Lane. Passenger name: “Mara.”
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair)), elf ears, animal ears, animorphic, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name, {long body}, bad anatomy , liquid body, malformed, mutated, bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, {mutation}, {poorly drawn}, { long body }, bad anatomy , liquid body, malformed, mutated, anatomical nonsense ,bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, { mutation}, {poorly drawn}, bad weapon, fused weapon, extra weapons, poorly weapon, bad sword, poor sword, liquid tongue, long neck, fused ears, bad ears, poorly drawn ears, extra ears, liquid ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, liquid animal ears, heavy animal
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.
Okay, let's craft a detailed appearance for an anime-style "baddie mom" for an AI image generator. This type of character often has a strong, perhaps slightly intimidating presence, and a look that's both stylish and suggests a hint of danger or cunning **Anime "Baddie Mom" Appearance:** Imagine a woman likely in her late 30s to early 40s, possessing a striking and confident demeanor. Her face is sharp and intelligent, with eyes that hold a knowing or even slightly calculating glint. They might be a piercing color like emerald green, sapphire blue, or even a vibrant, unnatural shade like crimson, often with a hint of a smirk playing on her lips. Her hair is a statement. It could be a dramatic, unnatural color like deep purple, electric blue, or stark white, styled in a sharp, asymmetrical cut, a sleek, high ponytail, or a voluminous, perfectly styled bob. It always looks impeccably maintained. Her body type is often slender and athletic, conveying a sense of power and control. She moves with a deliberate grace, and her posture is always upright and confident. Her attire is fashionable and often leans towards darker colors or bold patterns. Think form-fitting dresses or jumpsuits in black, deep red, or jewel tones, perhaps with strategic cutouts or sheer panels. She might favor tailored pantsuits with sharp lines, or a stylish trench coat. Accessories are key – statement jewelry, perhaps a single, striking piece like large earrings or a bold necklace, and stylish, often high-heeled shoes. She might carry a designer handbag. Her overall appearance is one of sophisticated power and a hint of mystery. She looks like someone who is in control, intelligent, and not to be underestimated, embodying the "baddie" archetype with a maternal edge.
An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair)), elf ears, animal ears, animorphic, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name, {long body}, bad anatomy , liquid body, malformed, mutated, bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, {mutation}, {poorly drawn}, { long body }, bad anatomy , liquid body, malformed, mutated, anatomical nonsense ,bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, { mutation}, {poorly drawn}, bad weapon, fused weapon, extra weapons, poorly weapon, bad sword, poor sword, liquid tongue, long neck, fused ears, bad ears, poorly drawn ears, extra ears, liquid ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, liquid animal ears, heavy animal
A massive, ultra-muscular professional bodybuilder with a handsome, rugged masculine face and short hair, standing inside a gym. He has pulled down his gym pants, which are now bunched around his ankles, and is wearing only a thin, tight jockstrap. His powerful body glistens with sweat. He is performing the "Front Double Biceps" pose (IFBB Pose #1): both arms raised and flexed at shoulder height, fists clenched, elbows bent at about 90 degrees, shoulders wide and chest expanded. His massive legs are shoulder-width apart, thighs fully flexed and veiny. Sweat drips from his torso. Detailed masculine tattoos are visible on his lower abdomen, groin area, and inner thighs. The camera captures a full vertical body shot at eye level. In the gym background, several people can be seen working out or watching, slightly blurred. Ultra-photorealistic, 8K UHD, cinematic lighting, ultra-detailed anatomy. Negative prompt: lowres, bad anatomy, deformed, cropped, blurry, extra limbs, bad proportions, low contrast, watermark, text, unnatural face, wrong pose, missing legs or arms, unnatural clothing folds.
A **dark and twisted Wonderland** unfurls, transformed into a **haunting nightmare** where every corner pulses with malevolent energy. The once whimsical landscape is now warped, twisted, and drenched in an unsettling, nightmarish atmosphere. The ground beneath your feet is cracked, like the skin of some ancient beast, with dark roots curling through the earth like sinister veins, pulsating with an eerie life force. The air is thick with a palpable tension, a heavy weight that presses against your chest. Above, the sky churns in a swirling maelstrom of deep **purple** and **blood-red** hues, the colors constantly shifting, as though the heavens themselves are in torment. These ominous clouds swirl with an unnatural force, casting shifting shadows and strange, ghostly lights that dance across the land below. The air crackles with the whispers of long-forgotten creatures, their voices an unsettling mix of laughter and cries of anguish. The trees, once delicate and enchanting, now writhe in grotesque forms, their gnarled branches twisted into horrific shapes, reaching like skeletal fingers towards the sky. Their leaves are dark, almost black, with sharp edges, resembling jagged claws. Strange, glowing eyes peer out from the darkness between the trees, watching, waiting. The familiar figures of Wonderland are no longer innocent and playful. The **Mad Hatter's** hat is tattered, his grin more menacing than ever, his eyes glowing with madness. The **White Rabbit** scurries past with a twisted, skeletal form, its fur matted and stained, leaving a trail of blood behind it as it vanishes into the shadows. The **Cheshire Cat** grins wider, its smile stretching unnaturally across its face, revealing sharp, jagged teeth, its body flickering in and out of existence like a ghost in the fog. A crooked, decaying mansion looms in the distance, its windows shattered, leaking an eerie greenish light that pulses with each beat of the land's dark heart. The walls of the mansion seem to breathe, expanding and contracting, as if it is alive with some ancient malevolent force. The sound of dripping water echoes through the air, but it’s not water—it's blood, flowing in a slow, rhythmic stream that stains the cracked ground red. In the distance, the sound of distant bells tolls—deep, mournful chimes that reverberate through the land, signifying the passage of time in this nightmarish realm. The landscape seems to pulse and shift, an ever-changing labyrinth of fear, madness, and decay, drawing you deeper into its twisted heart. The entire scene is bathed in an unnatural light, as if the moon itself has been swallowed by the madness of Wonderland, leaving only an unsettling, shifting glow that amplifies the nightmarish nature of this once-innocent world. This is no longer Wonderland. It is a place of horror, a **haunting nightmare** under the oppressive weight of a **swirling purple and blood-red sky**, where the laws of reality have been bent and broken, and only darkness and fear reign.; 8k, intricate detail, photorealistic, realistic light, wide angle
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
Hyper-realistic yet conceptual minimalist landscape, resembling a contemporary art gallery installation. A perfectly flat, intensely green grass plane meets a sharp, clean horizon. Above — a deep, saturated ultramarine sky. Five small white clouds, soft and rounded like cotton blossoms, are carefully composed in the sky with intentional spacing, forming a quiet visual rhythm. A striking red horse stands slightly left of center, perfectly in profile, unnaturally still at first. A delicate golden crown rests on its head — subtle, symbolic, not decorative. To the right — a simple, almost primitive blue ladder, perfectly vertical, reduced to two lines and evenly spaced steps. It reaches into a low cloud, penetrating it slightly. That cloud is motionless — it feels “anchored,” unlike the others. Motion: The scene begins almost frozen, like a photograph in a museum. Then — extremely slow, deliberate movement: The horse lifts its front hoof and places it down with quiet weight. After a pause, it slowly lowers and inclines its head forward — not animated, but intentional, as if acknowledging the ladder or inviting ascent. The other four clouds drift almost imperceptibly, creating a gentle tension between movement and stillness. The cloud touching the ladder remains completely static, almost unnatural. Atmosphere & style: Silence, tension, symbolic ambiguity. No wind visible in grass. No randomness — everything feels placed. Soft, sculptural lighting, high contrast but clean. No cinematic drama — more like a recorded installation in a white cube gallery. Locked camera or extremely slow forward movement (barely noticeable). No cuts. Mood: contemplative, slightly unsettling, poetic, open to interpretation.
cropped head, disfigured, disproportionate, bad anatomy, bad proportions, ugly, out of frame, mangled, asymmetric, cross-eyed, depressed, immature, stuffed animal, out of focus, high depth of field, cloned face, cloned head, age spot, skin blemishes, collapsed eyeshadow, asymmetric ears, imperfect eyes, unnatural, conjoined, missing limb, missing arm, missing leg, poorly drawn face, poorly drawn feet, poorly drawn hands, floating limb, disconnected limb, extra limb, malformed limbs, malformed hands, poorly rendered face, poor facial details, poorly rendered hands, double face, unbalanced body, unnatural body, lacking body, watermark
A colossal anthropomorphic bat monstrosity known as the Eclipse Devourer, standing 2.5 meters tall and weighing over 250 kilograms, full-body portrait, dark fantasy creature design, towering apex predator, imposing heroic low-angle view, ancient forgotten wilderness beneath a blackened eclipse sky. The creature possesses a massive yet athletic physique, a perfect fusion of giant bat and eldritch cosmic horror. Its elongated skull stretches unnaturally backward, giving it a sinister and alien silhouette. Gigantic tattered bat ears, nearly 40 centimeters long, rise from its head like torn banners of living leather, covered with subtle bony protrusions and ragged edges. Its face resembles that of a monstrous bat warped by incomprehensible forces, with narrow slit-like nostrils and smooth black skin. Its eyes are enormous, perfectly spherical voids of absolute darkness, completely lacking pupils, irises, or reflections. They appear as bottomless cosmic abysses, swallowing all surrounding light. Ancient geometric scar patterns radiate around the eyes, forming impossible non-Euclidean shapes embedded beneath the skin. The creature's jaw is grotesquely oversized and opened wide in a terrifying display. The mandibles dislocate beyond natural anatomical limits, revealing multiple concentric rings of razor-sharp fangs. Outer teeth resemble enormous ivory hooks up to fifteen centimeters long, while countless smaller teeth spiral inward toward an impossible darkness deep within its throat. At the center of its maw exists a miniature cosmic void where distant stars and strange galaxies faintly shimmer inside an endless black abyss. Its neck is thick and muscular, connecting to an immense barrel-shaped chest built to support gigantic wings. Powerful pectoral muscles and dense tendons create the appearance of overwhelming physical strength. Sections of ancient bone-like armor subtly protrude beneath the skin of the sternum and shoulders. The entire body is covered in dense midnight-black fur that absorbs surrounding light, creating the illusion that portions of the creature are dissolving into shadow. Hints of deep indigo, violet, and charcoal tones appear within the fur under certain lighting. Exposed patches of leathery skin on the shoulders, spine, and forearms resemble volcanic rock and burned obsidian. Its arms are unnaturally long, extending nearly to the ground. Massive forearms terminate in four elongated fingers and an opposable thumb, each ending in curved obsidian talons over twenty centimeters long. The claws gleam like polished black glass. Its wings are the most spectacular feature. Spanning nearly six meters from tip to tip, they dominate the composition. The wing membranes appear impossibly thin and semi-translucent, revealing swirling shadows and drifting darkness trapped within the living tissue. Vein-like patterns glow faintly with eerie cosmic luminescence. The edges of the wings are ragged, torn, and ancient, as though they have survived countless ages and forgotten wars. Its legs are digitigrade and powerfully built, combining the anatomy of a giant bat with that of a monstrous predator. Thick thighs support its immense weight while reversed joints enhance its unnatural silhouette. Its feet end in gigantic talons capable of crushing stone. The atmosphere itself bends around the monster. Torches dim in its presence. Colors fade. Shadows deepen unnaturally. Cold mist coils around its feet. Fragments of darkness drift through the air like living smoke. The eclipse overhead forms a blazing ring of celestial fire behind the creature, creating a dramatic halo of corrupted light. Dark fantasy masterpiece, cosmic horror, eldritch nightmare, primal predator, savage grandeur, mythic atmosphere, painterly realism, rich brushwork, dramatic chiaroscuro lighting, powerful anatomy, cinematic composition, highly detailed textures, epic fantasy illustration, legendary sword-and-sorcery aesthetic, museum-quality artwork, breathtaking detail, 9:16 vertical format, ultra-detailed, masterpiece, award-winning fantasy art.
Seductive anime-style female with long violet-tinted hair and deep purple eyes. One side is a stunning, voluptuous woman with ultra-realistic skin, high-detail pores, subtle imperfections, and soft cinematic lighting. She wears a revealing, neon-accented outfit. The other half of her face and body is overtaken by Venom’s symbiote, forming an inky black, organic texture with sharp white veins, monstrous fanged grin, and a long, slick tongue. The fusion of beauty and terror is striking, with the symbiote creeping across her skin in a realistic, textured manner. The background is a dark cyberpunk cityscape, neon purple and blue lights reflecting off rain-soaked streets. Ultra HD, hyper-detailed, 8K resolution, cinematic lighting, photorealistic textures, anime meets Marvel’s dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetry, unrealistic eyes, poor lighting, overexposed, underexposed, grainy, plastic skin, bad shading, exaggerated proportions (except curves), cartoonish, artifacts, jagged edges, oversaturated, unnatural reflections.
A **dimly lit bedroom at night**, shrouded in an **eerie, unsettling glow** as **moonlight filters through the window**, casting **elongated, warped shadows** across the walls. A **small nightlight flickers weakly**, its feeble glow unable to banish the **darkness that seeps into every corner**, thick with an **unnatural, suffocating dread**. From the **half-open closet**, a pair of **glowing, predatory eyes peer out**, their **unblinking stare filled with malice**. **Elongated, clawed fingers**, impossibly thin and grotesque, **curl around the doorframe**, the very fabric of reality seeming to **twist and distort where they touch**. Beneath the bed, **something slithers**—a presence barely visible **except for its impossibly wide, sharp-toothed grin**, stretching far beyond what should be humanly possible. Its form is **fluid yet unnatural**, shifting with **shadowy tendrils that coil and retract** in the gloom. A **young adult lies frozen in terror**, gripping their **blanket like a lifeline**, their **wide, paralyzed eyes locked on the horrors surrounding them**. Their body is bathed in the **cold, blue-tinted moonlight**, which **flickers unnaturally as though the nightmare itself distorts reality**. The **room appears slightly warped**, as if the very air is **bending under the weight of the nightmare**. The furniture tilts at subtle, impossible angles, and the shadows **move with an unsettling sentience**, creeping ever closer. The **monsters are grotesque yet amorphous**, shifting between **skeletal, insectoid, and abyssal forms**, an **amalgamation of fear given shape**. Their **bodies ripple with an eerie, liquid darkness**, their **faces obscured by shifting voids or twisted, elongated grins**. The **color palette is dominated by deep, muted blues, sickly purples, and spectral grays**, punctuated by the **faint, malevolent glow of spectral eyes and unholy grins**. The **cinematic, atmospheric lighting** enhances the **balance between horror and surrealism**, evoking the **primal fear of what lurks unseen in the night**. Rendered in **ultra-high-definition, hyper-detailed dark fantasy realism**, the composition immerses the viewer in a **waking nightmare**, a place where **fear takes physical form, and the boundary between dream and reality is terrifyingly thin**.
"A towering, mummified pharaoh wrapped in ancient, bloodstained bandages walks forward with unnatural grace. His golden burial mask is cracked, revealing glimpses of the decayed skull beneath. Blackened hieroglyphs glow faintly across his tattered wrappings, pulsating with a forgotten curse. In one hand, he clutches a massive, corroded ankh, dripping with black sand that seems to dissolve into the air. The desert behind him is twisted and unnatural, swirling with violent sandstorms that whisper in an ancient, dead language. The ruins of an abandoned pyramid loom in the background, half-buried in the cursed sands."
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
a highly detailed, hyper-realistic red hot ketchup horror portrait of a terrifying humanoid creature. The figure has no visible eyes, a smooth, bald head, and an unnaturally large, gaping mouth filled with long, sharp, uneven teeth. The mouth area is grotesquely deformed, with torn, rotting, and wet flesh textures that blend into the lower face. The skin is rough, scarred, and slick with an oily, decayed texture. The creature's shoulders and upper torso are emaciated and sinewy, appearing almost skeletal with stretched, wrinkled skin. The atmosphere is dimly lit with high contrast, casting deep shadows across its form. Use a moody, cinematic lighting style reminiscent of classic horror photography. The expression should evoke fear, dread, and unnatural stillness. The background is abstract and foggy to keep the focus on the creature. Composition: portrait orientation, subject centered
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections."
# “The Last Passenger” *A True Horror Story for “Hush… Someone’s Here”* [Rain sounds softly in background] **Narrator:** This happened to me two winters ago, and even now… I still avoid driving at night. At the time, I was working as a ride-share driver in a small town surrounded by forests and empty highways. Most nights were normal — drunk passengers, tired workers, college students trying to get home. But one night changed everything. It was around 1:40 AM during a heavy storm. The streets were almost empty, and I had already decided I’d take one last ride before going home. That’s when I got a pickup request. The location immediately felt strange. It was coming from an old road outside town called Merrow Lane. Almost nobody lived there anymore because most of the houses had been abandoned years ago after a fire destroyed part of the neighborhood. I almost declined the request. But the pay was high. So I accepted. The drive there felt wrong from the beginning. The rain became heavier the closer I got. My headlights barely cut through the fog, and my GPS kept glitching like it couldn’t properly load the road. Then suddenly… the GPS voice stopped completely. No directions. No sound. Nothing. Just static. I remember gripping the steering wheel tighter as I drove deeper into the woods. Finally, I reached the pickup point. An old bus stop stood near the trees. No lights. No houses nearby. Just darkness. And someone sitting on the bench. A woman. She wore a long gray coat, and her dark hair covered most of her face. She looked completely still… almost frozen. I checked the app. Passenger name: “Mara.” I rolled down the window slightly. “Uh… Mara?” Slowly, she stood up. Something about the way she moved made my stomach tighten. Her movements looked stiff… unnatural. Then she opened the back door and got inside my car without saying a word. The moment she sat down… the temperature inside the car dropped. I’m serious. My windows fogged instantly. I laughed nervously and adjusted the heater. “Rough night, huh?” No response. I looked at her through the rearview mirror. She was staring down at the floor. Completely silent. I asked for the destination. Still nothing. Then my phone dinged. The destination had updated automatically. I didn’t touch anything. Neither did she. The new destination was thirty minutes away. An area called Blackwater Road. I had heard of it before. Locals avoided it because of stories about disappearances and accidents happening there late at night. I almost ended the ride right there. But something stopped me. Maybe pride. Maybe curiosity. So I started driving. For the first ten minutes, nobody spoke. Only rain hitting the windshield. Then quietly… I heard her whisper something. At first, I thought she was talking on the phone. But then she whispered again. “He still looks for me.” I looked in the mirror. “Sorry?” Her head slowly tilted upward. That’s when I noticed her face for the first time. Her skin looked unnaturally pale. And her eyes… They looked swollen black, like she hadn’t slept in years. “He waits on this road,” she whispered. I forced a laugh. “Who does?” But she didn’t answer. Instead, she looked toward the window. Then suddenly… my headlights caught a figure standing on the side of the road. Tall. Motionless. Wearing dark clothing. I jumped slightly. As we passed him, I glanced in the mirror. The figure was gone. I immediately looked back at the passenger. She was smiling now. Not normal smiling. Too wide. Too still. That’s when fear finally started creeping in. I grabbed my phone to end the ride early. No signal. Not even one bar. Then the radio turned on by itself. Static blasted through the speakers. I quickly reached to turn it off— But beneath the static… someone was speaking. A man’s voice. Low and distorted. “…found you…” I froze. The woman in the backseat started breathing harder. “He’s close,” she whispered. Then suddenly— BANG. Something slammed against the roof of my car. I swerved violently. The woman screamed. I hit the brakes hard in the middle of the road. For a moment, everything went silent. Rain. Darkness. My heart pounding. Then slowly… I looked upward through the windshield. There was someone standing on top of my car. Bent over unnaturally. Staring directly at me through the glass. Its face looked twisted. Long arms pressed against the roof. And its eyes… completely white. I screamed and slammed the gas pedal. The thing rolled off the roof as the car sped forward. The woman in the back began crying hysterically. “You weren’t supposed to stop,” she kept repeating. “You weren’t supposed to stop…” I drove faster than I ever have in my life. Finally, after several minutes, I saw lights from a gas station ahead. The moment we entered the parking lot… everything suddenly felt normal again. The radio stopped. The fog cleared. My phone regained signal. Breathing heavily, I turned around to the backseat. The woman was gone. The door was still locked. Nobody could’ve gotten out. I searched everywhere around the station. Nothing. Completely shaken, I went inside and told the cashier what happened. The man behind the counter went pale when I mentioned Blackwater Road. Then he asked me something I’ll never forget. “Did she have a gray coat?” I nodded slowly. The cashier stared at me silently for a few seconds before whispering: “That woman died on that road six years ago.” I felt sick instantly. He explained that late one stormy night, a woman named Mara disappeared after her car broke down near the woods. A week later… they found her body beside the highway. People claimed her spirit still appeared to drivers during storms. But that wasn’t the worst part. The cashier leaned closer and lowered his voice. “They never found the man who killed her.” [Long pause] I quit driving nights after that. But sometimes… when it rains hard enough… my ride-share app still glitches at exactly 1:40 AM. And every single time… a request appears from Merrow Lane. Passenger name: “Mara.”
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.
Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A **dark and twisted Wonderland** unfurls, transformed into a **haunting nightmare** where every corner pulses with malevolent energy. The once whimsical landscape is now warped, twisted, and drenched in an unsettling, nightmarish atmosphere. The ground beneath your feet is cracked, like the skin of some ancient beast, with dark roots curling through the earth like sinister veins, pulsating with an eerie life force. The air is thick with a palpable tension, a heavy weight that presses against your chest. Above, the sky churns in a swirling maelstrom of deep **purple** and **blood-red** hues, the colors constantly shifting, as though the heavens themselves are in torment. These ominous clouds swirl with an unnatural force, casting shifting shadows and strange, ghostly lights that dance across the land below. The air crackles with the whispers of long-forgotten creatures, their voices an unsettling mix of laughter and cries of anguish. The trees, once delicate and enchanting, now writhe in grotesque forms, their gnarled branches twisted into horrific shapes, reaching like skeletal fingers towards the sky. Their leaves are dark, almost black, with sharp edges, resembling jagged claws. Strange, glowing eyes peer out from the darkness between the trees, watching, waiting. The familiar figures of Wonderland are no longer innocent and playful. The **Mad Hatter's** hat is tattered, his grin more menacing than ever, his eyes glowing with madness. The **White Rabbit** scurries past with a twisted, skeletal form, its fur matted and stained, leaving a trail of blood behind it as it vanishes into the shadows. The **Cheshire Cat** grins wider, its smile stretching unnaturally across its face, revealing sharp, jagged teeth, its body flickering in and out of existence like a ghost in the fog. A crooked, decaying mansion looms in the distance, its windows shattered, leaking an eerie greenish light that pulses with each beat of the land's dark heart. The walls of the mansion seem to breathe, expanding and contracting, as if it is alive with some ancient malevolent force. The sound of dripping water echoes through the air, but it’s not water—it's blood, flowing in a slow, rhythmic stream that stains the cracked ground red. In the distance, the sound of distant bells tolls—deep, mournful chimes that reverberate through the land, signifying the passage of time in this nightmarish realm. The landscape seems to pulse and shift, an ever-changing labyrinth of fear, madness, and decay, drawing you deeper into its twisted heart. The entire scene is bathed in an unnatural light, as if the moon itself has been swallowed by the madness of Wonderland, leaving only an unsettling, shifting glow that amplifies the nightmarish nature of this once-innocent world. This is no longer Wonderland. It is a place of horror, a **haunting nightmare** under the oppressive weight of a **swirling purple and blood-red sky**, where the laws of reality have been bent and broken, and only darkness and fear reign.; 8k, intricate detail, photorealistic, realistic light, wide angle
A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections."
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
A chilling, hyper-realistic scene of a haunted, decaying mansion under a stormy sky. The dimly lit interior reveals eerie shadows and dusty furniture, with broken windows and old portraits with unsettling eyes. The atmosphere is thick with tension, as if something is lurking just beyond the frame, ready to pounce. Strange, unnatural symbols are etched on the walls, and a faint, ghostly figure can be seen in the background, half-visible, creating a sense of dread. The scene is detailed with every texture and light reflecting a terrifying, unnatural presence that feels too real." This should evoke a truly shocking and immersive horror experience
A massive, ultra-muscular professional bodybuilder with a handsome, rugged masculine face and short hair, standing inside a gym. He has pulled down his gym pants, which are now bunched around his ankles, and is wearing only a thin, tight jockstrap. His powerful body glistens with sweat. He is performing the "Front Double Biceps" pose (IFBB Pose #1): both arms raised and flexed at shoulder height, fists clenched, elbows bent at about 90 degrees, shoulders wide and chest expanded. His massive legs are shoulder-width apart, thighs fully flexed and veiny. Sweat drips from his torso. Detailed masculine tattoos are visible on his lower abdomen, groin area, and inner thighs. The camera captures a full vertical body shot at eye level. In the gym background, several people can be seen working out or watching, slightly blurred. Ultra-photorealistic, 8K UHD, cinematic lighting, ultra-detailed anatomy. Negative prompt: lowres, bad anatomy, deformed, cropped, blurry, extra limbs, bad proportions, low contrast, watermark, text, unnatural face, wrong pose, missing legs or arms, unnatural clothing folds.
A colossal anthropomorphic bat monstrosity known as the Eclipse Devourer, standing 2.5 meters tall and weighing over 250 kilograms, full-body portrait, dark fantasy creature design, towering apex predator, imposing heroic low-angle view, ancient forgotten wilderness beneath a blackened eclipse sky. The creature possesses a massive yet athletic physique, a perfect fusion of giant bat and eldritch cosmic horror. Its elongated skull stretches unnaturally backward, giving it a sinister and alien silhouette. Gigantic tattered bat ears, nearly 40 centimeters long, rise from its head like torn banners of living leather, covered with subtle bony protrusions and ragged edges. Its face resembles that of a monstrous bat warped by incomprehensible forces, with narrow slit-like nostrils and smooth black skin. Its eyes are enormous, perfectly spherical voids of absolute darkness, completely lacking pupils, irises, or reflections. They appear as bottomless cosmic abysses, swallowing all surrounding light. Ancient geometric scar patterns radiate around the eyes, forming impossible non-Euclidean shapes embedded beneath the skin. The creature's jaw is grotesquely oversized and opened wide in a terrifying display. The mandibles dislocate beyond natural anatomical limits, revealing multiple concentric rings of razor-sharp fangs. Outer teeth resemble enormous ivory hooks up to fifteen centimeters long, while countless smaller teeth spiral inward toward an impossible darkness deep within its throat. At the center of its maw exists a miniature cosmic void where distant stars and strange galaxies faintly shimmer inside an endless black abyss. Its neck is thick and muscular, connecting to an immense barrel-shaped chest built to support gigantic wings. Powerful pectoral muscles and dense tendons create the appearance of overwhelming physical strength. Sections of ancient bone-like armor subtly protrude beneath the skin of the sternum and shoulders. The entire body is covered in dense midnight-black fur that absorbs surrounding light, creating the illusion that portions of the creature are dissolving into shadow. Hints of deep indigo, violet, and charcoal tones appear within the fur under certain lighting. Exposed patches of leathery skin on the shoulders, spine, and forearms resemble volcanic rock and burned obsidian. Its arms are unnaturally long, extending nearly to the ground. Massive forearms terminate in four elongated fingers and an opposable thumb, each ending in curved obsidian talons over twenty centimeters long. The claws gleam like polished black glass. Its wings are the most spectacular feature. Spanning nearly six meters from tip to tip, they dominate the composition. The wing membranes appear impossibly thin and semi-translucent, revealing swirling shadows and drifting darkness trapped within the living tissue. Vein-like patterns glow faintly with eerie cosmic luminescence. The edges of the wings are ragged, torn, and ancient, as though they have survived countless ages and forgotten wars. Its legs are digitigrade and powerfully built, combining the anatomy of a giant bat with that of a monstrous predator. Thick thighs support its immense weight while reversed joints enhance its unnatural silhouette. Its feet end in gigantic talons capable of crushing stone. The atmosphere itself bends around the monster. Torches dim in its presence. Colors fade. Shadows deepen unnaturally. Cold mist coils around its feet. Fragments of darkness drift through the air like living smoke. The eclipse overhead forms a blazing ring of celestial fire behind the creature, creating a dramatic halo of corrupted light. Dark fantasy masterpiece, cosmic horror, eldritch nightmare, primal predator, savage grandeur, mythic atmosphere, painterly realism, rich brushwork, dramatic chiaroscuro lighting, powerful anatomy, cinematic composition, highly detailed textures, epic fantasy illustration, legendary sword-and-sorcery aesthetic, museum-quality artwork, breathtaking detail, 9:16 vertical format, ultra-detailed, masterpiece, award-winning fantasy art.
"A towering, mummified pharaoh wrapped in ancient, bloodstained bandages walks forward with unnatural grace. His golden burial mask is cracked, revealing glimpses of the decayed skull beneath. Blackened hieroglyphs glow faintly across his tattered wrappings, pulsating with a forgotten curse. In one hand, he clutches a massive, corroded ankh, dripping with black sand that seems to dissolve into the air. The desert behind him is twisted and unnatural, swirling with violent sandstorms that whisper in an ancient, dead language. The ruins of an abandoned pyramid loom in the background, half-buried in the cursed sands."
Seductive anime-style female with long violet-tinted hair and deep purple eyes. One side is a stunning, voluptuous woman with ultra-realistic skin, high-detail pores, subtle imperfections, and soft cinematic lighting. She wears a revealing, neon-accented outfit. The other half of her face and body is overtaken by Venom’s symbiote, forming an inky black, organic texture with sharp white veins, monstrous fanged grin, and a long, slick tongue. The fusion of beauty and terror is striking, with the symbiote creeping across her skin in a realistic, textured manner. The background is a dark cyberpunk cityscape, neon purple and blue lights reflecting off rain-soaked streets. Ultra HD, hyper-detailed, 8K resolution, cinematic lighting, photorealistic textures, anime meets Marvel’s dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetry, unrealistic eyes, poor lighting, overexposed, underexposed, grainy, plastic skin, bad shading, exaggerated proportions (except curves), cartoonish, artifacts, jagged edges, oversaturated, unnatural reflections.
A **dimly lit bedroom at night**, shrouded in an **eerie, unsettling glow** as **moonlight filters through the window**, casting **elongated, warped shadows** across the walls. A **small nightlight flickers weakly**, its feeble glow unable to banish the **darkness that seeps into every corner**, thick with an **unnatural, suffocating dread**. From the **half-open closet**, a pair of **glowing, predatory eyes peer out**, their **unblinking stare filled with malice**. **Elongated, clawed fingers**, impossibly thin and grotesque, **curl around the doorframe**, the very fabric of reality seeming to **twist and distort where they touch**. Beneath the bed, **something slithers**—a presence barely visible **except for its impossibly wide, sharp-toothed grin**, stretching far beyond what should be humanly possible. Its form is **fluid yet unnatural**, shifting with **shadowy tendrils that coil and retract** in the gloom. A **young adult lies frozen in terror**, gripping their **blanket like a lifeline**, their **wide, paralyzed eyes locked on the horrors surrounding them**. Their body is bathed in the **cold, blue-tinted moonlight**, which **flickers unnaturally as though the nightmare itself distorts reality**. The **room appears slightly warped**, as if the very air is **bending under the weight of the nightmare**. The furniture tilts at subtle, impossible angles, and the shadows **move with an unsettling sentience**, creeping ever closer. The **monsters are grotesque yet amorphous**, shifting between **skeletal, insectoid, and abyssal forms**, an **amalgamation of fear given shape**. Their **bodies ripple with an eerie, liquid darkness**, their **faces obscured by shifting voids or twisted, elongated grins**. The **color palette is dominated by deep, muted blues, sickly purples, and spectral grays**, punctuated by the **faint, malevolent glow of spectral eyes and unholy grins**. The **cinematic, atmospheric lighting** enhances the **balance between horror and surrealism**, evoking the **primal fear of what lurks unseen in the night**. Rendered in **ultra-high-definition, hyper-detailed dark fantasy realism**, the composition immerses the viewer in a **waking nightmare**, a place where **fear takes physical form, and the boundary between dream and reality is terrifyingly thin**.
# “The Last Passenger” *A True Horror Story for “Hush… Someone’s Here”* [Rain sounds softly in background] **Narrator:** This happened to me two winters ago, and even now… I still avoid driving at night. At the time, I was working as a ride-share driver in a small town surrounded by forests and empty highways. Most nights were normal — drunk passengers, tired workers, college students trying to get home. But one night changed everything. It was around 1:40 AM during a heavy storm. The streets were almost empty, and I had already decided I’d take one last ride before going home. That’s when I got a pickup request. The location immediately felt strange. It was coming from an old road outside town called Merrow Lane. Almost nobody lived there anymore because most of the houses had been abandoned years ago after a fire destroyed part of the neighborhood. I almost declined the request. But the pay was high. So I accepted. The drive there felt wrong from the beginning. The rain became heavier the closer I got. My headlights barely cut through the fog, and my GPS kept glitching like it couldn’t properly load the road. Then suddenly… the GPS voice stopped completely. No directions. No sound. Nothing. Just static. I remember gripping the steering wheel tighter as I drove deeper into the woods. Finally, I reached the pickup point. An old bus stop stood near the trees. No lights. No houses nearby. Just darkness. And someone sitting on the bench. A woman. She wore a long gray coat, and her dark hair covered most of her face. She looked completely still… almost frozen. I checked the app. Passenger name: “Mara.” I rolled down the window slightly. “Uh… Mara?” Slowly, she stood up. Something about the way she moved made my stomach tighten. Her movements looked stiff… unnatural. Then she opened the back door and got inside my car without saying a word. The moment she sat down… the temperature inside the car dropped. I’m serious. My windows fogged instantly. I laughed nervously and adjusted the heater. “Rough night, huh?” No response. I looked at her through the rearview mirror. She was staring down at the floor. Completely silent. I asked for the destination. Still nothing. Then my phone dinged. The destination had updated automatically. I didn’t touch anything. Neither did she. The new destination was thirty minutes away. An area called Blackwater Road. I had heard of it before. Locals avoided it because of stories about disappearances and accidents happening there late at night. I almost ended the ride right there. But something stopped me. Maybe pride. Maybe curiosity. So I started driving. For the first ten minutes, nobody spoke. Only rain hitting the windshield. Then quietly… I heard her whisper something. At first, I thought she was talking on the phone. But then she whispered again. “He still looks for me.” I looked in the mirror. “Sorry?” Her head slowly tilted upward. That’s when I noticed her face for the first time. Her skin looked unnaturally pale. And her eyes… They looked swollen black, like she hadn’t slept in years. “He waits on this road,” she whispered. I forced a laugh. “Who does?” But she didn’t answer. Instead, she looked toward the window. Then suddenly… my headlights caught a figure standing on the side of the road. Tall. Motionless. Wearing dark clothing. I jumped slightly. As we passed him, I glanced in the mirror. The figure was gone. I immediately looked back at the passenger. She was smiling now. Not normal smiling. Too wide. Too still. That’s when fear finally started creeping in. I grabbed my phone to end the ride early. No signal. Not even one bar. Then the radio turned on by itself. Static blasted through the speakers. I quickly reached to turn it off— But beneath the static… someone was speaking. A man’s voice. Low and distorted. “…found you…” I froze. The woman in the backseat started breathing harder. “He’s close,” she whispered. Then suddenly— BANG. Something slammed against the roof of my car. I swerved violently. The woman screamed. I hit the brakes hard in the middle of the road. For a moment, everything went silent. Rain. Darkness. My heart pounding. Then slowly… I looked upward through the windshield. There was someone standing on top of my car. Bent over unnaturally. Staring directly at me through the glass. Its face looked twisted. Long arms pressed against the roof. And its eyes… completely white. I screamed and slammed the gas pedal. The thing rolled off the roof as the car sped forward. The woman in the back began crying hysterically. “You weren’t supposed to stop,” she kept repeating. “You weren’t supposed to stop…” I drove faster than I ever have in my life. Finally, after several minutes, I saw lights from a gas station ahead. The moment we entered the parking lot… everything suddenly felt normal again. The radio stopped. The fog cleared. My phone regained signal. Breathing heavily, I turned around to the backseat. The woman was gone. The door was still locked. Nobody could’ve gotten out. I searched everywhere around the station. Nothing. Completely shaken, I went inside and told the cashier what happened. The man behind the counter went pale when I mentioned Blackwater Road. Then he asked me something I’ll never forget. “Did she have a gray coat?” I nodded slowly. The cashier stared at me silently for a few seconds before whispering: “That woman died on that road six years ago.” I felt sick instantly. He explained that late one stormy night, a woman named Mara disappeared after her car broke down near the woods. A week later… they found her body beside the highway. People claimed her spirit still appeared to drivers during storms. But that wasn’t the worst part. The cashier leaned closer and lowered his voice. “They never found the man who killed her.” [Long pause] I quit driving nights after that. But sometimes… when it rains hard enough… my ride-share app still glitches at exactly 1:40 AM. And every single time… a request appears from Merrow Lane. Passenger name: “Mara.”
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
Hyper-realistic yet conceptual minimalist landscape, resembling a contemporary art gallery installation. A perfectly flat, intensely green grass plane meets a sharp, clean horizon. Above — a deep, saturated ultramarine sky. Five small white clouds, soft and rounded like cotton blossoms, are carefully composed in the sky with intentional spacing, forming a quiet visual rhythm. A striking red horse stands slightly left of center, perfectly in profile, unnaturally still at first. A delicate golden crown rests on its head — subtle, symbolic, not decorative. To the right — a simple, almost primitive blue ladder, perfectly vertical, reduced to two lines and evenly spaced steps. It reaches into a low cloud, penetrating it slightly. That cloud is motionless — it feels “anchored,” unlike the others. Motion: The scene begins almost frozen, like a photograph in a museum. Then — extremely slow, deliberate movement: The horse lifts its front hoof and places it down with quiet weight. After a pause, it slowly lowers and inclines its head forward — not animated, but intentional, as if acknowledging the ladder or inviting ascent. The other four clouds drift almost imperceptibly, creating a gentle tension between movement and stillness. The cloud touching the ladder remains completely static, almost unnatural. Atmosphere & style: Silence, tension, symbolic ambiguity. No wind visible in grass. No randomness — everything feels placed. Soft, sculptural lighting, high contrast but clean. No cinematic drama — more like a recorded installation in a white cube gallery. Locked camera or extremely slow forward movement (barely noticeable). No cuts. Mood: contemplative, slightly unsettling, poetic, open to interpretation.
a highly detailed, hyper-realistic red hot ketchup horror portrait of a terrifying humanoid creature. The figure has no visible eyes, a smooth, bald head, and an unnaturally large, gaping mouth filled with long, sharp, uneven teeth. The mouth area is grotesquely deformed, with torn, rotting, and wet flesh textures that blend into the lower face. The skin is rough, scarred, and slick with an oily, decayed texture. The creature's shoulders and upper torso are emaciated and sinewy, appearing almost skeletal with stretched, wrinkled skin. The atmosphere is dimly lit with high contrast, casting deep shadows across its form. Use a moody, cinematic lighting style reminiscent of classic horror photography. The expression should evoke fear, dread, and unnatural stillness. The background is abstract and foggy to keep the focus on the creature. Composition: portrait orientation, subject centered
Generate a hyper-realistic pure high quality of 6k no grain image based on the attached user photo according to uploaded photo file name. The character in the generated image must look exactly like the person in the attached photo.Place this character into { "Image_Prompt_Breakdown": { "1. Subject & Concept": { "Exact Subject": "A beautiful young woman with a short asymmetrical haircut.", "Exact face details and cheeks": "Smooth, flawless glowing skin with warm peach blush, sharply defined high cheekbones, softly contoured jawline.", "Exact Action": "Looking back over her right shoulder directly at the viewer.", "Exact Vibe": "Elegant, sophisticated, glamorous, and inviting beauty portrait.", "Exact Hair style": "Dark brown, asymmetrical short pixie cut. Long, straight side-swept bangs heavily cover the right side of the forehead and lightly graze the right eye. The left side is cut short and tucked neatly behind the left ear.", "Exact Head tilting, bend, pose, rotate and angle": "Head rotated approximately 80 degrees to her right (viewer's left) from her torso's alignment, chin slightly tucked down, creating an intimate over-the-shoulder gaze.", "Exact Beard style": "None.", "Exact Face expressions": "Soft, confident, alluring smile with lips gently parted.", "Exact Body alignment and posing and rotate and tilting": "Torso turned almost completely away from the camera, presenting the back and right shoulder, while twisting the upper spine and neck to face the lens.", "Exact Shoulder tilting, bend, pose, rotate and angle": "Right shoulder is elevated, brought forward prominently toward the camera, and slightly rounded. Left shoulder is dropped and completely out of frame/receded.", "Exact Neck tilting, bend, pose, rotate and angle": "Twisted rightward, showing the sternocleidomastoid muscle gently stretched due to the over-the-shoulder pose.", "Exact Eyes direction": "Looking directly and deeply into the camera lens.", "Exact Left eye brow": "Viewer's right: Dark brown, sharply groomed, distinctly arched.", "Exact Right eye brow": "Viewer's left: Dark brown, naturally arched, partially obscured by sweeping bangs.", "Exact Head alignment and posing and rotate and tilting": "Head turned back over the right shoulder, aligned almost front-facing to the camera plane despite the body being turned away.", "Exact Left Leg posing": "Not visible.", "Exact Right Leg posing": "Not visible.", "Exact Left Hand posing and Hight": "Not visible.", "Exact Right Hand posing and Hight": "Not visible.", "Exact Torso alignment and posing and rotate and tilting": "Angled away from the camera, highlighting the bare right shoulder and upper back, leaning slightly forward.", "Exact Seating posing": "Not visible (appears to be standing).", "Exact Fingers posing": "Not visible.", "Exact Stand posing": "Upright, twisting backwards.", "Exact Left mammilla": "Not visible.", "Exact Right mammilla": "Not visible." }, "2. Lighting (Color, Direction, Intensity)": { "Exact Setup": "Softbox studio lighting. Key light positioned slightly to the right of the camera and slightly above eye level, illuminating the front of the face and the right shoulder.", "Exact Shadows": "Soft, gradual shadows on the left side of the face (viewer's right), under the jawline, and behind the right shoulder to create depth. No harsh shadow lines.", "Exact Intensity": "Medium-bright, beautifully diffused to create a glowing skin effect without blowing out highlights.", "Exact Catchlights": "Single, distinct square/rectangular catchlight in the upper-right quadrant of both irises, indicating a large softbox.", "Exact Color Temperature": "Warm, natural daylight balance, approximately 5000K-5500K, enhancing the warm skin tones." }, "3. Camera Angle & Lens Type": { "Exact Angle": "Eye level with the subject.", "Exact Camera positioning between the subject and the camera": "Close-up portrait distance, roughly 3 to 4 feet away.", "Exact Photographer angel according to the subject body": "Positioned behind the subject's right side, shooting her back/profile as she turns.", "Exact Lens": "Portrait telephoto lens, likely 85mm to 105mm, to compress facial features flatteringly.", "Exact Depth of Field": "Shallow depth of field (f/2.8 or f/4). The subject's face and right shoulder are sharply in focus, while the background is completely blurred.", "Exact Zoom or scene crop": "Close-up portrait framing.", "Exact Crop size": "Cropped from the mid-chest/upper back up to just above the top of the head." }, "4. Model Face (Detailed Features)": { "Exact Eyes color": "Warm, rich amber-brown.", "Exact Eyes direction": "Staring directly at the viewer.", "Exact Eyes expression": "Captivating, focused, warm, and inviting.", "Exact Makeup (Eyes)": "Smoldering smoky eye makeup using warm brown and black eyeshadows, blended outward.", "Exact Upper Lid": "Dark eyeliner along the lash line, blended with brown eyeshadow on the crease.", "Exact Lower Lash Line": "Smudged dark brown eyeliner, soft and blended.", "Exact Lashes": "Long, thick, dark eyelashes, likely enhanced with mascara or false lashes.", "Exact Details": "Inner eye corners have a subtle, bright highlight to make the eyes pop.", "Exact Eyebrows": "Sculpted, filled, thick dark brown.", "Exact Skin": "Airbrushed, highly textured realistic skin pores, glowing, medium-tan with warm undertones.", "Exact Lip Color": "Nude-peach with a soft, glossy finish." }, "5. Lips/Mouth & Snarl Expression": { "Exact Lip Color": "Nude-peach gloss.", "Exact Action": "Gentle, relaxed smile.", "Exact The Snarl": "None.", "Exact Teeth": "Upper front teeth slightly visible, perfectly white and aligned." }, "6. Props & Styling": { "Exact Prop": "None.", "Exact Hand/Glove": "None visible.", "Exact Jewelry": "A single, tiny gold stud or hoop earring barely visible on the left earlobe (viewer's right).", "Exact alignment of Clothing": "A black, strapless garment (top or dress) is visible on the bottom left corner covering the mid-back, sitting low across the torso." }, "7. Model Body (Posing)": { "Exact Orientation": "Back towards the camera, looking over the right shoulder.", "Exact Hand Placement": "Not visible." }, "8. Film Stock or Color Grading": { "Exact Grading": "Modern, high-end commercial beauty retouching. Clean, vibrant colors but grounded in realism.", "Exact Tone": "Warm, peachy, and inviting.", "Exact Saturation": "Natural to slightly elevated saturation on skin tones and lips; neutral background." }, "9. Background Environment": { "Exact Visual": "Solid, seamless studio backdrop.", "Exact Decoration": "None.", "Exact Furniture": "None.", "Exact Porbs": "None." }, "10. Exact Aspect Ratio": "2:3 (Vertical Portrait).", "11. Photo quality": "Ultra-high definition, 8k resolution, highly detailed, professional studio photography, photorealistic.", "12. Exact Texture": "Hyper-detailed skin texture, realistic hair strands, smooth matte background, soft fabric on clothing.", "Negative Prompt": "ugly, deformed, poorly drawn, extra limbs, bad anatomy, bad proportions, unnatural skin, black and white, monochrome, harsh lighting, unnatural eyes, text, watermark, blurred face, unnatural hair, visible hands, cluttered background." } } Ensure the lighting on the character's face matches the scene perfectly. Maintain the same aspect ratio, mood, and cinematic grain as the description.
Okay, let's craft a detailed appearance for an anime-style "baddie mom" for an AI image generator. This type of character often has a strong, perhaps slightly intimidating presence, and a look that's both stylish and suggests a hint of danger or cunning **Anime "Baddie Mom" Appearance:** Imagine a woman likely in her late 30s to early 40s, possessing a striking and confident demeanor. Her face is sharp and intelligent, with eyes that hold a knowing or even slightly calculating glint. They might be a piercing color like emerald green, sapphire blue, or even a vibrant, unnatural shade like crimson, often with a hint of a smirk playing on her lips. Her hair is a statement. It could be a dramatic, unnatural color like deep purple, electric blue, or stark white, styled in a sharp, asymmetrical cut, a sleek, high ponytail, or a voluminous, perfectly styled bob. It always looks impeccably maintained. Her body type is often slender and athletic, conveying a sense of power and control. She moves with a deliberate grace, and her posture is always upright and confident. Her attire is fashionable and often leans towards darker colors or bold patterns. Think form-fitting dresses or jumpsuits in black, deep red, or jewel tones, perhaps with strategic cutouts or sheer panels. She might favor tailored pantsuits with sharp lines, or a stylish trench coat. Accessories are key – statement jewelry, perhaps a single, striking piece like large earrings or a bold necklace, and stylish, often high-heeled shoes. She might carry a designer handbag. Her overall appearance is one of sophisticated power and a hint of mystery. She looks like someone who is in control, intelligent, and not to be underestimated, embodying the "baddie" archetype with a maternal edge.
An award-winning oil painting masterpiece of gothic horror, drenched in dread and decay, depicting a deeply disturbing, broken antique doll abandoned in the rotting attic of a long-forgotten house. The doll sits slumped against a crumbling wooden beam, its body shattered in places—one arm missing, porcelain skull cracked wide open to reveal the hollow black within. Jagged fractures run down its face like veins, and from its single remaining eye, a glassy stare glints with unnatural awareness. Its dress, once delicate lace, hangs in tatters—stained with water damage, soot, and something darker. Mold creeps across the fabric in blotches of sickly green and grey. Strands of coarse hair cling to its scalp, damp and matted. A faint trail of something red and dry streaks down its chin, and its grin—half-formed, half-split—is too wide, too human. The room around it is soaked in dampness and decay. The wallpaper peels in curled sheets, revealing blackened, mold-covered boards beneath. The ceiling sags with rot, and rainwater drips slowly from a rusted pipe in the corner, pooling into a warped floorboard that has split open like a wound. The light is minimal—just a faint, sickly greenish glow leaking through a broken window veiled with grime, casting long shadows that twist unnaturally. The palette is dank and heavy—deep, desaturated hues of mildew green, rotting wood brown, ashen grey, and blood-maroon. The brushwork is thick, expressive, and moody, every stroke enhancing the feeling of moist air, silence, and a presence just beyond the frame. The overall effect is suffocating and magnetic—a visual whisper from the darker corners of memory and imagination. A chilling, unforgettable oil masterpiece—where the doll doesn’t just sit, but lingers
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair)), elf ears, animal ears, animorphic, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, artist name, {long body}, bad anatomy , liquid body, malformed, mutated, bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, {mutation}, {poorly drawn}, { long body }, bad anatomy , liquid body, malformed, mutated, anatomical nonsense ,bad proportions, uncoordinated body, unnatural body, disfigured, ugly, gross proportions ,mutation, disfigured, deformed, { mutation}, {poorly drawn}, bad weapon, fused weapon, extra weapons, poorly weapon, bad sword, poor sword, liquid tongue, long neck, fused ears, bad ears, poorly drawn ears, extra ears, liquid ears, heavy ears, missing ears, fused animal ears, bad animal ears, poorly drawn animal ears, extra animal ears, liquid animal ears, heavy animal
cropped head, disfigured, disproportionate, bad anatomy, bad proportions, ugly, out of frame, mangled, asymmetric, cross-eyed, depressed, immature, stuffed animal, out of focus, high depth of field, cloned face, cloned head, age spot, skin blemishes, collapsed eyeshadow, asymmetric ears, imperfect eyes, unnatural, conjoined, missing limb, missing arm, missing leg, poorly drawn face, poorly drawn feet, poorly drawn hands, floating limb, disconnected limb, extra limb, malformed limbs, malformed hands, poorly rendered face, poor facial details, poorly rendered hands, double face, unbalanced body, unnatural body, lacking body, watermark