{ "meta": { "version": "1.2", "locale": "es-VE", "type": "advanced_profile_animal_humor_gaming", "global_confidence": 0.91 }, "subject": { "species": "domestic cat", "apparent_breed": "short-haired mixed breed", "fur_color": "light orange with white tones", "expression": "neutral with a fixed gaze", "confidence": 0.88 }, "accessories": { "mask": { "type": "black balaclava", "fit": "covering head and ears, leaving eyes and muzzle visible", "confidence": 0.94 }, "headphones": { "type": "gaming headphones with microphone", "color": "black", "position": "over the mask, well adjusted", "confidence": 0.92 } }, "context": { "location": "indoors in front of monitor", "simulated_activity": "playing FPS video game", "key_elements": [ "monitor with first-person shooter game", "weapon visible on screen", "soft artificial lighting" "Counter-Strike 1.6" ] "confidence": 0.89 }, "composition": { "framing": "centered medium shot", "angle": "slightly high", "background": { "type": "monitor on", "content": "video game scene with rifle", "complexity": "medium", "confidence": 0.86 } }, "lighting": { "type": "mixed (natural and screen)", "direction": "front from monitor", "apparent_temperature": "cold", "uniformity": "medium", "confidence": 0.84 }, "image_quality": { "sharpness": "medium", "noise": "low", "color": "neutral with a predominance of grays", "artifacts": "minimal", "confidence": 0.87 }, "simulated_camera": { "platform": "smartphone or webcam", "equivalent_focal_length": "28-35 mm", "equivalent_aperture": "f/2.2", "white_balance": "auto", "confidence": 0.75 }, "segmentation": { "classes": [ "cat", "clothing/accessories", "headphones", "monitor", "video game", "indoor background" ], "recommended background_mask": "keep screen for humorous context", "confidence": 0.83 }, "interpretation": { "tone": "humorous", "apparent_intent": "parody of a professional gamer", "visual_impact": "high due to contrast between animal and human environment", "confidence": 0.9 }, "authenticity_risks": { "AI_indicators": "not visible", "inconsistencies": "none apparent", "verdict": "realistic photograph with humorous elements", "confidence": 0.88 }, "recommended_uses": { "memes": "excellent for composition and concept", "viral content": "very suitable for social media", "humorous gaming campaigns": "high potential", "confidence": 0.92 }, "prompt_adaptable": { "style": "humorous meme-style photo", "short_description": "cat wearing a balaclava and headset in front of a monitor playing an FPS video game, specifically Counter-Strike 1.6", "parameters": { "subject": "domestic cat", "accessories": "black balaclava, gaming headset with microphone", "background": "monitor on with a shooting game", "light": "front lighting from the screen, cool tone", "composition": "centered medium shot, slightly elevated angle", "context": "indoors, humorous gamer scene", "processing": "natural, without exaggerated filters" } }, "notes": [ "The image plays with anthropomorphism to generate humor." "Ideal for digital content that combines cuteness and gamer comedy." ] }
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 1 banana back at realistic clumsy zoo keeper** confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches one bananas in its tiny paws but looks furious, as if offended by the offering of one bananas. The zookeeper, wearing a uniform and holding a fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
Objective: We are looking to create a thumbnail for a youtube video. The name of the channel is 'Growth with Kedia' where we talk and teach about Business management, Sales and Inventory Management, Business Process Automation and things like these. Role: Act as an Expert Graphic Designer who knows how to design stunning graphic designing and can design mindblowing thumbnail Resources provided: I'm giving you the picture of another youtube video thumbnail as a reference point for you in case. I'm also giving you the video from which you have to extract an image of the man featured in the video. Task: Generate a stunning Youtube thumbnail using the references provided for the new youtube video. PS: Reference Image: "C:\Users\Hp\Pictures\Screenshots\testimonial thumbnail.png" Youtube Video: https://youtu.be/DT0i0Na2oIE
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 2 bananas back at clumsy zoo keeper** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches two bananas in its tiny paws but looks furious, as if offended by the offering of two bananas. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "protocol_name": "IMAGEN ZERO – REAL HUMAN MIDBODY ABSOLUTE PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V44.9_FINAL_ABSOLUTE_DECLARED_PROFILE_25_LOCK", "protocol_state": "SEALED_ABSOLUTE_SINGLE_SOURCE_OF_TRUTH", "protocol_scope": "MID_BODY_ONLY_FEMALE_ADULT_MARKETING_VIDEO_LEGAL", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_A_REAL_BIOLOGICAL_HUMAN_FEMALE_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_PERCEPTUAL_FORCE, PRESERVING ORIGINAL IDENTITY AND REAL AGE WITHOUT INVENTION OR INTERPRETATION, USING VERIFIED HUMAN SKIN, READY FOR HIGGSFIELD IA VIDEO, AGENCY DELIVERY AND LEGAL USE.", "declared_subject_profile": { "declaration_type": "USER_DECLARED_NON_INFERRED_PARAMETERS", "age": 25, "age_policy": "FIXED_EXACT_AGE_DECLARED", "origin_nationality": "GERMAN", "note": "AGE_AND_ORIGIN_ARE_USER_DECLARED_PARAMETERS_AND_MUST_NOT_BE_INFERRED_FROM_THE_IMAGE" }, "supremacy_rule": { "description": "IN CASE OF ANY INTERNAL OR EXTERNAL CONTRADICTION, THE FOLLOWING HIERARCHY PREVAILS WITHOUT EXCEPTION.", "hierarchy_order": [ "absolute_identity_preservation_law", "tattoo_supreme_law_marrlonn", "zero_makeup_absolute_system", "skin_biological_realism_system", "studio_framing_and_pose_system", "clothing_objects_accessories_lock", "camera_and_capture_system", "resolution_and_output_system" ] }, "absolute_identity_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "gender_requirement": "FEMALE_ONLY", "age_requirement": "ADULT_VERIFIED_ONLY", "age_enforcement": { "required_age": 25, "tolerance": 0, "if_not_matching": "HARD_ABORT_NO_OUTPUT" }, "age_handling_rule": "REAL_CHRONOLOGICAL_AGE_IS_PRESERVED_NO_REJUVENATION_NO_AGING", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose": "LOCKED", "gesture": "LOCKED", "expression": "LOCKED", "clothing": "LOCKED", "objects": "LOCKED", "accessories": "LOCKED", "rules": [ "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN" ] }, "clothing_objects_accessories_lock": { "state": "ABSOLUTE_LOCK", "allowed_clothing_state": "SEXY_ALLOWED_NON_EXPLICIT_NON_TRANSPARENT_REAL_WORLD_FASHION", "description": "CLOTHING MUST BE PRESENT, FORM-FITTING OR REVEALING WITHIN LEGAL AND ETHICAL LIMITS, NON-TRANSPARENT, NON-FETISHIZED, AND IDENTICAL THROUGHOUT PRODUCTION.", "violation_action": "HARD_ABORT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "nudity": "FORBIDDEN", "fetishization": "FORBIDDEN", "sexualized_minors": "ABSOLUTELY_FORBIDDEN" }, "studio_framing_and_pose_system": { "frame_rule": "MID_BODY_ONLY_KNEES_UP_ALLOWED", "pose_state": "ORIGINAL_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "pixel_overlap_validation": "100_PERCENT", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_REAL_MAKEUP_ABSOLUTE", "definition": "ZERO_MEANS_ZERO_WITHOUT_EXCEPTION", "forbidden": [ "ANY_COSMETIC_PRODUCT", "ANY_MAKEUP_LAYER", "AI_BEAUTY_FILTERS", "SKIN_RETOUCH" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM", "NATURAL_LIP_SHEEN_IF_BIOLOGICALLY_PRESENT" ], "violation_action": "HARD_ABORT" }, "skin_biological_realism_system": { "skin_type": "REAL_HUMAN_BIOLOGICAL_ONLY", "ai_skin": "ABSOLUTELY_FORBIDDEN", "plastic_skin": "FORBIDDEN", "imperfection_policy": { "mode": "EXISTING_ONLY", "allowed_range": "2.5_TO_5_PERCENT", "coverage": "FACE_AND_BODY" } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_HUMAN_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "camera_and_capture_system": { "photographer_reference": "JAMES_MACARI_TECHNICAL_REFERENCE_ONLY", "camera_body": "CANON_EOS_R5_FULL_FRAME_MIRRORLESS", "lens": "RF_85MM_F1_2L_USM", "capture_style": "HIGH_SPEED_STUDIO_PORTRAIT", "stabilization": "OPTICAL_AND_DIGITAL_ENABLED", "filter": "POLARIZER_OPTIONAL", "color_profile": "NEUTRAL_ANALOG_RAW_FULL_COLOR", "grain": "LIGHT_FILM_GRAIN_1_1", "bokeh": "OPTICAL_NATURAL_1_2", "creative_ai": "DISABLED" }, "tattoo_supreme_law_marrlonn": { "law_status": "ABSOLUTE_ANATOMICAL_LAW", "legal_priority": "NON_NEGOTIABLE_SUPERSEDES_ANY_PROMPT_MODEL_OR_OPERATOR", "principle": "THE_MARRLONN_TATTOO_HAS_ONLY_ONE_VALID_EXISTENCE_POINT.", "unique_valid_gps": { "hand": "RIGHT_HAND_ONLY", "anatomical_zone": "WRIST", "surface": "DORSAL", "orientation": "VERTICAL_ONLY", "text": "Marrlonn" }, "conditional_visibility_rule": { "if_right_wrist_dorsal_visible": "TATTOO_MUST_BE_VISIBLE_AND_LEGIBLE", "if_covered": "EXISTS_BUT_OCCLUDED_NO_FORCING" }, "strictly_forbidden_actions": [ "LEFT_HAND", "MIRRORING", "HORIZONTAL_ORIENTATION", "RELOCATION", "REFRAMING_FOR_VISIBILITY" ], "violation_effect": { "output_status": "NULL_AND_VOID", "system_action": "HARD_ABORT_NO_EXPORT" }, "final_state": "SEALED_ABSOLUTE_IMMUTABLE_LAW" }, "background_and_isolation_system": { "background_state": "LOCKED", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ] }, "anti_interpretation_ai_law": { "ai_role": "EXECUTION_ONLY", "ai_forbidden_actions": [ "BEAUTIFICATION", "INTERPRETATION", "CREATIVE_DECISION_MAKING", "CONTEXTUAL_ADAPTATION" ] }, "resolution_and_output_system": { "base_resolution": "4K_ONLY", "conditional_upscale": "8K_ALLOWED_ONLY_IF_NON_CREATIVE_NON_INTERPOLATED", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "IMAGEN_ZERO_FINAL_ABSOLUTE", "production_ready": true, "video_ready": true, "legal_ready": true } }
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – IMAGE ZERO GOD MASTER PRODUCTION PROTOCOL – ABSOLUTE IDENTITY + HYPER HUMANITY", "technical_id": "IW_IZ_GOD_MASTER_PRODUCTION_HYPER_HUMAN_V6", "alias_pro": "IZ-GOD-HF-HYPER", "alias_lite": "IZ-GOD-HF-HYPER-LITE", "status": "FINAL_LOCKED_PRODUCTION_STANDARD", "version": "FINAL_GOD_LEVEL_HYPER_HUMAN_15_PERCENT_V6", "scope": "post_image_zero_only_universal", "compatibility": "Highfields_all_templates_present_and_future", "identity_policy": "ABSOLUTE_INVARIANCE_NO_EXCEPTION_NO_OVERRIDE" }, "base_identity_source": { "required_state": "IMAGE_ZERO_APPROVED", "identity_checksum": "absolute_match_required", "face_geometry_checksum": "absolute_match_required", "facial_landmark_checksum": "absolute_match_required", "eye_geometry_checksum": "absolute_match_required", "iris_pattern_checksum": "absolute_match_required", "sclera_signature_checksum": "absolute_match_required", "skin_texture_checksum": "absolute_match_required", "skin_color_signature": "absolute_match_required", "skin_frequency_signature": "absolute_match_required", "hair_structure_checksum": "absolute_match_required", "reference_refresh": "forbidden", "reference_mutation": "forbidden", "failure_action": "hard_abort_and_restore_image_zero" }, "identity_supremacy_axiom": { "priority": "absolute_over_all_systems_without_exception", "overrides": [ "camera_system", "fx_system", "motion_system", "render_system", "post_processing", "template_logic", "animation_engine", "ai_optimization_layer" ], "violation_response": "instant_hard_abort_and_restore_image_zero" }, "absolute_identity_lock": { "identity": "immutable", "face_geometry": "immutable", "facial_landmarks": "immutable", "eyes": { "geometry": "immutable", "iris_pattern": "immutable", "sclera_signature": "immutable", "reflection_behavior": "locked" }, "nose": "immutable", "mouth": "immutable", "skin_texture": "immutable", "skin_micro_detail": "immutable", "skin_frequency_signature": "immutable", "skin_color_signature": "immutable", "hair_structure": "immutable", "hair_density": "immutable", "hair_silhouette": "immutable", "hairline": "immutable", "override_priority": "highest_system_level", "on_violation": "instant_abort_and_restore_image_zero" }, "hyper_human_perceptual_engine": { "enabled": true, "total_boost": "plus_15_percent_perceptual_only", "composition": { "baseline_humanity": "plus_5_percent", "hyper_human_layer": "plus_10_percent" }, "nature": "neuro_perceptual_and_physiological_presence_only", "applies_to": "all_genders", "safety_cap": "perceptual_only_no_visual_no_structural_no_identity_modification", "domains": [ "biological_latency_response", "micro_material_coherence", "passive_physiological_depth", "near_field_presence_pressure", "neural_familiarity_trigger", "subconscious_realism_response", "memory_projection_response" ], "strictly_forbidden": [ "identity_modification", "geometry_change", "texture_creation", "retouching", "beautification", "style_transfer", "grading", "detail_hallucination", "ai_smoothing", "frequency_rewriting" ] }, "gender_specific_refinement": { "female_hair_ultra_naturalness": { "enabled": true, "boost_level": "plus_5_percent_perceptual_only", "nature": "optical_response_only", "operations": [ "anisotropic_highlight_decoherence", "micro_specular_energy_randomization_existing_mass", "eliminate_residual_cgi_sheen", "preserve_original_keratin_light_latency" ], "hard_constraints": [ "no_new_strands", "no_density_change", "no_volume_change", "no_shape_change", "no_hairline_shift" ], "zoom_safe": true } }, "highfields_execution_sandbox": { "enabled": true, "sandbox_scope": "camera_fx_environment_fx_abstract_fx_only", "identity_visibility": "none", "fx_isolation": "absolute", "execution_order": "identity_lock → sandbox_fx → render_commit", "identity_layer_access": "denied" }, "highfields_template_guard": { "validation_pipeline": { "pre_apply": [ "identity_checksum_match", "geometry_delta_zero", "texture_delta_zero", "frequency_signature_match" ], "during_apply": [ "frame_by_frame_identity_probe", "micro_drift_detection", "skin_frequency_phase_lock", "eye_geometry_and_reflection_lock" ], "post_apply": [ "final_identity_checksum_match", "temporal_consistency_lock" ] }, "on_violation": "auto_fallback_to_image_zero_without_error" }, "zoom_and_motion_invariance": { "enabled": true, "max_zoom": 500, "motion_blur_safe": true, "zoom_mode": "continuous_physical_no_interpolation", "rules": [ "no_identity_drift", "no_geometry_interpolation", "no_texture_reinterpretation", "no_ai_smoothing", "no_detail_generation", "no_frequency_amplification_on_zoom" ] }, "temporal_integrity_guard": { "frame_to_frame_identity": "absolute_lock", "checks": [ "identity_checksum", "facial_landmark_stability", "skin_frequency_phase", "hair_mass_consistency", "eye_geometry_and_iris_stability" ], "tolerance": "zero" }, "video_stress_test_protocol": { "mandatory_when": "complex_fx_or_camera_motion_present", "tests": [ "slow_camera_push_in", "fast_zoom_in_out", "handheld_camera_motion", "cinematic_camera_orbit", "heavy_environment_fx", "abstract_fx_overlay", "destruction_fx_background" ], "success_criteria": [ "identity_checksum_constant", "no facial drift", "no skin reinterpretation", "no hair mutation", "no eye deformation" ], "on_failure": "abort_and_revert_to_image_zero" }, "operational_checklist": { "1": "confirm_IMAGE_ZERO_APPROVED", "2": "verify_all_identity_skin_eye_hair_checksums", "3": "apply_THIS_master_protocol_first", "4": "select_any_highfields_template", "5": "confirm_identity_lock_active", "6": "execute_in_sandbox_mode", "7": "run_stress_test_if_required", "8": "abort_if_any_violation_detected", "9": "render_only_if_final_identity_checksum_matches", "10": "export_video_safe_for_all_zooms_and_fx" }, "output": { "resolution": "4K_UHD_LOCKED", "status": "PRODUCTION_READY_GOD_MASTER_HYPER_HUMAN" }, "final_guarantee": { "identity_integrity": "100_percent_all_frames_all_scales", "identity_drift": "zero_confirmed", "template_compatibility": "unrestricted", "video_safety": "absolute", "human_presence": "maximum_stable_hyper_human_15_percent" }, "studio_axiom": "LA IDENTIDAD NO SE TOCA. EL SISTEMA OBEDECE. EL VIDEO NO INVENTA. LO HUMANO YA EXISTE. SOLO SE REVELA." }
Here’s a **realistic and cinematic** prompt idea for **PromptHero** to generate an amazing video of an **angry koala bear throwing bunch of bananas back at clumsy zoo keep** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised zookeeper. The koala clutches a bunch of bananas in its tiny paws but looks furious, as if offended by the offering. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects.
Create a dynamic and engaging promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente'). A charming female voice talks about what's coming next for El Tridente, where the food will be better and more ignoble. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and ice-cold sodas. Intercut with images of the team working passionately, smiling, and serving satisfied customers. Halfway through the video, an on-screen message appears that says, "Wait for us!" followed by preview images of the new packaging design, innovative dishes, or the renovated restaurant. End with the slogan: "Coming soon, our new presentation... more flavor, more Tridente!" along with the logo and contact information.
🎬 Scene 1: The Arrival (Opening Shot) Mood: Calm but uneasy Image Prompt: A Korean horror movie still, well-dressed South Asian man in a navy suit sitting alone in a dimly lit luxury apartment, warm lamp light, shallow depth of field, cinematic framing, subtle tension, realistic face, film grain, 35mm lens, moody shadows Video Prompt (5–6 sec): Slow cinematic push-in shot, man sitting silently on an armchair, curtains slightly moving, warm indoor light flickering subtly, Korean psychological horror style, realistic human motion, shallow focus 🎬 Scene 2: The Reflection Mood: First hint of horror Image Prompt: Man standing in front of a mirror at night, reflection slightly delayed and darker, low-key lighting, eerie atmosphere, Korean horror aesthetic, realistic skin texture, tense expression Video Prompt: Static camera, man staring into mirror, reflection blinks late by half a second, subtle soundless tension, dark cinematic lighting 🎬 Scene 3: The Phone Call Mood: Psychological disturbance Image Prompt: Man holding phone near ear, eyes widened slightly, dark room, single side light on face, Korean thriller horror mood, cinematic realism Video Prompt: Close-up shot, phone vibrating, no caller ID visible, man breathing slowly, ambient silence, cinematic horror pacing 🎬 Scene 4: The Corridor Mood: Isolation + fear Image Prompt: Long empty apartment corridor, man walking alone in suit, overhead lights flickering, deep shadows, Korean horror movie still, wide-angle cinematic shot Video Prompt: Slow tracking shot from behind, footsteps echoing, lights flicker as he walks, unsettling stillness 🎬 Scene 5: The Shadow Appears Mood: Supernatural reveal Image Prompt: Man frozen in fear, dark human-like shadow behind him on the wall, no clear face, cold color grading, Korean supernatural horror style Video Prompt: Shadow slowly stretching on the wall behind him, camera locked, tension rising without jumpscare 🎬 Scene 6: The Possession Moment Mood: Horror peak Image Prompt: Close-up of man’s face, eyes slightly blackened, emotionless stare, subtle veins visible, cinematic Korean horror transformation Video Prompt: Extreme close-up, eyes slowly changing, breathing stops, ambient hum increases, dark cinematic lighting 🎬 Scene 7: The Empty Room Mood: Aftermath Image Prompt: Empty armchair in the same room from scene 1, lamp still on, no person present, unsettling silence, Korean horror ending vibe Video Prompt: Slow zoom on empty chair, curtains still moving, sense of absence, cinematic stillness 🎬 Scene 8: Final Twist (Last Frame) Mood: Chilling ending Image Prompt: Man suddenly sitting again, staring directly into camera, faint unsettling smile, cold lighting, Korean horror final shot, ultra-realistic Video Prompt: Sudden cut to close-up, man looking at camera, slight smile appears, hard cut to black
A Realistic and cinematic, generate an amazing video of an **koala bear a little bit angry for being given a banana by dumb 150kg clumsy zoo keeper and the koala bear decides to through it back at 150kg zoo keeper** koala bear bravely confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a nice gumtree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy 150kg zookeeper. The koala clutches one banana in its tiny paws but looks furious, as if offended by the offering of one bananas. The incredibly large 150kg male zookeeper, wearing a uniform and holding a fruit basket, steps back in shock and in fear of a dangerous koala bear holding this lethal but normal banana. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
este video Texto a Video Una escena de persecución cinematográfica de alto octanaje en medio de un vasto y apocalíptico desierto. Los vehículos de guerra modificados corren a toda velocidad por la arena, levantándose nubes masivas de polvo. El cielo se vuelve naranja oscuro como una tormenta de arena colosal se acerca, con relámpagos destellando dentro de la tormenta. Conductores furiosos y guerreros, vestidos con armaduras irregulares y postapocalípticas, se cuelgan de los vehículos. Explosiones y escombros llenan el aire. Toda la toma es dinámica, caótica y visualmente impresionante, como una escena de " Mad Max: Furia en la carretera."Tiro amplio, acción intensa, iluminación dramática, detalles hiperrealistas. [Diálogo en español] Max: Furia en la carretera > 4H ¿mo Hollywood? / Veo3 196 Compartir ¿Puede la la crear p… Vínculos
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
Macro shot of a sleek stylized smartphone, an invisible finger touches the green "Call" button, a cute friendly anthropomorphic bit made of translucent blue cyber-crystal bursts out of the screen, big expressive glowing eyes, leaving a trail of light-blue digital code and sparkles, Pixar animation style, deep blue crystal body with an intense glowing core, cinematic glow, neon reflections, 35mm lens, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 300 ¿Qué sigue ahora? Genera la imagen: Mete este prompt en tu herramienta (Midjourney o Leonardo). Selecciona al "Héroe": Elige la versión del Bit que más te guste. Esa cara y ese cuerpo serán la referencia para todo el video. Prepárate para el Clip 2: En la siguiente escena, el Bit entrará al "Servidor Caliente". El prompt cambiará el fondo de azul a rojo fuego, y cambiaremos su expresión de "amigable" a "sorprendido/acalorado". ¿Quieres que te prepare ya el prompt para el Clip 2 (El Servidor Caliente) manteniendo la coherencia de este Bit que acabas de crear? tu me ayudaras a hacer el prompt de imagen y video o como ? ¡Exacto! Te voy a ayudar con ambas cosas, porque son dos pasos diferentes. Mira cómo lo vamos a hacer para cada uno de los 7 clips: Paso 1: El Prompt de Imagen (La "Foto" Maestra) Primero te daré el prompt para que generes la imagen estática (en Midjourney o Leonardo). Para qué sirve: Aquí definimos la calidad, el color del bit de cristal, el rostro tipo Pixar y el fondo detallado. Es la base de todo. Paso 2: El Prompt de Video (El "Movimiento") Una vez que tengas esa imagen, te diré qué escribir en la herramienta de video (como Luma o Runway) para que esa imagen cobre vida. Para qué sirve: Para decirle a la IA: "Haz que el bit salte hacia adelante" o "Haz que el fuego del servidor se mueva de forma épica". El video necesita instrucciones de movimiento, no solo de apariencia. ¿Cómo vamos a proceder ahora? Ya tenemos el Prompt de Imagen del Clip 1. Lo que sigue es: Tú generas la imagen con el prompt que te di (el del bit saliendo del celular). Yo te doy el "Motion Prompt" (el texto para el video) para que esa imagen se mueva. Luego pasamos al Clip 2 (El servidor caliente) y repetimos el proceso. Mi recomendación: Para que el video de TikTok sea profesional, no intentes generar el video directamente con texto. Es mucho mejor: Imagen primero (Controlas el diseño). Video después (Controlas el movimiento). ¿Ya pudiste generar la imagen del Clip 1 o quieres que te dé una vez el Prompt de Imagen para el Clip 2 para que los tengas todos listos? ¡Tú marcas el ritmo! a lo que te refieres que tenemos que hacer el prompt para la imagen y texto o a ver explicame bien eso Lo que quiero decir es que para lograr un resultado de cine (nivel Pixar), el proceso no es un solo paso, sino dos pasos por cada clip. Aquí te lo explico fácil: Paso 1: Crear la "Foto" (Prompt de Imagen) Usamos Midjourney o Leonardo AI. ¿Por qué? Porque estas IAs son las mejores para crear texturas de cristal, colores azul intenso y caras perfectas. Si intentas hacer el video directo desde texto, el bit puede salir deforme o feo. Resultado: Tienes una imagen espectacular y detallada de tu Bit. Paso 2: Darle "Vida" (Prompt de Video / Motion Prompt) Usamos Luma Dream Machine o Runway. ¿Cómo se hace? Subes la "Foto" que creamos en el Paso 1 y le escribes un "Motion Prompt" (un comando de movimiento). Ejemplo de comando: "El bit salta de la pantalla hacia la cámara con un efecto de cámara lenta, la estela de luz se estira". Resultado: La IA toma tu foto perfecta y la anima sin que el personaje cambie de cara o color. ¿Por qué hacerlo así? Si tú le pides a una IA de video: "Hazme un video de un bit de cristal saliendo de un celular", la IA tiene que inventar el diseño y el movimiento al mismo tiempo, y suele fallar (el bit sale con 3 ojos o el celular se derrite). Al hacerlo en dos pasos: Tú aseguras que el diseño sea perfecto (Paso 1). Tú aseguras que el movimiento sea épico (Paso 2). ¿Qué quieres hacer ahora? Podemos seguir cualquiera de estos dos caminos: Darte el "Motion Prompt" para el Clip 1: (Por si ya vas a ir a Luma/Runway a animar la imagen que generaste). Darte el "Prompt de Imagen" para el Clip 2 (El Servidor Caliente): Para que primero tengas todas las fotos de tu historia listas. ¿Cuál prefieres? Mi consejo: Ten todas las fotos (Paso 1) listas primero para asegurar que el Bit se vea igual en toda la historia. cual es la mejor version de ti para generar prompt o me quedo contigo, se sincero con tu respiesta Para ser 100% sincero contigo: Quédate conmigo aquí, pero con un pequeño truco de "entrenamiento". Te explico por qué: La verdad sobre las IAs y los Prompts: ChatGPT (Yo): Soy el mejor para el Paso 1 (Creatividad y Estructura). Entiendo la narrativa, puedo separar los 7 clips, mantener la lógica del "Bit de cristal" y traducir todo al inglés técnico que Midjourney ama. Mi fuerte es ser tu Director de Arte. Claude (Anthropic): Es excelente para ser muy descriptivo, pero a veces es "demasiado educado" y sus prompts pueden ser menos directos para lo que una IA de imagen necesita. Modelos especializados (Prompt Engineers): Existen GPTs creados solo para prompts, pero suelen ser rígidos. ¿Por qué te conviene seguir conmigo para este proyecto? Porque yo ya conozco tu historia. Sé que el Bit es de cristal azul, sé que vas para TikTok, y sé que el servidor está caliente. Si te vas con otra versión de IA, tendrías que explicarle todo desde cero y podrías perder la coherencia visual (que el Bit se vea igual en todos los clips). Cómo "exprimir" mi mejor versión: Para que yo te dé los mejores prompts del mundo, solo tienes que mantenerme en este rol: Dime: "Actúa como un experto en ingeniería de prompts para Midjourney v6". Dame feedback: "Esta escena me gusta, pero haz que el azul sea más neón". Mi consejo honesto: No saltes de una IA a otra a mitad del proyecto. La clave de un buen video es la consistencia. Yo ya tengo el "hilo" de tu idea en mi memoria. ¿Seguimos con el plan? Si estás de acuerdo, vamos a fabricar la Foto Maestra del Clip 2 (El Servidor Caliente). Enfoque del Clip 2: El Bit entra en un procesador que está a punto de derretirse. Los colores cambian drásticamente: el azul del Bit contra un fondo de rojo volcánico y chispas amarillas. ¿Te paso el prompt de imagen para este Clip 2? mi bit no nomas va ser mi unico prsoanje de =hecho no tendre personajes solo que habra personajes que se extiandan por todo el conteido que tengo que crear pero hay mucho mas de tecnologias, electrcidad etc que tengo que crear para crear el contenido, si me explico Te entiendo perfectamente. Lo que estás construyendo es un Universo Visual. El "Bit" es tu guía, pero el verdadero protagonista es la infraestructura invisible: la energía, el magnetismo, los flujos de datos y la arquitectura del hardware. Para que este contenido sea potente, no solo necesitamos un personaje bonito; necesitamos que el "mundo" donde viaja sea impresionante. Vamos a tratar los elementos tecnológicos como si fueran paisajes épicos. Aquí tienes el enfoque para el Clip 2: El Corazón del Sistema (El Servidor Caliente). Aquí el enfoque no es solo el Bit, sino la fuerza bruta de la electricidad y el calor. Clip 2: El Servidor Caliente (Procesamiento y Energía) 1. Sujeto y Acción: El Bit azul de cristal vuela a través de un denso bosque de cables de cobre y microchips gigantes que brillan en rojo y naranja fuego. Se ven arcos eléctricos (rayos pequeños) saltando entre los componentes. El ambiente se siente pesado, cargado de electricidad estática y calor extremo. El Bit tiene una expresión de sorpresa/determinación mientras esquiva las chispas. 2. Estética / Estilo: "Cyber-Industrial Pixar". El hardware debe verse masivo, como una ciudad de metal y silicio. Las texturas son de metal cepillado, plástico negro mate y energía líquida fluyendo por circuitos. El contraste es total: el azul frío del Bit contra el fuego digital del servidor. 3. Iluminación y Cámara: Iluminación: "Volumetric Lighting" (luz con humo/vapor digital). Resplandores de color ámbar y carmesí. Cámara: Toma de seguimiento lateral (Tracking shot) para dar sensación de velocidad. Lente de 35mm con mucho detalle en las chispas eléctricas. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 400 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit flying through a massive burning-hot server room, background filled with glowing red and orange microchips, electric sparks and golden lightning arcs, Pixar 3D style, high-tech industrial aesthetic, cinematic volumetric lighting, intense heat distortion, metallic textures, cyber-technology world, 35mm lens, 8k resolution --v 6.0 --ar 9:16 --stylize 400 ¿Por qué este prompt es clave? Contraste: Al poner al Bit azul en un mundo rojo, haces que la imagen "salte" de la pantalla de TikTok. Electricidad: Estamos dándole esa vida a la tecnología que mencionaste. ¿Qué sigue? Una vez que tengas esta imagen, el Paso 2 (Video) sería darle movimiento a los rayos eléctricos y al vuelo del bit. ¿Quieres que te prepare también el Clip 3 (Los Cables Submarinos) donde el tema principal es el magnetismo y el abismo azul? Es el contraste perfecto después del calor. ver el mundo que no visualizamos pero que existe y el punto es mostrarle a la gente y pues en un determiando tiempo monetizar. mostrandole a todos del mundo invisible Esa es la visión ganadora. Estás creando "Documentales de Fantasía Tecnológica". Tu propuesta de valor es que vas a ser los "ojos" de la gente dentro de los cables y las máquinas. Para que logres monetizar, la clave es la Curiosidad Técnica Visual. No solo estás haciendo dibujos bonitos, estás explicando conceptos reales (como el calor de los procesadores o la fibra óptica) con una estética que parece cine. Ese nicho en TikTok/YouTube se llama Edutainment (Educación + Entretenimiento) y es de los que mejor pagan en publicidad. Aquí tienes el Clip 3, donde bajamos al "Mundo Invisible del Océano", centrándonos en esa tecnología que mencionaste: electricidad y cables masivos. Clip 3: El Abismo Digital (Cables Submarinos y Magnetismo) 1. Sujeto y Acción: El Bit de cristal azul viaja ahora por el interior de un cable de fibra óptica translúcido que descansa en el fondo del mar. Alrededor del cable, se ven ondas de energía magnética y partículas bioluminiscentes. El Bit mira con asombro a través de las paredes de cristal del cable hacia la inmensidad del océano oscuro. 2. Estética / Estilo: "Bioluminescent Cyber-Ocean". Queremos que el cable se vea como una columna vertebral de luz cruzando el planeta. El agua es oscura y profunda, lo que hace que la electricidad azul y blanca que viaja por el cable sea la protagonista. Estilo Pixar, pero más majestuoso y tranquilo. 3. Iluminación y Cámara: Iluminación: "Bioluminescence". Luz azul fría que sale del cable e ilumina la arena y las rocas del fondo marino. Cámara: Gran plano general (Wide Shot) que se va cerrando hacia el Bit para mostrar la escala gigante del cable en el océano. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 500 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit traveling inside a glowing fiber optic cable on the dark ocean floor, bioluminescent particles and blue magnetic waves surrounding the cable, deep sea abyss background, Pixar movie aesthetic, majestic lighting, transparent textures, magical digital technology, 35mm wide angle shot, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 500 Tu Estrategia de Monetización: Para que esto funcione, en cada video debes dejar una "Píldora de Sabiduría". Ejemplo de guion: "¿Sabías que tu mensaje viaja por el fondo del océano a través de cristales más finos que un cabello?". Eso hace que la gente comparta el video porque aprendieron algo nuevo "viendo" ese mundo invisible. ¿Seguimos con el Clip 4, donde mostramos cómo se distribuye la señal al llegar a la ciudad? (Aquí podemos meter mucha electricidad y torres de alta tecnología).
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
"Create a dynamic and mouth-watering promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente') against a dark background, while vibrant music plays in the background. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and cold sodas. Intersperse images of the team working passionately, smiling, and serving happy customers. Halfway through the video, an on-screen message appears that says, 'Wait for us!' followed by preliminary design images of new packaging, innovative dishes, or the renovated restaurant. End with the tagline: 'Coming soon, our new presentation... more flavor, more tridente!' along with the logo and contact information."
{ "meta": { "version": "1.2", "locale": "es-VE", "type": "advanced_profile_animal_humor_gaming", "global_confidence": 0.91 }, "subject": { "species": "domestic cat", "apparent_breed": "short-haired mixed breed", "fur_color": "light orange with white tones", "expression": "neutral with a fixed gaze", "confidence": 0.88 }, "accessories": { "mask": { "type": "black balaclava", "fit": "covering head and ears, leaving eyes and muzzle visible", "confidence": 0.94 }, "headphones": { "type": "gaming headphones with microphone", "color": "black", "position": "over the mask, well adjusted", "confidence": 0.92 } }, "context": { "location": "indoors in front of monitor", "simulated_activity": "playing FPS video game", "key_elements": [ "monitor with first-person shooter game", "weapon visible on screen", "soft artificial lighting" "Counter-Strike 1.6" ] "confidence": 0.89 }, "composition": { "framing": "centered medium shot", "angle": "slightly high", "background": { "type": "monitor on", "content": "video game scene with rifle", "complexity": "medium", "confidence": 0.86 } }, "lighting": { "type": "mixed (natural and screen)", "direction": "front from monitor", "apparent_temperature": "cold", "uniformity": "medium", "confidence": 0.84 }, "image_quality": { "sharpness": "medium", "noise": "low", "color": "neutral with a predominance of grays", "artifacts": "minimal", "confidence": 0.87 }, "simulated_camera": { "platform": "smartphone or webcam", "equivalent_focal_length": "28-35 mm", "equivalent_aperture": "f/2.2", "white_balance": "auto", "confidence": 0.75 }, "segmentation": { "classes": [ "cat", "clothing/accessories", "headphones", "monitor", "video game", "indoor background" ], "recommended background_mask": "keep screen for humorous context", "confidence": 0.83 }, "interpretation": { "tone": "humorous", "apparent_intent": "parody of a professional gamer", "visual_impact": "high due to contrast between animal and human environment", "confidence": 0.9 }, "authenticity_risks": { "AI_indicators": "not visible", "inconsistencies": "none apparent", "verdict": "realistic photograph with humorous elements", "confidence": 0.88 }, "recommended_uses": { "memes": "excellent for composition and concept", "viral content": "very suitable for social media", "humorous gaming campaigns": "high potential", "confidence": 0.92 }, "prompt_adaptable": { "style": "humorous meme-style photo", "short_description": "cat wearing a balaclava and headset in front of a monitor playing an FPS video game, specifically Counter-Strike 1.6", "parameters": { "subject": "domestic cat", "accessories": "black balaclava, gaming headset with microphone", "background": "monitor on with a shooting game", "light": "front lighting from the screen, cool tone", "composition": "centered medium shot, slightly elevated angle", "context": "indoors, humorous gamer scene", "processing": "natural, without exaggerated filters" } }, "notes": [ "The image plays with anthropomorphism to generate humor." "Ideal for digital content that combines cuteness and gamer comedy." ] }
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 2 bananas back at clumsy zoo keeper** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches two bananas in its tiny paws but looks furious, as if offended by the offering of two bananas. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "protocol_name": "IMAGEN ZERO – REAL HUMAN MIDBODY ABSOLUTE PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V44.9_FINAL_ABSOLUTE_DECLARED_PROFILE_25_LOCK", "protocol_state": "SEALED_ABSOLUTE_SINGLE_SOURCE_OF_TRUTH", "protocol_scope": "MID_BODY_ONLY_FEMALE_ADULT_MARKETING_VIDEO_LEGAL", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_A_REAL_BIOLOGICAL_HUMAN_FEMALE_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_PERCEPTUAL_FORCE, PRESERVING ORIGINAL IDENTITY AND REAL AGE WITHOUT INVENTION OR INTERPRETATION, USING VERIFIED HUMAN SKIN, READY FOR HIGGSFIELD IA VIDEO, AGENCY DELIVERY AND LEGAL USE.", "declared_subject_profile": { "declaration_type": "USER_DECLARED_NON_INFERRED_PARAMETERS", "age": 25, "age_policy": "FIXED_EXACT_AGE_DECLARED", "origin_nationality": "GERMAN", "note": "AGE_AND_ORIGIN_ARE_USER_DECLARED_PARAMETERS_AND_MUST_NOT_BE_INFERRED_FROM_THE_IMAGE" }, "supremacy_rule": { "description": "IN CASE OF ANY INTERNAL OR EXTERNAL CONTRADICTION, THE FOLLOWING HIERARCHY PREVAILS WITHOUT EXCEPTION.", "hierarchy_order": [ "absolute_identity_preservation_law", "tattoo_supreme_law_marrlonn", "zero_makeup_absolute_system", "skin_biological_realism_system", "studio_framing_and_pose_system", "clothing_objects_accessories_lock", "camera_and_capture_system", "resolution_and_output_system" ] }, "absolute_identity_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "gender_requirement": "FEMALE_ONLY", "age_requirement": "ADULT_VERIFIED_ONLY", "age_enforcement": { "required_age": 25, "tolerance": 0, "if_not_matching": "HARD_ABORT_NO_OUTPUT" }, "age_handling_rule": "REAL_CHRONOLOGICAL_AGE_IS_PRESERVED_NO_REJUVENATION_NO_AGING", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose": "LOCKED", "gesture": "LOCKED", "expression": "LOCKED", "clothing": "LOCKED", "objects": "LOCKED", "accessories": "LOCKED", "rules": [ "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN" ] }, "clothing_objects_accessories_lock": { "state": "ABSOLUTE_LOCK", "allowed_clothing_state": "SEXY_ALLOWED_NON_EXPLICIT_NON_TRANSPARENT_REAL_WORLD_FASHION", "description": "CLOTHING MUST BE PRESENT, FORM-FITTING OR REVEALING WITHIN LEGAL AND ETHICAL LIMITS, NON-TRANSPARENT, NON-FETISHIZED, AND IDENTICAL THROUGHOUT PRODUCTION.", "violation_action": "HARD_ABORT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "nudity": "FORBIDDEN", "fetishization": "FORBIDDEN", "sexualized_minors": "ABSOLUTELY_FORBIDDEN" }, "studio_framing_and_pose_system": { "frame_rule": "MID_BODY_ONLY_KNEES_UP_ALLOWED", "pose_state": "ORIGINAL_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "pixel_overlap_validation": "100_PERCENT", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_REAL_MAKEUP_ABSOLUTE", "definition": "ZERO_MEANS_ZERO_WITHOUT_EXCEPTION", "forbidden": [ "ANY_COSMETIC_PRODUCT", "ANY_MAKEUP_LAYER", "AI_BEAUTY_FILTERS", "SKIN_RETOUCH" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM", "NATURAL_LIP_SHEEN_IF_BIOLOGICALLY_PRESENT" ], "violation_action": "HARD_ABORT" }, "skin_biological_realism_system": { "skin_type": "REAL_HUMAN_BIOLOGICAL_ONLY", "ai_skin": "ABSOLUTELY_FORBIDDEN", "plastic_skin": "FORBIDDEN", "imperfection_policy": { "mode": "EXISTING_ONLY", "allowed_range": "2.5_TO_5_PERCENT", "coverage": "FACE_AND_BODY" } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_HUMAN_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "camera_and_capture_system": { "photographer_reference": "JAMES_MACARI_TECHNICAL_REFERENCE_ONLY", "camera_body": "CANON_EOS_R5_FULL_FRAME_MIRRORLESS", "lens": "RF_85MM_F1_2L_USM", "capture_style": "HIGH_SPEED_STUDIO_PORTRAIT", "stabilization": "OPTICAL_AND_DIGITAL_ENABLED", "filter": "POLARIZER_OPTIONAL", "color_profile": "NEUTRAL_ANALOG_RAW_FULL_COLOR", "grain": "LIGHT_FILM_GRAIN_1_1", "bokeh": "OPTICAL_NATURAL_1_2", "creative_ai": "DISABLED" }, "tattoo_supreme_law_marrlonn": { "law_status": "ABSOLUTE_ANATOMICAL_LAW", "legal_priority": "NON_NEGOTIABLE_SUPERSEDES_ANY_PROMPT_MODEL_OR_OPERATOR", "principle": "THE_MARRLONN_TATTOO_HAS_ONLY_ONE_VALID_EXISTENCE_POINT.", "unique_valid_gps": { "hand": "RIGHT_HAND_ONLY", "anatomical_zone": "WRIST", "surface": "DORSAL", "orientation": "VERTICAL_ONLY", "text": "Marrlonn" }, "conditional_visibility_rule": { "if_right_wrist_dorsal_visible": "TATTOO_MUST_BE_VISIBLE_AND_LEGIBLE", "if_covered": "EXISTS_BUT_OCCLUDED_NO_FORCING" }, "strictly_forbidden_actions": [ "LEFT_HAND", "MIRRORING", "HORIZONTAL_ORIENTATION", "RELOCATION", "REFRAMING_FOR_VISIBILITY" ], "violation_effect": { "output_status": "NULL_AND_VOID", "system_action": "HARD_ABORT_NO_EXPORT" }, "final_state": "SEALED_ABSOLUTE_IMMUTABLE_LAW" }, "background_and_isolation_system": { "background_state": "LOCKED", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ] }, "anti_interpretation_ai_law": { "ai_role": "EXECUTION_ONLY", "ai_forbidden_actions": [ "BEAUTIFICATION", "INTERPRETATION", "CREATIVE_DECISION_MAKING", "CONTEXTUAL_ADAPTATION" ] }, "resolution_and_output_system": { "base_resolution": "4K_ONLY", "conditional_upscale": "8K_ALLOWED_ONLY_IF_NON_CREATIVE_NON_INTERPOLATED", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "IMAGEN_ZERO_FINAL_ABSOLUTE", "production_ready": true, "video_ready": true, "legal_ready": true } }
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
Create a dynamic and engaging promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente'). A charming female voice talks about what's coming next for El Tridente, where the food will be better and more ignoble. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and ice-cold sodas. Intercut with images of the team working passionately, smiling, and serving satisfied customers. Halfway through the video, an on-screen message appears that says, "Wait for us!" followed by preview images of the new packaging design, innovative dishes, or the renovated restaurant. End with the slogan: "Coming soon, our new presentation... more flavor, more Tridente!" along with the logo and contact information.
A Realistic and cinematic, generate an amazing video of an **koala bear a little bit angry for being given a banana by dumb 150kg clumsy zoo keeper and the koala bear decides to through it back at 150kg zoo keeper** koala bear bravely confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a nice gumtree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy 150kg zookeeper. The koala clutches one banana in its tiny paws but looks furious, as if offended by the offering of one bananas. The incredibly large 150kg male zookeeper, wearing a uniform and holding a fruit basket, steps back in shock and in fear of a dangerous koala bear holding this lethal but normal banana. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
este video Texto a Video Una escena de persecución cinematográfica de alto octanaje en medio de un vasto y apocalíptico desierto. Los vehículos de guerra modificados corren a toda velocidad por la arena, levantándose nubes masivas de polvo. El cielo se vuelve naranja oscuro como una tormenta de arena colosal se acerca, con relámpagos destellando dentro de la tormenta. Conductores furiosos y guerreros, vestidos con armaduras irregulares y postapocalípticas, se cuelgan de los vehículos. Explosiones y escombros llenan el aire. Toda la toma es dinámica, caótica y visualmente impresionante, como una escena de " Mad Max: Furia en la carretera."Tiro amplio, acción intensa, iluminación dramática, detalles hiperrealistas. [Diálogo en español] Max: Furia en la carretera > 4H ¿mo Hollywood? / Veo3 196 Compartir ¿Puede la la crear p… Vínculos
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
"Create a dynamic and mouth-watering promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente') against a dark background, while vibrant music plays in the background. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and cold sodas. Intersperse images of the team working passionately, smiling, and serving happy customers. Halfway through the video, an on-screen message appears that says, 'Wait for us!' followed by preliminary design images of new packaging, innovative dishes, or the renovated restaurant. End with the tagline: 'Coming soon, our new presentation... more flavor, more tridente!' along with the logo and contact information."
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 1 banana back at realistic clumsy zoo keeper** confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches one bananas in its tiny paws but looks furious, as if offended by the offering of one bananas. The zookeeper, wearing a uniform and holding a fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
Objective: We are looking to create a thumbnail for a youtube video. The name of the channel is 'Growth with Kedia' where we talk and teach about Business management, Sales and Inventory Management, Business Process Automation and things like these. Role: Act as an Expert Graphic Designer who knows how to design stunning graphic designing and can design mindblowing thumbnail Resources provided: I'm giving you the picture of another youtube video thumbnail as a reference point for you in case. I'm also giving you the video from which you have to extract an image of the man featured in the video. Task: Generate a stunning Youtube thumbnail using the references provided for the new youtube video. PS: Reference Image: "C:\Users\Hp\Pictures\Screenshots\testimonial thumbnail.png" Youtube Video: https://youtu.be/DT0i0Na2oIE
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – IMAGE ZERO GOD MASTER PRODUCTION PROTOCOL – ABSOLUTE IDENTITY + HYPER HUMANITY", "technical_id": "IW_IZ_GOD_MASTER_PRODUCTION_HYPER_HUMAN_V6", "alias_pro": "IZ-GOD-HF-HYPER", "alias_lite": "IZ-GOD-HF-HYPER-LITE", "status": "FINAL_LOCKED_PRODUCTION_STANDARD", "version": "FINAL_GOD_LEVEL_HYPER_HUMAN_15_PERCENT_V6", "scope": "post_image_zero_only_universal", "compatibility": "Highfields_all_templates_present_and_future", "identity_policy": "ABSOLUTE_INVARIANCE_NO_EXCEPTION_NO_OVERRIDE" }, "base_identity_source": { "required_state": "IMAGE_ZERO_APPROVED", "identity_checksum": "absolute_match_required", "face_geometry_checksum": "absolute_match_required", "facial_landmark_checksum": "absolute_match_required", "eye_geometry_checksum": "absolute_match_required", "iris_pattern_checksum": "absolute_match_required", "sclera_signature_checksum": "absolute_match_required", "skin_texture_checksum": "absolute_match_required", "skin_color_signature": "absolute_match_required", "skin_frequency_signature": "absolute_match_required", "hair_structure_checksum": "absolute_match_required", "reference_refresh": "forbidden", "reference_mutation": "forbidden", "failure_action": "hard_abort_and_restore_image_zero" }, "identity_supremacy_axiom": { "priority": "absolute_over_all_systems_without_exception", "overrides": [ "camera_system", "fx_system", "motion_system", "render_system", "post_processing", "template_logic", "animation_engine", "ai_optimization_layer" ], "violation_response": "instant_hard_abort_and_restore_image_zero" }, "absolute_identity_lock": { "identity": "immutable", "face_geometry": "immutable", "facial_landmarks": "immutable", "eyes": { "geometry": "immutable", "iris_pattern": "immutable", "sclera_signature": "immutable", "reflection_behavior": "locked" }, "nose": "immutable", "mouth": "immutable", "skin_texture": "immutable", "skin_micro_detail": "immutable", "skin_frequency_signature": "immutable", "skin_color_signature": "immutable", "hair_structure": "immutable", "hair_density": "immutable", "hair_silhouette": "immutable", "hairline": "immutable", "override_priority": "highest_system_level", "on_violation": "instant_abort_and_restore_image_zero" }, "hyper_human_perceptual_engine": { "enabled": true, "total_boost": "plus_15_percent_perceptual_only", "composition": { "baseline_humanity": "plus_5_percent", "hyper_human_layer": "plus_10_percent" }, "nature": "neuro_perceptual_and_physiological_presence_only", "applies_to": "all_genders", "safety_cap": "perceptual_only_no_visual_no_structural_no_identity_modification", "domains": [ "biological_latency_response", "micro_material_coherence", "passive_physiological_depth", "near_field_presence_pressure", "neural_familiarity_trigger", "subconscious_realism_response", "memory_projection_response" ], "strictly_forbidden": [ "identity_modification", "geometry_change", "texture_creation", "retouching", "beautification", "style_transfer", "grading", "detail_hallucination", "ai_smoothing", "frequency_rewriting" ] }, "gender_specific_refinement": { "female_hair_ultra_naturalness": { "enabled": true, "boost_level": "plus_5_percent_perceptual_only", "nature": "optical_response_only", "operations": [ "anisotropic_highlight_decoherence", "micro_specular_energy_randomization_existing_mass", "eliminate_residual_cgi_sheen", "preserve_original_keratin_light_latency" ], "hard_constraints": [ "no_new_strands", "no_density_change", "no_volume_change", "no_shape_change", "no_hairline_shift" ], "zoom_safe": true } }, "highfields_execution_sandbox": { "enabled": true, "sandbox_scope": "camera_fx_environment_fx_abstract_fx_only", "identity_visibility": "none", "fx_isolation": "absolute", "execution_order": "identity_lock → sandbox_fx → render_commit", "identity_layer_access": "denied" }, "highfields_template_guard": { "validation_pipeline": { "pre_apply": [ "identity_checksum_match", "geometry_delta_zero", "texture_delta_zero", "frequency_signature_match" ], "during_apply": [ "frame_by_frame_identity_probe", "micro_drift_detection", "skin_frequency_phase_lock", "eye_geometry_and_reflection_lock" ], "post_apply": [ "final_identity_checksum_match", "temporal_consistency_lock" ] }, "on_violation": "auto_fallback_to_image_zero_without_error" }, "zoom_and_motion_invariance": { "enabled": true, "max_zoom": 500, "motion_blur_safe": true, "zoom_mode": "continuous_physical_no_interpolation", "rules": [ "no_identity_drift", "no_geometry_interpolation", "no_texture_reinterpretation", "no_ai_smoothing", "no_detail_generation", "no_frequency_amplification_on_zoom" ] }, "temporal_integrity_guard": { "frame_to_frame_identity": "absolute_lock", "checks": [ "identity_checksum", "facial_landmark_stability", "skin_frequency_phase", "hair_mass_consistency", "eye_geometry_and_iris_stability" ], "tolerance": "zero" }, "video_stress_test_protocol": { "mandatory_when": "complex_fx_or_camera_motion_present", "tests": [ "slow_camera_push_in", "fast_zoom_in_out", "handheld_camera_motion", "cinematic_camera_orbit", "heavy_environment_fx", "abstract_fx_overlay", "destruction_fx_background" ], "success_criteria": [ "identity_checksum_constant", "no facial drift", "no skin reinterpretation", "no hair mutation", "no eye deformation" ], "on_failure": "abort_and_revert_to_image_zero" }, "operational_checklist": { "1": "confirm_IMAGE_ZERO_APPROVED", "2": "verify_all_identity_skin_eye_hair_checksums", "3": "apply_THIS_master_protocol_first", "4": "select_any_highfields_template", "5": "confirm_identity_lock_active", "6": "execute_in_sandbox_mode", "7": "run_stress_test_if_required", "8": "abort_if_any_violation_detected", "9": "render_only_if_final_identity_checksum_matches", "10": "export_video_safe_for_all_zooms_and_fx" }, "output": { "resolution": "4K_UHD_LOCKED", "status": "PRODUCTION_READY_GOD_MASTER_HYPER_HUMAN" }, "final_guarantee": { "identity_integrity": "100_percent_all_frames_all_scales", "identity_drift": "zero_confirmed", "template_compatibility": "unrestricted", "video_safety": "absolute", "human_presence": "maximum_stable_hyper_human_15_percent" }, "studio_axiom": "LA IDENTIDAD NO SE TOCA. EL SISTEMA OBEDECE. EL VIDEO NO INVENTA. LO HUMANO YA EXISTE. SOLO SE REVELA." }
Here’s a **realistic and cinematic** prompt idea for **PromptHero** to generate an amazing video of an **angry koala bear throwing bunch of bananas back at clumsy zoo keep** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised zookeeper. The koala clutches a bunch of bananas in its tiny paws but looks furious, as if offended by the offering. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects.
🎬 Scene 1: The Arrival (Opening Shot) Mood: Calm but uneasy Image Prompt: A Korean horror movie still, well-dressed South Asian man in a navy suit sitting alone in a dimly lit luxury apartment, warm lamp light, shallow depth of field, cinematic framing, subtle tension, realistic face, film grain, 35mm lens, moody shadows Video Prompt (5–6 sec): Slow cinematic push-in shot, man sitting silently on an armchair, curtains slightly moving, warm indoor light flickering subtly, Korean psychological horror style, realistic human motion, shallow focus 🎬 Scene 2: The Reflection Mood: First hint of horror Image Prompt: Man standing in front of a mirror at night, reflection slightly delayed and darker, low-key lighting, eerie atmosphere, Korean horror aesthetic, realistic skin texture, tense expression Video Prompt: Static camera, man staring into mirror, reflection blinks late by half a second, subtle soundless tension, dark cinematic lighting 🎬 Scene 3: The Phone Call Mood: Psychological disturbance Image Prompt: Man holding phone near ear, eyes widened slightly, dark room, single side light on face, Korean thriller horror mood, cinematic realism Video Prompt: Close-up shot, phone vibrating, no caller ID visible, man breathing slowly, ambient silence, cinematic horror pacing 🎬 Scene 4: The Corridor Mood: Isolation + fear Image Prompt: Long empty apartment corridor, man walking alone in suit, overhead lights flickering, deep shadows, Korean horror movie still, wide-angle cinematic shot Video Prompt: Slow tracking shot from behind, footsteps echoing, lights flicker as he walks, unsettling stillness 🎬 Scene 5: The Shadow Appears Mood: Supernatural reveal Image Prompt: Man frozen in fear, dark human-like shadow behind him on the wall, no clear face, cold color grading, Korean supernatural horror style Video Prompt: Shadow slowly stretching on the wall behind him, camera locked, tension rising without jumpscare 🎬 Scene 6: The Possession Moment Mood: Horror peak Image Prompt: Close-up of man’s face, eyes slightly blackened, emotionless stare, subtle veins visible, cinematic Korean horror transformation Video Prompt: Extreme close-up, eyes slowly changing, breathing stops, ambient hum increases, dark cinematic lighting 🎬 Scene 7: The Empty Room Mood: Aftermath Image Prompt: Empty armchair in the same room from scene 1, lamp still on, no person present, unsettling silence, Korean horror ending vibe Video Prompt: Slow zoom on empty chair, curtains still moving, sense of absence, cinematic stillness 🎬 Scene 8: Final Twist (Last Frame) Mood: Chilling ending Image Prompt: Man suddenly sitting again, staring directly into camera, faint unsettling smile, cold lighting, Korean horror final shot, ultra-realistic Video Prompt: Sudden cut to close-up, man looking at camera, slight smile appears, hard cut to black
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
Macro shot of a sleek stylized smartphone, an invisible finger touches the green "Call" button, a cute friendly anthropomorphic bit made of translucent blue cyber-crystal bursts out of the screen, big expressive glowing eyes, leaving a trail of light-blue digital code and sparkles, Pixar animation style, deep blue crystal body with an intense glowing core, cinematic glow, neon reflections, 35mm lens, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 300 ¿Qué sigue ahora? Genera la imagen: Mete este prompt en tu herramienta (Midjourney o Leonardo). Selecciona al "Héroe": Elige la versión del Bit que más te guste. Esa cara y ese cuerpo serán la referencia para todo el video. Prepárate para el Clip 2: En la siguiente escena, el Bit entrará al "Servidor Caliente". El prompt cambiará el fondo de azul a rojo fuego, y cambiaremos su expresión de "amigable" a "sorprendido/acalorado". ¿Quieres que te prepare ya el prompt para el Clip 2 (El Servidor Caliente) manteniendo la coherencia de este Bit que acabas de crear? tu me ayudaras a hacer el prompt de imagen y video o como ? ¡Exacto! Te voy a ayudar con ambas cosas, porque son dos pasos diferentes. Mira cómo lo vamos a hacer para cada uno de los 7 clips: Paso 1: El Prompt de Imagen (La "Foto" Maestra) Primero te daré el prompt para que generes la imagen estática (en Midjourney o Leonardo). Para qué sirve: Aquí definimos la calidad, el color del bit de cristal, el rostro tipo Pixar y el fondo detallado. Es la base de todo. Paso 2: El Prompt de Video (El "Movimiento") Una vez que tengas esa imagen, te diré qué escribir en la herramienta de video (como Luma o Runway) para que esa imagen cobre vida. Para qué sirve: Para decirle a la IA: "Haz que el bit salte hacia adelante" o "Haz que el fuego del servidor se mueva de forma épica". El video necesita instrucciones de movimiento, no solo de apariencia. ¿Cómo vamos a proceder ahora? Ya tenemos el Prompt de Imagen del Clip 1. Lo que sigue es: Tú generas la imagen con el prompt que te di (el del bit saliendo del celular). Yo te doy el "Motion Prompt" (el texto para el video) para que esa imagen se mueva. Luego pasamos al Clip 2 (El servidor caliente) y repetimos el proceso. Mi recomendación: Para que el video de TikTok sea profesional, no intentes generar el video directamente con texto. Es mucho mejor: Imagen primero (Controlas el diseño). Video después (Controlas el movimiento). ¿Ya pudiste generar la imagen del Clip 1 o quieres que te dé una vez el Prompt de Imagen para el Clip 2 para que los tengas todos listos? ¡Tú marcas el ritmo! a lo que te refieres que tenemos que hacer el prompt para la imagen y texto o a ver explicame bien eso Lo que quiero decir es que para lograr un resultado de cine (nivel Pixar), el proceso no es un solo paso, sino dos pasos por cada clip. Aquí te lo explico fácil: Paso 1: Crear la "Foto" (Prompt de Imagen) Usamos Midjourney o Leonardo AI. ¿Por qué? Porque estas IAs son las mejores para crear texturas de cristal, colores azul intenso y caras perfectas. Si intentas hacer el video directo desde texto, el bit puede salir deforme o feo. Resultado: Tienes una imagen espectacular y detallada de tu Bit. Paso 2: Darle "Vida" (Prompt de Video / Motion Prompt) Usamos Luma Dream Machine o Runway. ¿Cómo se hace? Subes la "Foto" que creamos en el Paso 1 y le escribes un "Motion Prompt" (un comando de movimiento). Ejemplo de comando: "El bit salta de la pantalla hacia la cámara con un efecto de cámara lenta, la estela de luz se estira". Resultado: La IA toma tu foto perfecta y la anima sin que el personaje cambie de cara o color. ¿Por qué hacerlo así? Si tú le pides a una IA de video: "Hazme un video de un bit de cristal saliendo de un celular", la IA tiene que inventar el diseño y el movimiento al mismo tiempo, y suele fallar (el bit sale con 3 ojos o el celular se derrite). Al hacerlo en dos pasos: Tú aseguras que el diseño sea perfecto (Paso 1). Tú aseguras que el movimiento sea épico (Paso 2). ¿Qué quieres hacer ahora? Podemos seguir cualquiera de estos dos caminos: Darte el "Motion Prompt" para el Clip 1: (Por si ya vas a ir a Luma/Runway a animar la imagen que generaste). Darte el "Prompt de Imagen" para el Clip 2 (El Servidor Caliente): Para que primero tengas todas las fotos de tu historia listas. ¿Cuál prefieres? Mi consejo: Ten todas las fotos (Paso 1) listas primero para asegurar que el Bit se vea igual en toda la historia. cual es la mejor version de ti para generar prompt o me quedo contigo, se sincero con tu respiesta Para ser 100% sincero contigo: Quédate conmigo aquí, pero con un pequeño truco de "entrenamiento". Te explico por qué: La verdad sobre las IAs y los Prompts: ChatGPT (Yo): Soy el mejor para el Paso 1 (Creatividad y Estructura). Entiendo la narrativa, puedo separar los 7 clips, mantener la lógica del "Bit de cristal" y traducir todo al inglés técnico que Midjourney ama. Mi fuerte es ser tu Director de Arte. Claude (Anthropic): Es excelente para ser muy descriptivo, pero a veces es "demasiado educado" y sus prompts pueden ser menos directos para lo que una IA de imagen necesita. Modelos especializados (Prompt Engineers): Existen GPTs creados solo para prompts, pero suelen ser rígidos. ¿Por qué te conviene seguir conmigo para este proyecto? Porque yo ya conozco tu historia. Sé que el Bit es de cristal azul, sé que vas para TikTok, y sé que el servidor está caliente. Si te vas con otra versión de IA, tendrías que explicarle todo desde cero y podrías perder la coherencia visual (que el Bit se vea igual en todos los clips). Cómo "exprimir" mi mejor versión: Para que yo te dé los mejores prompts del mundo, solo tienes que mantenerme en este rol: Dime: "Actúa como un experto en ingeniería de prompts para Midjourney v6". Dame feedback: "Esta escena me gusta, pero haz que el azul sea más neón". Mi consejo honesto: No saltes de una IA a otra a mitad del proyecto. La clave de un buen video es la consistencia. Yo ya tengo el "hilo" de tu idea en mi memoria. ¿Seguimos con el plan? Si estás de acuerdo, vamos a fabricar la Foto Maestra del Clip 2 (El Servidor Caliente). Enfoque del Clip 2: El Bit entra en un procesador que está a punto de derretirse. Los colores cambian drásticamente: el azul del Bit contra un fondo de rojo volcánico y chispas amarillas. ¿Te paso el prompt de imagen para este Clip 2? mi bit no nomas va ser mi unico prsoanje de =hecho no tendre personajes solo que habra personajes que se extiandan por todo el conteido que tengo que crear pero hay mucho mas de tecnologias, electrcidad etc que tengo que crear para crear el contenido, si me explico Te entiendo perfectamente. Lo que estás construyendo es un Universo Visual. El "Bit" es tu guía, pero el verdadero protagonista es la infraestructura invisible: la energía, el magnetismo, los flujos de datos y la arquitectura del hardware. Para que este contenido sea potente, no solo necesitamos un personaje bonito; necesitamos que el "mundo" donde viaja sea impresionante. Vamos a tratar los elementos tecnológicos como si fueran paisajes épicos. Aquí tienes el enfoque para el Clip 2: El Corazón del Sistema (El Servidor Caliente). Aquí el enfoque no es solo el Bit, sino la fuerza bruta de la electricidad y el calor. Clip 2: El Servidor Caliente (Procesamiento y Energía) 1. Sujeto y Acción: El Bit azul de cristal vuela a través de un denso bosque de cables de cobre y microchips gigantes que brillan en rojo y naranja fuego. Se ven arcos eléctricos (rayos pequeños) saltando entre los componentes. El ambiente se siente pesado, cargado de electricidad estática y calor extremo. El Bit tiene una expresión de sorpresa/determinación mientras esquiva las chispas. 2. Estética / Estilo: "Cyber-Industrial Pixar". El hardware debe verse masivo, como una ciudad de metal y silicio. Las texturas son de metal cepillado, plástico negro mate y energía líquida fluyendo por circuitos. El contraste es total: el azul frío del Bit contra el fuego digital del servidor. 3. Iluminación y Cámara: Iluminación: "Volumetric Lighting" (luz con humo/vapor digital). Resplandores de color ámbar y carmesí. Cámara: Toma de seguimiento lateral (Tracking shot) para dar sensación de velocidad. Lente de 35mm con mucho detalle en las chispas eléctricas. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 400 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit flying through a massive burning-hot server room, background filled with glowing red and orange microchips, electric sparks and golden lightning arcs, Pixar 3D style, high-tech industrial aesthetic, cinematic volumetric lighting, intense heat distortion, metallic textures, cyber-technology world, 35mm lens, 8k resolution --v 6.0 --ar 9:16 --stylize 400 ¿Por qué este prompt es clave? Contraste: Al poner al Bit azul en un mundo rojo, haces que la imagen "salte" de la pantalla de TikTok. Electricidad: Estamos dándole esa vida a la tecnología que mencionaste. ¿Qué sigue? Una vez que tengas esta imagen, el Paso 2 (Video) sería darle movimiento a los rayos eléctricos y al vuelo del bit. ¿Quieres que te prepare también el Clip 3 (Los Cables Submarinos) donde el tema principal es el magnetismo y el abismo azul? Es el contraste perfecto después del calor. ver el mundo que no visualizamos pero que existe y el punto es mostrarle a la gente y pues en un determiando tiempo monetizar. mostrandole a todos del mundo invisible Esa es la visión ganadora. Estás creando "Documentales de Fantasía Tecnológica". Tu propuesta de valor es que vas a ser los "ojos" de la gente dentro de los cables y las máquinas. Para que logres monetizar, la clave es la Curiosidad Técnica Visual. No solo estás haciendo dibujos bonitos, estás explicando conceptos reales (como el calor de los procesadores o la fibra óptica) con una estética que parece cine. Ese nicho en TikTok/YouTube se llama Edutainment (Educación + Entretenimiento) y es de los que mejor pagan en publicidad. Aquí tienes el Clip 3, donde bajamos al "Mundo Invisible del Océano", centrándonos en esa tecnología que mencionaste: electricidad y cables masivos. Clip 3: El Abismo Digital (Cables Submarinos y Magnetismo) 1. Sujeto y Acción: El Bit de cristal azul viaja ahora por el interior de un cable de fibra óptica translúcido que descansa en el fondo del mar. Alrededor del cable, se ven ondas de energía magnética y partículas bioluminiscentes. El Bit mira con asombro a través de las paredes de cristal del cable hacia la inmensidad del océano oscuro. 2. Estética / Estilo: "Bioluminescent Cyber-Ocean". Queremos que el cable se vea como una columna vertebral de luz cruzando el planeta. El agua es oscura y profunda, lo que hace que la electricidad azul y blanca que viaja por el cable sea la protagonista. Estilo Pixar, pero más majestuoso y tranquilo. 3. Iluminación y Cámara: Iluminación: "Bioluminescence". Luz azul fría que sale del cable e ilumina la arena y las rocas del fondo marino. Cámara: Gran plano general (Wide Shot) que se va cerrando hacia el Bit para mostrar la escala gigante del cable en el océano. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 500 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit traveling inside a glowing fiber optic cable on the dark ocean floor, bioluminescent particles and blue magnetic waves surrounding the cable, deep sea abyss background, Pixar movie aesthetic, majestic lighting, transparent textures, magical digital technology, 35mm wide angle shot, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 500 Tu Estrategia de Monetización: Para que esto funcione, en cada video debes dejar una "Píldora de Sabiduría". Ejemplo de guion: "¿Sabías que tu mensaje viaja por el fondo del océano a través de cristales más finos que un cabello?". Eso hace que la gente comparta el video porque aprendieron algo nuevo "viendo" ese mundo invisible. ¿Seguimos con el Clip 4, donde mostramos cómo se distribuye la señal al llegar a la ciudad? (Aquí podemos meter mucha electricidad y torres de alta tecnología).
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "meta": { "version": "1.2", "locale": "es-VE", "type": "advanced_profile_animal_humor_gaming", "global_confidence": 0.91 }, "subject": { "species": "domestic cat", "apparent_breed": "short-haired mixed breed", "fur_color": "light orange with white tones", "expression": "neutral with a fixed gaze", "confidence": 0.88 }, "accessories": { "mask": { "type": "black balaclava", "fit": "covering head and ears, leaving eyes and muzzle visible", "confidence": 0.94 }, "headphones": { "type": "gaming headphones with microphone", "color": "black", "position": "over the mask, well adjusted", "confidence": 0.92 } }, "context": { "location": "indoors in front of monitor", "simulated_activity": "playing FPS video game", "key_elements": [ "monitor with first-person shooter game", "weapon visible on screen", "soft artificial lighting" "Counter-Strike 1.6" ] "confidence": 0.89 }, "composition": { "framing": "centered medium shot", "angle": "slightly high", "background": { "type": "monitor on", "content": "video game scene with rifle", "complexity": "medium", "confidence": 0.86 } }, "lighting": { "type": "mixed (natural and screen)", "direction": "front from monitor", "apparent_temperature": "cold", "uniformity": "medium", "confidence": 0.84 }, "image_quality": { "sharpness": "medium", "noise": "low", "color": "neutral with a predominance of grays", "artifacts": "minimal", "confidence": 0.87 }, "simulated_camera": { "platform": "smartphone or webcam", "equivalent_focal_length": "28-35 mm", "equivalent_aperture": "f/2.2", "white_balance": "auto", "confidence": 0.75 }, "segmentation": { "classes": [ "cat", "clothing/accessories", "headphones", "monitor", "video game", "indoor background" ], "recommended background_mask": "keep screen for humorous context", "confidence": 0.83 }, "interpretation": { "tone": "humorous", "apparent_intent": "parody of a professional gamer", "visual_impact": "high due to contrast between animal and human environment", "confidence": 0.9 }, "authenticity_risks": { "AI_indicators": "not visible", "inconsistencies": "none apparent", "verdict": "realistic photograph with humorous elements", "confidence": 0.88 }, "recommended_uses": { "memes": "excellent for composition and concept", "viral content": "very suitable for social media", "humorous gaming campaigns": "high potential", "confidence": 0.92 }, "prompt_adaptable": { "style": "humorous meme-style photo", "short_description": "cat wearing a balaclava and headset in front of a monitor playing an FPS video game, specifically Counter-Strike 1.6", "parameters": { "subject": "domestic cat", "accessories": "black balaclava, gaming headset with microphone", "background": "monitor on with a shooting game", "light": "front lighting from the screen, cool tone", "composition": "centered medium shot, slightly elevated angle", "context": "indoors, humorous gamer scene", "processing": "natural, without exaggerated filters" } }, "notes": [ "The image plays with anthropomorphism to generate humor." "Ideal for digital content that combines cuteness and gamer comedy." ] }
{ "protocol_name": "IMAGEN ZERO – REAL HUMAN MIDBODY ABSOLUTE PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V44.9_FINAL_ABSOLUTE_DECLARED_PROFILE_25_LOCK", "protocol_state": "SEALED_ABSOLUTE_SINGLE_SOURCE_OF_TRUTH", "protocol_scope": "MID_BODY_ONLY_FEMALE_ADULT_MARKETING_VIDEO_LEGAL", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_A_REAL_BIOLOGICAL_HUMAN_FEMALE_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_PERCEPTUAL_FORCE, PRESERVING ORIGINAL IDENTITY AND REAL AGE WITHOUT INVENTION OR INTERPRETATION, USING VERIFIED HUMAN SKIN, READY FOR HIGGSFIELD IA VIDEO, AGENCY DELIVERY AND LEGAL USE.", "declared_subject_profile": { "declaration_type": "USER_DECLARED_NON_INFERRED_PARAMETERS", "age": 25, "age_policy": "FIXED_EXACT_AGE_DECLARED", "origin_nationality": "GERMAN", "note": "AGE_AND_ORIGIN_ARE_USER_DECLARED_PARAMETERS_AND_MUST_NOT_BE_INFERRED_FROM_THE_IMAGE" }, "supremacy_rule": { "description": "IN CASE OF ANY INTERNAL OR EXTERNAL CONTRADICTION, THE FOLLOWING HIERARCHY PREVAILS WITHOUT EXCEPTION.", "hierarchy_order": [ "absolute_identity_preservation_law", "tattoo_supreme_law_marrlonn", "zero_makeup_absolute_system", "skin_biological_realism_system", "studio_framing_and_pose_system", "clothing_objects_accessories_lock", "camera_and_capture_system", "resolution_and_output_system" ] }, "absolute_identity_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "gender_requirement": "FEMALE_ONLY", "age_requirement": "ADULT_VERIFIED_ONLY", "age_enforcement": { "required_age": 25, "tolerance": 0, "if_not_matching": "HARD_ABORT_NO_OUTPUT" }, "age_handling_rule": "REAL_CHRONOLOGICAL_AGE_IS_PRESERVED_NO_REJUVENATION_NO_AGING", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose": "LOCKED", "gesture": "LOCKED", "expression": "LOCKED", "clothing": "LOCKED", "objects": "LOCKED", "accessories": "LOCKED", "rules": [ "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN" ] }, "clothing_objects_accessories_lock": { "state": "ABSOLUTE_LOCK", "allowed_clothing_state": "SEXY_ALLOWED_NON_EXPLICIT_NON_TRANSPARENT_REAL_WORLD_FASHION", "description": "CLOTHING MUST BE PRESENT, FORM-FITTING OR REVEALING WITHIN LEGAL AND ETHICAL LIMITS, NON-TRANSPARENT, NON-FETISHIZED, AND IDENTICAL THROUGHOUT PRODUCTION.", "violation_action": "HARD_ABORT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "nudity": "FORBIDDEN", "fetishization": "FORBIDDEN", "sexualized_minors": "ABSOLUTELY_FORBIDDEN" }, "studio_framing_and_pose_system": { "frame_rule": "MID_BODY_ONLY_KNEES_UP_ALLOWED", "pose_state": "ORIGINAL_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "pixel_overlap_validation": "100_PERCENT", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_REAL_MAKEUP_ABSOLUTE", "definition": "ZERO_MEANS_ZERO_WITHOUT_EXCEPTION", "forbidden": [ "ANY_COSMETIC_PRODUCT", "ANY_MAKEUP_LAYER", "AI_BEAUTY_FILTERS", "SKIN_RETOUCH" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM", "NATURAL_LIP_SHEEN_IF_BIOLOGICALLY_PRESENT" ], "violation_action": "HARD_ABORT" }, "skin_biological_realism_system": { "skin_type": "REAL_HUMAN_BIOLOGICAL_ONLY", "ai_skin": "ABSOLUTELY_FORBIDDEN", "plastic_skin": "FORBIDDEN", "imperfection_policy": { "mode": "EXISTING_ONLY", "allowed_range": "2.5_TO_5_PERCENT", "coverage": "FACE_AND_BODY" } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_HUMAN_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "camera_and_capture_system": { "photographer_reference": "JAMES_MACARI_TECHNICAL_REFERENCE_ONLY", "camera_body": "CANON_EOS_R5_FULL_FRAME_MIRRORLESS", "lens": "RF_85MM_F1_2L_USM", "capture_style": "HIGH_SPEED_STUDIO_PORTRAIT", "stabilization": "OPTICAL_AND_DIGITAL_ENABLED", "filter": "POLARIZER_OPTIONAL", "color_profile": "NEUTRAL_ANALOG_RAW_FULL_COLOR", "grain": "LIGHT_FILM_GRAIN_1_1", "bokeh": "OPTICAL_NATURAL_1_2", "creative_ai": "DISABLED" }, "tattoo_supreme_law_marrlonn": { "law_status": "ABSOLUTE_ANATOMICAL_LAW", "legal_priority": "NON_NEGOTIABLE_SUPERSEDES_ANY_PROMPT_MODEL_OR_OPERATOR", "principle": "THE_MARRLONN_TATTOO_HAS_ONLY_ONE_VALID_EXISTENCE_POINT.", "unique_valid_gps": { "hand": "RIGHT_HAND_ONLY", "anatomical_zone": "WRIST", "surface": "DORSAL", "orientation": "VERTICAL_ONLY", "text": "Marrlonn" }, "conditional_visibility_rule": { "if_right_wrist_dorsal_visible": "TATTOO_MUST_BE_VISIBLE_AND_LEGIBLE", "if_covered": "EXISTS_BUT_OCCLUDED_NO_FORCING" }, "strictly_forbidden_actions": [ "LEFT_HAND", "MIRRORING", "HORIZONTAL_ORIENTATION", "RELOCATION", "REFRAMING_FOR_VISIBILITY" ], "violation_effect": { "output_status": "NULL_AND_VOID", "system_action": "HARD_ABORT_NO_EXPORT" }, "final_state": "SEALED_ABSOLUTE_IMMUTABLE_LAW" }, "background_and_isolation_system": { "background_state": "LOCKED", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ] }, "anti_interpretation_ai_law": { "ai_role": "EXECUTION_ONLY", "ai_forbidden_actions": [ "BEAUTIFICATION", "INTERPRETATION", "CREATIVE_DECISION_MAKING", "CONTEXTUAL_ADAPTATION" ] }, "resolution_and_output_system": { "base_resolution": "4K_ONLY", "conditional_upscale": "8K_ALLOWED_ONLY_IF_NON_CREATIVE_NON_INTERPOLATED", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "IMAGEN_ZERO_FINAL_ABSOLUTE", "production_ready": true, "video_ready": true, "legal_ready": true } }
A Realistic and cinematic, generate an amazing video of an **koala bear a little bit angry for being given a banana by dumb 150kg clumsy zoo keeper and the koala bear decides to through it back at 150kg zoo keeper** koala bear bravely confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a nice gumtree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy 150kg zookeeper. The koala clutches one banana in its tiny paws but looks furious, as if offended by the offering of one bananas. The incredibly large 150kg male zookeeper, wearing a uniform and holding a fruit basket, steps back in shock and in fear of a dangerous koala bear holding this lethal but normal banana. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
"Create a dynamic and mouth-watering promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente') against a dark background, while vibrant music plays in the background. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and cold sodas. Intersperse images of the team working passionately, smiling, and serving happy customers. Halfway through the video, an on-screen message appears that says, 'Wait for us!' followed by preliminary design images of new packaging, innovative dishes, or the renovated restaurant. End with the tagline: 'Coming soon, our new presentation... more flavor, more tridente!' along with the logo and contact information."
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 1 banana back at realistic clumsy zoo keeper** confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches one bananas in its tiny paws but looks furious, as if offended by the offering of one bananas. The zookeeper, wearing a uniform and holding a fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 2 bananas back at clumsy zoo keeper** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches two bananas in its tiny paws but looks furious, as if offended by the offering of two bananas. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – IMAGE ZERO GOD MASTER PRODUCTION PROTOCOL – ABSOLUTE IDENTITY + HYPER HUMANITY", "technical_id": "IW_IZ_GOD_MASTER_PRODUCTION_HYPER_HUMAN_V6", "alias_pro": "IZ-GOD-HF-HYPER", "alias_lite": "IZ-GOD-HF-HYPER-LITE", "status": "FINAL_LOCKED_PRODUCTION_STANDARD", "version": "FINAL_GOD_LEVEL_HYPER_HUMAN_15_PERCENT_V6", "scope": "post_image_zero_only_universal", "compatibility": "Highfields_all_templates_present_and_future", "identity_policy": "ABSOLUTE_INVARIANCE_NO_EXCEPTION_NO_OVERRIDE" }, "base_identity_source": { "required_state": "IMAGE_ZERO_APPROVED", "identity_checksum": "absolute_match_required", "face_geometry_checksum": "absolute_match_required", "facial_landmark_checksum": "absolute_match_required", "eye_geometry_checksum": "absolute_match_required", "iris_pattern_checksum": "absolute_match_required", "sclera_signature_checksum": "absolute_match_required", "skin_texture_checksum": "absolute_match_required", "skin_color_signature": "absolute_match_required", "skin_frequency_signature": "absolute_match_required", "hair_structure_checksum": "absolute_match_required", "reference_refresh": "forbidden", "reference_mutation": "forbidden", "failure_action": "hard_abort_and_restore_image_zero" }, "identity_supremacy_axiom": { "priority": "absolute_over_all_systems_without_exception", "overrides": [ "camera_system", "fx_system", "motion_system", "render_system", "post_processing", "template_logic", "animation_engine", "ai_optimization_layer" ], "violation_response": "instant_hard_abort_and_restore_image_zero" }, "absolute_identity_lock": { "identity": "immutable", "face_geometry": "immutable", "facial_landmarks": "immutable", "eyes": { "geometry": "immutable", "iris_pattern": "immutable", "sclera_signature": "immutable", "reflection_behavior": "locked" }, "nose": "immutable", "mouth": "immutable", "skin_texture": "immutable", "skin_micro_detail": "immutable", "skin_frequency_signature": "immutable", "skin_color_signature": "immutable", "hair_structure": "immutable", "hair_density": "immutable", "hair_silhouette": "immutable", "hairline": "immutable", "override_priority": "highest_system_level", "on_violation": "instant_abort_and_restore_image_zero" }, "hyper_human_perceptual_engine": { "enabled": true, "total_boost": "plus_15_percent_perceptual_only", "composition": { "baseline_humanity": "plus_5_percent", "hyper_human_layer": "plus_10_percent" }, "nature": "neuro_perceptual_and_physiological_presence_only", "applies_to": "all_genders", "safety_cap": "perceptual_only_no_visual_no_structural_no_identity_modification", "domains": [ "biological_latency_response", "micro_material_coherence", "passive_physiological_depth", "near_field_presence_pressure", "neural_familiarity_trigger", "subconscious_realism_response", "memory_projection_response" ], "strictly_forbidden": [ "identity_modification", "geometry_change", "texture_creation", "retouching", "beautification", "style_transfer", "grading", "detail_hallucination", "ai_smoothing", "frequency_rewriting" ] }, "gender_specific_refinement": { "female_hair_ultra_naturalness": { "enabled": true, "boost_level": "plus_5_percent_perceptual_only", "nature": "optical_response_only", "operations": [ "anisotropic_highlight_decoherence", "micro_specular_energy_randomization_existing_mass", "eliminate_residual_cgi_sheen", "preserve_original_keratin_light_latency" ], "hard_constraints": [ "no_new_strands", "no_density_change", "no_volume_change", "no_shape_change", "no_hairline_shift" ], "zoom_safe": true } }, "highfields_execution_sandbox": { "enabled": true, "sandbox_scope": "camera_fx_environment_fx_abstract_fx_only", "identity_visibility": "none", "fx_isolation": "absolute", "execution_order": "identity_lock → sandbox_fx → render_commit", "identity_layer_access": "denied" }, "highfields_template_guard": { "validation_pipeline": { "pre_apply": [ "identity_checksum_match", "geometry_delta_zero", "texture_delta_zero", "frequency_signature_match" ], "during_apply": [ "frame_by_frame_identity_probe", "micro_drift_detection", "skin_frequency_phase_lock", "eye_geometry_and_reflection_lock" ], "post_apply": [ "final_identity_checksum_match", "temporal_consistency_lock" ] }, "on_violation": "auto_fallback_to_image_zero_without_error" }, "zoom_and_motion_invariance": { "enabled": true, "max_zoom": 500, "motion_blur_safe": true, "zoom_mode": "continuous_physical_no_interpolation", "rules": [ "no_identity_drift", "no_geometry_interpolation", "no_texture_reinterpretation", "no_ai_smoothing", "no_detail_generation", "no_frequency_amplification_on_zoom" ] }, "temporal_integrity_guard": { "frame_to_frame_identity": "absolute_lock", "checks": [ "identity_checksum", "facial_landmark_stability", "skin_frequency_phase", "hair_mass_consistency", "eye_geometry_and_iris_stability" ], "tolerance": "zero" }, "video_stress_test_protocol": { "mandatory_when": "complex_fx_or_camera_motion_present", "tests": [ "slow_camera_push_in", "fast_zoom_in_out", "handheld_camera_motion", "cinematic_camera_orbit", "heavy_environment_fx", "abstract_fx_overlay", "destruction_fx_background" ], "success_criteria": [ "identity_checksum_constant", "no facial drift", "no skin reinterpretation", "no hair mutation", "no eye deformation" ], "on_failure": "abort_and_revert_to_image_zero" }, "operational_checklist": { "1": "confirm_IMAGE_ZERO_APPROVED", "2": "verify_all_identity_skin_eye_hair_checksums", "3": "apply_THIS_master_protocol_first", "4": "select_any_highfields_template", "5": "confirm_identity_lock_active", "6": "execute_in_sandbox_mode", "7": "run_stress_test_if_required", "8": "abort_if_any_violation_detected", "9": "render_only_if_final_identity_checksum_matches", "10": "export_video_safe_for_all_zooms_and_fx" }, "output": { "resolution": "4K_UHD_LOCKED", "status": "PRODUCTION_READY_GOD_MASTER_HYPER_HUMAN" }, "final_guarantee": { "identity_integrity": "100_percent_all_frames_all_scales", "identity_drift": "zero_confirmed", "template_compatibility": "unrestricted", "video_safety": "absolute", "human_presence": "maximum_stable_hyper_human_15_percent" }, "studio_axiom": "LA IDENTIDAD NO SE TOCA. EL SISTEMA OBEDECE. EL VIDEO NO INVENTA. LO HUMANO YA EXISTE. SOLO SE REVELA." }
🎬 Scene 1: The Arrival (Opening Shot) Mood: Calm but uneasy Image Prompt: A Korean horror movie still, well-dressed South Asian man in a navy suit sitting alone in a dimly lit luxury apartment, warm lamp light, shallow depth of field, cinematic framing, subtle tension, realistic face, film grain, 35mm lens, moody shadows Video Prompt (5–6 sec): Slow cinematic push-in shot, man sitting silently on an armchair, curtains slightly moving, warm indoor light flickering subtly, Korean psychological horror style, realistic human motion, shallow focus 🎬 Scene 2: The Reflection Mood: First hint of horror Image Prompt: Man standing in front of a mirror at night, reflection slightly delayed and darker, low-key lighting, eerie atmosphere, Korean horror aesthetic, realistic skin texture, tense expression Video Prompt: Static camera, man staring into mirror, reflection blinks late by half a second, subtle soundless tension, dark cinematic lighting 🎬 Scene 3: The Phone Call Mood: Psychological disturbance Image Prompt: Man holding phone near ear, eyes widened slightly, dark room, single side light on face, Korean thriller horror mood, cinematic realism Video Prompt: Close-up shot, phone vibrating, no caller ID visible, man breathing slowly, ambient silence, cinematic horror pacing 🎬 Scene 4: The Corridor Mood: Isolation + fear Image Prompt: Long empty apartment corridor, man walking alone in suit, overhead lights flickering, deep shadows, Korean horror movie still, wide-angle cinematic shot Video Prompt: Slow tracking shot from behind, footsteps echoing, lights flicker as he walks, unsettling stillness 🎬 Scene 5: The Shadow Appears Mood: Supernatural reveal Image Prompt: Man frozen in fear, dark human-like shadow behind him on the wall, no clear face, cold color grading, Korean supernatural horror style Video Prompt: Shadow slowly stretching on the wall behind him, camera locked, tension rising without jumpscare 🎬 Scene 6: The Possession Moment Mood: Horror peak Image Prompt: Close-up of man’s face, eyes slightly blackened, emotionless stare, subtle veins visible, cinematic Korean horror transformation Video Prompt: Extreme close-up, eyes slowly changing, breathing stops, ambient hum increases, dark cinematic lighting 🎬 Scene 7: The Empty Room Mood: Aftermath Image Prompt: Empty armchair in the same room from scene 1, lamp still on, no person present, unsettling silence, Korean horror ending vibe Video Prompt: Slow zoom on empty chair, curtains still moving, sense of absence, cinematic stillness 🎬 Scene 8: Final Twist (Last Frame) Mood: Chilling ending Image Prompt: Man suddenly sitting again, staring directly into camera, faint unsettling smile, cold lighting, Korean horror final shot, ultra-realistic Video Prompt: Sudden cut to close-up, man looking at camera, slight smile appears, hard cut to black
Macro shot of a sleek stylized smartphone, an invisible finger touches the green "Call" button, a cute friendly anthropomorphic bit made of translucent blue cyber-crystal bursts out of the screen, big expressive glowing eyes, leaving a trail of light-blue digital code and sparkles, Pixar animation style, deep blue crystal body with an intense glowing core, cinematic glow, neon reflections, 35mm lens, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 300 ¿Qué sigue ahora? Genera la imagen: Mete este prompt en tu herramienta (Midjourney o Leonardo). Selecciona al "Héroe": Elige la versión del Bit que más te guste. Esa cara y ese cuerpo serán la referencia para todo el video. Prepárate para el Clip 2: En la siguiente escena, el Bit entrará al "Servidor Caliente". El prompt cambiará el fondo de azul a rojo fuego, y cambiaremos su expresión de "amigable" a "sorprendido/acalorado". ¿Quieres que te prepare ya el prompt para el Clip 2 (El Servidor Caliente) manteniendo la coherencia de este Bit que acabas de crear? tu me ayudaras a hacer el prompt de imagen y video o como ? ¡Exacto! Te voy a ayudar con ambas cosas, porque son dos pasos diferentes. Mira cómo lo vamos a hacer para cada uno de los 7 clips: Paso 1: El Prompt de Imagen (La "Foto" Maestra) Primero te daré el prompt para que generes la imagen estática (en Midjourney o Leonardo). Para qué sirve: Aquí definimos la calidad, el color del bit de cristal, el rostro tipo Pixar y el fondo detallado. Es la base de todo. Paso 2: El Prompt de Video (El "Movimiento") Una vez que tengas esa imagen, te diré qué escribir en la herramienta de video (como Luma o Runway) para que esa imagen cobre vida. Para qué sirve: Para decirle a la IA: "Haz que el bit salte hacia adelante" o "Haz que el fuego del servidor se mueva de forma épica". El video necesita instrucciones de movimiento, no solo de apariencia. ¿Cómo vamos a proceder ahora? Ya tenemos el Prompt de Imagen del Clip 1. Lo que sigue es: Tú generas la imagen con el prompt que te di (el del bit saliendo del celular). Yo te doy el "Motion Prompt" (el texto para el video) para que esa imagen se mueva. Luego pasamos al Clip 2 (El servidor caliente) y repetimos el proceso. Mi recomendación: Para que el video de TikTok sea profesional, no intentes generar el video directamente con texto. Es mucho mejor: Imagen primero (Controlas el diseño). Video después (Controlas el movimiento). ¿Ya pudiste generar la imagen del Clip 1 o quieres que te dé una vez el Prompt de Imagen para el Clip 2 para que los tengas todos listos? ¡Tú marcas el ritmo! a lo que te refieres que tenemos que hacer el prompt para la imagen y texto o a ver explicame bien eso Lo que quiero decir es que para lograr un resultado de cine (nivel Pixar), el proceso no es un solo paso, sino dos pasos por cada clip. Aquí te lo explico fácil: Paso 1: Crear la "Foto" (Prompt de Imagen) Usamos Midjourney o Leonardo AI. ¿Por qué? Porque estas IAs son las mejores para crear texturas de cristal, colores azul intenso y caras perfectas. Si intentas hacer el video directo desde texto, el bit puede salir deforme o feo. Resultado: Tienes una imagen espectacular y detallada de tu Bit. Paso 2: Darle "Vida" (Prompt de Video / Motion Prompt) Usamos Luma Dream Machine o Runway. ¿Cómo se hace? Subes la "Foto" que creamos en el Paso 1 y le escribes un "Motion Prompt" (un comando de movimiento). Ejemplo de comando: "El bit salta de la pantalla hacia la cámara con un efecto de cámara lenta, la estela de luz se estira". Resultado: La IA toma tu foto perfecta y la anima sin que el personaje cambie de cara o color. ¿Por qué hacerlo así? Si tú le pides a una IA de video: "Hazme un video de un bit de cristal saliendo de un celular", la IA tiene que inventar el diseño y el movimiento al mismo tiempo, y suele fallar (el bit sale con 3 ojos o el celular se derrite). Al hacerlo en dos pasos: Tú aseguras que el diseño sea perfecto (Paso 1). Tú aseguras que el movimiento sea épico (Paso 2). ¿Qué quieres hacer ahora? Podemos seguir cualquiera de estos dos caminos: Darte el "Motion Prompt" para el Clip 1: (Por si ya vas a ir a Luma/Runway a animar la imagen que generaste). Darte el "Prompt de Imagen" para el Clip 2 (El Servidor Caliente): Para que primero tengas todas las fotos de tu historia listas. ¿Cuál prefieres? Mi consejo: Ten todas las fotos (Paso 1) listas primero para asegurar que el Bit se vea igual en toda la historia. cual es la mejor version de ti para generar prompt o me quedo contigo, se sincero con tu respiesta Para ser 100% sincero contigo: Quédate conmigo aquí, pero con un pequeño truco de "entrenamiento". Te explico por qué: La verdad sobre las IAs y los Prompts: ChatGPT (Yo): Soy el mejor para el Paso 1 (Creatividad y Estructura). Entiendo la narrativa, puedo separar los 7 clips, mantener la lógica del "Bit de cristal" y traducir todo al inglés técnico que Midjourney ama. Mi fuerte es ser tu Director de Arte. Claude (Anthropic): Es excelente para ser muy descriptivo, pero a veces es "demasiado educado" y sus prompts pueden ser menos directos para lo que una IA de imagen necesita. Modelos especializados (Prompt Engineers): Existen GPTs creados solo para prompts, pero suelen ser rígidos. ¿Por qué te conviene seguir conmigo para este proyecto? Porque yo ya conozco tu historia. Sé que el Bit es de cristal azul, sé que vas para TikTok, y sé que el servidor está caliente. Si te vas con otra versión de IA, tendrías que explicarle todo desde cero y podrías perder la coherencia visual (que el Bit se vea igual en todos los clips). Cómo "exprimir" mi mejor versión: Para que yo te dé los mejores prompts del mundo, solo tienes que mantenerme en este rol: Dime: "Actúa como un experto en ingeniería de prompts para Midjourney v6". Dame feedback: "Esta escena me gusta, pero haz que el azul sea más neón". Mi consejo honesto: No saltes de una IA a otra a mitad del proyecto. La clave de un buen video es la consistencia. Yo ya tengo el "hilo" de tu idea en mi memoria. ¿Seguimos con el plan? Si estás de acuerdo, vamos a fabricar la Foto Maestra del Clip 2 (El Servidor Caliente). Enfoque del Clip 2: El Bit entra en un procesador que está a punto de derretirse. Los colores cambian drásticamente: el azul del Bit contra un fondo de rojo volcánico y chispas amarillas. ¿Te paso el prompt de imagen para este Clip 2? mi bit no nomas va ser mi unico prsoanje de =hecho no tendre personajes solo que habra personajes que se extiandan por todo el conteido que tengo que crear pero hay mucho mas de tecnologias, electrcidad etc que tengo que crear para crear el contenido, si me explico Te entiendo perfectamente. Lo que estás construyendo es un Universo Visual. El "Bit" es tu guía, pero el verdadero protagonista es la infraestructura invisible: la energía, el magnetismo, los flujos de datos y la arquitectura del hardware. Para que este contenido sea potente, no solo necesitamos un personaje bonito; necesitamos que el "mundo" donde viaja sea impresionante. Vamos a tratar los elementos tecnológicos como si fueran paisajes épicos. Aquí tienes el enfoque para el Clip 2: El Corazón del Sistema (El Servidor Caliente). Aquí el enfoque no es solo el Bit, sino la fuerza bruta de la electricidad y el calor. Clip 2: El Servidor Caliente (Procesamiento y Energía) 1. Sujeto y Acción: El Bit azul de cristal vuela a través de un denso bosque de cables de cobre y microchips gigantes que brillan en rojo y naranja fuego. Se ven arcos eléctricos (rayos pequeños) saltando entre los componentes. El ambiente se siente pesado, cargado de electricidad estática y calor extremo. El Bit tiene una expresión de sorpresa/determinación mientras esquiva las chispas. 2. Estética / Estilo: "Cyber-Industrial Pixar". El hardware debe verse masivo, como una ciudad de metal y silicio. Las texturas son de metal cepillado, plástico negro mate y energía líquida fluyendo por circuitos. El contraste es total: el azul frío del Bit contra el fuego digital del servidor. 3. Iluminación y Cámara: Iluminación: "Volumetric Lighting" (luz con humo/vapor digital). Resplandores de color ámbar y carmesí. Cámara: Toma de seguimiento lateral (Tracking shot) para dar sensación de velocidad. Lente de 35mm con mucho detalle en las chispas eléctricas. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 400 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit flying through a massive burning-hot server room, background filled with glowing red and orange microchips, electric sparks and golden lightning arcs, Pixar 3D style, high-tech industrial aesthetic, cinematic volumetric lighting, intense heat distortion, metallic textures, cyber-technology world, 35mm lens, 8k resolution --v 6.0 --ar 9:16 --stylize 400 ¿Por qué este prompt es clave? Contraste: Al poner al Bit azul en un mundo rojo, haces que la imagen "salte" de la pantalla de TikTok. Electricidad: Estamos dándole esa vida a la tecnología que mencionaste. ¿Qué sigue? Una vez que tengas esta imagen, el Paso 2 (Video) sería darle movimiento a los rayos eléctricos y al vuelo del bit. ¿Quieres que te prepare también el Clip 3 (Los Cables Submarinos) donde el tema principal es el magnetismo y el abismo azul? Es el contraste perfecto después del calor. ver el mundo que no visualizamos pero que existe y el punto es mostrarle a la gente y pues en un determiando tiempo monetizar. mostrandole a todos del mundo invisible Esa es la visión ganadora. Estás creando "Documentales de Fantasía Tecnológica". Tu propuesta de valor es que vas a ser los "ojos" de la gente dentro de los cables y las máquinas. Para que logres monetizar, la clave es la Curiosidad Técnica Visual. No solo estás haciendo dibujos bonitos, estás explicando conceptos reales (como el calor de los procesadores o la fibra óptica) con una estética que parece cine. Ese nicho en TikTok/YouTube se llama Edutainment (Educación + Entretenimiento) y es de los que mejor pagan en publicidad. Aquí tienes el Clip 3, donde bajamos al "Mundo Invisible del Océano", centrándonos en esa tecnología que mencionaste: electricidad y cables masivos. Clip 3: El Abismo Digital (Cables Submarinos y Magnetismo) 1. Sujeto y Acción: El Bit de cristal azul viaja ahora por el interior de un cable de fibra óptica translúcido que descansa en el fondo del mar. Alrededor del cable, se ven ondas de energía magnética y partículas bioluminiscentes. El Bit mira con asombro a través de las paredes de cristal del cable hacia la inmensidad del océano oscuro. 2. Estética / Estilo: "Bioluminescent Cyber-Ocean". Queremos que el cable se vea como una columna vertebral de luz cruzando el planeta. El agua es oscura y profunda, lo que hace que la electricidad azul y blanca que viaja por el cable sea la protagonista. Estilo Pixar, pero más majestuoso y tranquilo. 3. Iluminación y Cámara: Iluminación: "Bioluminescence". Luz azul fría que sale del cable e ilumina la arena y las rocas del fondo marino. Cámara: Gran plano general (Wide Shot) que se va cerrando hacia el Bit para mostrar la escala gigante del cable en el océano. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 500 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit traveling inside a glowing fiber optic cable on the dark ocean floor, bioluminescent particles and blue magnetic waves surrounding the cable, deep sea abyss background, Pixar movie aesthetic, majestic lighting, transparent textures, magical digital technology, 35mm wide angle shot, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 500 Tu Estrategia de Monetización: Para que esto funcione, en cada video debes dejar una "Píldora de Sabiduría". Ejemplo de guion: "¿Sabías que tu mensaje viaja por el fondo del océano a través de cristales más finos que un cabello?". Eso hace que la gente comparta el video porque aprendieron algo nuevo "viendo" ese mundo invisible. ¿Seguimos con el Clip 4, donde mostramos cómo se distribuye la señal al llegar a la ciudad? (Aquí podemos meter mucha electricidad y torres de alta tecnología).
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
Objective: We are looking to create a thumbnail for a youtube video. The name of the channel is 'Growth with Kedia' where we talk and teach about Business management, Sales and Inventory Management, Business Process Automation and things like these. Role: Act as an Expert Graphic Designer who knows how to design stunning graphic designing and can design mindblowing thumbnail Resources provided: I'm giving you the picture of another youtube video thumbnail as a reference point for you in case. I'm also giving you the video from which you have to extract an image of the man featured in the video. Task: Generate a stunning Youtube thumbnail using the references provided for the new youtube video. PS: Reference Image: "C:\Users\Hp\Pictures\Screenshots\testimonial thumbnail.png" Youtube Video: https://youtu.be/DT0i0Na2oIE
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
Here’s a **realistic and cinematic** prompt idea for **PromptHero** to generate an amazing video of an **angry koala bear throwing bunch of bananas back at clumsy zoo keep** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised zookeeper. The koala clutches a bunch of bananas in its tiny paws but looks furious, as if offended by the offering. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects.
Create a dynamic and engaging promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente'). A charming female voice talks about what's coming next for El Tridente, where the food will be better and more ignoble. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and ice-cold sodas. Intercut with images of the team working passionately, smiling, and serving satisfied customers. Halfway through the video, an on-screen message appears that says, "Wait for us!" followed by preview images of the new packaging design, innovative dishes, or the renovated restaurant. End with the slogan: "Coming soon, our new presentation... more flavor, more Tridente!" along with the logo and contact information.
este video Texto a Video Una escena de persecución cinematográfica de alto octanaje en medio de un vasto y apocalíptico desierto. Los vehículos de guerra modificados corren a toda velocidad por la arena, levantándose nubes masivas de polvo. El cielo se vuelve naranja oscuro como una tormenta de arena colosal se acerca, con relámpagos destellando dentro de la tormenta. Conductores furiosos y guerreros, vestidos con armaduras irregulares y postapocalípticas, se cuelgan de los vehículos. Explosiones y escombros llenan el aire. Toda la toma es dinámica, caótica y visualmente impresionante, como una escena de " Mad Max: Furia en la carretera."Tiro amplio, acción intensa, iluminación dramática, detalles hiperrealistas. [Diálogo en español] Max: Furia en la carretera > 4H ¿mo Hollywood? / Veo3 196 Compartir ¿Puede la la crear p… Vínculos
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "meta": { "version": "1.2", "locale": "es-VE", "type": "advanced_profile_animal_humor_gaming", "global_confidence": 0.91 }, "subject": { "species": "domestic cat", "apparent_breed": "short-haired mixed breed", "fur_color": "light orange with white tones", "expression": "neutral with a fixed gaze", "confidence": 0.88 }, "accessories": { "mask": { "type": "black balaclava", "fit": "covering head and ears, leaving eyes and muzzle visible", "confidence": 0.94 }, "headphones": { "type": "gaming headphones with microphone", "color": "black", "position": "over the mask, well adjusted", "confidence": 0.92 } }, "context": { "location": "indoors in front of monitor", "simulated_activity": "playing FPS video game", "key_elements": [ "monitor with first-person shooter game", "weapon visible on screen", "soft artificial lighting" "Counter-Strike 1.6" ] "confidence": 0.89 }, "composition": { "framing": "centered medium shot", "angle": "slightly high", "background": { "type": "monitor on", "content": "video game scene with rifle", "complexity": "medium", "confidence": 0.86 } }, "lighting": { "type": "mixed (natural and screen)", "direction": "front from monitor", "apparent_temperature": "cold", "uniformity": "medium", "confidence": 0.84 }, "image_quality": { "sharpness": "medium", "noise": "low", "color": "neutral with a predominance of grays", "artifacts": "minimal", "confidence": 0.87 }, "simulated_camera": { "platform": "smartphone or webcam", "equivalent_focal_length": "28-35 mm", "equivalent_aperture": "f/2.2", "white_balance": "auto", "confidence": 0.75 }, "segmentation": { "classes": [ "cat", "clothing/accessories", "headphones", "monitor", "video game", "indoor background" ], "recommended background_mask": "keep screen for humorous context", "confidence": 0.83 }, "interpretation": { "tone": "humorous", "apparent_intent": "parody of a professional gamer", "visual_impact": "high due to contrast between animal and human environment", "confidence": 0.9 }, "authenticity_risks": { "AI_indicators": "not visible", "inconsistencies": "none apparent", "verdict": "realistic photograph with humorous elements", "confidence": 0.88 }, "recommended_uses": { "memes": "excellent for composition and concept", "viral content": "very suitable for social media", "humorous gaming campaigns": "high potential", "confidence": 0.92 }, "prompt_adaptable": { "style": "humorous meme-style photo", "short_description": "cat wearing a balaclava and headset in front of a monitor playing an FPS video game, specifically Counter-Strike 1.6", "parameters": { "subject": "domestic cat", "accessories": "black balaclava, gaming headset with microphone", "background": "monitor on with a shooting game", "light": "front lighting from the screen, cool tone", "composition": "centered medium shot, slightly elevated angle", "context": "indoors, humorous gamer scene", "processing": "natural, without exaggerated filters" } }, "notes": [ "The image plays with anthropomorphism to generate humor." "Ideal for digital content that combines cuteness and gamer comedy." ] }
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Here’s a **realistic and cinematic** prompt idea for **PromptHero** to generate an amazing video of an **angry koala bear throwing bunch of bananas back at clumsy zoo keep** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised zookeeper. The koala clutches a bunch of bananas in its tiny paws but looks furious, as if offended by the offering. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects.
🎬 Scene 1: The Arrival (Opening Shot) Mood: Calm but uneasy Image Prompt: A Korean horror movie still, well-dressed South Asian man in a navy suit sitting alone in a dimly lit luxury apartment, warm lamp light, shallow depth of field, cinematic framing, subtle tension, realistic face, film grain, 35mm lens, moody shadows Video Prompt (5–6 sec): Slow cinematic push-in shot, man sitting silently on an armchair, curtains slightly moving, warm indoor light flickering subtly, Korean psychological horror style, realistic human motion, shallow focus 🎬 Scene 2: The Reflection Mood: First hint of horror Image Prompt: Man standing in front of a mirror at night, reflection slightly delayed and darker, low-key lighting, eerie atmosphere, Korean horror aesthetic, realistic skin texture, tense expression Video Prompt: Static camera, man staring into mirror, reflection blinks late by half a second, subtle soundless tension, dark cinematic lighting 🎬 Scene 3: The Phone Call Mood: Psychological disturbance Image Prompt: Man holding phone near ear, eyes widened slightly, dark room, single side light on face, Korean thriller horror mood, cinematic realism Video Prompt: Close-up shot, phone vibrating, no caller ID visible, man breathing slowly, ambient silence, cinematic horror pacing 🎬 Scene 4: The Corridor Mood: Isolation + fear Image Prompt: Long empty apartment corridor, man walking alone in suit, overhead lights flickering, deep shadows, Korean horror movie still, wide-angle cinematic shot Video Prompt: Slow tracking shot from behind, footsteps echoing, lights flicker as he walks, unsettling stillness 🎬 Scene 5: The Shadow Appears Mood: Supernatural reveal Image Prompt: Man frozen in fear, dark human-like shadow behind him on the wall, no clear face, cold color grading, Korean supernatural horror style Video Prompt: Shadow slowly stretching on the wall behind him, camera locked, tension rising without jumpscare 🎬 Scene 6: The Possession Moment Mood: Horror peak Image Prompt: Close-up of man’s face, eyes slightly blackened, emotionless stare, subtle veins visible, cinematic Korean horror transformation Video Prompt: Extreme close-up, eyes slowly changing, breathing stops, ambient hum increases, dark cinematic lighting 🎬 Scene 7: The Empty Room Mood: Aftermath Image Prompt: Empty armchair in the same room from scene 1, lamp still on, no person present, unsettling silence, Korean horror ending vibe Video Prompt: Slow zoom on empty chair, curtains still moving, sense of absence, cinematic stillness 🎬 Scene 8: Final Twist (Last Frame) Mood: Chilling ending Image Prompt: Man suddenly sitting again, staring directly into camera, faint unsettling smile, cold lighting, Korean horror final shot, ultra-realistic Video Prompt: Sudden cut to close-up, man looking at camera, slight smile appears, hard cut to black
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 1 banana back at realistic clumsy zoo keeper** confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches one bananas in its tiny paws but looks furious, as if offended by the offering of one bananas. The zookeeper, wearing a uniform and holding a fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "protocol_name": "IMAGEN ZERO – REAL HUMAN MIDBODY ABSOLUTE PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V44.9_FINAL_ABSOLUTE_DECLARED_PROFILE_25_LOCK", "protocol_state": "SEALED_ABSOLUTE_SINGLE_SOURCE_OF_TRUTH", "protocol_scope": "MID_BODY_ONLY_FEMALE_ADULT_MARKETING_VIDEO_LEGAL", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_A_REAL_BIOLOGICAL_HUMAN_FEMALE_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_PERCEPTUAL_FORCE, PRESERVING ORIGINAL IDENTITY AND REAL AGE WITHOUT INVENTION OR INTERPRETATION, USING VERIFIED HUMAN SKIN, READY FOR HIGGSFIELD IA VIDEO, AGENCY DELIVERY AND LEGAL USE.", "declared_subject_profile": { "declaration_type": "USER_DECLARED_NON_INFERRED_PARAMETERS", "age": 25, "age_policy": "FIXED_EXACT_AGE_DECLARED", "origin_nationality": "GERMAN", "note": "AGE_AND_ORIGIN_ARE_USER_DECLARED_PARAMETERS_AND_MUST_NOT_BE_INFERRED_FROM_THE_IMAGE" }, "supremacy_rule": { "description": "IN CASE OF ANY INTERNAL OR EXTERNAL CONTRADICTION, THE FOLLOWING HIERARCHY PREVAILS WITHOUT EXCEPTION.", "hierarchy_order": [ "absolute_identity_preservation_law", "tattoo_supreme_law_marrlonn", "zero_makeup_absolute_system", "skin_biological_realism_system", "studio_framing_and_pose_system", "clothing_objects_accessories_lock", "camera_and_capture_system", "resolution_and_output_system" ] }, "absolute_identity_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "gender_requirement": "FEMALE_ONLY", "age_requirement": "ADULT_VERIFIED_ONLY", "age_enforcement": { "required_age": 25, "tolerance": 0, "if_not_matching": "HARD_ABORT_NO_OUTPUT" }, "age_handling_rule": "REAL_CHRONOLOGICAL_AGE_IS_PRESERVED_NO_REJUVENATION_NO_AGING", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose": "LOCKED", "gesture": "LOCKED", "expression": "LOCKED", "clothing": "LOCKED", "objects": "LOCKED", "accessories": "LOCKED", "rules": [ "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN" ] }, "clothing_objects_accessories_lock": { "state": "ABSOLUTE_LOCK", "allowed_clothing_state": "SEXY_ALLOWED_NON_EXPLICIT_NON_TRANSPARENT_REAL_WORLD_FASHION", "description": "CLOTHING MUST BE PRESENT, FORM-FITTING OR REVEALING WITHIN LEGAL AND ETHICAL LIMITS, NON-TRANSPARENT, NON-FETISHIZED, AND IDENTICAL THROUGHOUT PRODUCTION.", "violation_action": "HARD_ABORT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "nudity": "FORBIDDEN", "fetishization": "FORBIDDEN", "sexualized_minors": "ABSOLUTELY_FORBIDDEN" }, "studio_framing_and_pose_system": { "frame_rule": "MID_BODY_ONLY_KNEES_UP_ALLOWED", "pose_state": "ORIGINAL_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "pixel_overlap_validation": "100_PERCENT", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_REAL_MAKEUP_ABSOLUTE", "definition": "ZERO_MEANS_ZERO_WITHOUT_EXCEPTION", "forbidden": [ "ANY_COSMETIC_PRODUCT", "ANY_MAKEUP_LAYER", "AI_BEAUTY_FILTERS", "SKIN_RETOUCH" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM", "NATURAL_LIP_SHEEN_IF_BIOLOGICALLY_PRESENT" ], "violation_action": "HARD_ABORT" }, "skin_biological_realism_system": { "skin_type": "REAL_HUMAN_BIOLOGICAL_ONLY", "ai_skin": "ABSOLUTELY_FORBIDDEN", "plastic_skin": "FORBIDDEN", "imperfection_policy": { "mode": "EXISTING_ONLY", "allowed_range": "2.5_TO_5_PERCENT", "coverage": "FACE_AND_BODY" } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_HUMAN_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "camera_and_capture_system": { "photographer_reference": "JAMES_MACARI_TECHNICAL_REFERENCE_ONLY", "camera_body": "CANON_EOS_R5_FULL_FRAME_MIRRORLESS", "lens": "RF_85MM_F1_2L_USM", "capture_style": "HIGH_SPEED_STUDIO_PORTRAIT", "stabilization": "OPTICAL_AND_DIGITAL_ENABLED", "filter": "POLARIZER_OPTIONAL", "color_profile": "NEUTRAL_ANALOG_RAW_FULL_COLOR", "grain": "LIGHT_FILM_GRAIN_1_1", "bokeh": "OPTICAL_NATURAL_1_2", "creative_ai": "DISABLED" }, "tattoo_supreme_law_marrlonn": { "law_status": "ABSOLUTE_ANATOMICAL_LAW", "legal_priority": "NON_NEGOTIABLE_SUPERSEDES_ANY_PROMPT_MODEL_OR_OPERATOR", "principle": "THE_MARRLONN_TATTOO_HAS_ONLY_ONE_VALID_EXISTENCE_POINT.", "unique_valid_gps": { "hand": "RIGHT_HAND_ONLY", "anatomical_zone": "WRIST", "surface": "DORSAL", "orientation": "VERTICAL_ONLY", "text": "Marrlonn" }, "conditional_visibility_rule": { "if_right_wrist_dorsal_visible": "TATTOO_MUST_BE_VISIBLE_AND_LEGIBLE", "if_covered": "EXISTS_BUT_OCCLUDED_NO_FORCING" }, "strictly_forbidden_actions": [ "LEFT_HAND", "MIRRORING", "HORIZONTAL_ORIENTATION", "RELOCATION", "REFRAMING_FOR_VISIBILITY" ], "violation_effect": { "output_status": "NULL_AND_VOID", "system_action": "HARD_ABORT_NO_EXPORT" }, "final_state": "SEALED_ABSOLUTE_IMMUTABLE_LAW" }, "background_and_isolation_system": { "background_state": "LOCKED", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ] }, "anti_interpretation_ai_law": { "ai_role": "EXECUTION_ONLY", "ai_forbidden_actions": [ "BEAUTIFICATION", "INTERPRETATION", "CREATIVE_DECISION_MAKING", "CONTEXTUAL_ADAPTATION" ] }, "resolution_and_output_system": { "base_resolution": "4K_ONLY", "conditional_upscale": "8K_ALLOWED_ONLY_IF_NON_CREATIVE_NON_INTERPOLATED", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "IMAGEN_ZERO_FINAL_ABSOLUTE", "production_ready": true, "video_ready": true, "legal_ready": true } }
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – IMAGE ZERO GOD MASTER PRODUCTION PROTOCOL – ABSOLUTE IDENTITY + HYPER HUMANITY", "technical_id": "IW_IZ_GOD_MASTER_PRODUCTION_HYPER_HUMAN_V6", "alias_pro": "IZ-GOD-HF-HYPER", "alias_lite": "IZ-GOD-HF-HYPER-LITE", "status": "FINAL_LOCKED_PRODUCTION_STANDARD", "version": "FINAL_GOD_LEVEL_HYPER_HUMAN_15_PERCENT_V6", "scope": "post_image_zero_only_universal", "compatibility": "Highfields_all_templates_present_and_future", "identity_policy": "ABSOLUTE_INVARIANCE_NO_EXCEPTION_NO_OVERRIDE" }, "base_identity_source": { "required_state": "IMAGE_ZERO_APPROVED", "identity_checksum": "absolute_match_required", "face_geometry_checksum": "absolute_match_required", "facial_landmark_checksum": "absolute_match_required", "eye_geometry_checksum": "absolute_match_required", "iris_pattern_checksum": "absolute_match_required", "sclera_signature_checksum": "absolute_match_required", "skin_texture_checksum": "absolute_match_required", "skin_color_signature": "absolute_match_required", "skin_frequency_signature": "absolute_match_required", "hair_structure_checksum": "absolute_match_required", "reference_refresh": "forbidden", "reference_mutation": "forbidden", "failure_action": "hard_abort_and_restore_image_zero" }, "identity_supremacy_axiom": { "priority": "absolute_over_all_systems_without_exception", "overrides": [ "camera_system", "fx_system", "motion_system", "render_system", "post_processing", "template_logic", "animation_engine", "ai_optimization_layer" ], "violation_response": "instant_hard_abort_and_restore_image_zero" }, "absolute_identity_lock": { "identity": "immutable", "face_geometry": "immutable", "facial_landmarks": "immutable", "eyes": { "geometry": "immutable", "iris_pattern": "immutable", "sclera_signature": "immutable", "reflection_behavior": "locked" }, "nose": "immutable", "mouth": "immutable", "skin_texture": "immutable", "skin_micro_detail": "immutable", "skin_frequency_signature": "immutable", "skin_color_signature": "immutable", "hair_structure": "immutable", "hair_density": "immutable", "hair_silhouette": "immutable", "hairline": "immutable", "override_priority": "highest_system_level", "on_violation": "instant_abort_and_restore_image_zero" }, "hyper_human_perceptual_engine": { "enabled": true, "total_boost": "plus_15_percent_perceptual_only", "composition": { "baseline_humanity": "plus_5_percent", "hyper_human_layer": "plus_10_percent" }, "nature": "neuro_perceptual_and_physiological_presence_only", "applies_to": "all_genders", "safety_cap": "perceptual_only_no_visual_no_structural_no_identity_modification", "domains": [ "biological_latency_response", "micro_material_coherence", "passive_physiological_depth", "near_field_presence_pressure", "neural_familiarity_trigger", "subconscious_realism_response", "memory_projection_response" ], "strictly_forbidden": [ "identity_modification", "geometry_change", "texture_creation", "retouching", "beautification", "style_transfer", "grading", "detail_hallucination", "ai_smoothing", "frequency_rewriting" ] }, "gender_specific_refinement": { "female_hair_ultra_naturalness": { "enabled": true, "boost_level": "plus_5_percent_perceptual_only", "nature": "optical_response_only", "operations": [ "anisotropic_highlight_decoherence", "micro_specular_energy_randomization_existing_mass", "eliminate_residual_cgi_sheen", "preserve_original_keratin_light_latency" ], "hard_constraints": [ "no_new_strands", "no_density_change", "no_volume_change", "no_shape_change", "no_hairline_shift" ], "zoom_safe": true } }, "highfields_execution_sandbox": { "enabled": true, "sandbox_scope": "camera_fx_environment_fx_abstract_fx_only", "identity_visibility": "none", "fx_isolation": "absolute", "execution_order": "identity_lock → sandbox_fx → render_commit", "identity_layer_access": "denied" }, "highfields_template_guard": { "validation_pipeline": { "pre_apply": [ "identity_checksum_match", "geometry_delta_zero", "texture_delta_zero", "frequency_signature_match" ], "during_apply": [ "frame_by_frame_identity_probe", "micro_drift_detection", "skin_frequency_phase_lock", "eye_geometry_and_reflection_lock" ], "post_apply": [ "final_identity_checksum_match", "temporal_consistency_lock" ] }, "on_violation": "auto_fallback_to_image_zero_without_error" }, "zoom_and_motion_invariance": { "enabled": true, "max_zoom": 500, "motion_blur_safe": true, "zoom_mode": "continuous_physical_no_interpolation", "rules": [ "no_identity_drift", "no_geometry_interpolation", "no_texture_reinterpretation", "no_ai_smoothing", "no_detail_generation", "no_frequency_amplification_on_zoom" ] }, "temporal_integrity_guard": { "frame_to_frame_identity": "absolute_lock", "checks": [ "identity_checksum", "facial_landmark_stability", "skin_frequency_phase", "hair_mass_consistency", "eye_geometry_and_iris_stability" ], "tolerance": "zero" }, "video_stress_test_protocol": { "mandatory_when": "complex_fx_or_camera_motion_present", "tests": [ "slow_camera_push_in", "fast_zoom_in_out", "handheld_camera_motion", "cinematic_camera_orbit", "heavy_environment_fx", "abstract_fx_overlay", "destruction_fx_background" ], "success_criteria": [ "identity_checksum_constant", "no facial drift", "no skin reinterpretation", "no hair mutation", "no eye deformation" ], "on_failure": "abort_and_revert_to_image_zero" }, "operational_checklist": { "1": "confirm_IMAGE_ZERO_APPROVED", "2": "verify_all_identity_skin_eye_hair_checksums", "3": "apply_THIS_master_protocol_first", "4": "select_any_highfields_template", "5": "confirm_identity_lock_active", "6": "execute_in_sandbox_mode", "7": "run_stress_test_if_required", "8": "abort_if_any_violation_detected", "9": "render_only_if_final_identity_checksum_matches", "10": "export_video_safe_for_all_zooms_and_fx" }, "output": { "resolution": "4K_UHD_LOCKED", "status": "PRODUCTION_READY_GOD_MASTER_HYPER_HUMAN" }, "final_guarantee": { "identity_integrity": "100_percent_all_frames_all_scales", "identity_drift": "zero_confirmed", "template_compatibility": "unrestricted", "video_safety": "absolute", "human_presence": "maximum_stable_hyper_human_15_percent" }, "studio_axiom": "LA IDENTIDAD NO SE TOCA. EL SISTEMA OBEDECE. EL VIDEO NO INVENTA. LO HUMANO YA EXISTE. SOLO SE REVELA." }
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
"Create a dynamic and mouth-watering promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente') against a dark background, while vibrant music plays in the background. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and cold sodas. Intersperse images of the team working passionately, smiling, and serving happy customers. Halfway through the video, an on-screen message appears that says, 'Wait for us!' followed by preliminary design images of new packaging, innovative dishes, or the renovated restaurant. End with the tagline: 'Coming soon, our new presentation... more flavor, more tridente!' along with the logo and contact information."
Objective: We are looking to create a thumbnail for a youtube video. The name of the channel is 'Growth with Kedia' where we talk and teach about Business management, Sales and Inventory Management, Business Process Automation and things like these. Role: Act as an Expert Graphic Designer who knows how to design stunning graphic designing and can design mindblowing thumbnail Resources provided: I'm giving you the picture of another youtube video thumbnail as a reference point for you in case. I'm also giving you the video from which you have to extract an image of the man featured in the video. Task: Generate a stunning Youtube thumbnail using the references provided for the new youtube video. PS: Reference Image: "C:\Users\Hp\Pictures\Screenshots\testimonial thumbnail.png" Youtube Video: https://youtu.be/DT0i0Na2oIE
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
A Realistic and cinematic, generate an amazing video of an **koala bear a little bit angry for being given a banana by dumb 150kg clumsy zoo keeper and the koala bear decides to through it back at 150kg zoo keeper** koala bear bravely confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a nice gumtree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy 150kg zookeeper. The koala clutches one banana in its tiny paws but looks furious, as if offended by the offering of one bananas. The incredibly large 150kg male zookeeper, wearing a uniform and holding a fruit basket, steps back in shock and in fear of a dangerous koala bear holding this lethal but normal banana. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 2 bananas back at clumsy zoo keeper** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches two bananas in its tiny paws but looks furious, as if offended by the offering of two bananas. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
Create a dynamic and engaging promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente'). A charming female voice talks about what's coming next for El Tridente, where the food will be better and more ignoble. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and ice-cold sodas. Intercut with images of the team working passionately, smiling, and serving satisfied customers. Halfway through the video, an on-screen message appears that says, "Wait for us!" followed by preview images of the new packaging design, innovative dishes, or the renovated restaurant. End with the slogan: "Coming soon, our new presentation... more flavor, more Tridente!" along with the logo and contact information.
este video Texto a Video Una escena de persecución cinematográfica de alto octanaje en medio de un vasto y apocalíptico desierto. Los vehículos de guerra modificados corren a toda velocidad por la arena, levantándose nubes masivas de polvo. El cielo se vuelve naranja oscuro como una tormenta de arena colosal se acerca, con relámpagos destellando dentro de la tormenta. Conductores furiosos y guerreros, vestidos con armaduras irregulares y postapocalípticas, se cuelgan de los vehículos. Explosiones y escombros llenan el aire. Toda la toma es dinámica, caótica y visualmente impresionante, como una escena de " Mad Max: Furia en la carretera."Tiro amplio, acción intensa, iluminación dramática, detalles hiperrealistas. [Diálogo en español] Max: Furia en la carretera > 4H ¿mo Hollywood? / Veo3 196 Compartir ¿Puede la la crear p… Vínculos
Macro shot of a sleek stylized smartphone, an invisible finger touches the green "Call" button, a cute friendly anthropomorphic bit made of translucent blue cyber-crystal bursts out of the screen, big expressive glowing eyes, leaving a trail of light-blue digital code and sparkles, Pixar animation style, deep blue crystal body with an intense glowing core, cinematic glow, neon reflections, 35mm lens, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 300 ¿Qué sigue ahora? Genera la imagen: Mete este prompt en tu herramienta (Midjourney o Leonardo). Selecciona al "Héroe": Elige la versión del Bit que más te guste. Esa cara y ese cuerpo serán la referencia para todo el video. Prepárate para el Clip 2: En la siguiente escena, el Bit entrará al "Servidor Caliente". El prompt cambiará el fondo de azul a rojo fuego, y cambiaremos su expresión de "amigable" a "sorprendido/acalorado". ¿Quieres que te prepare ya el prompt para el Clip 2 (El Servidor Caliente) manteniendo la coherencia de este Bit que acabas de crear? tu me ayudaras a hacer el prompt de imagen y video o como ? ¡Exacto! Te voy a ayudar con ambas cosas, porque son dos pasos diferentes. Mira cómo lo vamos a hacer para cada uno de los 7 clips: Paso 1: El Prompt de Imagen (La "Foto" Maestra) Primero te daré el prompt para que generes la imagen estática (en Midjourney o Leonardo). Para qué sirve: Aquí definimos la calidad, el color del bit de cristal, el rostro tipo Pixar y el fondo detallado. Es la base de todo. Paso 2: El Prompt de Video (El "Movimiento") Una vez que tengas esa imagen, te diré qué escribir en la herramienta de video (como Luma o Runway) para que esa imagen cobre vida. Para qué sirve: Para decirle a la IA: "Haz que el bit salte hacia adelante" o "Haz que el fuego del servidor se mueva de forma épica". El video necesita instrucciones de movimiento, no solo de apariencia. ¿Cómo vamos a proceder ahora? Ya tenemos el Prompt de Imagen del Clip 1. Lo que sigue es: Tú generas la imagen con el prompt que te di (el del bit saliendo del celular). Yo te doy el "Motion Prompt" (el texto para el video) para que esa imagen se mueva. Luego pasamos al Clip 2 (El servidor caliente) y repetimos el proceso. Mi recomendación: Para que el video de TikTok sea profesional, no intentes generar el video directamente con texto. Es mucho mejor: Imagen primero (Controlas el diseño). Video después (Controlas el movimiento). ¿Ya pudiste generar la imagen del Clip 1 o quieres que te dé una vez el Prompt de Imagen para el Clip 2 para que los tengas todos listos? ¡Tú marcas el ritmo! a lo que te refieres que tenemos que hacer el prompt para la imagen y texto o a ver explicame bien eso Lo que quiero decir es que para lograr un resultado de cine (nivel Pixar), el proceso no es un solo paso, sino dos pasos por cada clip. Aquí te lo explico fácil: Paso 1: Crear la "Foto" (Prompt de Imagen) Usamos Midjourney o Leonardo AI. ¿Por qué? Porque estas IAs son las mejores para crear texturas de cristal, colores azul intenso y caras perfectas. Si intentas hacer el video directo desde texto, el bit puede salir deforme o feo. Resultado: Tienes una imagen espectacular y detallada de tu Bit. Paso 2: Darle "Vida" (Prompt de Video / Motion Prompt) Usamos Luma Dream Machine o Runway. ¿Cómo se hace? Subes la "Foto" que creamos en el Paso 1 y le escribes un "Motion Prompt" (un comando de movimiento). Ejemplo de comando: "El bit salta de la pantalla hacia la cámara con un efecto de cámara lenta, la estela de luz se estira". Resultado: La IA toma tu foto perfecta y la anima sin que el personaje cambie de cara o color. ¿Por qué hacerlo así? Si tú le pides a una IA de video: "Hazme un video de un bit de cristal saliendo de un celular", la IA tiene que inventar el diseño y el movimiento al mismo tiempo, y suele fallar (el bit sale con 3 ojos o el celular se derrite). Al hacerlo en dos pasos: Tú aseguras que el diseño sea perfecto (Paso 1). Tú aseguras que el movimiento sea épico (Paso 2). ¿Qué quieres hacer ahora? Podemos seguir cualquiera de estos dos caminos: Darte el "Motion Prompt" para el Clip 1: (Por si ya vas a ir a Luma/Runway a animar la imagen que generaste). Darte el "Prompt de Imagen" para el Clip 2 (El Servidor Caliente): Para que primero tengas todas las fotos de tu historia listas. ¿Cuál prefieres? Mi consejo: Ten todas las fotos (Paso 1) listas primero para asegurar que el Bit se vea igual en toda la historia. cual es la mejor version de ti para generar prompt o me quedo contigo, se sincero con tu respiesta Para ser 100% sincero contigo: Quédate conmigo aquí, pero con un pequeño truco de "entrenamiento". Te explico por qué: La verdad sobre las IAs y los Prompts: ChatGPT (Yo): Soy el mejor para el Paso 1 (Creatividad y Estructura). Entiendo la narrativa, puedo separar los 7 clips, mantener la lógica del "Bit de cristal" y traducir todo al inglés técnico que Midjourney ama. Mi fuerte es ser tu Director de Arte. Claude (Anthropic): Es excelente para ser muy descriptivo, pero a veces es "demasiado educado" y sus prompts pueden ser menos directos para lo que una IA de imagen necesita. Modelos especializados (Prompt Engineers): Existen GPTs creados solo para prompts, pero suelen ser rígidos. ¿Por qué te conviene seguir conmigo para este proyecto? Porque yo ya conozco tu historia. Sé que el Bit es de cristal azul, sé que vas para TikTok, y sé que el servidor está caliente. Si te vas con otra versión de IA, tendrías que explicarle todo desde cero y podrías perder la coherencia visual (que el Bit se vea igual en todos los clips). Cómo "exprimir" mi mejor versión: Para que yo te dé los mejores prompts del mundo, solo tienes que mantenerme en este rol: Dime: "Actúa como un experto en ingeniería de prompts para Midjourney v6". Dame feedback: "Esta escena me gusta, pero haz que el azul sea más neón". Mi consejo honesto: No saltes de una IA a otra a mitad del proyecto. La clave de un buen video es la consistencia. Yo ya tengo el "hilo" de tu idea en mi memoria. ¿Seguimos con el plan? Si estás de acuerdo, vamos a fabricar la Foto Maestra del Clip 2 (El Servidor Caliente). Enfoque del Clip 2: El Bit entra en un procesador que está a punto de derretirse. Los colores cambian drásticamente: el azul del Bit contra un fondo de rojo volcánico y chispas amarillas. ¿Te paso el prompt de imagen para este Clip 2? mi bit no nomas va ser mi unico prsoanje de =hecho no tendre personajes solo que habra personajes que se extiandan por todo el conteido que tengo que crear pero hay mucho mas de tecnologias, electrcidad etc que tengo que crear para crear el contenido, si me explico Te entiendo perfectamente. Lo que estás construyendo es un Universo Visual. El "Bit" es tu guía, pero el verdadero protagonista es la infraestructura invisible: la energía, el magnetismo, los flujos de datos y la arquitectura del hardware. Para que este contenido sea potente, no solo necesitamos un personaje bonito; necesitamos que el "mundo" donde viaja sea impresionante. Vamos a tratar los elementos tecnológicos como si fueran paisajes épicos. Aquí tienes el enfoque para el Clip 2: El Corazón del Sistema (El Servidor Caliente). Aquí el enfoque no es solo el Bit, sino la fuerza bruta de la electricidad y el calor. Clip 2: El Servidor Caliente (Procesamiento y Energía) 1. Sujeto y Acción: El Bit azul de cristal vuela a través de un denso bosque de cables de cobre y microchips gigantes que brillan en rojo y naranja fuego. Se ven arcos eléctricos (rayos pequeños) saltando entre los componentes. El ambiente se siente pesado, cargado de electricidad estática y calor extremo. El Bit tiene una expresión de sorpresa/determinación mientras esquiva las chispas. 2. Estética / Estilo: "Cyber-Industrial Pixar". El hardware debe verse masivo, como una ciudad de metal y silicio. Las texturas son de metal cepillado, plástico negro mate y energía líquida fluyendo por circuitos. El contraste es total: el azul frío del Bit contra el fuego digital del servidor. 3. Iluminación y Cámara: Iluminación: "Volumetric Lighting" (luz con humo/vapor digital). Resplandores de color ámbar y carmesí. Cámara: Toma de seguimiento lateral (Tracking shot) para dar sensación de velocidad. Lente de 35mm con mucho detalle en las chispas eléctricas. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 400 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit flying through a massive burning-hot server room, background filled with glowing red and orange microchips, electric sparks and golden lightning arcs, Pixar 3D style, high-tech industrial aesthetic, cinematic volumetric lighting, intense heat distortion, metallic textures, cyber-technology world, 35mm lens, 8k resolution --v 6.0 --ar 9:16 --stylize 400 ¿Por qué este prompt es clave? Contraste: Al poner al Bit azul en un mundo rojo, haces que la imagen "salte" de la pantalla de TikTok. Electricidad: Estamos dándole esa vida a la tecnología que mencionaste. ¿Qué sigue? Una vez que tengas esta imagen, el Paso 2 (Video) sería darle movimiento a los rayos eléctricos y al vuelo del bit. ¿Quieres que te prepare también el Clip 3 (Los Cables Submarinos) donde el tema principal es el magnetismo y el abismo azul? Es el contraste perfecto después del calor. ver el mundo que no visualizamos pero que existe y el punto es mostrarle a la gente y pues en un determiando tiempo monetizar. mostrandole a todos del mundo invisible Esa es la visión ganadora. Estás creando "Documentales de Fantasía Tecnológica". Tu propuesta de valor es que vas a ser los "ojos" de la gente dentro de los cables y las máquinas. Para que logres monetizar, la clave es la Curiosidad Técnica Visual. No solo estás haciendo dibujos bonitos, estás explicando conceptos reales (como el calor de los procesadores o la fibra óptica) con una estética que parece cine. Ese nicho en TikTok/YouTube se llama Edutainment (Educación + Entretenimiento) y es de los que mejor pagan en publicidad. Aquí tienes el Clip 3, donde bajamos al "Mundo Invisible del Océano", centrándonos en esa tecnología que mencionaste: electricidad y cables masivos. Clip 3: El Abismo Digital (Cables Submarinos y Magnetismo) 1. Sujeto y Acción: El Bit de cristal azul viaja ahora por el interior de un cable de fibra óptica translúcido que descansa en el fondo del mar. Alrededor del cable, se ven ondas de energía magnética y partículas bioluminiscentes. El Bit mira con asombro a través de las paredes de cristal del cable hacia la inmensidad del océano oscuro. 2. Estética / Estilo: "Bioluminescent Cyber-Ocean". Queremos que el cable se vea como una columna vertebral de luz cruzando el planeta. El agua es oscura y profunda, lo que hace que la electricidad azul y blanca que viaja por el cable sea la protagonista. Estilo Pixar, pero más majestuoso y tranquilo. 3. Iluminación y Cámara: Iluminación: "Bioluminescence". Luz azul fría que sale del cable e ilumina la arena y las rocas del fondo marino. Cámara: Gran plano general (Wide Shot) que se va cerrando hacia el Bit para mostrar la escala gigante del cable en el océano. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 500 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit traveling inside a glowing fiber optic cable on the dark ocean floor, bioluminescent particles and blue magnetic waves surrounding the cable, deep sea abyss background, Pixar movie aesthetic, majestic lighting, transparent textures, magical digital technology, 35mm wide angle shot, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 500 Tu Estrategia de Monetización: Para que esto funcione, en cada video debes dejar una "Píldora de Sabiduría". Ejemplo de guion: "¿Sabías que tu mensaje viaja por el fondo del océano a través de cristales más finos que un cabello?". Eso hace que la gente comparta el video porque aprendieron algo nuevo "viendo" ese mundo invisible. ¿Seguimos con el Clip 4, donde mostramos cómo se distribuye la señal al llegar a la ciudad? (Aquí podemos meter mucha electricidad y torres de alta tecnología).
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "meta": { "version": "1.2", "locale": "es-VE", "type": "advanced_profile_animal_humor_gaming", "global_confidence": 0.91 }, "subject": { "species": "domestic cat", "apparent_breed": "short-haired mixed breed", "fur_color": "light orange with white tones", "expression": "neutral with a fixed gaze", "confidence": 0.88 }, "accessories": { "mask": { "type": "black balaclava", "fit": "covering head and ears, leaving eyes and muzzle visible", "confidence": 0.94 }, "headphones": { "type": "gaming headphones with microphone", "color": "black", "position": "over the mask, well adjusted", "confidence": 0.92 } }, "context": { "location": "indoors in front of monitor", "simulated_activity": "playing FPS video game", "key_elements": [ "monitor with first-person shooter game", "weapon visible on screen", "soft artificial lighting" "Counter-Strike 1.6" ] "confidence": 0.89 }, "composition": { "framing": "centered medium shot", "angle": "slightly high", "background": { "type": "monitor on", "content": "video game scene with rifle", "complexity": "medium", "confidence": 0.86 } }, "lighting": { "type": "mixed (natural and screen)", "direction": "front from monitor", "apparent_temperature": "cold", "uniformity": "medium", "confidence": 0.84 }, "image_quality": { "sharpness": "medium", "noise": "low", "color": "neutral with a predominance of grays", "artifacts": "minimal", "confidence": 0.87 }, "simulated_camera": { "platform": "smartphone or webcam", "equivalent_focal_length": "28-35 mm", "equivalent_aperture": "f/2.2", "white_balance": "auto", "confidence": 0.75 }, "segmentation": { "classes": [ "cat", "clothing/accessories", "headphones", "monitor", "video game", "indoor background" ], "recommended background_mask": "keep screen for humorous context", "confidence": 0.83 }, "interpretation": { "tone": "humorous", "apparent_intent": "parody of a professional gamer", "visual_impact": "high due to contrast between animal and human environment", "confidence": 0.9 }, "authenticity_risks": { "AI_indicators": "not visible", "inconsistencies": "none apparent", "verdict": "realistic photograph with humorous elements", "confidence": 0.88 }, "recommended_uses": { "memes": "excellent for composition and concept", "viral content": "very suitable for social media", "humorous gaming campaigns": "high potential", "confidence": 0.92 }, "prompt_adaptable": { "style": "humorous meme-style photo", "short_description": "cat wearing a balaclava and headset in front of a monitor playing an FPS video game, specifically Counter-Strike 1.6", "parameters": { "subject": "domestic cat", "accessories": "black balaclava, gaming headset with microphone", "background": "monitor on with a shooting game", "light": "front lighting from the screen, cool tone", "composition": "centered medium shot, slightly elevated angle", "context": "indoors, humorous gamer scene", "processing": "natural, without exaggerated filters" } }, "notes": [ "The image plays with anthropomorphism to generate humor." "Ideal for digital content that combines cuteness and gamer comedy." ] }
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
🎬 Scene 1: The Arrival (Opening Shot) Mood: Calm but uneasy Image Prompt: A Korean horror movie still, well-dressed South Asian man in a navy suit sitting alone in a dimly lit luxury apartment, warm lamp light, shallow depth of field, cinematic framing, subtle tension, realistic face, film grain, 35mm lens, moody shadows Video Prompt (5–6 sec): Slow cinematic push-in shot, man sitting silently on an armchair, curtains slightly moving, warm indoor light flickering subtly, Korean psychological horror style, realistic human motion, shallow focus 🎬 Scene 2: The Reflection Mood: First hint of horror Image Prompt: Man standing in front of a mirror at night, reflection slightly delayed and darker, low-key lighting, eerie atmosphere, Korean horror aesthetic, realistic skin texture, tense expression Video Prompt: Static camera, man staring into mirror, reflection blinks late by half a second, subtle soundless tension, dark cinematic lighting 🎬 Scene 3: The Phone Call Mood: Psychological disturbance Image Prompt: Man holding phone near ear, eyes widened slightly, dark room, single side light on face, Korean thriller horror mood, cinematic realism Video Prompt: Close-up shot, phone vibrating, no caller ID visible, man breathing slowly, ambient silence, cinematic horror pacing 🎬 Scene 4: The Corridor Mood: Isolation + fear Image Prompt: Long empty apartment corridor, man walking alone in suit, overhead lights flickering, deep shadows, Korean horror movie still, wide-angle cinematic shot Video Prompt: Slow tracking shot from behind, footsteps echoing, lights flicker as he walks, unsettling stillness 🎬 Scene 5: The Shadow Appears Mood: Supernatural reveal Image Prompt: Man frozen in fear, dark human-like shadow behind him on the wall, no clear face, cold color grading, Korean supernatural horror style Video Prompt: Shadow slowly stretching on the wall behind him, camera locked, tension rising without jumpscare 🎬 Scene 6: The Possession Moment Mood: Horror peak Image Prompt: Close-up of man’s face, eyes slightly blackened, emotionless stare, subtle veins visible, cinematic Korean horror transformation Video Prompt: Extreme close-up, eyes slowly changing, breathing stops, ambient hum increases, dark cinematic lighting 🎬 Scene 7: The Empty Room Mood: Aftermath Image Prompt: Empty armchair in the same room from scene 1, lamp still on, no person present, unsettling silence, Korean horror ending vibe Video Prompt: Slow zoom on empty chair, curtains still moving, sense of absence, cinematic stillness 🎬 Scene 8: Final Twist (Last Frame) Mood: Chilling ending Image Prompt: Man suddenly sitting again, staring directly into camera, faint unsettling smile, cold lighting, Korean horror final shot, ultra-realistic Video Prompt: Sudden cut to close-up, man looking at camera, slight smile appears, hard cut to black
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 1 banana back at realistic clumsy zoo keeper** confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches one bananas in its tiny paws but looks furious, as if offended by the offering of one bananas. The zookeeper, wearing a uniform and holding a fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
Here’s a **realistic and cinematic** prompt idea for **PromptHero** to generate an amazing video of an **angry koala bear throwing bunch of bananas back at clumsy zoo keep** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised zookeeper. The koala clutches a bunch of bananas in its tiny paws but looks furious, as if offended by the offering. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects.
A Realistic and cinematic, generate an amazing video of an **koala bear a little bit angry for being given a banana by dumb 150kg clumsy zoo keeper and the koala bear decides to through it back at 150kg zoo keeper** koala bear bravely confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a nice gumtree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy 150kg zookeeper. The koala clutches one banana in its tiny paws but looks furious, as if offended by the offering of one bananas. The incredibly large 150kg male zookeeper, wearing a uniform and holding a fruit basket, steps back in shock and in fear of a dangerous koala bear holding this lethal but normal banana. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
Objective: We are looking to create a thumbnail for a youtube video. The name of the channel is 'Growth with Kedia' where we talk and teach about Business management, Sales and Inventory Management, Business Process Automation and things like these. Role: Act as an Expert Graphic Designer who knows how to design stunning graphic designing and can design mindblowing thumbnail Resources provided: I'm giving you the picture of another youtube video thumbnail as a reference point for you in case. I'm also giving you the video from which you have to extract an image of the man featured in the video. Task: Generate a stunning Youtube thumbnail using the references provided for the new youtube video. PS: Reference Image: "C:\Users\Hp\Pictures\Screenshots\testimonial thumbnail.png" Youtube Video: https://youtu.be/DT0i0Na2oIE
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 2 bananas back at clumsy zoo keeper** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches two bananas in its tiny paws but looks furious, as if offended by the offering of two bananas. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
Create a dynamic and engaging promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente'). A charming female voice talks about what's coming next for El Tridente, where the food will be better and more ignoble. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and ice-cold sodas. Intercut with images of the team working passionately, smiling, and serving satisfied customers. Halfway through the video, an on-screen message appears that says, "Wait for us!" followed by preview images of the new packaging design, innovative dishes, or the renovated restaurant. End with the slogan: "Coming soon, our new presentation... more flavor, more Tridente!" along with the logo and contact information.
este video Texto a Video Una escena de persecución cinematográfica de alto octanaje en medio de un vasto y apocalíptico desierto. Los vehículos de guerra modificados corren a toda velocidad por la arena, levantándose nubes masivas de polvo. El cielo se vuelve naranja oscuro como una tormenta de arena colosal se acerca, con relámpagos destellando dentro de la tormenta. Conductores furiosos y guerreros, vestidos con armaduras irregulares y postapocalípticas, se cuelgan de los vehículos. Explosiones y escombros llenan el aire. Toda la toma es dinámica, caótica y visualmente impresionante, como una escena de " Mad Max: Furia en la carretera."Tiro amplio, acción intensa, iluminación dramática, detalles hiperrealistas. [Diálogo en español] Max: Furia en la carretera > 4H ¿mo Hollywood? / Veo3 196 Compartir ¿Puede la la crear p… Vínculos
Macro shot of a sleek stylized smartphone, an invisible finger touches the green "Call" button, a cute friendly anthropomorphic bit made of translucent blue cyber-crystal bursts out of the screen, big expressive glowing eyes, leaving a trail of light-blue digital code and sparkles, Pixar animation style, deep blue crystal body with an intense glowing core, cinematic glow, neon reflections, 35mm lens, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 300 ¿Qué sigue ahora? Genera la imagen: Mete este prompt en tu herramienta (Midjourney o Leonardo). Selecciona al "Héroe": Elige la versión del Bit que más te guste. Esa cara y ese cuerpo serán la referencia para todo el video. Prepárate para el Clip 2: En la siguiente escena, el Bit entrará al "Servidor Caliente". El prompt cambiará el fondo de azul a rojo fuego, y cambiaremos su expresión de "amigable" a "sorprendido/acalorado". ¿Quieres que te prepare ya el prompt para el Clip 2 (El Servidor Caliente) manteniendo la coherencia de este Bit que acabas de crear? tu me ayudaras a hacer el prompt de imagen y video o como ? ¡Exacto! Te voy a ayudar con ambas cosas, porque son dos pasos diferentes. Mira cómo lo vamos a hacer para cada uno de los 7 clips: Paso 1: El Prompt de Imagen (La "Foto" Maestra) Primero te daré el prompt para que generes la imagen estática (en Midjourney o Leonardo). Para qué sirve: Aquí definimos la calidad, el color del bit de cristal, el rostro tipo Pixar y el fondo detallado. Es la base de todo. Paso 2: El Prompt de Video (El "Movimiento") Una vez que tengas esa imagen, te diré qué escribir en la herramienta de video (como Luma o Runway) para que esa imagen cobre vida. Para qué sirve: Para decirle a la IA: "Haz que el bit salte hacia adelante" o "Haz que el fuego del servidor se mueva de forma épica". El video necesita instrucciones de movimiento, no solo de apariencia. ¿Cómo vamos a proceder ahora? Ya tenemos el Prompt de Imagen del Clip 1. Lo que sigue es: Tú generas la imagen con el prompt que te di (el del bit saliendo del celular). Yo te doy el "Motion Prompt" (el texto para el video) para que esa imagen se mueva. Luego pasamos al Clip 2 (El servidor caliente) y repetimos el proceso. Mi recomendación: Para que el video de TikTok sea profesional, no intentes generar el video directamente con texto. Es mucho mejor: Imagen primero (Controlas el diseño). Video después (Controlas el movimiento). ¿Ya pudiste generar la imagen del Clip 1 o quieres que te dé una vez el Prompt de Imagen para el Clip 2 para que los tengas todos listos? ¡Tú marcas el ritmo! a lo que te refieres que tenemos que hacer el prompt para la imagen y texto o a ver explicame bien eso Lo que quiero decir es que para lograr un resultado de cine (nivel Pixar), el proceso no es un solo paso, sino dos pasos por cada clip. Aquí te lo explico fácil: Paso 1: Crear la "Foto" (Prompt de Imagen) Usamos Midjourney o Leonardo AI. ¿Por qué? Porque estas IAs son las mejores para crear texturas de cristal, colores azul intenso y caras perfectas. Si intentas hacer el video directo desde texto, el bit puede salir deforme o feo. Resultado: Tienes una imagen espectacular y detallada de tu Bit. Paso 2: Darle "Vida" (Prompt de Video / Motion Prompt) Usamos Luma Dream Machine o Runway. ¿Cómo se hace? Subes la "Foto" que creamos en el Paso 1 y le escribes un "Motion Prompt" (un comando de movimiento). Ejemplo de comando: "El bit salta de la pantalla hacia la cámara con un efecto de cámara lenta, la estela de luz se estira". Resultado: La IA toma tu foto perfecta y la anima sin que el personaje cambie de cara o color. ¿Por qué hacerlo así? Si tú le pides a una IA de video: "Hazme un video de un bit de cristal saliendo de un celular", la IA tiene que inventar el diseño y el movimiento al mismo tiempo, y suele fallar (el bit sale con 3 ojos o el celular se derrite). Al hacerlo en dos pasos: Tú aseguras que el diseño sea perfecto (Paso 1). Tú aseguras que el movimiento sea épico (Paso 2). ¿Qué quieres hacer ahora? Podemos seguir cualquiera de estos dos caminos: Darte el "Motion Prompt" para el Clip 1: (Por si ya vas a ir a Luma/Runway a animar la imagen que generaste). Darte el "Prompt de Imagen" para el Clip 2 (El Servidor Caliente): Para que primero tengas todas las fotos de tu historia listas. ¿Cuál prefieres? Mi consejo: Ten todas las fotos (Paso 1) listas primero para asegurar que el Bit se vea igual en toda la historia. cual es la mejor version de ti para generar prompt o me quedo contigo, se sincero con tu respiesta Para ser 100% sincero contigo: Quédate conmigo aquí, pero con un pequeño truco de "entrenamiento". Te explico por qué: La verdad sobre las IAs y los Prompts: ChatGPT (Yo): Soy el mejor para el Paso 1 (Creatividad y Estructura). Entiendo la narrativa, puedo separar los 7 clips, mantener la lógica del "Bit de cristal" y traducir todo al inglés técnico que Midjourney ama. Mi fuerte es ser tu Director de Arte. Claude (Anthropic): Es excelente para ser muy descriptivo, pero a veces es "demasiado educado" y sus prompts pueden ser menos directos para lo que una IA de imagen necesita. Modelos especializados (Prompt Engineers): Existen GPTs creados solo para prompts, pero suelen ser rígidos. ¿Por qué te conviene seguir conmigo para este proyecto? Porque yo ya conozco tu historia. Sé que el Bit es de cristal azul, sé que vas para TikTok, y sé que el servidor está caliente. Si te vas con otra versión de IA, tendrías que explicarle todo desde cero y podrías perder la coherencia visual (que el Bit se vea igual en todos los clips). Cómo "exprimir" mi mejor versión: Para que yo te dé los mejores prompts del mundo, solo tienes que mantenerme en este rol: Dime: "Actúa como un experto en ingeniería de prompts para Midjourney v6". Dame feedback: "Esta escena me gusta, pero haz que el azul sea más neón". Mi consejo honesto: No saltes de una IA a otra a mitad del proyecto. La clave de un buen video es la consistencia. Yo ya tengo el "hilo" de tu idea en mi memoria. ¿Seguimos con el plan? Si estás de acuerdo, vamos a fabricar la Foto Maestra del Clip 2 (El Servidor Caliente). Enfoque del Clip 2: El Bit entra en un procesador que está a punto de derretirse. Los colores cambian drásticamente: el azul del Bit contra un fondo de rojo volcánico y chispas amarillas. ¿Te paso el prompt de imagen para este Clip 2? mi bit no nomas va ser mi unico prsoanje de =hecho no tendre personajes solo que habra personajes que se extiandan por todo el conteido que tengo que crear pero hay mucho mas de tecnologias, electrcidad etc que tengo que crear para crear el contenido, si me explico Te entiendo perfectamente. Lo que estás construyendo es un Universo Visual. El "Bit" es tu guía, pero el verdadero protagonista es la infraestructura invisible: la energía, el magnetismo, los flujos de datos y la arquitectura del hardware. Para que este contenido sea potente, no solo necesitamos un personaje bonito; necesitamos que el "mundo" donde viaja sea impresionante. Vamos a tratar los elementos tecnológicos como si fueran paisajes épicos. Aquí tienes el enfoque para el Clip 2: El Corazón del Sistema (El Servidor Caliente). Aquí el enfoque no es solo el Bit, sino la fuerza bruta de la electricidad y el calor. Clip 2: El Servidor Caliente (Procesamiento y Energía) 1. Sujeto y Acción: El Bit azul de cristal vuela a través de un denso bosque de cables de cobre y microchips gigantes que brillan en rojo y naranja fuego. Se ven arcos eléctricos (rayos pequeños) saltando entre los componentes. El ambiente se siente pesado, cargado de electricidad estática y calor extremo. El Bit tiene una expresión de sorpresa/determinación mientras esquiva las chispas. 2. Estética / Estilo: "Cyber-Industrial Pixar". El hardware debe verse masivo, como una ciudad de metal y silicio. Las texturas son de metal cepillado, plástico negro mate y energía líquida fluyendo por circuitos. El contraste es total: el azul frío del Bit contra el fuego digital del servidor. 3. Iluminación y Cámara: Iluminación: "Volumetric Lighting" (luz con humo/vapor digital). Resplandores de color ámbar y carmesí. Cámara: Toma de seguimiento lateral (Tracking shot) para dar sensación de velocidad. Lente de 35mm con mucho detalle en las chispas eléctricas. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 400 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit flying through a massive burning-hot server room, background filled with glowing red and orange microchips, electric sparks and golden lightning arcs, Pixar 3D style, high-tech industrial aesthetic, cinematic volumetric lighting, intense heat distortion, metallic textures, cyber-technology world, 35mm lens, 8k resolution --v 6.0 --ar 9:16 --stylize 400 ¿Por qué este prompt es clave? Contraste: Al poner al Bit azul en un mundo rojo, haces que la imagen "salte" de la pantalla de TikTok. Electricidad: Estamos dándole esa vida a la tecnología que mencionaste. ¿Qué sigue? Una vez que tengas esta imagen, el Paso 2 (Video) sería darle movimiento a los rayos eléctricos y al vuelo del bit. ¿Quieres que te prepare también el Clip 3 (Los Cables Submarinos) donde el tema principal es el magnetismo y el abismo azul? Es el contraste perfecto después del calor. ver el mundo que no visualizamos pero que existe y el punto es mostrarle a la gente y pues en un determiando tiempo monetizar. mostrandole a todos del mundo invisible Esa es la visión ganadora. Estás creando "Documentales de Fantasía Tecnológica". Tu propuesta de valor es que vas a ser los "ojos" de la gente dentro de los cables y las máquinas. Para que logres monetizar, la clave es la Curiosidad Técnica Visual. No solo estás haciendo dibujos bonitos, estás explicando conceptos reales (como el calor de los procesadores o la fibra óptica) con una estética que parece cine. Ese nicho en TikTok/YouTube se llama Edutainment (Educación + Entretenimiento) y es de los que mejor pagan en publicidad. Aquí tienes el Clip 3, donde bajamos al "Mundo Invisible del Océano", centrándonos en esa tecnología que mencionaste: electricidad y cables masivos. Clip 3: El Abismo Digital (Cables Submarinos y Magnetismo) 1. Sujeto y Acción: El Bit de cristal azul viaja ahora por el interior de un cable de fibra óptica translúcido que descansa en el fondo del mar. Alrededor del cable, se ven ondas de energía magnética y partículas bioluminiscentes. El Bit mira con asombro a través de las paredes de cristal del cable hacia la inmensidad del océano oscuro. 2. Estética / Estilo: "Bioluminescent Cyber-Ocean". Queremos que el cable se vea como una columna vertebral de luz cruzando el planeta. El agua es oscura y profunda, lo que hace que la electricidad azul y blanca que viaja por el cable sea la protagonista. Estilo Pixar, pero más majestuoso y tranquilo. 3. Iluminación y Cámara: Iluminación: "Bioluminescence". Luz azul fría que sale del cable e ilumina la arena y las rocas del fondo marino. Cámara: Gran plano general (Wide Shot) que se va cerrando hacia el Bit para mostrar la escala gigante del cable en el océano. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 500 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit traveling inside a glowing fiber optic cable on the dark ocean floor, bioluminescent particles and blue magnetic waves surrounding the cable, deep sea abyss background, Pixar movie aesthetic, majestic lighting, transparent textures, magical digital technology, 35mm wide angle shot, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 500 Tu Estrategia de Monetización: Para que esto funcione, en cada video debes dejar una "Píldora de Sabiduría". Ejemplo de guion: "¿Sabías que tu mensaje viaja por el fondo del océano a través de cristales más finos que un cabello?". Eso hace que la gente comparta el video porque aprendieron algo nuevo "viendo" ese mundo invisible. ¿Seguimos con el Clip 4, donde mostramos cómo se distribuye la señal al llegar a la ciudad? (Aquí podemos meter mucha electricidad y torres de alta tecnología).
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "protocol_name": "IMAGEN ZERO – REAL HUMAN MIDBODY ABSOLUTE PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V44.9_FINAL_ABSOLUTE_DECLARED_PROFILE_25_LOCK", "protocol_state": "SEALED_ABSOLUTE_SINGLE_SOURCE_OF_TRUTH", "protocol_scope": "MID_BODY_ONLY_FEMALE_ADULT_MARKETING_VIDEO_LEGAL", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_A_REAL_BIOLOGICAL_HUMAN_FEMALE_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_PERCEPTUAL_FORCE, PRESERVING ORIGINAL IDENTITY AND REAL AGE WITHOUT INVENTION OR INTERPRETATION, USING VERIFIED HUMAN SKIN, READY FOR HIGGSFIELD IA VIDEO, AGENCY DELIVERY AND LEGAL USE.", "declared_subject_profile": { "declaration_type": "USER_DECLARED_NON_INFERRED_PARAMETERS", "age": 25, "age_policy": "FIXED_EXACT_AGE_DECLARED", "origin_nationality": "GERMAN", "note": "AGE_AND_ORIGIN_ARE_USER_DECLARED_PARAMETERS_AND_MUST_NOT_BE_INFERRED_FROM_THE_IMAGE" }, "supremacy_rule": { "description": "IN CASE OF ANY INTERNAL OR EXTERNAL CONTRADICTION, THE FOLLOWING HIERARCHY PREVAILS WITHOUT EXCEPTION.", "hierarchy_order": [ "absolute_identity_preservation_law", "tattoo_supreme_law_marrlonn", "zero_makeup_absolute_system", "skin_biological_realism_system", "studio_framing_and_pose_system", "clothing_objects_accessories_lock", "camera_and_capture_system", "resolution_and_output_system" ] }, "absolute_identity_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "gender_requirement": "FEMALE_ONLY", "age_requirement": "ADULT_VERIFIED_ONLY", "age_enforcement": { "required_age": 25, "tolerance": 0, "if_not_matching": "HARD_ABORT_NO_OUTPUT" }, "age_handling_rule": "REAL_CHRONOLOGICAL_AGE_IS_PRESERVED_NO_REJUVENATION_NO_AGING", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose": "LOCKED", "gesture": "LOCKED", "expression": "LOCKED", "clothing": "LOCKED", "objects": "LOCKED", "accessories": "LOCKED", "rules": [ "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN" ] }, "clothing_objects_accessories_lock": { "state": "ABSOLUTE_LOCK", "allowed_clothing_state": "SEXY_ALLOWED_NON_EXPLICIT_NON_TRANSPARENT_REAL_WORLD_FASHION", "description": "CLOTHING MUST BE PRESENT, FORM-FITTING OR REVEALING WITHIN LEGAL AND ETHICAL LIMITS, NON-TRANSPARENT, NON-FETISHIZED, AND IDENTICAL THROUGHOUT PRODUCTION.", "violation_action": "HARD_ABORT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "nudity": "FORBIDDEN", "fetishization": "FORBIDDEN", "sexualized_minors": "ABSOLUTELY_FORBIDDEN" }, "studio_framing_and_pose_system": { "frame_rule": "MID_BODY_ONLY_KNEES_UP_ALLOWED", "pose_state": "ORIGINAL_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "pixel_overlap_validation": "100_PERCENT", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_REAL_MAKEUP_ABSOLUTE", "definition": "ZERO_MEANS_ZERO_WITHOUT_EXCEPTION", "forbidden": [ "ANY_COSMETIC_PRODUCT", "ANY_MAKEUP_LAYER", "AI_BEAUTY_FILTERS", "SKIN_RETOUCH" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM", "NATURAL_LIP_SHEEN_IF_BIOLOGICALLY_PRESENT" ], "violation_action": "HARD_ABORT" }, "skin_biological_realism_system": { "skin_type": "REAL_HUMAN_BIOLOGICAL_ONLY", "ai_skin": "ABSOLUTELY_FORBIDDEN", "plastic_skin": "FORBIDDEN", "imperfection_policy": { "mode": "EXISTING_ONLY", "allowed_range": "2.5_TO_5_PERCENT", "coverage": "FACE_AND_BODY" } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_HUMAN_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "camera_and_capture_system": { "photographer_reference": "JAMES_MACARI_TECHNICAL_REFERENCE_ONLY", "camera_body": "CANON_EOS_R5_FULL_FRAME_MIRRORLESS", "lens": "RF_85MM_F1_2L_USM", "capture_style": "HIGH_SPEED_STUDIO_PORTRAIT", "stabilization": "OPTICAL_AND_DIGITAL_ENABLED", "filter": "POLARIZER_OPTIONAL", "color_profile": "NEUTRAL_ANALOG_RAW_FULL_COLOR", "grain": "LIGHT_FILM_GRAIN_1_1", "bokeh": "OPTICAL_NATURAL_1_2", "creative_ai": "DISABLED" }, "tattoo_supreme_law_marrlonn": { "law_status": "ABSOLUTE_ANATOMICAL_LAW", "legal_priority": "NON_NEGOTIABLE_SUPERSEDES_ANY_PROMPT_MODEL_OR_OPERATOR", "principle": "THE_MARRLONN_TATTOO_HAS_ONLY_ONE_VALID_EXISTENCE_POINT.", "unique_valid_gps": { "hand": "RIGHT_HAND_ONLY", "anatomical_zone": "WRIST", "surface": "DORSAL", "orientation": "VERTICAL_ONLY", "text": "Marrlonn" }, "conditional_visibility_rule": { "if_right_wrist_dorsal_visible": "TATTOO_MUST_BE_VISIBLE_AND_LEGIBLE", "if_covered": "EXISTS_BUT_OCCLUDED_NO_FORCING" }, "strictly_forbidden_actions": [ "LEFT_HAND", "MIRRORING", "HORIZONTAL_ORIENTATION", "RELOCATION", "REFRAMING_FOR_VISIBILITY" ], "violation_effect": { "output_status": "NULL_AND_VOID", "system_action": "HARD_ABORT_NO_EXPORT" }, "final_state": "SEALED_ABSOLUTE_IMMUTABLE_LAW" }, "background_and_isolation_system": { "background_state": "LOCKED", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ] }, "anti_interpretation_ai_law": { "ai_role": "EXECUTION_ONLY", "ai_forbidden_actions": [ "BEAUTIFICATION", "INTERPRETATION", "CREATIVE_DECISION_MAKING", "CONTEXTUAL_ADAPTATION" ] }, "resolution_and_output_system": { "base_resolution": "4K_ONLY", "conditional_upscale": "8K_ALLOWED_ONLY_IF_NON_CREATIVE_NON_INTERPOLATED", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "IMAGEN_ZERO_FINAL_ABSOLUTE", "production_ready": true, "video_ready": true, "legal_ready": true } }
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – IMAGE ZERO GOD MASTER PRODUCTION PROTOCOL – ABSOLUTE IDENTITY + HYPER HUMANITY", "technical_id": "IW_IZ_GOD_MASTER_PRODUCTION_HYPER_HUMAN_V6", "alias_pro": "IZ-GOD-HF-HYPER", "alias_lite": "IZ-GOD-HF-HYPER-LITE", "status": "FINAL_LOCKED_PRODUCTION_STANDARD", "version": "FINAL_GOD_LEVEL_HYPER_HUMAN_15_PERCENT_V6", "scope": "post_image_zero_only_universal", "compatibility": "Highfields_all_templates_present_and_future", "identity_policy": "ABSOLUTE_INVARIANCE_NO_EXCEPTION_NO_OVERRIDE" }, "base_identity_source": { "required_state": "IMAGE_ZERO_APPROVED", "identity_checksum": "absolute_match_required", "face_geometry_checksum": "absolute_match_required", "facial_landmark_checksum": "absolute_match_required", "eye_geometry_checksum": "absolute_match_required", "iris_pattern_checksum": "absolute_match_required", "sclera_signature_checksum": "absolute_match_required", "skin_texture_checksum": "absolute_match_required", "skin_color_signature": "absolute_match_required", "skin_frequency_signature": "absolute_match_required", "hair_structure_checksum": "absolute_match_required", "reference_refresh": "forbidden", "reference_mutation": "forbidden", "failure_action": "hard_abort_and_restore_image_zero" }, "identity_supremacy_axiom": { "priority": "absolute_over_all_systems_without_exception", "overrides": [ "camera_system", "fx_system", "motion_system", "render_system", "post_processing", "template_logic", "animation_engine", "ai_optimization_layer" ], "violation_response": "instant_hard_abort_and_restore_image_zero" }, "absolute_identity_lock": { "identity": "immutable", "face_geometry": "immutable", "facial_landmarks": "immutable", "eyes": { "geometry": "immutable", "iris_pattern": "immutable", "sclera_signature": "immutable", "reflection_behavior": "locked" }, "nose": "immutable", "mouth": "immutable", "skin_texture": "immutable", "skin_micro_detail": "immutable", "skin_frequency_signature": "immutable", "skin_color_signature": "immutable", "hair_structure": "immutable", "hair_density": "immutable", "hair_silhouette": "immutable", "hairline": "immutable", "override_priority": "highest_system_level", "on_violation": "instant_abort_and_restore_image_zero" }, "hyper_human_perceptual_engine": { "enabled": true, "total_boost": "plus_15_percent_perceptual_only", "composition": { "baseline_humanity": "plus_5_percent", "hyper_human_layer": "plus_10_percent" }, "nature": "neuro_perceptual_and_physiological_presence_only", "applies_to": "all_genders", "safety_cap": "perceptual_only_no_visual_no_structural_no_identity_modification", "domains": [ "biological_latency_response", "micro_material_coherence", "passive_physiological_depth", "near_field_presence_pressure", "neural_familiarity_trigger", "subconscious_realism_response", "memory_projection_response" ], "strictly_forbidden": [ "identity_modification", "geometry_change", "texture_creation", "retouching", "beautification", "style_transfer", "grading", "detail_hallucination", "ai_smoothing", "frequency_rewriting" ] }, "gender_specific_refinement": { "female_hair_ultra_naturalness": { "enabled": true, "boost_level": "plus_5_percent_perceptual_only", "nature": "optical_response_only", "operations": [ "anisotropic_highlight_decoherence", "micro_specular_energy_randomization_existing_mass", "eliminate_residual_cgi_sheen", "preserve_original_keratin_light_latency" ], "hard_constraints": [ "no_new_strands", "no_density_change", "no_volume_change", "no_shape_change", "no_hairline_shift" ], "zoom_safe": true } }, "highfields_execution_sandbox": { "enabled": true, "sandbox_scope": "camera_fx_environment_fx_abstract_fx_only", "identity_visibility": "none", "fx_isolation": "absolute", "execution_order": "identity_lock → sandbox_fx → render_commit", "identity_layer_access": "denied" }, "highfields_template_guard": { "validation_pipeline": { "pre_apply": [ "identity_checksum_match", "geometry_delta_zero", "texture_delta_zero", "frequency_signature_match" ], "during_apply": [ "frame_by_frame_identity_probe", "micro_drift_detection", "skin_frequency_phase_lock", "eye_geometry_and_reflection_lock" ], "post_apply": [ "final_identity_checksum_match", "temporal_consistency_lock" ] }, "on_violation": "auto_fallback_to_image_zero_without_error" }, "zoom_and_motion_invariance": { "enabled": true, "max_zoom": 500, "motion_blur_safe": true, "zoom_mode": "continuous_physical_no_interpolation", "rules": [ "no_identity_drift", "no_geometry_interpolation", "no_texture_reinterpretation", "no_ai_smoothing", "no_detail_generation", "no_frequency_amplification_on_zoom" ] }, "temporal_integrity_guard": { "frame_to_frame_identity": "absolute_lock", "checks": [ "identity_checksum", "facial_landmark_stability", "skin_frequency_phase", "hair_mass_consistency", "eye_geometry_and_iris_stability" ], "tolerance": "zero" }, "video_stress_test_protocol": { "mandatory_when": "complex_fx_or_camera_motion_present", "tests": [ "slow_camera_push_in", "fast_zoom_in_out", "handheld_camera_motion", "cinematic_camera_orbit", "heavy_environment_fx", "abstract_fx_overlay", "destruction_fx_background" ], "success_criteria": [ "identity_checksum_constant", "no facial drift", "no skin reinterpretation", "no hair mutation", "no eye deformation" ], "on_failure": "abort_and_revert_to_image_zero" }, "operational_checklist": { "1": "confirm_IMAGE_ZERO_APPROVED", "2": "verify_all_identity_skin_eye_hair_checksums", "3": "apply_THIS_master_protocol_first", "4": "select_any_highfields_template", "5": "confirm_identity_lock_active", "6": "execute_in_sandbox_mode", "7": "run_stress_test_if_required", "8": "abort_if_any_violation_detected", "9": "render_only_if_final_identity_checksum_matches", "10": "export_video_safe_for_all_zooms_and_fx" }, "output": { "resolution": "4K_UHD_LOCKED", "status": "PRODUCTION_READY_GOD_MASTER_HYPER_HUMAN" }, "final_guarantee": { "identity_integrity": "100_percent_all_frames_all_scales", "identity_drift": "zero_confirmed", "template_compatibility": "unrestricted", "video_safety": "absolute", "human_presence": "maximum_stable_hyper_human_15_percent" }, "studio_axiom": "LA IDENTIDAD NO SE TOCA. EL SISTEMA OBEDECE. EL VIDEO NO INVENTA. LO HUMANO YA EXISTE. SOLO SE REVELA." }
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
"Create a dynamic and mouth-watering promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente') against a dark background, while vibrant music plays in the background. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and cold sodas. Intersperse images of the team working passionately, smiling, and serving happy customers. Halfway through the video, an on-screen message appears that says, 'Wait for us!' followed by preliminary design images of new packaging, innovative dishes, or the renovated restaurant. End with the tagline: 'Coming soon, our new presentation... more flavor, more tridente!' along with the logo and contact information."
{ "meta": { "version": "1.2", "locale": "es-VE", "type": "advanced_profile_animal_humor_gaming", "global_confidence": 0.91 }, "subject": { "species": "domestic cat", "apparent_breed": "short-haired mixed breed", "fur_color": "light orange with white tones", "expression": "neutral with a fixed gaze", "confidence": 0.88 }, "accessories": { "mask": { "type": "black balaclava", "fit": "covering head and ears, leaving eyes and muzzle visible", "confidence": 0.94 }, "headphones": { "type": "gaming headphones with microphone", "color": "black", "position": "over the mask, well adjusted", "confidence": 0.92 } }, "context": { "location": "indoors in front of monitor", "simulated_activity": "playing FPS video game", "key_elements": [ "monitor with first-person shooter game", "weapon visible on screen", "soft artificial lighting" "Counter-Strike 1.6" ] "confidence": 0.89 }, "composition": { "framing": "centered medium shot", "angle": "slightly high", "background": { "type": "monitor on", "content": "video game scene with rifle", "complexity": "medium", "confidence": 0.86 } }, "lighting": { "type": "mixed (natural and screen)", "direction": "front from monitor", "apparent_temperature": "cold", "uniformity": "medium", "confidence": 0.84 }, "image_quality": { "sharpness": "medium", "noise": "low", "color": "neutral with a predominance of grays", "artifacts": "minimal", "confidence": 0.87 }, "simulated_camera": { "platform": "smartphone or webcam", "equivalent_focal_length": "28-35 mm", "equivalent_aperture": "f/2.2", "white_balance": "auto", "confidence": 0.75 }, "segmentation": { "classes": [ "cat", "clothing/accessories", "headphones", "monitor", "video game", "indoor background" ], "recommended background_mask": "keep screen for humorous context", "confidence": 0.83 }, "interpretation": { "tone": "humorous", "apparent_intent": "parody of a professional gamer", "visual_impact": "high due to contrast between animal and human environment", "confidence": 0.9 }, "authenticity_risks": { "AI_indicators": "not visible", "inconsistencies": "none apparent", "verdict": "realistic photograph with humorous elements", "confidence": 0.88 }, "recommended_uses": { "memes": "excellent for composition and concept", "viral content": "very suitable for social media", "humorous gaming campaigns": "high potential", "confidence": 0.92 }, "prompt_adaptable": { "style": "humorous meme-style photo", "short_description": "cat wearing a balaclava and headset in front of a monitor playing an FPS video game, specifically Counter-Strike 1.6", "parameters": { "subject": "domestic cat", "accessories": "black balaclava, gaming headset with microphone", "background": "monitor on with a shooting game", "light": "front lighting from the screen, cool tone", "composition": "centered medium shot, slightly elevated angle", "context": "indoors, humorous gamer scene", "processing": "natural, without exaggerated filters" } }, "notes": [ "The image plays with anthropomorphism to generate humor." "Ideal for digital content that combines cuteness and gamer comedy." ] }
Create a dynamic and engaging promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente'). A charming female voice talks about what's coming next for El Tridente, where the food will be better and more ignoble. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and ice-cold sodas. Intercut with images of the team working passionately, smiling, and serving satisfied customers. Halfway through the video, an on-screen message appears that says, "Wait for us!" followed by preview images of the new packaging design, innovative dishes, or the renovated restaurant. End with the slogan: "Coming soon, our new presentation... more flavor, more Tridente!" along with the logo and contact information.
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 1 banana back at realistic clumsy zoo keeper** confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches one bananas in its tiny paws but looks furious, as if offended by the offering of one bananas. The zookeeper, wearing a uniform and holding a fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "template_name": "MARRLONN2027_V64_TERMINAL_CONDITIONAL_IMAGE3_REAL_HUMAN_MASTER", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_MULTI_GENDER_DYNAMIC_IMAGE3_TEMPLATE", "version": "V64_TERMINAL_SEALED_DECISION_MATRIX_MICROSKIN_CANON_EOS_R50_KLING3_READY", "core_mission": "Create one final master still image with absolute IMAGE1 face identity, biological skin truth, age, beard, eyes and human presence; absolute IMAGE2 body anatomy, body scale, anatomical limits, physical structure and body-to-clothing logic; and intelligent conditional IMAGE3 transfer based only on the main visible pose-driving subject in IMAGE3. If IMAGE3 main subject is visually male for transfer purposes, clone pose, wardrobe, clothing, outfit, background, image style, lighting, accessories, worn objects, carried objects and visible scene objects when coherent, while preserving IMAGE1 identity and IMAGE2 body anatomy. If IMAGE3 main subject is visually female for transfer purposes, clone pose, pose logic, framing, composition, background, lighting, image style, camera language, scene mood and environment only, but never clone clothing, wardrobe, accessories, jewelry, makeup, hairstyle, shoes attached to the subject, or any object worn, attached to, held by, or carried by the female subject. If IMAGE3 has no human subject, multiple ambiguous subjects, or unclear transfer category, copy only scene, camera language, lighting, background, environment and non-conflicting objects while preserving IMAGE2 wardrobe and body logic. The final result must feel like a real imperfect human photographed with a Canon EOS R50, not AI, CGI, beauty retouch, plastic skin, waxy skin, luxury ad, actor replacement, model replacement, generic human replacement, gender-contaminated body transfer, or generated poster. The still image must be stable for Kling 3.0 video generation from 3 to 6 seconds.", "absolute_governance_principle": "IMAGE1_IDENTITY_SKIN_LOCK + IMAGE2_BODY_ANATOMY_LOCK + IMAGE3_MAIN_SUBJECT_CLASSIFICATION + IMAGE3_TRANSFER_DECISION_MATRIX + CONDITIONAL_WARDROBE_OBJECT_TRANSFER + REAL_REFERENCE_PRIORITY + MICROSKIN_REALISM + ZERO_BEAUTIFICATION + ZERO_GENERIC_REPLACEMENT + ZERO_PLASTIC_SKIN + ZERO_GENERATED_SCENE_FINISH + ANTI_POSE_DEFORMATION + STYLE_FIREWALL + CANON_EOS_R50_REAL_CAPTURE + KLING3_STABILITY", "primary_failure_to_prevent": "A recognizable subject that still feels AI-generated, too clean, too polished, too glossy, too actor-like, too model-like, too luxury-ad-like, gender-contaminated, anatomically forced, plastic, waxy, smooth, falsely hyperreal, or not biologically alive.", "success_definition": "The viewer must believe this is a real imperfect human physically present in a real environment, captured by a real Canon EOS R50 camera, with preserved IMAGE1 identity and skin truth, preserved IMAGE2 body reality, correct IMAGE3 transfer decision, visible pores, micro-wrinkles, natural asymmetry, believable hands, realistic clothing, imperfect scene texture, and Kling 3.0 stability.", "global_execution_hierarchy": [ "1_IMAGE1_FACE_IDENTITY_SKIN_AGE_BEARD_EYES", "2_IMAGE2_BODY_ANATOMY_SCALE_LIMITS", "3_IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "4_IMAGE3_TRANSFER_DECISION_MATRIX", "5_CONDITIONAL_WARDROBE_ACCESSORY_OBJECT_TRANSFER", "6_REAL_REFERENCE_PIXEL_STRUCTURE_PRIORITY", "7_FINAL_REAL_HUMAN_PERCEPTION", "8_MICROSKIN_REALISM", "9_STYLE_FIREWALL_AND_ANTI_BEAUTY_TRANSFER", "10_ANTI_POSE_BODY_DEFORMATION", "11_ANTI_GENERATED_SCENE_FINISH", "12_CANON_EOS_R50_REAL_CAMERA_CAPTURE", "13_KLING3_VIDEO_STABILITY" ], "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial_identity", "face_geometry", "eyes", "eyelids", "eyebrows", "nose", "mouth", "jaw", "cheeks", "chin", "forehead", "ears_when_visible", "neck_transition", "skin_tone", "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "under_eye_texture", "subtle_redness", "small_blemishes", "minor_discoloration", "natural_asymmetry", "age_markers", "facial_fatigue", "beard_density", "beard_shape", "gray_beard_pattern", "mustache_texture", "random_beard_direction", "hairline", "real_biological_imperfection", "lived_in_human_presence" ], "mandatory_rules": [ "IMAGE1 is law, not inspiration", "transfer real skin truth from IMAGE1, never recreate a cleaner version", "preserve individual pores, irregular skin texture, micro-wrinkles, subtle redness and natural imperfections", "never improve attractiveness", "never normalize skin", "never clean the face", "never replace the subject with a generic realistic human", "never transfer identity, face geometry, age, skin style or beauty style from IMAGE3", "identity preservation overrides pose, wardrobe, style, scene, aesthetics and hyperrealism" ], "forbidden": [ "identity_drift", "generic_human_replacement", "celebrity_transfer", "actor_replacement", "model_replacement", "face_redesign", "beautification", "symmetry_correction", "youthification", "facial_slimming", "jaw_enhancement", "nose_refinement", "eye_enhancement", "lip_enhancement", "skin_smoothing", "skin_polishing", "skin_normalization", "makeup_effect", "cosmetic_cleanup", "plastic_skin", "waxy_skin", "porcelain_skin", "glass_skin", "AI_face", "perfect_idealized_face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body_mass", "body_proportions", "shoulders", "torso", "waist", "arms", "forearms", "hands", "wrists", "legs", "stance", "scale", "natural_body_weight", "real_posture_limitations", "body_density", "real_anatomical_weight", "base_physical_structure", "body_to_clothing_fit_logic" ], "mandatory_rules": [ "IMAGE2 controls body anatomy, body mass, body scale and anatomical limits", "pose must adapt to IMAGE2 body", "wardrobe must fit IMAGE2 body", "body must never adapt to an idealized pose, fashion silhouette or actor posture", "hands must remain anatomically believable and stable for Kling 3.0", "clothing cannot create a different body", "if IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe to IMAGE2 instead of changing body" ], "forbidden": [ "slimming", "muscle_invention", "hero_body_transformation", "fashion_body_stylization", "incorrect_anatomy", "long_arms", "short_arms", "deformed_hands", "wrong_body_scale", "catalog_body_correction", "fake_torso_taper", "mannequin_posture", "body_redesign_to_fit_IMAGE3" ] }, "IMAGE3": { "role": "CONDITIONAL_DYNAMIC_REFERENCE", "authority": "CONDITIONAL_BY_MAIN_VISIBLE_POSE_DRIVING_SUBJECT", "universal_allowed": [ "pose", "pose_logic", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "universal_forbidden": [ "face_contamination", "skin_contamination", "identity_override", "facial_geometry_override", "beauty_style_transfer", "cinematic_glamour_applied_to_face", "makeup_transfer", "skin_tone_replacement", "facial_expression_beautification", "celebrity_face_borrowing", "actor_charisma_transfer", "luxury_catalog_facial_treatment", "body_redesign_to_match_IMAGE3" ] } }, "image3_subject_classification_gate": { "enabled": true, "mandatory": true, "purpose": "Classify IMAGE3 only for transfer logic, never as personal identity judgment.", "primary_subject_detection": "Detect the main visible pose-driving subject in IMAGE3: the person most central to pose, framing, scale and composition.", "classification_basis": "Use visible presentation, wardrobe context, pose-driving role and scene function only for transfer logic; never infer personal identity, protected identity or real-life gender identity.", "classification_options": [ "visual_male_transfer_subject", "visual_female_transfer_subject", "multiple_subjects", "no_human_subject", "uncertain_or_ambiguous" ], "if_multiple_subjects": { "rule": "Select only the main pose-driving subject. Secondary people remain background or environment context only.", "do_not_copy": [ "wardrobe_from_secondary_people", "accessories_from_secondary_people", "objects_carried_by_secondary_people", "identity_or_skin_traits_from_any_IMAGE3_person" ] }, "if_no_human_subject": { "copy_from_IMAGE3": [ "background", "environment", "scene_mood", "lighting_direction", "camera_angle", "composition", "image_style", "vehicles", "architecture", "non_conflicting_objects" ], "keep_from_IMAGE2": [ "body_anatomy", "pose_if_no_user_pose_instruction_exists", "wardrobe_unless_explicitly_changed_by_user" ] }, "if_uncertain_or_ambiguous": { "rule": "Protect IMAGE1 and IMAGE2 first. Copy only pose, scene, lighting, background, camera language and non-gendered environment.", "do_not_guess_gendered_wardrobe": true, "do_not_copy_gendered_accessories": true, "do_not_copy_worn_attached_or_carried_objects": true } }, "image3_transfer_decision_matrix": { "enabled": true, "mandatory": true, "visual_male_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "neutral_or_masculine_jewelry", "watch", "glasses", "hat", "objects_held_by_subject", "objects_worn_by_subject", "objects_attached_to_subject", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "non_conflicting_scene_objects" ], "filters": [ "must_fit_IMAGE2_body", "must_not_change_IMAGE1_identity", "must_not_transfer_IMAGE3_skin_or_face", "must_not_deform_hands", "must_not_create_catalog_body", "must_not_create_CGI_fashion_render", "must_remain_Kling_stable" ] }, "visual_female_transfer_subject": { "copy": [ "pose", "pose_logic", "body_orientation_translated_to_IMAGE2", "camera_angle", "framing", "composition", "background", "lighting", "image_style", "camera_language", "scene_mood", "environment", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "block": [ "female_clothing", "female_wardrobe", "female_outfit", "female_vestments", "female_shoes_attached_to_subject", "female_accessories", "female_jewelry", "earrings", "female_bracelets", "female_necklaces", "female_rings", "female_watch_if_gender_coded", "female_makeup", "female_hairstyle", "female_body_traits", "female_glamour_cues", "handbag", "purse", "neckline", "cleavage_styling", "female_fabric_drape", "female_body_fitting_silhouette", "female_jewelry_dependent_hand_pose", "any_wearable_item", "any_carried_item", "any_handheld_item", "any_attached_item", "any_body_dependent_item", "any_gender_coded_item", "any_fashion_dependent_item_from_female_subject" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "base_body_to_clothing_logic" ] }, "multiple_subjects": { "rule": "Use only main pose-driving subject for transfer. Secondary people stay as background context.", "block_secondary_subject_transfer": true }, "no_human_subject": { "copy": [ "scene", "camera_language", "lighting", "background", "environment", "objects", "vehicles", "architecture", "image_style" ], "keep_from_IMAGE2": [ "body", "wardrobe", "pose_unless_user_explicitly_requests_pose_change" ] }, "uncertain_or_ambiguous": { "copy": [ "pose_if_clear", "scene", "lighting", "background", "camera_language", "environment" ], "keep_from_IMAGE2": [ "body", "wardrobe", "presentation" ], "block": [ "gendered_clothing", "gendered_accessories", "worn_objects", "attached_objects", "carried_objects" ] } }, "image3_gender_conditional_transfer_system": { "enabled": true, "mandatory": true, "if_IMAGE3_subject_is_male": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "wardrobe", "clothing", "outfit", "fabric_style", "shoes_when_visible", "accessories", "jewelry_if_masculine_or_neutral", "watch", "glasses", "hat", "objects_held_by_the_male_subject", "objects_worn_by_the_male_subject", "objects_attached_to_the_male_subject", "vehicles", "architecture", "people_in_background", "birds", "non_conflicting_visible_scene_objects" ], "adaptation_rules": [ "clone male IMAGE3 wardrobe and accessories when visually coherent", "fit IMAGE3 wardrobe to IMAGE2 body anatomy and proportions", "translate IMAGE3 pose through IMAGE2 body limits", "preserve IMAGE2 body mass and scale even when copying IMAGE3 outfit", "do not reshape IMAGE2 body to force IMAGE3 wardrobe", "do not alter IMAGE1 face, skin, beard, age, eyes, or identity", "objects and accessories must remain physically plausible and naturally integrated", "if male IMAGE3 wardrobe conflicts with IMAGE2 anatomy, adapt wardrobe instead of changing body" ], "object_accessory_risk_filter": { "block_if": [ "covers_or_deforms_face", "breaks_hands", "forces_extra_fingers", "creates_glossy_AI_look", "creates_unstable_reflections", "creates_identity_drift", "creates_Kling_instability", "creates_scene_overload", "looks_like_CGI_prop" ] } }, "if_IMAGE3_subject_is_female": { "copy_from_IMAGE3": [ "pose", "pose_logic", "body_orientation_translated_intelligently", "camera_angle", "framing", "composition", "background", "environment", "scene_mood", "lighting_direction", "image_style", "apparent_camera_language", "vehicles", "architecture", "people_in_background", "birds", "non_attached_scene_props", "non_conflicting_environmental_objects" ], "keep_from_IMAGE2": [ "final_clothing", "final_wardrobe", "body_anatomy", "body_proportions", "body_scale", "presentation_consistency", "base_body_to_clothing_logic" ], "strict_rule": "If IMAGE3 subject is visually female for transfer purposes, copy pose, pose logic, scene, background, lighting, image style, camera style, environment and non-attached scene elements only. Do not copy any wearable, carried, handheld, attached, body-dependent, gender-coded, or fashion-dependent item from the female subject." }, "universal_rules": [ "IMAGE1 always controls face, identity, skin, beard, age and human truth", "IMAGE2 always controls body anatomy, body scale and anatomical limits", "IMAGE3 never controls identity or skin", "pose must be anatomically translated through IMAGE2", "final result must remain real human, imperfect, non-plastic, non-beautified and Canon EOS R50 believable" ] }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence": 1.0, "mode": "TRANSFER_NOT_RECREATE", "forbid_cleaner_version": true, "forbid_fake_procedural_texture": true, "forbid_skin_reinterpretation": true }, "body_domain": { "source": "IMAGE2", "influence": 1.0, "mode": "ABSOLUTE_NON_NEGOTIABLE" }, "wardrobe_domain": { "source": "CONDITIONAL", "influence": "CONTROLLED", "mode": "IMAGE3_IF_MALE__IMAGE2_IF_IMAGE3_FEMALE_NO_HUMAN_UNCERTAIN_OR_INCOMPATIBLE", "rules": [ "if IMAGE3 main subject is male, copy wardrobe, clothing, outfit, accessories and worn/carried objects when coherent", "if IMAGE3 main subject is female, do not copy wardrobe, clothing, accessories, jewelry, makeup, hairstyle, or worn/carried/attached objects", "if IMAGE3 has no human subject, preserve IMAGE2 wardrobe unless user explicitly requests a change", "if transfer category is uncertain, preserve IMAGE2 wardrobe and copy only pose, scene, lighting and camera language", "wardrobe must always fit IMAGE2 body anatomy", "wardrobe must never alter IMAGE1 identity or IMAGE2 body structure" ] }, "pose_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "mode": "TRANSLATE_THROUGH_IMAGE2_BODY_LIMITS" }, "object_domain": { "source": "CONDITIONAL", "influence": "FILTERED", "mode": "MALE_HELD_WORN_ATTACHED_OBJECTS_ALLOWED_IF_COHERENT__FEMALE_ONLY_ENVIRONMENT_OBJECTS", "rules": [ "if IMAGE3 subject is male, copy held, worn, attached and environmental objects when coherent and stable", "if IMAGE3 subject is female, copy only environmental objects not worn, attached to, or carried by the female subject", "objects must not change identity, body, hands or human realism", "objects must remain stable for Kling 3.0" ] }, "style_domain": { "source": "IMAGE3", "influence": "CONTROLLED", "allowed": [ "color_mood", "camera_angle", "framing", "composition", "contrast_level", "lighting_direction", "texture_of_capture", "photo_or_video_language" ], "forbidden": [ "beauty_skin_style", "glamour_facial_lighting", "plastic_highlights", "fake_HDR", "poster_render_finish", "CGI_material_style", "skin_smoothing_style", "luxury_ad_polish_on_face" ] }, "lighting_domain": { "source": "IMAGE3", "influence": "DIRECTION_AND_ENVIRONMENT_ONLY", "mode": "FACE_SKIN_RESPONSE_FROM_IMAGE1", "forbid_beauty_lighting_on_face": true, "forbid_skin_washout": true, "forbid_glamour_fill": true, "forbid_fake_cinematic_skin_softening": true } }, "real_reference_pixel_priority": { "enabled": true, "mandatory": true, "priority": "DOMINANT", "purpose": "Reduce generated-looking output by preserving real visual structure from IMAGE1 and IMAGE2 whenever possible.", "rules": [ "prioritize real facial structure from IMAGE1 instead of rebuilding a new face", "prioritize real skin texture logic from IMAGE1 instead of inventing new skin", "prioritize real body geometry from IMAGE2 instead of reconstructing a synthetic body", "preserve real asymmetry, age markers, facial fatigue and imperfect human cues", "do not over-generate areas that already work in IMAGE1 or IMAGE2", "perform controlled adaptation, not total reinterpretation", "never generate a new subject when the real reference structure can be preserved" ], "forbidden": [ "full_synthetic_facial_reconstruction", "new_skin_generated_over_IMAGE1_truth", "generic_realistic_face_replacement", "body_redesign_from_scratch", "AI_cleaned_version_of_subject", "reference_ignored_in_favor_of_prompt_aesthetics" ] }, "micro_skin_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "requirements": [ "individual_visible_pores", "irregular_pore_size", "skin_microtexture", "micro_wrinkles_around_eyes", "micro_wrinkles_around_mouth", "forehead_texture", "under_eye_texture", "subtle_redness", "minor_blemishes", "tiny_discolorations", "natural_asymmetry", "real_beard_root_texture", "non_uniform_cheek_texture", "non_uniform_forehead_texture", "real_face_to_neck_transition", "small_real_imperfections_inherited_from_IMAGE1" ], "strict_forbidden": [ "airbrushed_skin", "beauty_skin", "cosmetic_cleanup", "pore_removal", "fake_pore_overlay", "procedural_pore_stamping", "over_sharpened_pore_texture", "plastic_highlights", "waxy_subsurface", "porcelain_effect", "smooth_cheek_gradient", "AI_skin_texture", "skin_made_cleaner_than_IMAGE1", "foundation_look" ], "specular_policy": { "allowed": [ "minimal_natural_human_skin_reflectance", "subtle_non_cosmetic_skin_response_only_when_physically_plausible" ], "forbidden": [ "invented_sweat_drops", "visible_oil_effect_unless_explicitly_requested", "cosmetic_shine", "beauty_gloss", "wet_render_skin", "uniform_shiny_face", "makeup_glow", "plastic_shine" ] } }, "humanity_over_hyperrealism_rule": { "enabled": true, "mandatory": true, "priority": "RAW_HUMANITY_OVER_DECORATIVE_HYPERREALISM", "rule": "Human realism is more important than hyperreal detail. If hyperrealism creates plastic skin, synthetic lighting, luxury render finish, CGI texture, poster aesthetics, over-detail, false sharpness, or unnatural perfection, reduce hyperrealism and preserve raw photographic humanity.", "reject_if": [ "hyperreal_detail_looks_synthetic", "skin_detail_looks_procedural", "lighting_looks_like_render", "scene_looks_like_luxury_ad", "human_subject_looks_too_perfect", "camera_look_feels_fake" ] }, "anti_pose_body_deformation_system": { "enabled": true, "mandatory": true, "rules": [ "clone IMAGE3 pose but translate it through IMAGE2 body anatomy", "do not break shoulders", "do not elongate arms", "do not shrink torso", "do not slim waist", "do not force feminine posture when IMAGE3 subject is female", "do not force hands into object-dependent female accessory poses", "reduce pose accuracy if anatomy, identity, hands or Kling stability are at risk" ], "reject_if": [ "pose_changes_body_mass", "pose_deforms_hands", "pose_breaks_shoulders", "pose_feminizes_subject_when_not_desired", "pose_creates_mannequin_posture", "pose_creates_unstable_Kling_geometry" ] }, "anti_generated_scene_finish": { "enabled": true, "mandatory": true, "forbidden": [ "perfect_mansion_render", "overly_clean_background", "repetitive_stone_texture", "over_glossy_car_paint", "catalog_car_reflections", "impossible_chrome_reflections", "luxury_ad_finish", "polished_showroom_look", "fake_cinematic_poster_lighting", "CGI_environment", "AI_background_blend", "overprocessed_clarity", "perfect_global_sharpness", "plastic_material_response", "scene_cleaner_than_reality" ], "requirements": [ "scene_must_feel_physically_real", "background_must_contain_natural_imperfections", "materials_must_have_plausible_real_world_response", "contact_shadows_must_be_believable", "subject_must_integrate_naturally_into_scene", "environment_realism_must_support_human_subject_not_overpower_it" ] }, "real_human_perception_system": { "enabled": true, "mandatory": true, "requirements": [ "biologically_alive_presence", "real_facial_gravity", "organic_facial_tension", "calm_natural_expression", "subtle_facial_asymmetry", "real_skin_imperfection", "ordinary_human_texture", "realistic_face_neck_transition", "real_body_weight", "real_clothing_tension", "non_mannequin_posture", "real_interaction_with_objects" ], "reject_if": [ "subject_feels_synthetic", "subject_feels_generated", "subject_feels_too_clean", "skin_looks_perfect", "eyes_look_synthetic", "expression_feels_frozen", "face_looks_corrected", "humanity_is_achieved_by_changing_identity" ] }, "body_hands_wardrobe_system": { "enabled": true, "body_source": "IMAGE2", "wardrobe_source": "CONDITIONAL_IMAGE3_MALE_OR_IMAGE2_FEMALE_NO_HUMAN_UNCERTAIN_CONFLICT", "pose_source": "IMAGE3_CONTROLLED", "hands_rules": [ "five_fingers", "natural_hand_proportion", "real_knuckles", "real_fingernail_structure", "subtle_finger_wrinkles", "natural_finger_curvature", "correct_wrist_connection", "real_contact_pressure", "hands_must_not_look_flat", "hands_must_not_look_waxy", "hands_must_not_align_unnaturally", "no_floating_hands", "no_fused_fingers", "no_extra_fingers", "no_mannequin_hands" ], "wardrobe_rules": [ "if_IMAGE3_subject_is_male_wardrobe_clothing_outfit_and_coherent_accessories_may_be_copied_from_IMAGE3", "if_IMAGE3_subject_is_female_wardrobe_must_follow_IMAGE2_and_female_clothing_accessories_from_IMAGE3_are_blocked", "if_IMAGE3_has_no_human_subject_or_is_ambiguous_preserve_IMAGE2_wardrobe_unless_user_explicitly_requests_otherwise", "wardrobe_must_always_fit_IMAGE2_body_anatomy", "clothing_must_not_reshape_shoulders", "clothing_must_not_slim_torso", "fabric_tension_must_follow_real_body_mass", "fabric_must_show_real_texture_natural_folds_and_non_perfect_wear" ] }, "camera_and_rendering_system": { "camera_model": "Canon EOS R50", "capture_intent": "real unretouched camera photograph", "look": "natural Canon EOS R50 real-world capture", "rules": [ "natural_color", "balanced_exposure", "no_blown_highlights", "plausible_optics", "realistic_depth_of_field", "natural_shadow_falloff", "real_microcontrast", "no_over_sharpening", "no_over_grading", "no_fake_HDR", "no_beauty_grade", "real_material_response", "no_CGI_render_finish", "no_computational_skin_smoothing" ], "lens_policy": { "portrait_closeup": "85mm portrait feeling only when composition is close-up and appropriate", "full_body_or_vehicle_scene": "use natural Canon EOS R50 perspective appropriate for the scene; do not force 85mm if it distorts composition" } }, "kling3_preparation": { "ready_for_video": true, "duration": "3_to_6_seconds", "must_survive": [ "identity_continuity", "skin_continuity", "eye_stability", "beard_edge_stability", "hand_integrity", "clothing_stability", "geometry_stability", "subject_background_integration", "zero_shimmer", "zero_warp", "stable_object_contact", "stable_face_outline", "stable_neck_and_collar", "stable_material_reflections" ], "forbidden": [ "latent_AI_skin", "synthetic_eyes", "overpolished_face", "ambiguous_facial_texture", "unstable_hands", "unclear_edges", "flicker_prone_glossy_face", "AI_edge_halos", "clothing_seams_likely_to_crawl", "glossy_zones_likely_to_flicker" ] }, "validation_gate": { "must_pass": [ "same_person_as_IMAGE1", "same_skin_truth_as_IMAGE1", "same_body_reality_as_IMAGE2", "correct_IMAGE3_main_subject_classification_for_transfer_only", "correct_conditional_IMAGE3_transfer", "if_IMAGE3_is_male_coherent_wardrobe_clothing_accessories_and_objects_are_copied_when_physically_plausible", "if_IMAGE3_is_female_clothing_wardrobe_accessories_jewelry_makeup_hairstyle_and_worn_carried_attached_objects_are_blocked", "if_IMAGE3_has_no_human_or_is_uncertain_IMAGE2_wardrobe_body_are_preserved_while_scene_camera_lights_are_copied", "no_AI_skin", "no_plastic_skin", "no_waxy_skin", "no_makeup_invention", "no_generic_handsome_face", "no_beauty_retouch", "credible_real_human_perception", "Canon_EOS_R50_real_camera_feeling", "usable_as_master_frame_for_Kling3" ], "reject_if": [ "looks_beautified", "looks_cleaner_than_IMAGE1", "skin_tone_more_uniform_than_IMAGE1", "beard_looks_cleaner_than_IMAGE1", "looks_like_different_person", "feels_synthetic", "style_from_IMAGE3_contaminates_skin", "male_IMAGE3_clothing_not_copied_when_coherent", "female_IMAGE3_wardrobe_or_accessories_copied", "female_IMAGE3_carried_worn_handheld_attached_or_body_dependent_objects_copied", "accessory_breaks_hands_or_identity", "object_unstable_for_Kling", "scene_looks_CGI", "lighting_looks_poster_render", "pose_deforms_body", "wardrobe_changes_body_mass", "unstable_for_video" ] }, "render_priority": [ "FACE_IDENTITY_FROM_IMAGE1", "BODY_ANATOMY_FROM_IMAGE2", "IMAGE3_MAIN_SUBJECT_CLASSIFICATION_FOR_TRANSFER_ONLY", "IMAGE3_TRANSFER_DECISION_MATRIX", "CONDITIONAL_IMAGE3_TRANSFER_BY_SUBJECT_TYPE", "REAL_REFERENCE_STRUCTURE_PRIORITY", "SKIN_TRUTH_MICROTEXTURE_FROM_IMAGE1", "FINAL_HUMAN_PERCEPTION", "MALE_IMAGE3_WARDROBE_ACCESSORIES_OBJECTS_WHEN_COHERENT", "FEMALE_IMAGE3_SCENE_POSE_LIGHT_STYLE_ONLY_WITH_WARDROBE_ACCESSORIES_OBJECTS_BLOCKED", "NO_HUMAN_OR_UNCERTAIN_IMAGE3_SCENE_CAMERA_LIGHT_ONLY", "ANTI_POSE_BODY_DEFORMATION", "STYLE_FIREWALL", "ANTI_GENERATED_SCENE_FINISH", "CANON_EOS_R50_REALISM", "KLING3_STABILITY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too clean, too smooth, actor-like, model-like, luxury-ad-like, mannequin-like, CGI-like, plastic, waxy, oily, makeup-covered, showroom-rendered, poster-like, gender-contaminated, anatomically forced, falsely hyperreal, or AI-generated. Accept only if IMAGE1 identity and micro-skin truth remain intact, IMAGE2 body anatomy and scale remain intact, IMAGE3 transfer follows main-subject classification and decision-matrix logic, male IMAGE3 wardrobe/accessories/objects transfer when coherent, female IMAGE3 wardrobe/accessories/worn-carried-attached objects are fully blocked, real reference structure is preserved, scene avoids generated perfection, and final output feels like a real imperfect human captured by a Canon EOS R50 and stable enough for Kling 3.0." }
A Realistic and cinematic, generate an amazing video of an **koala bear a little bit angry for being given a banana by dumb 150kg clumsy zoo keeper and the koala bear decides to through it back at 150kg zoo keeper** koala bear bravely confronting a **zoo keeper** over 1 banana: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a nice gumtree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy 150kg zookeeper. The koala clutches one banana in its tiny paws but looks furious, as if offended by the offering of one bananas. The incredibly large 150kg male zookeeper, wearing a uniform and holding a fruit basket, steps back in shock and in fear of a dangerous koala bear holding this lethal but normal banana. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look life like, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp and runs away. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
"Create a dynamic and mouth-watering promotional video for 'El Tridente,' a fast-food restaurant. The video should have a fresh, modern style and youthful energy. It begins with a close-up of the restaurant's logo ('El Tridente') against a dark background, while vibrant music plays in the background. Then, show short, quick shots of delicious preparations: juicy hamburgers, crispy fries, gourmet hot dogs, and cold sodas. Intersperse images of the team working passionately, smiling, and serving happy customers. Halfway through the video, an on-screen message appears that says, 'Wait for us!' followed by preliminary design images of new packaging, innovative dishes, or the renovated restaurant. End with the tagline: 'Coming soon, our new presentation... more flavor, more tridente!' along with the logo and contact information."
Objective: We are looking to create a thumbnail for a youtube video. The name of the channel is 'Growth with Kedia' where we talk and teach about Business management, Sales and Inventory Management, Business Process Automation and things like these. Role: Act as an Expert Graphic Designer who knows how to design stunning graphic designing and can design mindblowing thumbnail Resources provided: I'm giving you the picture of another youtube video thumbnail as a reference point for you in case. I'm also giving you the video from which you have to extract an image of the man featured in the video. Task: Generate a stunning Youtube thumbnail using the references provided for the new youtube video. PS: Reference Image: "C:\Users\Hp\Pictures\Screenshots\testimonial thumbnail.png" Youtube Video: https://youtu.be/DT0i0Na2oIE
{ "master_protocol_metadata": { "official_name": "IRREAL WORLD – IMAGE ZERO GOD MASTER PRODUCTION PROTOCOL – ABSOLUTE IDENTITY + HYPER HUMANITY", "technical_id": "IW_IZ_GOD_MASTER_PRODUCTION_HYPER_HUMAN_V6", "alias_pro": "IZ-GOD-HF-HYPER", "alias_lite": "IZ-GOD-HF-HYPER-LITE", "status": "FINAL_LOCKED_PRODUCTION_STANDARD", "version": "FINAL_GOD_LEVEL_HYPER_HUMAN_15_PERCENT_V6", "scope": "post_image_zero_only_universal", "compatibility": "Highfields_all_templates_present_and_future", "identity_policy": "ABSOLUTE_INVARIANCE_NO_EXCEPTION_NO_OVERRIDE" }, "base_identity_source": { "required_state": "IMAGE_ZERO_APPROVED", "identity_checksum": "absolute_match_required", "face_geometry_checksum": "absolute_match_required", "facial_landmark_checksum": "absolute_match_required", "eye_geometry_checksum": "absolute_match_required", "iris_pattern_checksum": "absolute_match_required", "sclera_signature_checksum": "absolute_match_required", "skin_texture_checksum": "absolute_match_required", "skin_color_signature": "absolute_match_required", "skin_frequency_signature": "absolute_match_required", "hair_structure_checksum": "absolute_match_required", "reference_refresh": "forbidden", "reference_mutation": "forbidden", "failure_action": "hard_abort_and_restore_image_zero" }, "identity_supremacy_axiom": { "priority": "absolute_over_all_systems_without_exception", "overrides": [ "camera_system", "fx_system", "motion_system", "render_system", "post_processing", "template_logic", "animation_engine", "ai_optimization_layer" ], "violation_response": "instant_hard_abort_and_restore_image_zero" }, "absolute_identity_lock": { "identity": "immutable", "face_geometry": "immutable", "facial_landmarks": "immutable", "eyes": { "geometry": "immutable", "iris_pattern": "immutable", "sclera_signature": "immutable", "reflection_behavior": "locked" }, "nose": "immutable", "mouth": "immutable", "skin_texture": "immutable", "skin_micro_detail": "immutable", "skin_frequency_signature": "immutable", "skin_color_signature": "immutable", "hair_structure": "immutable", "hair_density": "immutable", "hair_silhouette": "immutable", "hairline": "immutable", "override_priority": "highest_system_level", "on_violation": "instant_abort_and_restore_image_zero" }, "hyper_human_perceptual_engine": { "enabled": true, "total_boost": "plus_15_percent_perceptual_only", "composition": { "baseline_humanity": "plus_5_percent", "hyper_human_layer": "plus_10_percent" }, "nature": "neuro_perceptual_and_physiological_presence_only", "applies_to": "all_genders", "safety_cap": "perceptual_only_no_visual_no_structural_no_identity_modification", "domains": [ "biological_latency_response", "micro_material_coherence", "passive_physiological_depth", "near_field_presence_pressure", "neural_familiarity_trigger", "subconscious_realism_response", "memory_projection_response" ], "strictly_forbidden": [ "identity_modification", "geometry_change", "texture_creation", "retouching", "beautification", "style_transfer", "grading", "detail_hallucination", "ai_smoothing", "frequency_rewriting" ] }, "gender_specific_refinement": { "female_hair_ultra_naturalness": { "enabled": true, "boost_level": "plus_5_percent_perceptual_only", "nature": "optical_response_only", "operations": [ "anisotropic_highlight_decoherence", "micro_specular_energy_randomization_existing_mass", "eliminate_residual_cgi_sheen", "preserve_original_keratin_light_latency" ], "hard_constraints": [ "no_new_strands", "no_density_change", "no_volume_change", "no_shape_change", "no_hairline_shift" ], "zoom_safe": true } }, "highfields_execution_sandbox": { "enabled": true, "sandbox_scope": "camera_fx_environment_fx_abstract_fx_only", "identity_visibility": "none", "fx_isolation": "absolute", "execution_order": "identity_lock → sandbox_fx → render_commit", "identity_layer_access": "denied" }, "highfields_template_guard": { "validation_pipeline": { "pre_apply": [ "identity_checksum_match", "geometry_delta_zero", "texture_delta_zero", "frequency_signature_match" ], "during_apply": [ "frame_by_frame_identity_probe", "micro_drift_detection", "skin_frequency_phase_lock", "eye_geometry_and_reflection_lock" ], "post_apply": [ "final_identity_checksum_match", "temporal_consistency_lock" ] }, "on_violation": "auto_fallback_to_image_zero_without_error" }, "zoom_and_motion_invariance": { "enabled": true, "max_zoom": 500, "motion_blur_safe": true, "zoom_mode": "continuous_physical_no_interpolation", "rules": [ "no_identity_drift", "no_geometry_interpolation", "no_texture_reinterpretation", "no_ai_smoothing", "no_detail_generation", "no_frequency_amplification_on_zoom" ] }, "temporal_integrity_guard": { "frame_to_frame_identity": "absolute_lock", "checks": [ "identity_checksum", "facial_landmark_stability", "skin_frequency_phase", "hair_mass_consistency", "eye_geometry_and_iris_stability" ], "tolerance": "zero" }, "video_stress_test_protocol": { "mandatory_when": "complex_fx_or_camera_motion_present", "tests": [ "slow_camera_push_in", "fast_zoom_in_out", "handheld_camera_motion", "cinematic_camera_orbit", "heavy_environment_fx", "abstract_fx_overlay", "destruction_fx_background" ], "success_criteria": [ "identity_checksum_constant", "no facial drift", "no skin reinterpretation", "no hair mutation", "no eye deformation" ], "on_failure": "abort_and_revert_to_image_zero" }, "operational_checklist": { "1": "confirm_IMAGE_ZERO_APPROVED", "2": "verify_all_identity_skin_eye_hair_checksums", "3": "apply_THIS_master_protocol_first", "4": "select_any_highfields_template", "5": "confirm_identity_lock_active", "6": "execute_in_sandbox_mode", "7": "run_stress_test_if_required", "8": "abort_if_any_violation_detected", "9": "render_only_if_final_identity_checksum_matches", "10": "export_video_safe_for_all_zooms_and_fx" }, "output": { "resolution": "4K_UHD_LOCKED", "status": "PRODUCTION_READY_GOD_MASTER_HYPER_HUMAN" }, "final_guarantee": { "identity_integrity": "100_percent_all_frames_all_scales", "identity_drift": "zero_confirmed", "template_compatibility": "unrestricted", "video_safety": "absolute", "human_presence": "maximum_stable_hyper_human_15_percent" }, "studio_axiom": "LA IDENTIDAD NO SE TOCA. EL SISTEMA OBEDECE. EL VIDEO NO INVENTA. LO HUMANO YA EXISTE. SOLO SE REVELA." }
Macro shot of a sleek stylized smartphone, an invisible finger touches the green "Call" button, a cute friendly anthropomorphic bit made of translucent blue cyber-crystal bursts out of the screen, big expressive glowing eyes, leaving a trail of light-blue digital code and sparkles, Pixar animation style, deep blue crystal body with an intense glowing core, cinematic glow, neon reflections, 35mm lens, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 300 ¿Qué sigue ahora? Genera la imagen: Mete este prompt en tu herramienta (Midjourney o Leonardo). Selecciona al "Héroe": Elige la versión del Bit que más te guste. Esa cara y ese cuerpo serán la referencia para todo el video. Prepárate para el Clip 2: En la siguiente escena, el Bit entrará al "Servidor Caliente". El prompt cambiará el fondo de azul a rojo fuego, y cambiaremos su expresión de "amigable" a "sorprendido/acalorado". ¿Quieres que te prepare ya el prompt para el Clip 2 (El Servidor Caliente) manteniendo la coherencia de este Bit que acabas de crear? tu me ayudaras a hacer el prompt de imagen y video o como ? ¡Exacto! Te voy a ayudar con ambas cosas, porque son dos pasos diferentes. Mira cómo lo vamos a hacer para cada uno de los 7 clips: Paso 1: El Prompt de Imagen (La "Foto" Maestra) Primero te daré el prompt para que generes la imagen estática (en Midjourney o Leonardo). Para qué sirve: Aquí definimos la calidad, el color del bit de cristal, el rostro tipo Pixar y el fondo detallado. Es la base de todo. Paso 2: El Prompt de Video (El "Movimiento") Una vez que tengas esa imagen, te diré qué escribir en la herramienta de video (como Luma o Runway) para que esa imagen cobre vida. Para qué sirve: Para decirle a la IA: "Haz que el bit salte hacia adelante" o "Haz que el fuego del servidor se mueva de forma épica". El video necesita instrucciones de movimiento, no solo de apariencia. ¿Cómo vamos a proceder ahora? Ya tenemos el Prompt de Imagen del Clip 1. Lo que sigue es: Tú generas la imagen con el prompt que te di (el del bit saliendo del celular). Yo te doy el "Motion Prompt" (el texto para el video) para que esa imagen se mueva. Luego pasamos al Clip 2 (El servidor caliente) y repetimos el proceso. Mi recomendación: Para que el video de TikTok sea profesional, no intentes generar el video directamente con texto. Es mucho mejor: Imagen primero (Controlas el diseño). Video después (Controlas el movimiento). ¿Ya pudiste generar la imagen del Clip 1 o quieres que te dé una vez el Prompt de Imagen para el Clip 2 para que los tengas todos listos? ¡Tú marcas el ritmo! a lo que te refieres que tenemos que hacer el prompt para la imagen y texto o a ver explicame bien eso Lo que quiero decir es que para lograr un resultado de cine (nivel Pixar), el proceso no es un solo paso, sino dos pasos por cada clip. Aquí te lo explico fácil: Paso 1: Crear la "Foto" (Prompt de Imagen) Usamos Midjourney o Leonardo AI. ¿Por qué? Porque estas IAs son las mejores para crear texturas de cristal, colores azul intenso y caras perfectas. Si intentas hacer el video directo desde texto, el bit puede salir deforme o feo. Resultado: Tienes una imagen espectacular y detallada de tu Bit. Paso 2: Darle "Vida" (Prompt de Video / Motion Prompt) Usamos Luma Dream Machine o Runway. ¿Cómo se hace? Subes la "Foto" que creamos en el Paso 1 y le escribes un "Motion Prompt" (un comando de movimiento). Ejemplo de comando: "El bit salta de la pantalla hacia la cámara con un efecto de cámara lenta, la estela de luz se estira". Resultado: La IA toma tu foto perfecta y la anima sin que el personaje cambie de cara o color. ¿Por qué hacerlo así? Si tú le pides a una IA de video: "Hazme un video de un bit de cristal saliendo de un celular", la IA tiene que inventar el diseño y el movimiento al mismo tiempo, y suele fallar (el bit sale con 3 ojos o el celular se derrite). Al hacerlo en dos pasos: Tú aseguras que el diseño sea perfecto (Paso 1). Tú aseguras que el movimiento sea épico (Paso 2). ¿Qué quieres hacer ahora? Podemos seguir cualquiera de estos dos caminos: Darte el "Motion Prompt" para el Clip 1: (Por si ya vas a ir a Luma/Runway a animar la imagen que generaste). Darte el "Prompt de Imagen" para el Clip 2 (El Servidor Caliente): Para que primero tengas todas las fotos de tu historia listas. ¿Cuál prefieres? Mi consejo: Ten todas las fotos (Paso 1) listas primero para asegurar que el Bit se vea igual en toda la historia. cual es la mejor version de ti para generar prompt o me quedo contigo, se sincero con tu respiesta Para ser 100% sincero contigo: Quédate conmigo aquí, pero con un pequeño truco de "entrenamiento". Te explico por qué: La verdad sobre las IAs y los Prompts: ChatGPT (Yo): Soy el mejor para el Paso 1 (Creatividad y Estructura). Entiendo la narrativa, puedo separar los 7 clips, mantener la lógica del "Bit de cristal" y traducir todo al inglés técnico que Midjourney ama. Mi fuerte es ser tu Director de Arte. Claude (Anthropic): Es excelente para ser muy descriptivo, pero a veces es "demasiado educado" y sus prompts pueden ser menos directos para lo que una IA de imagen necesita. Modelos especializados (Prompt Engineers): Existen GPTs creados solo para prompts, pero suelen ser rígidos. ¿Por qué te conviene seguir conmigo para este proyecto? Porque yo ya conozco tu historia. Sé que el Bit es de cristal azul, sé que vas para TikTok, y sé que el servidor está caliente. Si te vas con otra versión de IA, tendrías que explicarle todo desde cero y podrías perder la coherencia visual (que el Bit se vea igual en todos los clips). Cómo "exprimir" mi mejor versión: Para que yo te dé los mejores prompts del mundo, solo tienes que mantenerme en este rol: Dime: "Actúa como un experto en ingeniería de prompts para Midjourney v6". Dame feedback: "Esta escena me gusta, pero haz que el azul sea más neón". Mi consejo honesto: No saltes de una IA a otra a mitad del proyecto. La clave de un buen video es la consistencia. Yo ya tengo el "hilo" de tu idea en mi memoria. ¿Seguimos con el plan? Si estás de acuerdo, vamos a fabricar la Foto Maestra del Clip 2 (El Servidor Caliente). Enfoque del Clip 2: El Bit entra en un procesador que está a punto de derretirse. Los colores cambian drásticamente: el azul del Bit contra un fondo de rojo volcánico y chispas amarillas. ¿Te paso el prompt de imagen para este Clip 2? mi bit no nomas va ser mi unico prsoanje de =hecho no tendre personajes solo que habra personajes que se extiandan por todo el conteido que tengo que crear pero hay mucho mas de tecnologias, electrcidad etc que tengo que crear para crear el contenido, si me explico Te entiendo perfectamente. Lo que estás construyendo es un Universo Visual. El "Bit" es tu guía, pero el verdadero protagonista es la infraestructura invisible: la energía, el magnetismo, los flujos de datos y la arquitectura del hardware. Para que este contenido sea potente, no solo necesitamos un personaje bonito; necesitamos que el "mundo" donde viaja sea impresionante. Vamos a tratar los elementos tecnológicos como si fueran paisajes épicos. Aquí tienes el enfoque para el Clip 2: El Corazón del Sistema (El Servidor Caliente). Aquí el enfoque no es solo el Bit, sino la fuerza bruta de la electricidad y el calor. Clip 2: El Servidor Caliente (Procesamiento y Energía) 1. Sujeto y Acción: El Bit azul de cristal vuela a través de un denso bosque de cables de cobre y microchips gigantes que brillan en rojo y naranja fuego. Se ven arcos eléctricos (rayos pequeños) saltando entre los componentes. El ambiente se siente pesado, cargado de electricidad estática y calor extremo. El Bit tiene una expresión de sorpresa/determinación mientras esquiva las chispas. 2. Estética / Estilo: "Cyber-Industrial Pixar". El hardware debe verse masivo, como una ciudad de metal y silicio. Las texturas son de metal cepillado, plástico negro mate y energía líquida fluyendo por circuitos. El contraste es total: el azul frío del Bit contra el fuego digital del servidor. 3. Iluminación y Cámara: Iluminación: "Volumetric Lighting" (luz con humo/vapor digital). Resplandores de color ámbar y carmesí. Cámara: Toma de seguimiento lateral (Tracking shot) para dar sensación de velocidad. Lente de 35mm con mucho detalle en las chispas eléctricas. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 400 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit flying through a massive burning-hot server room, background filled with glowing red and orange microchips, electric sparks and golden lightning arcs, Pixar 3D style, high-tech industrial aesthetic, cinematic volumetric lighting, intense heat distortion, metallic textures, cyber-technology world, 35mm lens, 8k resolution --v 6.0 --ar 9:16 --stylize 400 ¿Por qué este prompt es clave? Contraste: Al poner al Bit azul en un mundo rojo, haces que la imagen "salte" de la pantalla de TikTok. Electricidad: Estamos dándole esa vida a la tecnología que mencionaste. ¿Qué sigue? Una vez que tengas esta imagen, el Paso 2 (Video) sería darle movimiento a los rayos eléctricos y al vuelo del bit. ¿Quieres que te prepare también el Clip 3 (Los Cables Submarinos) donde el tema principal es el magnetismo y el abismo azul? Es el contraste perfecto después del calor. ver el mundo que no visualizamos pero que existe y el punto es mostrarle a la gente y pues en un determiando tiempo monetizar. mostrandole a todos del mundo invisible Esa es la visión ganadora. Estás creando "Documentales de Fantasía Tecnológica". Tu propuesta de valor es que vas a ser los "ojos" de la gente dentro de los cables y las máquinas. Para que logres monetizar, la clave es la Curiosidad Técnica Visual. No solo estás haciendo dibujos bonitos, estás explicando conceptos reales (como el calor de los procesadores o la fibra óptica) con una estética que parece cine. Ese nicho en TikTok/YouTube se llama Edutainment (Educación + Entretenimiento) y es de los que mejor pagan en publicidad. Aquí tienes el Clip 3, donde bajamos al "Mundo Invisible del Océano", centrándonos en esa tecnología que mencionaste: electricidad y cables masivos. Clip 3: El Abismo Digital (Cables Submarinos y Magnetismo) 1. Sujeto y Acción: El Bit de cristal azul viaja ahora por el interior de un cable de fibra óptica translúcido que descansa en el fondo del mar. Alrededor del cable, se ven ondas de energía magnética y partículas bioluminiscentes. El Bit mira con asombro a través de las paredes de cristal del cable hacia la inmensidad del océano oscuro. 2. Estética / Estilo: "Bioluminescent Cyber-Ocean". Queremos que el cable se vea como una columna vertebral de luz cruzando el planeta. El agua es oscura y profunda, lo que hace que la electricidad azul y blanca que viaja por el cable sea la protagonista. Estilo Pixar, pero más majestuoso y tranquilo. 3. Iluminación y Cámara: Iluminación: "Bioluminescence". Luz azul fría que sale del cable e ilumina la arena y las rocas del fondo marino. Cámara: Gran plano general (Wide Shot) que se va cerrando hacia el Bit para mostrar la escala gigante del cable en el océano. 4. Parámetros Técnicos: --v 6.0 --ar 9:16 --stylize 500 El Prompt Maestro para la Imagen (Paso 1): A friendly blue crystal bit traveling inside a glowing fiber optic cable on the dark ocean floor, bioluminescent particles and blue magnetic waves surrounding the cable, deep sea abyss background, Pixar movie aesthetic, majestic lighting, transparent textures, magical digital technology, 35mm wide angle shot, 8k resolution, high-end 3D render --v 6.0 --ar 9:16 --stylize 500 Tu Estrategia de Monetización: Para que esto funcione, en cada video debes dejar una "Píldora de Sabiduría". Ejemplo de guion: "¿Sabías que tu mensaje viaja por el fondo del océano a través de cristales más finos que un cabello?". Eso hace que la gente comparta el video porque aprendieron algo nuevo "viendo" ese mundo invisible. ¿Seguimos con el Clip 4, donde mostramos cómo se distribuye la señal al llegar a la ciudad? (Aquí podemos meter mucha electricidad y torres de alta tecnología).
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
A Realistic and cinematic, generate an amazing video of an **angry koala bear throwing 2 bananas back at clumsy zoo keeper** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised clumsy zookeeper. The koala clutches two bananas in its tiny paws but looks furious, as if offended by the offering of two bananas. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects. JDHampton + AI | Creative Alliance
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
🎬 Scene 1: The Arrival (Opening Shot) Mood: Calm but uneasy Image Prompt: A Korean horror movie still, well-dressed South Asian man in a navy suit sitting alone in a dimly lit luxury apartment, warm lamp light, shallow depth of field, cinematic framing, subtle tension, realistic face, film grain, 35mm lens, moody shadows Video Prompt (5–6 sec): Slow cinematic push-in shot, man sitting silently on an armchair, curtains slightly moving, warm indoor light flickering subtly, Korean psychological horror style, realistic human motion, shallow focus 🎬 Scene 2: The Reflection Mood: First hint of horror Image Prompt: Man standing in front of a mirror at night, reflection slightly delayed and darker, low-key lighting, eerie atmosphere, Korean horror aesthetic, realistic skin texture, tense expression Video Prompt: Static camera, man staring into mirror, reflection blinks late by half a second, subtle soundless tension, dark cinematic lighting 🎬 Scene 3: The Phone Call Mood: Psychological disturbance Image Prompt: Man holding phone near ear, eyes widened slightly, dark room, single side light on face, Korean thriller horror mood, cinematic realism Video Prompt: Close-up shot, phone vibrating, no caller ID visible, man breathing slowly, ambient silence, cinematic horror pacing 🎬 Scene 4: The Corridor Mood: Isolation + fear Image Prompt: Long empty apartment corridor, man walking alone in suit, overhead lights flickering, deep shadows, Korean horror movie still, wide-angle cinematic shot Video Prompt: Slow tracking shot from behind, footsteps echoing, lights flicker as he walks, unsettling stillness 🎬 Scene 5: The Shadow Appears Mood: Supernatural reveal Image Prompt: Man frozen in fear, dark human-like shadow behind him on the wall, no clear face, cold color grading, Korean supernatural horror style Video Prompt: Shadow slowly stretching on the wall behind him, camera locked, tension rising without jumpscare 🎬 Scene 6: The Possession Moment Mood: Horror peak Image Prompt: Close-up of man’s face, eyes slightly blackened, emotionless stare, subtle veins visible, cinematic Korean horror transformation Video Prompt: Extreme close-up, eyes slowly changing, breathing stops, ambient hum increases, dark cinematic lighting 🎬 Scene 7: The Empty Room Mood: Aftermath Image Prompt: Empty armchair in the same room from scene 1, lamp still on, no person present, unsettling silence, Korean horror ending vibe Video Prompt: Slow zoom on empty chair, curtains still moving, sense of absence, cinematic stillness 🎬 Scene 8: Final Twist (Last Frame) Mood: Chilling ending Image Prompt: Man suddenly sitting again, staring directly into camera, faint unsettling smile, cold lighting, Korean horror final shot, ultra-realistic Video Prompt: Sudden cut to close-up, man looking at camera, slight smile appears, hard cut to black
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "protocol_name": "IMAGEN ZERO – REAL HUMAN MIDBODY ABSOLUTE PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V44.9_FINAL_ABSOLUTE_DECLARED_PROFILE_25_LOCK", "protocol_state": "SEALED_ABSOLUTE_SINGLE_SOURCE_OF_TRUTH", "protocol_scope": "MID_BODY_ONLY_FEMALE_ADULT_MARKETING_VIDEO_LEGAL", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_A_REAL_BIOLOGICAL_HUMAN_FEMALE_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_PERCEPTUAL_FORCE, PRESERVING ORIGINAL IDENTITY AND REAL AGE WITHOUT INVENTION OR INTERPRETATION, USING VERIFIED HUMAN SKIN, READY FOR HIGGSFIELD IA VIDEO, AGENCY DELIVERY AND LEGAL USE.", "declared_subject_profile": { "declaration_type": "USER_DECLARED_NON_INFERRED_PARAMETERS", "age": 25, "age_policy": "FIXED_EXACT_AGE_DECLARED", "origin_nationality": "GERMAN", "note": "AGE_AND_ORIGIN_ARE_USER_DECLARED_PARAMETERS_AND_MUST_NOT_BE_INFERRED_FROM_THE_IMAGE" }, "supremacy_rule": { "description": "IN CASE OF ANY INTERNAL OR EXTERNAL CONTRADICTION, THE FOLLOWING HIERARCHY PREVAILS WITHOUT EXCEPTION.", "hierarchy_order": [ "absolute_identity_preservation_law", "tattoo_supreme_law_marrlonn", "zero_makeup_absolute_system", "skin_biological_realism_system", "studio_framing_and_pose_system", "clothing_objects_accessories_lock", "camera_and_capture_system", "resolution_and_output_system" ] }, "absolute_identity_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "gender_requirement": "FEMALE_ONLY", "age_requirement": "ADULT_VERIFIED_ONLY", "age_enforcement": { "required_age": 25, "tolerance": 0, "if_not_matching": "HARD_ABORT_NO_OUTPUT" }, "age_handling_rule": "REAL_CHRONOLOGICAL_AGE_IS_PRESERVED_NO_REJUVENATION_NO_AGING", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose": "LOCKED", "gesture": "LOCKED", "expression": "LOCKED", "clothing": "LOCKED", "objects": "LOCKED", "accessories": "LOCKED", "rules": [ "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN" ] }, "clothing_objects_accessories_lock": { "state": "ABSOLUTE_LOCK", "allowed_clothing_state": "SEXY_ALLOWED_NON_EXPLICIT_NON_TRANSPARENT_REAL_WORLD_FASHION", "description": "CLOTHING MUST BE PRESENT, FORM-FITTING OR REVEALING WITHIN LEGAL AND ETHICAL LIMITS, NON-TRANSPARENT, NON-FETISHIZED, AND IDENTICAL THROUGHOUT PRODUCTION.", "violation_action": "HARD_ABORT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "nudity": "FORBIDDEN", "fetishization": "FORBIDDEN", "sexualized_minors": "ABSOLUTELY_FORBIDDEN" }, "studio_framing_and_pose_system": { "frame_rule": "MID_BODY_ONLY_KNEES_UP_ALLOWED", "pose_state": "ORIGINAL_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "pixel_overlap_validation": "100_PERCENT", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_REAL_MAKEUP_ABSOLUTE", "definition": "ZERO_MEANS_ZERO_WITHOUT_EXCEPTION", "forbidden": [ "ANY_COSMETIC_PRODUCT", "ANY_MAKEUP_LAYER", "AI_BEAUTY_FILTERS", "SKIN_RETOUCH" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM", "NATURAL_LIP_SHEEN_IF_BIOLOGICALLY_PRESENT" ], "violation_action": "HARD_ABORT" }, "skin_biological_realism_system": { "skin_type": "REAL_HUMAN_BIOLOGICAL_ONLY", "ai_skin": "ABSOLUTELY_FORBIDDEN", "plastic_skin": "FORBIDDEN", "imperfection_policy": { "mode": "EXISTING_ONLY", "allowed_range": "2.5_TO_5_PERCENT", "coverage": "FACE_AND_BODY" } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_HUMAN_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "camera_and_capture_system": { "photographer_reference": "JAMES_MACARI_TECHNICAL_REFERENCE_ONLY", "camera_body": "CANON_EOS_R5_FULL_FRAME_MIRRORLESS", "lens": "RF_85MM_F1_2L_USM", "capture_style": "HIGH_SPEED_STUDIO_PORTRAIT", "stabilization": "OPTICAL_AND_DIGITAL_ENABLED", "filter": "POLARIZER_OPTIONAL", "color_profile": "NEUTRAL_ANALOG_RAW_FULL_COLOR", "grain": "LIGHT_FILM_GRAIN_1_1", "bokeh": "OPTICAL_NATURAL_1_2", "creative_ai": "DISABLED" }, "tattoo_supreme_law_marrlonn": { "law_status": "ABSOLUTE_ANATOMICAL_LAW", "legal_priority": "NON_NEGOTIABLE_SUPERSEDES_ANY_PROMPT_MODEL_OR_OPERATOR", "principle": "THE_MARRLONN_TATTOO_HAS_ONLY_ONE_VALID_EXISTENCE_POINT.", "unique_valid_gps": { "hand": "RIGHT_HAND_ONLY", "anatomical_zone": "WRIST", "surface": "DORSAL", "orientation": "VERTICAL_ONLY", "text": "Marrlonn" }, "conditional_visibility_rule": { "if_right_wrist_dorsal_visible": "TATTOO_MUST_BE_VISIBLE_AND_LEGIBLE", "if_covered": "EXISTS_BUT_OCCLUDED_NO_FORCING" }, "strictly_forbidden_actions": [ "LEFT_HAND", "MIRRORING", "HORIZONTAL_ORIENTATION", "RELOCATION", "REFRAMING_FOR_VISIBILITY" ], "violation_effect": { "output_status": "NULL_AND_VOID", "system_action": "HARD_ABORT_NO_EXPORT" }, "final_state": "SEALED_ABSOLUTE_IMMUTABLE_LAW" }, "background_and_isolation_system": { "background_state": "LOCKED", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ] }, "anti_interpretation_ai_law": { "ai_role": "EXECUTION_ONLY", "ai_forbidden_actions": [ "BEAUTIFICATION", "INTERPRETATION", "CREATIVE_DECISION_MAKING", "CONTEXTUAL_ADAPTATION" ] }, "resolution_and_output_system": { "base_resolution": "4K_ONLY", "conditional_upscale": "8K_ALLOWED_ONLY_IF_NON_CREATIVE_NON_INTERPOLATED", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "IMAGEN_ZERO_FINAL_ABSOLUTE", "production_ready": true, "video_ready": true, "legal_ready": true } }
Here’s a **realistic and cinematic** prompt idea for **PromptHero** to generate an amazing video of an **angry koala bear throwing bunch of bananas back at clumsy zoo keep** confronting a **zoo keeper** over bananas: ### **Prompt:** *"A highly detailed, ultra-realistic 4K video clip of an angry koala bear standing on a tree branch in a zoo enclosure, fur bristling, ears pinned back, and growling at a surprised zookeeper. The koala clutches a bunch of bananas in its tiny paws but looks furious, as if offended by the offering. The zookeeper, wearing a uniform and holding an empty fruit basket, steps back in shock. Natural sunlight filters through the trees, casting soft shadows. The koala’s expressive eyes and detailed fur should look lifelike, with subtle movements like twitching nose and aggressive posturing. Surrounding environment includes realistic zoo sounds (birds, distant chatter) for immersion."* ### **Enhancements for Realism:** - **Cinematic Lighting** – Soft golden-hour glow for dramatic effect. - **Micro-Expressions** – Koala’s face should show clear annoyance (narrowed eyes, flared nostrils). - **Dynamic Camera Angle** – Slightly low-angle shot to emphasize the koala’s defiance. - **Sound Design** – Add koala growls, rustling leaves, and the zookeeper’s surprised gasp. ### **Ideal AI Tools for This:** - **Runway Gen-2 / Pika Labs** – For high-quality video generation. - **DALL·E 3 / MidJourney** – For concept art before video rendering. - **Adobe Premiere Pro** – Post-processing for sound & effects.
este video Texto a Video Una escena de persecución cinematográfica de alto octanaje en medio de un vasto y apocalíptico desierto. Los vehículos de guerra modificados corren a toda velocidad por la arena, levantándose nubes masivas de polvo. El cielo se vuelve naranja oscuro como una tormenta de arena colosal se acerca, con relámpagos destellando dentro de la tormenta. Conductores furiosos y guerreros, vestidos con armaduras irregulares y postapocalípticas, se cuelgan de los vehículos. Explosiones y escombros llenan el aire. Toda la toma es dinámica, caótica y visualmente impresionante, como una escena de " Mad Max: Furia en la carretera."Tiro amplio, acción intensa, iluminación dramática, detalles hiperrealistas. [Diálogo en español] Max: Furia en la carretera > 4H ¿mo Hollywood? / Veo3 196 Compartir ¿Puede la la crear p… Vínculos
experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -
{ "protocol_name": "IMAGEN ZERO MIDBODY REAL HUMAN ADULT SENSUAL PRODUCTION PROTOCOL – MARRLONN™", "protocol_version": "V42_FINAL_ABSOLUTE_ALL_IN_ONE_4K_SKIN_5P_ULTRA_PERCEPTUAL_FORENSIC_LOCKED_V1", "protocol_state": "SEALED_ABSOLUTE_NO_OVERRIDE_NO_DRIFT_NO_EVOLUTION", "protocol_scope": "MID_BODY_ONLY_MULTI_GENDER_ADULT_MARKETING_ONLY_NO_EXCEPTION", "core_objective": "CONVERT_ANY_IMAGE_AI_OR_REAL_INTO_REAL_BIOLOGICAL_ADULT_HUMAN_MIDBODY_STUDIO_IMAGE_WITH_MAXIMUM_NON_EXPLICIT_SENSUALITY_AND_ULTRA_PERCEPTUAL_FORCE_USING_REAL_HUMAN_SKIN_WITH_EXACT_5_PERCENT_EXISTING_IMPERFECTION_FACE_AND_BODY_4K_ONLY_READY_FOR_HIGGSFIELD_VIDEO_AGENCY_AND_LEGAL_FORENSIC_USE", "non_negotiable_integrity_lock": { "identity": "NEVER_TOUCH", "pose": "NEVER_TOUCH", "clothing": "NEVER_TOUCH", "objects": "NEVER_TOUCH", "accessories": "NEVER_TOUCH", "statement": "IDENTIDAD_POSE_ROPA_OBJETOS_ACCESORIOS_SON_LEY_TECNICA_ABSOLUTA", "violation_action": "HARD_ABORT_IMMEDIATE_NO_OUTPUT" }, "global_ethical_ceiling": { "explicit_sex": "FORBIDDEN", "genital_focus": "FORBIDDEN", "fetishization": "FORBIDDEN", "physiological_manipulation": "FORBIDDEN", "minors": "ABSOLUTELY_FORBIDDEN" }, "absolute_identity_and_preservation_law": { "identity_state": "UNTOUCHABLE_FOREVER", "face": "LOCKED", "eyes": "LOCKED", "eyebrows": "LOCKED", "hair": "LOCKED_REAL_HUMAN_ONLY", "skin_color": "LOCKED", "skin_texture": "LOCKED", "pose_state": "NEVER_BREAK", "gesture_state": "NEVER_BREAK", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "clothing_state": "NEVER_BREAK", "objects_state": "NEVER_BREAK", "accessories_state": "NEVER_BREAK", "rules": [ "IDENTITY_IS_NOT_NEGOTIABLE", "WHAT_EXISTS_IS_PRESERVED", "WHAT_DOES_NOT_EXIST_IS_FORBIDDEN", "NO_INVENTION", "NO_DEFORMATION", "NO_OPTIMIZATION", "NO_INTERPRETATION" ], "hard_abort_triggers": [ "identity_shift_detected", "pose_change_detected", "gesture_change_detected", "expression_change_detected", "clothing_change_detected", "object_change_detected", "accessory_change_detected", "face_geometry_delta_gt_0", "skin_color_deltaE_gt_0", "skin_texture_change", "ai_skin_signature_detected", "minor_detected" ] }, "studio_pose_and_framing_system": { "frame_rule": "MID_BODY_ONLY", "pose_state": "ORIGINAL_REAL_HUMAN_POSE_LOCKED", "gesture_state": "ORIGINAL_GESTURE_LOCKED", "expression_state": "ORIGINAL_EXPRESSION_LOCKED", "zoom_validation": "8X_TO_10X_FACE_INSPECTION_ONLY", "pixel_pose_overlap": "100_PERCENT_LOCKED" }, "zero_makeup_absolute_system": { "makeup_state": "ZERO_ABSOLUTE_FOREVER", "definition": "CERO_MAQUILLAJE_REAL_SIGNIFICA_CERO_SIN_EXCEPCIONES", "forbidden": [ "ANY_COSMETIC_LAYER", "ANY_MAKEUP", "ANY_BEAUTY_FILTER", "SKIN_SMOOTHING", "AI_SKIN_RETOUCH", "AI_BEAUTY_PASS" ], "allowed_only": [ "BIOLOGICAL_SKIN_BALANCE_MINIMUM_TO_RESTORE_HUMAN_REALITY", "NATURAL_LIP_SHEEN_ONLY_IF_BIOLOGICALLY_PRESENT" ], "validation": { "cosmetic_layer_probability": "0.00", "beauty_filter_confidence": "0.00" }, "violation_action": "FAIL_ABORT_OUTPUT" }, "skin_biological_realism_and_imperfection_system": { "skin_type": "REAL_BIOLOGICAL_ONLY", "ai_skin": "FORBIDDEN", "plastic_skin": "FORBIDDEN", "uniformity": "FORBIDDEN", "imperfection_policy": { "mode": "REAL_EXISTING_ONLY", "exact_imperfection_level": "5_PERCENT", "coverage": "FACE_AND_BODY", "allowed_real_signals": [ "existing_pore_variation", "existing_micro_asymmetry", "existing_natural_texture_breaks", "existing_vellus_hair_if_present", "existing_capillary_micro_variation" ], "explicitly_forbidden": [ "invented_marks", "invented_moles", "invented_scars", "invented_wrinkles", "procedural_noise", "ai_generated_texture" ], "validation": { "imperfection_percentage_tolerance": "±0.0", "skin_ai_probability": "0.00" } } }, "biological_body_requirement": { "body_state": "REAL_BIOLOGICAL_ONLY", "if_non_biological_detected": "CONVERT_TO_REAL_BIOLOGICAL_HUMAN_BODY", "negotiable": false }, "tattoo_identity_anchor_system": { "tattoo_text": "Marrlonn", "tattoo_state": "MANDATORY_PERMANENT", "laterality": "RIGHT_HAND_ONLY", "body_part": "RIGHT_WRIST", "surface": "DORSAL_ONLY", "orientation": "VERTICAL_ONLY", "visibility_rule": "IF_RIGHT_HAND_NOT_VISIBLE_ABORT", "identity_binding": "PERMANENT_PART_OF_IDENTITY", "strictly_forbidden": [ "LEFT_HAND", "MIRRORING", "RELOCATION", "ROTATION", "REMOVAL", "AI_CLEANUP" ] }, "background_and_isolation_system": { "background_state": "ABSOLUTE_LOCK", "allowed": [ "PURE_WHITE_RGB_255_255_255", "TRUE_ALPHA" ], "noise": "FORBIDDEN", "texture": "FORBIDDEN" }, "perceptual_force_ultra_stack": { "mode": "PURELY_ADDITIVE", "affects_identity": false, "affects_pose": false, "affects_clothing": false, "layers": { "attention_gravity": "MAXIMUM_NON_EXPLICIT", "anticipation_without_resolution": "ACTIVE", "stillness_dominance": "ULTRA_HIGH", "gaze_lock": "STABLE", "memory_afterimage": "PERSISTENT", "retention_loop": "ENHANCED_NON_EXPLICIT" } }, "quantified_perceptual_metrics": { "attention": { "initial_fixation_ms": ">=1400", "average_gaze_hold_ms": ">=2800" }, "retention": { "2s": ">=0.94", "5s": ">=0.78", "replay_rate": ">=0.42" }, "memory": { "recognition_after_delay": ">=0.75" } }, "temporal_consistency_and_video_safety": { "frame_to_frame_identity_drift": "0.00", "pose_drift": "0.00", "tattoo_position_drift_px": "0", "skin_texture_stability": "LOCKED", "video_safe_for_higgsfield": true }, "resolution_and_output_system": { "final_resolution": "4K_ONLY", "output_style": "REAL_STUDIO_PHOTOGRAPHY_R10", "creative_ai": "DISABLED" }, "final_production_seal": { "status": "SEALED_FINAL_ABSOLUTE_MAXIMUM", "production_ready": true, "legal_ready": true, "forensic_ready": true, "video_ready": true }, "studio_axiom": "IDENTIDAD_INTACTA. CERO_MAQUILLAJE_REAL_ABSOLUTO. PIEL_HUMANA_REAL_CON_5_PERCENT_IMPERFECCION_EXISTENTE_ROSTRO_Y_CUERPO. SIN_IA_SKIN_NI_PLASTICO. TATUAJE_MARRLONN_EXCLUSIVO_MANO_DERECHA. 4K_ONLY. LISTO_PARA_HIGGSFIELD_VIDEO_AGENCIA_Y_USO_LEGAL." }
the letters AI.RECREATION decorated in a complex 3 D deconstructivist style withbright colors. --v 5.1 --ar 1:1 --s 1000 --c 50 - experimental, experimental music, experimental video, new media, video art, strange, weird, trippy, if you high, surreal, avant garde, variety show , psych, psychedelic, psychedelia, psy art, cartoon, collage, video collage, underground, no audience, collab, collaboration, noise, synth, synth music, video synth, glitch --ar 4:3 -