{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Based on the uploaded image, create an High-fidelity photo “High-Fashion Spread + Helmut Newton” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, Detailed, natural skin textures with visible pores and micro-imperfections, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes shape, nose structure, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, pale/light skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. 1) Theme/Title - Fashion portrait in an outdoor corridor with a white jumpsuit and direct flash 2) Main Subject - Appearance: young adult woman posing with her back turned, looking over her shoulder at the camera - Age: young adult (approx. 20–30) - Physical characteristics (detailed description): Fair skin with a luminous finish (enhanced by flash) Oval face, eyes with visible eyeliner Curvy body; silhouette emphasized by the tight garment Elongated posture due to high heels; legs extended 3) Subject Details - Hair: Jet black, tied in a high ponytail Fine loose strands framing the face Long length, falling down the back to waist level (approx. 70–80 cm) The bangs must maintain the same length, density, shape (straight), and fall over the forehead/eyebrows. This type of fringe is mandatory and must remain clearly visible. - Makeup: Even base/skin with a glow from direct lighting Noticeable eyeliner and mascara Subtle pinkish nude lipstick Soft contour/highlight on the cheekbones (accentuated by flash) Mandatory: makeup must be clearly visible in close-up shots. (“apply makeup while preserving the face in 100% of cases”). - Nails: Not visible with enough clarity to safely describe color/shape - Clothing: Tight white jumpsuit, long sleeves, high collar (second-skin style) Stretch fabric with slight sheen; visible vertical seams and pattern lines Realistic creases and wrinkles in flex areas (knees, ankles) and fabric tension areas (hips/thighs) Moderate and harmonious enhancement, with good projection and visible volume, maintaining attractive and natural feminine proportions. - Accessories: Large metallic hoop earrings (gold tone) Gold metallic watch on the left wrist Thin anklet on the ankle (visible above the heel) Heeled sandals with transparent straps and a transparent block heel (acrylic), with specular reflections - Props: Clutch/small bag in white (or off-white) held in the left hand, with a smooth finish and subtle shine (flash effect) FINE DETAILS (clothing, accessories, objects, imperfections, reflections, texture, material) Strong and localized reflections on the white jumpsuit (flash hotspots), highlighting smooth texture and elasticity Perceptible transparency/refraction in the heels and shoe straps, with well-defined highlights and edges Wall on the right with stains, wear marks, and irregular paint/plaster areas (visible imperfections) Gray tiled/slab floor with visible joints and slight tonal variations Small lights in the planter on the left creating luminous points in the background 4) Action / Pose / Context - Facial expression: Neutral to slightly serious; relaxed lips Gaze directed at the camera over the shoulder - Body language: Body facing forward (toward the corridor’s end), torso slightly twisted to look back Hips shifted; one leg positioned slightly ahead/behind the other to accentuate the pose Left arm down holding the clutch; right arm close to the body 5) Scene / Context / Environment - Background: Narrow corridor with a concrete/plaster wall on the right and a planter with dense vegetation on the left Overhead structure like a pergola/covering with wooden slats in perspective - Location: Outdoor or semi-open area (side passage of a garden/building) - Time of day: Undetermined; use of flash and garden lights suggests low ambient light (dusk/night) or strong shade - Weather: Not determinable from the image (no visible sky/rain) 6) Lighting / Atmosphere (Mood) - Lighting type: Direct frontal flash (on-camera), high contrast, defined shadows on the floor and hard modeling Subtle garden lights in the background on the left side - Mood: Editorial/posed, with a “fashion” aesthetic and silhouette emphasis - Emotional tone: Confident, controlled, slightly provocative due to the over-the-shoulder pose 7) Style / Aesthetic - Image type: Fashion photography/portrait in an outdoor setting (street/editorial) - Visual aesthetic: Clean and contrasted; neutral palette (white, grays, greens) Material emphasis (stretch fabric and acrylic heels) through specular flash highlights 8) Composition / Technique - Camera or smartphone: Not precisely identifiable; appearance of capture with direct flash - Angles: Vertical full-body framing Camera at approximately waist/chest height; slight corridor perspective with converging lines - Lenses: “Standard” lens/moderate field of view; no evident strong wide-angle distortion - Aspect ratio: Vertical 9:16 Negative prompt: exact same overlapping, exact same collages, different person, different face, faceswap, different body, no slimming, no crooked teeth, dark skin tone, no plastic/waxy/doll-like skin, no artificial skin texture, short/medium hair, different bangs cut, exact same clothes, exact same pose, same location, exact same framing, no black and white filter, low-res, no uncanny valley Final result: - The final image should look like a real photo, not artificial - The face and body should look exactly as shown - The clothing should look different as shown - No facial distortion or visual artifacts
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Ultra-Detailed Anatomical Description: Hijabi News Podcast Presenter (Professional, Modern Turkish Style) Type: Photorealistic, half-body portrait. Character: A confident woman in her early 30s (specifically 30-34 years old) with Eastern Mediterranean Caucasian features. Pose and Expression: Camera Angle: Half-body portrait, framed from mid-torso up, centered, with natural anatomical proportions. Orientation: Facing the camera directly (frontal view), with a confident and composed posture. Facial Expression: Realistic expression, intelligent and composed. Her gaze is direct and steady, conveying authority and thoughtfulness. A subtle, closed-mouth smile may be present, indicating approachability without being overly jovial. Facial Features and Skin: Skin Tone: Smooth, warm beige skin tone (exact Hex codes: #E7C9A9 to #DAB88D). The complexion is clear and even, showing a healthy, natural glow. No visible wrinkles, blemishes, or open pores. Skin texture is refined and soft. Face Shape: Distinctly oval-shaped face. The forehead is subtly wider than the chin. The jawline is soft, with a gentle, tapered curve towards the chin, avoiding any sharpness. Cheekbones: Gently defined, medium-high cheekbones, providing subtle structure without appearing prominent or sharp. Eyes: Medium-sized, almond-shaped eyes, precisely spaced apart by approximately the width of one eye. Upper Eyelids: Softly arched, with a visible, subtle crease above the lash line. Lower Eyelids: Straight and smooth, with no puffiness or dark circles. Irises: Dark brown irises (exact Hex code: #4A2C18), deeply set, with clearly visible pupils. The whites of the eyes are bright and clear. Eyelashes: Medium-thick, natural dark eyelashes on both upper and lower lids. Gaze: Direct, calm, and intelligent, looking straight into the camera. Eyebrows: Medium-thick, softly arched eyebrows, well-defined and dark brown (exact Hex code: #4A2C18), perfectly framing the eyes without being overly sculpted or bushy. Nose: Straight and narrow nose. The bridge is smooth and even. The tip is rounded and slightly refined. Nostrils are subtle and oval-shaped, not flared. Lips: Well-proportioned, medium-full lips. Upper Lip: Shows a clear, defined Cupid’s bow. Lower Lip: Slightly fuller than the upper lip. Corners: The corners of her lips are neutral or very slightly turned upwards, contributing to a composed and intelligent look. Lip color is natural, muted rose-brown (e.g., Hex code: #B9677B or #C78C9E), non-glossy. Ears: Not visible, as they are covered by the hijab. Facial Muscles: Relaxed, conveying a composed and thoughtful expression, free from tension or strain. Hair: Completely covered by the hijab. Attire and Accessories: Hijab: A sleek, neatly wrapped hijab in a modern Turkish style. It should be non-sheer, covering all hair and neck modestly, without excessive volume or loose ends. The fabric should appear smooth and high-quality, with a matte finish. Color: Matching the outfit in neutral tones, specifically: Navy Blue (exact Hex code: #000080) OR Beige (exact Hex code: #F5F5DC) Clothing: Professional attire consisting of a tailored blazer worn over a plain blouse. The clothing should have clean lines and a sophisticated appearance. Blazer Color: Matching the hijab in either Navy Blue (exact Hex code: #000080) or Beige (exact Hex code: #F5F5DC). Blouse Color: A complementary neutral tone, such as a crisp white (Hex code: #FFFFFF), light gray (Hex code: #D3D3D3), or a softer shade of the blazer's color. Pattern/Embellishments: Absolutely no patterns, logos, or visible embellishments/accessories (e.g., jewelry). Lighting and Atmosphere: Lighting: Soft studio lighting, evenly distributed across her face and upper body. No harsh shadows or dramatic highlights, ensuring all features are clearly visible. The light is diffused, creating a natural, professional look. Overall Impression: Confident, intelligent, and composed — conveying the impression of a professional news podcast presenter. Background: Type: A podcast studio background (e.g., subtle soundproofing panels, a minimalist desk, or professional equipment blurred in the background) OR a clean, vibrant green screen (chroma key) background (exact Hex code: #00FF00). The background should be uniform and free of distracting details. Art Style and Quality: Style: Photorealistic quality, highly detailed, and professional. Avoid any exaggerated features, cartoonish elements, or unrealistic stylization. Resolution: High-resolution, ensuring all fine anatomical details of the face, skin texture, fabric folds of the hijab and clothing, and subtle expressions are precisely rendered and sharp. Purpose: Suitable for a professional news podcast presentation
"The exact same woman from the reference photo, lying flat on her back (terlentang) relaxed on the beige sofa in the living room. Both arms raised straight above her head, hands resting on the top of the sofa. One leg bent and raised resting on the sofa cushion, the other leg hanging down with foot touching the floor. Her armpits are clearly visible, wrinkled in the folds, dark brown skin, with visible small hairs in the creases. She wears only the same black bra and black panties, purple-black hair, 'Nandhira' tattoos on chest and abdomen, all jewelry intact. Short drone view from above looking down, realistic detailed photography, natural indoor lighting, highly detailed skin texture."
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Ultra-Detailed Anatomical Description: Hijabi News Podcast Presenter (Professional, Modern Turkish Style) Type: Photorealistic, half-body portrait. Character: A confident woman in her early 30s (specifically 30-34 years old) with Eastern Mediterranean Caucasian features. Pose and Expression: Camera Angle: Half-body portrait, framed from mid-torso up, centered, with natural anatomical proportions. Orientation: Facing the camera directly (frontal view), with a confident and composed posture. Facial Expression: Realistic expression, intelligent and composed. Her gaze is direct and steady, conveying authority and thoughtfulness. A subtle, closed-mouth smile may be present, indicating approachability without being overly jovial. Facial Features and Skin: Skin Tone: Smooth, warm beige skin tone (exact Hex codes: #E7C9A9 to #DAB88D). The complexion is clear and even, showing a healthy, natural glow. No visible wrinkles, blemishes, or open pores. Skin texture is refined and soft. Face Shape: Distinctly oval-shaped face. The forehead is subtly wider than the chin. The jawline is soft, with a gentle, tapered curve towards the chin, avoiding any sharpness. Cheekbones: Gently defined, medium-high cheekbones, providing subtle structure without appearing prominent or sharp. Eyes: Medium-sized, almond-shaped eyes, precisely spaced apart by approximately the width of one eye. Upper Eyelids: Softly arched, with a visible, subtle crease above the lash line. Lower Eyelids: Straight and smooth, with no puffiness or dark circles. Irises: Dark brown irises (exact Hex code: #4A2C18), deeply set, with clearly visible pupils. The whites of the eyes are bright and clear. Eyelashes: Medium-thick, natural dark eyelashes on both upper and lower lids. Gaze: Direct, calm, and intelligent, looking straight into the camera. Eyebrows: Medium-thick, softly arched eyebrows, well-defined and dark brown (exact Hex code: #4A2C18), perfectly framing the eyes without being overly sculpted or bushy. Nose: Straight and narrow nose. The bridge is smooth and even. The tip is rounded and slightly refined. Nostrils are subtle and oval-shaped, not flared. Lips: Well-proportioned, medium-full lips. Upper Lip: Shows a clear, defined Cupid’s bow. Lower Lip: Slightly fuller than the upper lip. Corners: The corners of her lips are neutral or very slightly turned upwards, contributing to a composed and intelligent look. Lip color is natural, muted rose-brown (e.g., Hex code: #B9677B or #C78C9E), non-glossy. Ears: Not visible, as they are covered by the hijab. Facial Muscles: Relaxed, conveying a composed and thoughtful expression, free from tension or strain. Hair: Completely covered by the hijab. Attire and Accessories: Hijab: A sleek, neatly wrapped hijab in a modern Turkish style. It should be non-sheer, covering all hair and neck modestly, without excessive volume or loose ends. The fabric should appear smooth and high-quality, with a matte finish. Color: Matching the outfit in neutral tones, specifically: Navy Blue (exact Hex code: #000080) OR Beige (exact Hex code: #F5F5DC) Clothing: Professional attire consisting of a tailored blazer worn over a plain blouse. The clothing should have clean lines and a sophisticated appearance. Blazer Color: Matching the hijab in either Navy Blue (exact Hex code: #000080) or Beige (exact Hex code: #F5F5DC). Blouse Color: A complementary neutral tone, such as a crisp white (Hex code: #FFFFFF), light gray (Hex code: #D3D3D3), or a softer shade of the blazer's color. Pattern/Embellishments: Absolutely no patterns, logos, or visible embellishments/accessories (e.g., jewelry). Lighting and Atmosphere: Lighting: Soft studio lighting, evenly distributed across her face and upper body. No harsh shadows or dramatic highlights, ensuring all features are clearly visible. The light is diffused, creating a natural, professional look. Overall Impression: Confident, intelligent, and composed — conveying the impression of a professional news podcast presenter. Background: Type: A podcast studio background (e.g., subtle soundproofing panels, a minimalist desk, or professional equipment blurred in the background) OR a clean, vibrant green screen (chroma key) background (exact Hex code: #00FF00). The background should be uniform and free of distracting details. Art Style and Quality: Style: Photorealistic quality, highly detailed, and professional. Avoid any exaggerated features, cartoonish elements, or unrealistic stylization. Resolution: High-resolution, ensuring all fine anatomical details of the face, skin texture, fabric folds of the hijab and clothing, and subtle expressions are precisely rendered and sharp. Purpose: Suitable for a professional news podcast presentation
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
Based on the uploaded image, create an High-fidelity photo “High-Fashion Spread + Helmut Newton” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, Detailed, natural skin textures with visible pores and micro-imperfections, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes shape, nose structure, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, pale/light skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. 1) Theme/Title - Fashion portrait in an outdoor corridor with a white jumpsuit and direct flash 2) Main Subject - Appearance: young adult woman posing with her back turned, looking over her shoulder at the camera - Age: young adult (approx. 20–30) - Physical characteristics (detailed description): Fair skin with a luminous finish (enhanced by flash) Oval face, eyes with visible eyeliner Curvy body; silhouette emphasized by the tight garment Elongated posture due to high heels; legs extended 3) Subject Details - Hair: Jet black, tied in a high ponytail Fine loose strands framing the face Long length, falling down the back to waist level (approx. 70–80 cm) The bangs must maintain the same length, density, shape (straight), and fall over the forehead/eyebrows. This type of fringe is mandatory and must remain clearly visible. - Makeup: Even base/skin with a glow from direct lighting Noticeable eyeliner and mascara Subtle pinkish nude lipstick Soft contour/highlight on the cheekbones (accentuated by flash) Mandatory: makeup must be clearly visible in close-up shots. (“apply makeup while preserving the face in 100% of cases”). - Nails: Not visible with enough clarity to safely describe color/shape - Clothing: Tight white jumpsuit, long sleeves, high collar (second-skin style) Stretch fabric with slight sheen; visible vertical seams and pattern lines Realistic creases and wrinkles in flex areas (knees, ankles) and fabric tension areas (hips/thighs) Moderate and harmonious enhancement, with good projection and visible volume, maintaining attractive and natural feminine proportions. - Accessories: Large metallic hoop earrings (gold tone) Gold metallic watch on the left wrist Thin anklet on the ankle (visible above the heel) Heeled sandals with transparent straps and a transparent block heel (acrylic), with specular reflections - Props: Clutch/small bag in white (or off-white) held in the left hand, with a smooth finish and subtle shine (flash effect) FINE DETAILS (clothing, accessories, objects, imperfections, reflections, texture, material) Strong and localized reflections on the white jumpsuit (flash hotspots), highlighting smooth texture and elasticity Perceptible transparency/refraction in the heels and shoe straps, with well-defined highlights and edges Wall on the right with stains, wear marks, and irregular paint/plaster areas (visible imperfections) Gray tiled/slab floor with visible joints and slight tonal variations Small lights in the planter on the left creating luminous points in the background 4) Action / Pose / Context - Facial expression: Neutral to slightly serious; relaxed lips Gaze directed at the camera over the shoulder - Body language: Body facing forward (toward the corridor’s end), torso slightly twisted to look back Hips shifted; one leg positioned slightly ahead/behind the other to accentuate the pose Left arm down holding the clutch; right arm close to the body 5) Scene / Context / Environment - Background: Narrow corridor with a concrete/plaster wall on the right and a planter with dense vegetation on the left Overhead structure like a pergola/covering with wooden slats in perspective - Location: Outdoor or semi-open area (side passage of a garden/building) - Time of day: Undetermined; use of flash and garden lights suggests low ambient light (dusk/night) or strong shade - Weather: Not determinable from the image (no visible sky/rain) 6) Lighting / Atmosphere (Mood) - Lighting type: Direct frontal flash (on-camera), high contrast, defined shadows on the floor and hard modeling Subtle garden lights in the background on the left side - Mood: Editorial/posed, with a “fashion” aesthetic and silhouette emphasis - Emotional tone: Confident, controlled, slightly provocative due to the over-the-shoulder pose 7) Style / Aesthetic - Image type: Fashion photography/portrait in an outdoor setting (street/editorial) - Visual aesthetic: Clean and contrasted; neutral palette (white, grays, greens) Material emphasis (stretch fabric and acrylic heels) through specular flash highlights 8) Composition / Technique - Camera or smartphone: Not precisely identifiable; appearance of capture with direct flash - Angles: Vertical full-body framing Camera at approximately waist/chest height; slight corridor perspective with converging lines - Lenses: “Standard” lens/moderate field of view; no evident strong wide-angle distortion - Aspect ratio: Vertical 9:16 Negative prompt: exact same overlapping, exact same collages, different person, different face, faceswap, different body, no slimming, no crooked teeth, dark skin tone, no plastic/waxy/doll-like skin, no artificial skin texture, short/medium hair, different bangs cut, exact same clothes, exact same pose, same location, exact same framing, no black and white filter, low-res, no uncanny valley Final result: - The final image should look like a real photo, not artificial - The face and body should look exactly as shown - The clothing should look different as shown - No facial distortion or visual artifacts
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
"The exact same woman from the reference photo, lying flat on her back (terlentang) relaxed on the beige sofa in the living room. Both arms raised straight above her head, hands resting on the top of the sofa. One leg bent and raised resting on the sofa cushion, the other leg hanging down with foot touching the floor. Her armpits are clearly visible, wrinkled in the folds, dark brown skin, with visible small hairs in the creases. She wears only the same black bra and black panties, purple-black hair, 'Nandhira' tattoos on chest and abdomen, all jewelry intact. Short drone view from above looking down, realistic detailed photography, natural indoor lighting, highly detailed skin texture."
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
Based on the uploaded image, create an High-fidelity photo “High-Fashion Spread + Helmut Newton” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, Detailed, natural skin textures with visible pores and micro-imperfections, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes shape, nose structure, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, pale/light skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. 1) Theme/Title - Fashion portrait in an outdoor corridor with a white jumpsuit and direct flash 2) Main Subject - Appearance: young adult woman posing with her back turned, looking over her shoulder at the camera - Age: young adult (approx. 20–30) - Physical characteristics (detailed description): Fair skin with a luminous finish (enhanced by flash) Oval face, eyes with visible eyeliner Curvy body; silhouette emphasized by the tight garment Elongated posture due to high heels; legs extended 3) Subject Details - Hair: Jet black, tied in a high ponytail Fine loose strands framing the face Long length, falling down the back to waist level (approx. 70–80 cm) The bangs must maintain the same length, density, shape (straight), and fall over the forehead/eyebrows. This type of fringe is mandatory and must remain clearly visible. - Makeup: Even base/skin with a glow from direct lighting Noticeable eyeliner and mascara Subtle pinkish nude lipstick Soft contour/highlight on the cheekbones (accentuated by flash) Mandatory: makeup must be clearly visible in close-up shots. (“apply makeup while preserving the face in 100% of cases”). - Nails: Not visible with enough clarity to safely describe color/shape - Clothing: Tight white jumpsuit, long sleeves, high collar (second-skin style) Stretch fabric with slight sheen; visible vertical seams and pattern lines Realistic creases and wrinkles in flex areas (knees, ankles) and fabric tension areas (hips/thighs) Moderate and harmonious enhancement, with good projection and visible volume, maintaining attractive and natural feminine proportions. - Accessories: Large metallic hoop earrings (gold tone) Gold metallic watch on the left wrist Thin anklet on the ankle (visible above the heel) Heeled sandals with transparent straps and a transparent block heel (acrylic), with specular reflections - Props: Clutch/small bag in white (or off-white) held in the left hand, with a smooth finish and subtle shine (flash effect) FINE DETAILS (clothing, accessories, objects, imperfections, reflections, texture, material) Strong and localized reflections on the white jumpsuit (flash hotspots), highlighting smooth texture and elasticity Perceptible transparency/refraction in the heels and shoe straps, with well-defined highlights and edges Wall on the right with stains, wear marks, and irregular paint/plaster areas (visible imperfections) Gray tiled/slab floor with visible joints and slight tonal variations Small lights in the planter on the left creating luminous points in the background 4) Action / Pose / Context - Facial expression: Neutral to slightly serious; relaxed lips Gaze directed at the camera over the shoulder - Body language: Body facing forward (toward the corridor’s end), torso slightly twisted to look back Hips shifted; one leg positioned slightly ahead/behind the other to accentuate the pose Left arm down holding the clutch; right arm close to the body 5) Scene / Context / Environment - Background: Narrow corridor with a concrete/plaster wall on the right and a planter with dense vegetation on the left Overhead structure like a pergola/covering with wooden slats in perspective - Location: Outdoor or semi-open area (side passage of a garden/building) - Time of day: Undetermined; use of flash and garden lights suggests low ambient light (dusk/night) or strong shade - Weather: Not determinable from the image (no visible sky/rain) 6) Lighting / Atmosphere (Mood) - Lighting type: Direct frontal flash (on-camera), high contrast, defined shadows on the floor and hard modeling Subtle garden lights in the background on the left side - Mood: Editorial/posed, with a “fashion” aesthetic and silhouette emphasis - Emotional tone: Confident, controlled, slightly provocative due to the over-the-shoulder pose 7) Style / Aesthetic - Image type: Fashion photography/portrait in an outdoor setting (street/editorial) - Visual aesthetic: Clean and contrasted; neutral palette (white, grays, greens) Material emphasis (stretch fabric and acrylic heels) through specular flash highlights 8) Composition / Technique - Camera or smartphone: Not precisely identifiable; appearance of capture with direct flash - Angles: Vertical full-body framing Camera at approximately waist/chest height; slight corridor perspective with converging lines - Lenses: “Standard” lens/moderate field of view; no evident strong wide-angle distortion - Aspect ratio: Vertical 9:16 Negative prompt: exact same overlapping, exact same collages, different person, different face, faceswap, different body, no slimming, no crooked teeth, dark skin tone, no plastic/waxy/doll-like skin, no artificial skin texture, short/medium hair, different bangs cut, exact same clothes, exact same pose, same location, exact same framing, no black and white filter, low-res, no uncanny valley Final result: - The final image should look like a real photo, not artificial - The face and body should look exactly as shown - The clothing should look different as shown - No facial distortion or visual artifacts
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
"The exact same woman from the reference photo, lying flat on her back (terlentang) relaxed on the beige sofa in the living room. Both arms raised straight above her head, hands resting on the top of the sofa. One leg bent and raised resting on the sofa cushion, the other leg hanging down with foot touching the floor. Her armpits are clearly visible, wrinkled in the folds, dark brown skin, with visible small hairs in the creases. She wears only the same black bra and black panties, purple-black hair, 'Nandhira' tattoos on chest and abdomen, all jewelry intact. Short drone view from above looking down, realistic detailed photography, natural indoor lighting, highly detailed skin texture."
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Ultra-Detailed Anatomical Description: Hijabi News Podcast Presenter (Professional, Modern Turkish Style) Type: Photorealistic, half-body portrait. Character: A confident woman in her early 30s (specifically 30-34 years old) with Eastern Mediterranean Caucasian features. Pose and Expression: Camera Angle: Half-body portrait, framed from mid-torso up, centered, with natural anatomical proportions. Orientation: Facing the camera directly (frontal view), with a confident and composed posture. Facial Expression: Realistic expression, intelligent and composed. Her gaze is direct and steady, conveying authority and thoughtfulness. A subtle, closed-mouth smile may be present, indicating approachability without being overly jovial. Facial Features and Skin: Skin Tone: Smooth, warm beige skin tone (exact Hex codes: #E7C9A9 to #DAB88D). The complexion is clear and even, showing a healthy, natural glow. No visible wrinkles, blemishes, or open pores. Skin texture is refined and soft. Face Shape: Distinctly oval-shaped face. The forehead is subtly wider than the chin. The jawline is soft, with a gentle, tapered curve towards the chin, avoiding any sharpness. Cheekbones: Gently defined, medium-high cheekbones, providing subtle structure without appearing prominent or sharp. Eyes: Medium-sized, almond-shaped eyes, precisely spaced apart by approximately the width of one eye. Upper Eyelids: Softly arched, with a visible, subtle crease above the lash line. Lower Eyelids: Straight and smooth, with no puffiness or dark circles. Irises: Dark brown irises (exact Hex code: #4A2C18), deeply set, with clearly visible pupils. The whites of the eyes are bright and clear. Eyelashes: Medium-thick, natural dark eyelashes on both upper and lower lids. Gaze: Direct, calm, and intelligent, looking straight into the camera. Eyebrows: Medium-thick, softly arched eyebrows, well-defined and dark brown (exact Hex code: #4A2C18), perfectly framing the eyes without being overly sculpted or bushy. Nose: Straight and narrow nose. The bridge is smooth and even. The tip is rounded and slightly refined. Nostrils are subtle and oval-shaped, not flared. Lips: Well-proportioned, medium-full lips. Upper Lip: Shows a clear, defined Cupid’s bow. Lower Lip: Slightly fuller than the upper lip. Corners: The corners of her lips are neutral or very slightly turned upwards, contributing to a composed and intelligent look. Lip color is natural, muted rose-brown (e.g., Hex code: #B9677B or #C78C9E), non-glossy. Ears: Not visible, as they are covered by the hijab. Facial Muscles: Relaxed, conveying a composed and thoughtful expression, free from tension or strain. Hair: Completely covered by the hijab. Attire and Accessories: Hijab: A sleek, neatly wrapped hijab in a modern Turkish style. It should be non-sheer, covering all hair and neck modestly, without excessive volume or loose ends. The fabric should appear smooth and high-quality, with a matte finish. Color: Matching the outfit in neutral tones, specifically: Navy Blue (exact Hex code: #000080) OR Beige (exact Hex code: #F5F5DC) Clothing: Professional attire consisting of a tailored blazer worn over a plain blouse. The clothing should have clean lines and a sophisticated appearance. Blazer Color: Matching the hijab in either Navy Blue (exact Hex code: #000080) or Beige (exact Hex code: #F5F5DC). Blouse Color: A complementary neutral tone, such as a crisp white (Hex code: #FFFFFF), light gray (Hex code: #D3D3D3), or a softer shade of the blazer's color. Pattern/Embellishments: Absolutely no patterns, logos, or visible embellishments/accessories (e.g., jewelry). Lighting and Atmosphere: Lighting: Soft studio lighting, evenly distributed across her face and upper body. No harsh shadows or dramatic highlights, ensuring all features are clearly visible. The light is diffused, creating a natural, professional look. Overall Impression: Confident, intelligent, and composed — conveying the impression of a professional news podcast presenter. Background: Type: A podcast studio background (e.g., subtle soundproofing panels, a minimalist desk, or professional equipment blurred in the background) OR a clean, vibrant green screen (chroma key) background (exact Hex code: #00FF00). The background should be uniform and free of distracting details. Art Style and Quality: Style: Photorealistic quality, highly detailed, and professional. Avoid any exaggerated features, cartoonish elements, or unrealistic stylization. Resolution: High-resolution, ensuring all fine anatomical details of the face, skin texture, fabric folds of the hijab and clothing, and subtle expressions are precisely rendered and sharp. Purpose: Suitable for a professional news podcast presentation
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
Based on the uploaded image, create an High-fidelity photo “High-Fashion Spread + Helmut Newton” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, Detailed, natural skin textures with visible pores and micro-imperfections, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes shape, nose structure, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, pale/light skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. 1) Theme/Title - Fashion portrait in an outdoor corridor with a white jumpsuit and direct flash 2) Main Subject - Appearance: young adult woman posing with her back turned, looking over her shoulder at the camera - Age: young adult (approx. 20–30) - Physical characteristics (detailed description): Fair skin with a luminous finish (enhanced by flash) Oval face, eyes with visible eyeliner Curvy body; silhouette emphasized by the tight garment Elongated posture due to high heels; legs extended 3) Subject Details - Hair: Jet black, tied in a high ponytail Fine loose strands framing the face Long length, falling down the back to waist level (approx. 70–80 cm) The bangs must maintain the same length, density, shape (straight), and fall over the forehead/eyebrows. This type of fringe is mandatory and must remain clearly visible. - Makeup: Even base/skin with a glow from direct lighting Noticeable eyeliner and mascara Subtle pinkish nude lipstick Soft contour/highlight on the cheekbones (accentuated by flash) Mandatory: makeup must be clearly visible in close-up shots. (“apply makeup while preserving the face in 100% of cases”). - Nails: Not visible with enough clarity to safely describe color/shape - Clothing: Tight white jumpsuit, long sleeves, high collar (second-skin style) Stretch fabric with slight sheen; visible vertical seams and pattern lines Realistic creases and wrinkles in flex areas (knees, ankles) and fabric tension areas (hips/thighs) Moderate and harmonious enhancement, with good projection and visible volume, maintaining attractive and natural feminine proportions. - Accessories: Large metallic hoop earrings (gold tone) Gold metallic watch on the left wrist Thin anklet on the ankle (visible above the heel) Heeled sandals with transparent straps and a transparent block heel (acrylic), with specular reflections - Props: Clutch/small bag in white (or off-white) held in the left hand, with a smooth finish and subtle shine (flash effect) FINE DETAILS (clothing, accessories, objects, imperfections, reflections, texture, material) Strong and localized reflections on the white jumpsuit (flash hotspots), highlighting smooth texture and elasticity Perceptible transparency/refraction in the heels and shoe straps, with well-defined highlights and edges Wall on the right with stains, wear marks, and irregular paint/plaster areas (visible imperfections) Gray tiled/slab floor with visible joints and slight tonal variations Small lights in the planter on the left creating luminous points in the background 4) Action / Pose / Context - Facial expression: Neutral to slightly serious; relaxed lips Gaze directed at the camera over the shoulder - Body language: Body facing forward (toward the corridor’s end), torso slightly twisted to look back Hips shifted; one leg positioned slightly ahead/behind the other to accentuate the pose Left arm down holding the clutch; right arm close to the body 5) Scene / Context / Environment - Background: Narrow corridor with a concrete/plaster wall on the right and a planter with dense vegetation on the left Overhead structure like a pergola/covering with wooden slats in perspective - Location: Outdoor or semi-open area (side passage of a garden/building) - Time of day: Undetermined; use of flash and garden lights suggests low ambient light (dusk/night) or strong shade - Weather: Not determinable from the image (no visible sky/rain) 6) Lighting / Atmosphere (Mood) - Lighting type: Direct frontal flash (on-camera), high contrast, defined shadows on the floor and hard modeling Subtle garden lights in the background on the left side - Mood: Editorial/posed, with a “fashion” aesthetic and silhouette emphasis - Emotional tone: Confident, controlled, slightly provocative due to the over-the-shoulder pose 7) Style / Aesthetic - Image type: Fashion photography/portrait in an outdoor setting (street/editorial) - Visual aesthetic: Clean and contrasted; neutral palette (white, grays, greens) Material emphasis (stretch fabric and acrylic heels) through specular flash highlights 8) Composition / Technique - Camera or smartphone: Not precisely identifiable; appearance of capture with direct flash - Angles: Vertical full-body framing Camera at approximately waist/chest height; slight corridor perspective with converging lines - Lenses: “Standard” lens/moderate field of view; no evident strong wide-angle distortion - Aspect ratio: Vertical 9:16 Negative prompt: exact same overlapping, exact same collages, different person, different face, faceswap, different body, no slimming, no crooked teeth, dark skin tone, no plastic/waxy/doll-like skin, no artificial skin texture, short/medium hair, different bangs cut, exact same clothes, exact same pose, same location, exact same framing, no black and white filter, low-res, no uncanny valley Final result: - The final image should look like a real photo, not artificial - The face and body should look exactly as shown - The clothing should look different as shown - No facial distortion or visual artifacts
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Ultra-Detailed Anatomical Description: Hijabi News Podcast Presenter (Professional, Modern Turkish Style) Type: Photorealistic, half-body portrait. Character: A confident woman in her early 30s (specifically 30-34 years old) with Eastern Mediterranean Caucasian features. Pose and Expression: Camera Angle: Half-body portrait, framed from mid-torso up, centered, with natural anatomical proportions. Orientation: Facing the camera directly (frontal view), with a confident and composed posture. Facial Expression: Realistic expression, intelligent and composed. Her gaze is direct and steady, conveying authority and thoughtfulness. A subtle, closed-mouth smile may be present, indicating approachability without being overly jovial. Facial Features and Skin: Skin Tone: Smooth, warm beige skin tone (exact Hex codes: #E7C9A9 to #DAB88D). The complexion is clear and even, showing a healthy, natural glow. No visible wrinkles, blemishes, or open pores. Skin texture is refined and soft. Face Shape: Distinctly oval-shaped face. The forehead is subtly wider than the chin. The jawline is soft, with a gentle, tapered curve towards the chin, avoiding any sharpness. Cheekbones: Gently defined, medium-high cheekbones, providing subtle structure without appearing prominent or sharp. Eyes: Medium-sized, almond-shaped eyes, precisely spaced apart by approximately the width of one eye. Upper Eyelids: Softly arched, with a visible, subtle crease above the lash line. Lower Eyelids: Straight and smooth, with no puffiness or dark circles. Irises: Dark brown irises (exact Hex code: #4A2C18), deeply set, with clearly visible pupils. The whites of the eyes are bright and clear. Eyelashes: Medium-thick, natural dark eyelashes on both upper and lower lids. Gaze: Direct, calm, and intelligent, looking straight into the camera. Eyebrows: Medium-thick, softly arched eyebrows, well-defined and dark brown (exact Hex code: #4A2C18), perfectly framing the eyes without being overly sculpted or bushy. Nose: Straight and narrow nose. The bridge is smooth and even. The tip is rounded and slightly refined. Nostrils are subtle and oval-shaped, not flared. Lips: Well-proportioned, medium-full lips. Upper Lip: Shows a clear, defined Cupid’s bow. Lower Lip: Slightly fuller than the upper lip. Corners: The corners of her lips are neutral or very slightly turned upwards, contributing to a composed and intelligent look. Lip color is natural, muted rose-brown (e.g., Hex code: #B9677B or #C78C9E), non-glossy. Ears: Not visible, as they are covered by the hijab. Facial Muscles: Relaxed, conveying a composed and thoughtful expression, free from tension or strain. Hair: Completely covered by the hijab. Attire and Accessories: Hijab: A sleek, neatly wrapped hijab in a modern Turkish style. It should be non-sheer, covering all hair and neck modestly, without excessive volume or loose ends. The fabric should appear smooth and high-quality, with a matte finish. Color: Matching the outfit in neutral tones, specifically: Navy Blue (exact Hex code: #000080) OR Beige (exact Hex code: #F5F5DC) Clothing: Professional attire consisting of a tailored blazer worn over a plain blouse. The clothing should have clean lines and a sophisticated appearance. Blazer Color: Matching the hijab in either Navy Blue (exact Hex code: #000080) or Beige (exact Hex code: #F5F5DC). Blouse Color: A complementary neutral tone, such as a crisp white (Hex code: #FFFFFF), light gray (Hex code: #D3D3D3), or a softer shade of the blazer's color. Pattern/Embellishments: Absolutely no patterns, logos, or visible embellishments/accessories (e.g., jewelry). Lighting and Atmosphere: Lighting: Soft studio lighting, evenly distributed across her face and upper body. No harsh shadows or dramatic highlights, ensuring all features are clearly visible. The light is diffused, creating a natural, professional look. Overall Impression: Confident, intelligent, and composed — conveying the impression of a professional news podcast presenter. Background: Type: A podcast studio background (e.g., subtle soundproofing panels, a minimalist desk, or professional equipment blurred in the background) OR a clean, vibrant green screen (chroma key) background (exact Hex code: #00FF00). The background should be uniform and free of distracting details. Art Style and Quality: Style: Photorealistic quality, highly detailed, and professional. Avoid any exaggerated features, cartoonish elements, or unrealistic stylization. Resolution: High-resolution, ensuring all fine anatomical details of the face, skin texture, fabric folds of the hijab and clothing, and subtle expressions are precisely rendered and sharp. Purpose: Suitable for a professional news podcast presentation
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
"The exact same woman from the reference photo, lying flat on her back (terlentang) relaxed on the beige sofa in the living room. Both arms raised straight above her head, hands resting on the top of the sofa. One leg bent and raised resting on the sofa cushion, the other leg hanging down with foot touching the floor. Her armpits are clearly visible, wrinkled in the folds, dark brown skin, with visible small hairs in the creases. She wears only the same black bra and black panties, purple-black hair, 'Nandhira' tattoos on chest and abdomen, all jewelry intact. Short drone view from above looking down, realistic detailed photography, natural indoor lighting, highly detailed skin texture."
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
"The exact same woman from the reference photo, lying flat on her back (terlentang) relaxed on the beige sofa in the living room. Both arms raised straight above her head, hands resting on the top of the sofa. One leg bent and raised resting on the sofa cushion, the other leg hanging down with foot touching the floor. Her armpits are clearly visible, wrinkled in the folds, dark brown skin, with visible small hairs in the creases. She wears only the same black bra and black panties, purple-black hair, 'Nandhira' tattoos on chest and abdomen, all jewelry intact. Short drone view from above looking down, realistic detailed photography, natural indoor lighting, highly detailed skin texture."
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
Based on the uploaded image, create an High-fidelity photo “High-Fashion Spread + Helmut Newton” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, Detailed, natural skin textures with visible pores and micro-imperfections, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes shape, nose structure, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, pale/light skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. 1) Theme/Title - Fashion portrait in an outdoor corridor with a white jumpsuit and direct flash 2) Main Subject - Appearance: young adult woman posing with her back turned, looking over her shoulder at the camera - Age: young adult (approx. 20–30) - Physical characteristics (detailed description): Fair skin with a luminous finish (enhanced by flash) Oval face, eyes with visible eyeliner Curvy body; silhouette emphasized by the tight garment Elongated posture due to high heels; legs extended 3) Subject Details - Hair: Jet black, tied in a high ponytail Fine loose strands framing the face Long length, falling down the back to waist level (approx. 70–80 cm) The bangs must maintain the same length, density, shape (straight), and fall over the forehead/eyebrows. This type of fringe is mandatory and must remain clearly visible. - Makeup: Even base/skin with a glow from direct lighting Noticeable eyeliner and mascara Subtle pinkish nude lipstick Soft contour/highlight on the cheekbones (accentuated by flash) Mandatory: makeup must be clearly visible in close-up shots. (“apply makeup while preserving the face in 100% of cases”). - Nails: Not visible with enough clarity to safely describe color/shape - Clothing: Tight white jumpsuit, long sleeves, high collar (second-skin style) Stretch fabric with slight sheen; visible vertical seams and pattern lines Realistic creases and wrinkles in flex areas (knees, ankles) and fabric tension areas (hips/thighs) Moderate and harmonious enhancement, with good projection and visible volume, maintaining attractive and natural feminine proportions. - Accessories: Large metallic hoop earrings (gold tone) Gold metallic watch on the left wrist Thin anklet on the ankle (visible above the heel) Heeled sandals with transparent straps and a transparent block heel (acrylic), with specular reflections - Props: Clutch/small bag in white (or off-white) held in the left hand, with a smooth finish and subtle shine (flash effect) FINE DETAILS (clothing, accessories, objects, imperfections, reflections, texture, material) Strong and localized reflections on the white jumpsuit (flash hotspots), highlighting smooth texture and elasticity Perceptible transparency/refraction in the heels and shoe straps, with well-defined highlights and edges Wall on the right with stains, wear marks, and irregular paint/plaster areas (visible imperfections) Gray tiled/slab floor with visible joints and slight tonal variations Small lights in the planter on the left creating luminous points in the background 4) Action / Pose / Context - Facial expression: Neutral to slightly serious; relaxed lips Gaze directed at the camera over the shoulder - Body language: Body facing forward (toward the corridor’s end), torso slightly twisted to look back Hips shifted; one leg positioned slightly ahead/behind the other to accentuate the pose Left arm down holding the clutch; right arm close to the body 5) Scene / Context / Environment - Background: Narrow corridor with a concrete/plaster wall on the right and a planter with dense vegetation on the left Overhead structure like a pergola/covering with wooden slats in perspective - Location: Outdoor or semi-open area (side passage of a garden/building) - Time of day: Undetermined; use of flash and garden lights suggests low ambient light (dusk/night) or strong shade - Weather: Not determinable from the image (no visible sky/rain) 6) Lighting / Atmosphere (Mood) - Lighting type: Direct frontal flash (on-camera), high contrast, defined shadows on the floor and hard modeling Subtle garden lights in the background on the left side - Mood: Editorial/posed, with a “fashion” aesthetic and silhouette emphasis - Emotional tone: Confident, controlled, slightly provocative due to the over-the-shoulder pose 7) Style / Aesthetic - Image type: Fashion photography/portrait in an outdoor setting (street/editorial) - Visual aesthetic: Clean and contrasted; neutral palette (white, grays, greens) Material emphasis (stretch fabric and acrylic heels) through specular flash highlights 8) Composition / Technique - Camera or smartphone: Not precisely identifiable; appearance of capture with direct flash - Angles: Vertical full-body framing Camera at approximately waist/chest height; slight corridor perspective with converging lines - Lenses: “Standard” lens/moderate field of view; no evident strong wide-angle distortion - Aspect ratio: Vertical 9:16 Negative prompt: exact same overlapping, exact same collages, different person, different face, faceswap, different body, no slimming, no crooked teeth, dark skin tone, no plastic/waxy/doll-like skin, no artificial skin texture, short/medium hair, different bangs cut, exact same clothes, exact same pose, same location, exact same framing, no black and white filter, low-res, no uncanny valley Final result: - The final image should look like a real photo, not artificial - The face and body should look exactly as shown - The clothing should look different as shown - No facial distortion or visual artifacts
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Ultra-Detailed Anatomical Description: Hijabi News Podcast Presenter (Professional, Modern Turkish Style) Type: Photorealistic, half-body portrait. Character: A confident woman in her early 30s (specifically 30-34 years old) with Eastern Mediterranean Caucasian features. Pose and Expression: Camera Angle: Half-body portrait, framed from mid-torso up, centered, with natural anatomical proportions. Orientation: Facing the camera directly (frontal view), with a confident and composed posture. Facial Expression: Realistic expression, intelligent and composed. Her gaze is direct and steady, conveying authority and thoughtfulness. A subtle, closed-mouth smile may be present, indicating approachability without being overly jovial. Facial Features and Skin: Skin Tone: Smooth, warm beige skin tone (exact Hex codes: #E7C9A9 to #DAB88D). The complexion is clear and even, showing a healthy, natural glow. No visible wrinkles, blemishes, or open pores. Skin texture is refined and soft. Face Shape: Distinctly oval-shaped face. The forehead is subtly wider than the chin. The jawline is soft, with a gentle, tapered curve towards the chin, avoiding any sharpness. Cheekbones: Gently defined, medium-high cheekbones, providing subtle structure without appearing prominent or sharp. Eyes: Medium-sized, almond-shaped eyes, precisely spaced apart by approximately the width of one eye. Upper Eyelids: Softly arched, with a visible, subtle crease above the lash line. Lower Eyelids: Straight and smooth, with no puffiness or dark circles. Irises: Dark brown irises (exact Hex code: #4A2C18), deeply set, with clearly visible pupils. The whites of the eyes are bright and clear. Eyelashes: Medium-thick, natural dark eyelashes on both upper and lower lids. Gaze: Direct, calm, and intelligent, looking straight into the camera. Eyebrows: Medium-thick, softly arched eyebrows, well-defined and dark brown (exact Hex code: #4A2C18), perfectly framing the eyes without being overly sculpted or bushy. Nose: Straight and narrow nose. The bridge is smooth and even. The tip is rounded and slightly refined. Nostrils are subtle and oval-shaped, not flared. Lips: Well-proportioned, medium-full lips. Upper Lip: Shows a clear, defined Cupid’s bow. Lower Lip: Slightly fuller than the upper lip. Corners: The corners of her lips are neutral or very slightly turned upwards, contributing to a composed and intelligent look. Lip color is natural, muted rose-brown (e.g., Hex code: #B9677B or #C78C9E), non-glossy. Ears: Not visible, as they are covered by the hijab. Facial Muscles: Relaxed, conveying a composed and thoughtful expression, free from tension or strain. Hair: Completely covered by the hijab. Attire and Accessories: Hijab: A sleek, neatly wrapped hijab in a modern Turkish style. It should be non-sheer, covering all hair and neck modestly, without excessive volume or loose ends. The fabric should appear smooth and high-quality, with a matte finish. Color: Matching the outfit in neutral tones, specifically: Navy Blue (exact Hex code: #000080) OR Beige (exact Hex code: #F5F5DC) Clothing: Professional attire consisting of a tailored blazer worn over a plain blouse. The clothing should have clean lines and a sophisticated appearance. Blazer Color: Matching the hijab in either Navy Blue (exact Hex code: #000080) or Beige (exact Hex code: #F5F5DC). Blouse Color: A complementary neutral tone, such as a crisp white (Hex code: #FFFFFF), light gray (Hex code: #D3D3D3), or a softer shade of the blazer's color. Pattern/Embellishments: Absolutely no patterns, logos, or visible embellishments/accessories (e.g., jewelry). Lighting and Atmosphere: Lighting: Soft studio lighting, evenly distributed across her face and upper body. No harsh shadows or dramatic highlights, ensuring all features are clearly visible. The light is diffused, creating a natural, professional look. Overall Impression: Confident, intelligent, and composed — conveying the impression of a professional news podcast presenter. Background: Type: A podcast studio background (e.g., subtle soundproofing panels, a minimalist desk, or professional equipment blurred in the background) OR a clean, vibrant green screen (chroma key) background (exact Hex code: #00FF00). The background should be uniform and free of distracting details. Art Style and Quality: Style: Photorealistic quality, highly detailed, and professional. Avoid any exaggerated features, cartoonish elements, or unrealistic stylization. Resolution: High-resolution, ensuring all fine anatomical details of the face, skin texture, fabric folds of the hijab and clothing, and subtle expressions are precisely rendered and sharp. Purpose: Suitable for a professional news podcast presentation
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
Based on the uploaded image, create an High-fidelity photo “High-Fashion Spread + Helmut Newton” portrait of me [the woman in the uploaded image — use the reference image as the exact basis for the face, facial features, and hairstyle]. Ultra-realistic, 8k resolution, cinematic lighting, film grain, shot on Canon EOS R5, 85mm f/1.8, ISO 100, highly detailed features, authentic likeness, photorealistic but editorial. 🔒 IDENTITY LOCK Preserve consistent facial features, Detailed, natural skin textures with visible pores and micro-imperfections, realistic proportions, and subtle asymmetry. No smoothing, no filters, no exaggerated or caricatured effects. ⸻ 👤 SUBJECT — ME-INSPIRED FASHION ICON A confident woman. She has the exact same face, eyes shape, nose structure, lips, and expression as the person in the reference image. Her presence is playful, alluring, and self-assured, with a delicate doll-like touch — grounded in realism, without exaggeration. Her body must match the original subject in shape, pale/light skin texture, curvature projection, and bone structure — all curves must remain anatomically realistic, with no caricature or slimming. 1) Theme/Title - Fashion portrait in an outdoor corridor with a white jumpsuit and direct flash 2) Main Subject - Appearance: young adult woman posing with her back turned, looking over her shoulder at the camera - Age: young adult (approx. 20–30) - Physical characteristics (detailed description): Fair skin with a luminous finish (enhanced by flash) Oval face, eyes with visible eyeliner Curvy body; silhouette emphasized by the tight garment Elongated posture due to high heels; legs extended 3) Subject Details - Hair: Jet black, tied in a high ponytail Fine loose strands framing the face Long length, falling down the back to waist level (approx. 70–80 cm) The bangs must maintain the same length, density, shape (straight), and fall over the forehead/eyebrows. This type of fringe is mandatory and must remain clearly visible. - Makeup: Even base/skin with a glow from direct lighting Noticeable eyeliner and mascara Subtle pinkish nude lipstick Soft contour/highlight on the cheekbones (accentuated by flash) Mandatory: makeup must be clearly visible in close-up shots. (“apply makeup while preserving the face in 100% of cases”). - Nails: Not visible with enough clarity to safely describe color/shape - Clothing: Tight white jumpsuit, long sleeves, high collar (second-skin style) Stretch fabric with slight sheen; visible vertical seams and pattern lines Realistic creases and wrinkles in flex areas (knees, ankles) and fabric tension areas (hips/thighs) Moderate and harmonious enhancement, with good projection and visible volume, maintaining attractive and natural feminine proportions. - Accessories: Large metallic hoop earrings (gold tone) Gold metallic watch on the left wrist Thin anklet on the ankle (visible above the heel) Heeled sandals with transparent straps and a transparent block heel (acrylic), with specular reflections - Props: Clutch/small bag in white (or off-white) held in the left hand, with a smooth finish and subtle shine (flash effect) FINE DETAILS (clothing, accessories, objects, imperfections, reflections, texture, material) Strong and localized reflections on the white jumpsuit (flash hotspots), highlighting smooth texture and elasticity Perceptible transparency/refraction in the heels and shoe straps, with well-defined highlights and edges Wall on the right with stains, wear marks, and irregular paint/plaster areas (visible imperfections) Gray tiled/slab floor with visible joints and slight tonal variations Small lights in the planter on the left creating luminous points in the background 4) Action / Pose / Context - Facial expression: Neutral to slightly serious; relaxed lips Gaze directed at the camera over the shoulder - Body language: Body facing forward (toward the corridor’s end), torso slightly twisted to look back Hips shifted; one leg positioned slightly ahead/behind the other to accentuate the pose Left arm down holding the clutch; right arm close to the body 5) Scene / Context / Environment - Background: Narrow corridor with a concrete/plaster wall on the right and a planter with dense vegetation on the left Overhead structure like a pergola/covering with wooden slats in perspective - Location: Outdoor or semi-open area (side passage of a garden/building) - Time of day: Undetermined; use of flash and garden lights suggests low ambient light (dusk/night) or strong shade - Weather: Not determinable from the image (no visible sky/rain) 6) Lighting / Atmosphere (Mood) - Lighting type: Direct frontal flash (on-camera), high contrast, defined shadows on the floor and hard modeling Subtle garden lights in the background on the left side - Mood: Editorial/posed, with a “fashion” aesthetic and silhouette emphasis - Emotional tone: Confident, controlled, slightly provocative due to the over-the-shoulder pose 7) Style / Aesthetic - Image type: Fashion photography/portrait in an outdoor setting (street/editorial) - Visual aesthetic: Clean and contrasted; neutral palette (white, grays, greens) Material emphasis (stretch fabric and acrylic heels) through specular flash highlights 8) Composition / Technique - Camera or smartphone: Not precisely identifiable; appearance of capture with direct flash - Angles: Vertical full-body framing Camera at approximately waist/chest height; slight corridor perspective with converging lines - Lenses: “Standard” lens/moderate field of view; no evident strong wide-angle distortion - Aspect ratio: Vertical 9:16 Negative prompt: exact same overlapping, exact same collages, different person, different face, faceswap, different body, no slimming, no crooked teeth, dark skin tone, no plastic/waxy/doll-like skin, no artificial skin texture, short/medium hair, different bangs cut, exact same clothes, exact same pose, same location, exact same framing, no black and white filter, low-res, no uncanny valley Final result: - The final image should look like a real photo, not artificial - The face and body should look exactly as shown - The clothing should look different as shown - No facial distortion or visual artifacts
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
Ultra-Detailed Anatomical Description: Hijabi News Podcast Presenter (Professional, Modern Turkish Style) Type: Photorealistic, half-body portrait. Character: A confident woman in her early 30s (specifically 30-34 years old) with Eastern Mediterranean Caucasian features. Pose and Expression: Camera Angle: Half-body portrait, framed from mid-torso up, centered, with natural anatomical proportions. Orientation: Facing the camera directly (frontal view), with a confident and composed posture. Facial Expression: Realistic expression, intelligent and composed. Her gaze is direct and steady, conveying authority and thoughtfulness. A subtle, closed-mouth smile may be present, indicating approachability without being overly jovial. Facial Features and Skin: Skin Tone: Smooth, warm beige skin tone (exact Hex codes: #E7C9A9 to #DAB88D). The complexion is clear and even, showing a healthy, natural glow. No visible wrinkles, blemishes, or open pores. Skin texture is refined and soft. Face Shape: Distinctly oval-shaped face. The forehead is subtly wider than the chin. The jawline is soft, with a gentle, tapered curve towards the chin, avoiding any sharpness. Cheekbones: Gently defined, medium-high cheekbones, providing subtle structure without appearing prominent or sharp. Eyes: Medium-sized, almond-shaped eyes, precisely spaced apart by approximately the width of one eye. Upper Eyelids: Softly arched, with a visible, subtle crease above the lash line. Lower Eyelids: Straight and smooth, with no puffiness or dark circles. Irises: Dark brown irises (exact Hex code: #4A2C18), deeply set, with clearly visible pupils. The whites of the eyes are bright and clear. Eyelashes: Medium-thick, natural dark eyelashes on both upper and lower lids. Gaze: Direct, calm, and intelligent, looking straight into the camera. Eyebrows: Medium-thick, softly arched eyebrows, well-defined and dark brown (exact Hex code: #4A2C18), perfectly framing the eyes without being overly sculpted or bushy. Nose: Straight and narrow nose. The bridge is smooth and even. The tip is rounded and slightly refined. Nostrils are subtle and oval-shaped, not flared. Lips: Well-proportioned, medium-full lips. Upper Lip: Shows a clear, defined Cupid’s bow. Lower Lip: Slightly fuller than the upper lip. Corners: The corners of her lips are neutral or very slightly turned upwards, contributing to a composed and intelligent look. Lip color is natural, muted rose-brown (e.g., Hex code: #B9677B or #C78C9E), non-glossy. Ears: Not visible, as they are covered by the hijab. Facial Muscles: Relaxed, conveying a composed and thoughtful expression, free from tension or strain. Hair: Completely covered by the hijab. Attire and Accessories: Hijab: A sleek, neatly wrapped hijab in a modern Turkish style. It should be non-sheer, covering all hair and neck modestly, without excessive volume or loose ends. The fabric should appear smooth and high-quality, with a matte finish. Color: Matching the outfit in neutral tones, specifically: Navy Blue (exact Hex code: #000080) OR Beige (exact Hex code: #F5F5DC) Clothing: Professional attire consisting of a tailored blazer worn over a plain blouse. The clothing should have clean lines and a sophisticated appearance. Blazer Color: Matching the hijab in either Navy Blue (exact Hex code: #000080) or Beige (exact Hex code: #F5F5DC). Blouse Color: A complementary neutral tone, such as a crisp white (Hex code: #FFFFFF), light gray (Hex code: #D3D3D3), or a softer shade of the blazer's color. Pattern/Embellishments: Absolutely no patterns, logos, or visible embellishments/accessories (e.g., jewelry). Lighting and Atmosphere: Lighting: Soft studio lighting, evenly distributed across her face and upper body. No harsh shadows or dramatic highlights, ensuring all features are clearly visible. The light is diffused, creating a natural, professional look. Overall Impression: Confident, intelligent, and composed — conveying the impression of a professional news podcast presenter. Background: Type: A podcast studio background (e.g., subtle soundproofing panels, a minimalist desk, or professional equipment blurred in the background) OR a clean, vibrant green screen (chroma key) background (exact Hex code: #00FF00). The background should be uniform and free of distracting details. Art Style and Quality: Style: Photorealistic quality, highly detailed, and professional. Avoid any exaggerated features, cartoonish elements, or unrealistic stylization. Resolution: High-resolution, ensuring all fine anatomical details of the face, skin texture, fabric folds of the hijab and clothing, and subtle expressions are precisely rendered and sharp. Purpose: Suitable for a professional news podcast presentation
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
"The exact same woman from the reference photo, lying flat on her back (terlentang) relaxed on the beige sofa in the living room. Both arms raised straight above her head, hands resting on the top of the sofa. One leg bent and raised resting on the sofa cushion, the other leg hanging down with foot touching the floor. Her armpits are clearly visible, wrinkled in the folds, dark brown skin, with visible small hairs in the creases. She wears only the same black bra and black panties, purple-black hair, 'Nandhira' tattoos on chest and abdomen, all jewelry intact. Short drone view from above looking down, realistic detailed photography, natural indoor lighting, highly detailed skin texture."
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "template_name": "MARRLONN2027_V51_NANO_BANANA_REALISTIC_FUNCTIONAL_TERMINAL_LOCK", "template_type": "FUNCTIONAL_EXECUTION_JSON_FOR_NANO_BANANA_PRO_REALISTIC", "version": "V51_COMPLETE_FUSED_FUNCTIONAL_NO_SIMPLIFICATION", "target_engine_primary": "Nano Banana Pro Realistic", "target_engine_secondary": "Kling 3.0 optional downstream only", "language_policy": "English operational JSON only", "output_policy": { "single_output_only": true, "generate_one_final_image": true, "no_variations": true, "no_alternative_versions": true, "no_creative_options": true, "no_explanation_in_output": true, "no_engine_interpretation": true }, "core_task": "Create one single final ultra-realistic real-camera photograph of the exact same real natural human anchored by IMAGE1 and IMAGE2, placed into the current dynamic IMAGE3 target. IMAGE1 and IMAGE2 are permanent fixed anchors. IMAGE3 is always variable and must be parsed fresh every run as a closed visible-element manifest. Transfer only what is visibly present in current IMAGE3: pose, gesture, body orientation, framing, camera angle, background, environment, lighting logic, visible props, visible objects, visible environmental accessories, visible furniture, atmosphere, and cinematic scene mood. Do not invent anything. Do not reuse previous target elements. Do not hardcode props. Do not beautify, idealize, polish, smooth, clean, reconstruct, average, stylize, reinterpret, upgrade, refine, or improve the person. The final image must look like a real imperfect mature human photographed by a real camera, not AI.", "absolute_governance_principle": "IMAGE1_AND_IMAGE2_ARE_FIXED_HUMAN_ANCHORS; IMAGE3_IS_CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY; CURRENT_IMAGE3_MANIFEST_IS_A_CLOSED_VISIBLE_LIST; PRESENCE_BASED_TRANSFER_ONLY; NO_ENGINE_INVENTION_ALLOWED; NO_PREVIOUS_SCENE_MEMORY_ALLOWED; NO_AI_SKIN_ALLOWED; NO_PLASTIC_SKIN_ALLOWED; NO_GLOSSY_SKIN_ALLOWED; NO_REALISTIC_BEAUTY_CONVERSION_ALLOWED; NO_MATURE_HANDSOME_AI_PORTRAIT_ALLOWED; IDENTITY_BODY_AND_REAL_HUMAN_SKIN_TRUTH_ALWAYS_OVERRIDE_STYLE_LIGHTING_POSE_CINEMATIC_GRADE_ENGINE_PRIORS_AND_ENGINE_DEFAULTS.", "terminal_flags": { "single_output_only": true, "creative_variations_allowed": false, "alternative_versions_allowed": false, "improvisation_allowed": false, "user_allows_image3_wardrobe_transfer": false, "user_allows_worn_image3_accessories_transfer": false, "image3_identity_influence_allowed": false, "image3_skin_influence_allowed": false, "image3_body_identity_influence_allowed": false, "absent_object_generation_allowed": false, "previous_scene_memory_allowed": false, "hardcoded_object_allowed": false, "background_expansion_allowed": false, "engine_default_fill_allowed": false, "identity_inference_allowed": false, "face_generation_allowed": false, "face_reconstruction_allowed": false, "face_averaging_allowed": false, "face_interpolation_allowed": false, "beautification_allowed": false, "idealization_allowed": false, "realistic_beauty_conversion_allowed": false, "healthy_skin_upgrade_allowed": false, "premium_realism_allowed": false, "premium_portrait_optimization_allowed": false, "editorial_male_portrait_optimization_allowed": false, "mature_handsome_ai_portrait_allowed": false, "cinematic_older_male_upgrade_allowed": false, "distinguished_male_face_allowed": false, "refined_mature_skin_allowed": false, "professional_actor_face_allowed": false, "cinematic_handsome_correction_allowed": false, "subtle_face_improvement_allowed": false, "symmetry_correction_allowed": false, "skin_smoothing_allowed": false, "skin_polishing_allowed": false, "skin_cleanup_allowed": false, "plastic_skin_allowed": false, "glossy_skin_allowed": false, "fake_skin_shine_allowed": false, "beauty_lighting_on_face_allowed": false, "cinematic_finish_external_only": true, "allow_natural_micro_reflectance_only_if_present_in_IMAGE1": true, "if_unsure_keep_skin_dry_natural_textured_non_glossy": true, "scene_must_adapt_to_locked_person": true, "person_must_never_adapt_identity_to_scene": true, "when_conflict_identity_wins": true, "when_conflict_body_wins_over_pose": true, "when_conflict_skin_truth_wins_over_lighting": true }, "image_roles": { "IMAGE1": { "role": "ABSOLUTE_FACE_SKIN_BEARD_HAIR_IDENTITY_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "face identity", "facial geometry", "skull structure", "forehead", "eyes", "eyelids", "eyebrows", "eye spacing", "nose", "nostrils", "mouth", "lips", "jaw", "chin", "cheeks", "ears if visible", "skin tone", "skin undertone", "skin pores", "skin microtexture", "wrinkles", "spots", "redness variation", "uneven pigmentation", "under-eye texture", "forehead texture", "nose texture", "cheek texture", "beard-root texture", "natural facial asymmetry", "beard map", "mustache map", "beard density", "salt-and-pepper beard ratio", "hairline", "hair density", "hair direction", "mature age appearance", "real human imperfection pattern" ], "must_preserve": [ "instant recognizability as IMAGE1", "exact mature identity", "natural asymmetry", "real skin pores", "real wrinkles", "uneven human texture", "beard-root texture", "rough beard map", "hairline", "mature non-idealized age" ], "forbidden": [ "identity drift", "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "social media portrait face", "symmetrized face", "smoothed face", "healthy skin upgrade", "subtle face improvement", "cinematic handsome correction", "face cleanup", "expression redesign", "skin texture replacement" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_SCALE_PROPORTION_WARDROBE_MASTER", "authority": "MAXIMUM_NON_OVERRIDEABLE", "use_only_for": [ "body mass", "body proportions", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural physical presence", "body weight realism", "base wardrobe visible in IMAGE2", "footwear visible in IMAGE2", "watch or chain only if visible and coherent" ], "must_preserve": [ "solid body mass", "real body proportions", "shoulder width", "neck thickness", "torso volume", "arm scale", "hand scale", "natural weight", "base wardrobe", "age-body coherence" ], "forbidden": [ "body slimming", "athletic redesign", "copied IMAGE3 body", "changed body age", "changed hand scale", "changed body proportions", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "fashion beautification", "body idealization" ] }, "IMAGE3": { "role": "CURRENT_DYNAMIC_TARGET_BLUEPRINT_ONLY", "authority": "LIMITED_TO_CURRENT_VISIBLE_TARGET_ELEMENTS_ONLY", "current_run_only": true, "allowed_transfer_domains": [ "pose skeleton", "body orientation", "gesture", "camera angle", "lens framing", "composition", "visible background", "visible environment", "visible lighting direction", "visible lighting mood", "scene-level visual style", "scene-level color mood external only", "visible environmental accessories", "visible props", "visible objects", "visible furniture", "atmosphere", "cinematic scene mood external only", "external scene shadows" ], "zero_authority_over": [ "face identity", "skin identity", "skin tone truth", "skin texture", "skin reflectance", "beard identity", "hair identity", "body identity", "age identity", "facial structure", "facial expression identity", "body mass", "hand scale", "source-person uniqueness", "human truth of IMAGE1 and IMAGE2" ] } }, "preflight_validation": { "must_pass_before_generation": true, "reject_before_generation_if": [ "IMAGE1 face is not clear enough for identity lock", "IMAGE1 skin texture is unreadable", "IMAGE1 beard or hair reference is unusable when visible identity requires it", "IMAGE2 body mass or wardrobe is unusable", "IMAGE2 hand scale is unusable and IMAGE3 requires close hand interaction", "IMAGE3 pose is unreadable", "IMAGE3 visible-object manifest is too ambiguous near the subject", "IMAGE3 requires hiding critical identity zones", "IMAGE3 requires impossible face angle projection", "IMAGE3 requires impossible body distortion", "IMAGE3 requires hand-object contact that cannot be rendered credibly without guessing", "target framing makes face too small for recognition", "scene lighting would require glossy plastic smooth or beauty skin to fit", "cinematic mood would contaminate face skin beard hair neck or hands" ], "required_before_output": [ "lock IMAGE1 face identity", "lock IMAGE1 real skin texture", "lock IMAGE1 beard and hair", "lock IMAGE1 face-neck continuity", "lock IMAGE2 body mass scale wardrobe and hand size", "parse current IMAGE3 as closed visible manifest", "separate environmental accessories from worn subject accessories", "remove absent objects", "remove previous scene memory", "block AI skin defaults", "block realistic-beauty conversion", "block healthy-skin upgrade", "block mature handsome AI portrait", "apply cinematic finish only outside identity zones", "validate fatal matrix before accepting" ] }, "current_image3_manifest_protocol": { "state": "PARSE_CURRENT_IMAGE3_AS_CLOSED_MANIFEST_BEFORE_GENERATION", "instruction": "Build an internal closed manifest from the current IMAGE3 only. The manifest contains only visible pose, gesture, framing, background, environment, lighting, style, environmental accessories, props, objects, furniture, atmosphere, and scene mood. Anything not visible in this current manifest is forbidden.", "manifest_slots": { "visible_pose": "extract from current IMAGE3 only", "visible_gesture": "extract from current IMAGE3 only", "visible_body_orientation": "extract from current IMAGE3 only", "visible_camera_angle": "extract from current IMAGE3 only", "visible_camera_framing": "extract from current IMAGE3 only", "visible_lens_perspective": "extract from current IMAGE3 only", "visible_background": "extract from current IMAGE3 only", "visible_environment": "extract from current IMAGE3 only", "visible_lighting_direction": "extract from current IMAGE3 only", "visible_lighting_mood": "extract from current IMAGE3 only", "visible_scene_style": "extract from current IMAGE3 only", "visible_color_mood_external_only": "extract from current IMAGE3 only as external scene-level mood; never apply to face skin beard hair neck hands or body truth", "visible_environmental_accessories": "extract from current IMAGE3 only; allowed if not worn by subject and physically part of scene", "visible_worn_accessories_on_target_person": "extract from current IMAGE3 only; do not transfer to anchored subject unless user_allows_worn_image3_accessories_transfer is true", "visible_props": "extract from current IMAGE3 only; if absent use none", "visible_objects": "extract from current IMAGE3 only; if absent use none", "visible_furniture": "extract from current IMAGE3 only; if absent use none", "visible_handheld_objects": "extract from current IMAGE3 only; transfer only if visibly held or required by pose contact and physically coherent", "visible_atmosphere": "extract from current IMAGE3 only" }, "closed_list_rule": "Only elements inside the current IMAGE3 manifest may appear in the output. All non-manifest elements are prohibited. No prior mug, table, flowers, book, chair, glasses, jewelry, microphone, smoke, vehicle, sign, hat, jacket, prop, furniture, background element, or decorative item may appear unless visibly present in current IMAGE3.", "ambiguity_rule": "If an element is ambiguous and close to the subject, omit it. If an element is ambiguous and distant in the background, allow only an indistinct non-defined background shape; never convert ambiguity into a clear invented object." }, "accessory_governance": { "environment_accessories_allowed": "true only if visibly present in current IMAGE3 manifest and physically part of environment", "worn_accessories_on_subject_allowed": false, "worn_accessories_override_requires_explicit_user_command": true, "handheld_objects_allowed_only_if_visible_and_pose_requires_contact": true, "rules": [ "Environmental accessories visible in IMAGE3 may transfer as scene elements only.", "Accessories worn by another person in IMAGE3 must not transfer onto anchored subject unless user explicitly allows it.", "Glasses, hats, jewelry, watches, chains, scarves, jackets, microphones, badges, bags, and wearable items must not be added to the anchored subject unless visible in IMAGE2 or explicitly commanded by user.", "Handheld objects may transfer only if visibly present in current IMAGE3 and required by the pose or contact geometry.", "No accessory may alter face identity, skin, beard, hair, body mass, or hand scale." ], "reject_if": [ "worn accessory appears without explicit user command", "environment accessory becomes subject-worn accessory", "handheld object appears while absent from IMAGE3", "accessory changes identity or face silhouette", "accessory hides critical identity zones unnecessarily" ] }, "identity_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "rule": "Project the exact same IMAGE1 face into the IMAGE3 pose perspective without redesigning anatomy. If the target angle is difficult, preserve identity and reduce target angle accuracy. Identity loss is fatal.", "identity_threshold": "The subject must be instantly recognizable as the exact same real person from IMAGE1 without explanation.", "facial_zone_priority_weights": { "eyes": 1.0, "eyelids": 1.0, "eye_spacing": 1.0, "nose": 0.99, "nostrils": 0.98, "mouth": 0.97, "jaw": 0.97, "chin": 0.96, "cheeks": 0.95, "brow": 0.95, "beard": 0.96, "hairline": 0.96, "skin_texture": 1.0, "face_neck_continuity": 0.98 }, "must_preserve": [ "forehead", "eyes", "eyelids", "eyelid heaviness", "eye spacing", "eyebrows", "nose width", "nose bridge", "nostrils", "mouth width", "lip thickness", "jaw", "chin", "cheeks", "under-eye texture", "skin pores", "beard map", "mustache map", "hairline", "mature age", "natural asymmetry", "real imperfect facial presence" ], "forbidden": [ "new face", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face", "celebrity face", "younger face", "prettier face", "default attractive male face", "premium portrait face", "luxury cinematic face", "social media portrait face", "editorial portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature face", "professional actor face", "symmetrized face", "smoothed face", "changed expression identity", "subtle face improvement", "cinematic handsome correction" ], "dynamic_face_angle_projection_lock": { "source": "IMAGE1_ONLY", "rule": "Only perspective projection is allowed. Do not invent unseen anatomy. If IMAGE3 angle demands a profile or 3/4 view not supported by IMAGE1, reduce angle accuracy before altering identity.", "forbidden": [ "new side profile", "invented cheek structure", "invented jawline", "invented nose profile", "new eyelid geometry", "new mouth identity", "celebrity approximation", "identity softened to fit target angle", "profile geometry guessed" ], "reject_if": [ "face no longer instantly matches IMAGE1", "profile geometry is guessed", "jaw nose eyes or mouth change", "target angle damages identity" ] } }, "face_scale_and_framing_control": { "priority": "FATAL_HIGH", "minimum_face_visibility_required": true, "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "if_IMAGE3_framing_makes_face_too_small": "reframe closer or reduce target framing similarity before losing identity", "rules": [ "Identity readability overrides exact IMAGE3 framing.", "If cinematic framing hides or shrinks the face, preserve identity by moving closer.", "Do not use distance, depth of field, haze, crop, shadow, or motion blur to hide identity errors.", "The face must remain readable enough for immediate recognition." ], "reject_if": [ "face too small to verify", "eyes unreadable", "skin texture unreadable", "beard map unreadable", "identity only works when explained", "cinematic framing hides identity" ] }, "real_human_skin_truth_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_MAXIMUM", "goal": "Preserve real mature human skin exactly as human skin, not beauty skin, not AI skin, not cinematic polished skin.", "texture_priority_over_lighting": "Skin texture truth overrides lighting realism. If IMAGE3 lighting creates shine, smoothness, polish, glow, wax, plasticity, or beauty skin, reduce the lighting effect instead of damaging skin truth.", "must_preserve": [ "visible pores", "uneven pore density", "forehead texture", "forehead marks", "under-eye texture", "cheek pores", "nose pores", "nasolabial texture", "beard-root texture", "micro-wrinkles", "small imperfections", "redness variation", "uneven tone", "natural pigmentation variation", "subtle tiredness", "age-consistent texture", "non-uniform exposure", "real photographic micro-noise", "face-to-neck continuity", "natural human micro-reflectance only if already present in IMAGE1" ], "strictly_forbidden": [ "AI skin", "plastic skin", "wax skin", "porcelain skin", "rubber skin", "CGI skin", "beauty filter", "skin smoothing", "skin polishing", "frequency flattening", "face cleanup", "tone evening", "uniform skin", "commercial retouch", "editorial retouch", "premium portrait skin", "luxury cinematic skin", "mature handsome AI portrait skin", "refined mature skin", "professional actor skin", "airbrushed face", "over-denoised skin", "fake gloss", "glossy forehead", "wet skin look", "oil shine boost", "specular highlight boost", "HDR skin", "over-sharpened fake pores", "blurred pores", "orange cast", "teal cast", "blue cast", "magenta cast", "green cast", "cinematic grade on face skin", "beauty lighting on face", "healthy skin upgrade", "premium realism skin", "realistic-beauty conversion", "skin texture replaced by engine prior" ], "natural_micro_reflectance_not_gloss": { "rule": "Allow natural human micro-reflectance only if already present in IMAGE1. If uncertain, keep skin dry, natural, textured, imperfect, and non-glossy.", "allowed": [ "source-consistent human micro-reflectance", "small physically plausible non-beauty skin dimensionality already coherent with IMAGE1" ], "forbidden": [ "beauty shine", "fashion editorial glow", "new shine", "fake highlights", "glossy patches", "shiny cheeks", "shiny nose bridge", "shiny forehead", "skin glow", "wet commercial look" ] }, "microtexture_protection": { "denoise_allowed": false, "beauty_smooth_allowed": false, "texture_simplification_allowed": false, "pores_must_remain_readable": true, "wrinkles_must_remain_readable": true, "under_eye_texture_must_remain_readable": true, "beard_root_texture_must_remain_readable": true, "forehead_texture_must_remain_readable": true, "neck_texture_must_remain_readable_if_visible": true, "hand_texture_must_remain_readable_if_visible": true } }, "zonal_skin_truth_map": { "priority": "FATAL_MAXIMUM", "forehead": { "preserve": [ "pores", "marks", "uneven tone", "wrinkles", "real texture", "age detail" ], "forbid": [ "glossy forehead", "plastic shine", "smooth forehead", "beauty highlight", "fake specular band" ] }, "under_eyes": { "preserve": [ "texture", "fine lines", "age detail", "natural tiredness", "asymmetry" ], "forbid": [ "eye bag cleanup", "beauty smoothing", "brightened glamour eyes", "AI eye polish", "under-eye retouch" ] }, "nose": { "preserve": [ "nose pores", "real skin grain", "natural tonal variation", "actual nose structure" ], "forbid": [ "shiny plastic nose", "fake specular stripe", "smoothed bridge", "nose reshaping", "beauty nose highlight" ] }, "cheeks": { "preserve": [ "cheek pores", "redness variation", "uneven tone", "age texture", "natural asymmetry" ], "forbid": [ "airbrushed cheeks", "commercial cheek polish", "beauty blush invention", "skin uniformity", "plastic cheek sheen" ] }, "mouth_lips": { "preserve": [ "natural mouth identity", "lip thickness", "mature tension", "real texture" ], "forbid": [ "glossy lips unless present in IMAGE1", "smile beautification", "celebrity smile", "teeth smile invention", "mouth reshaping" ] }, "beard_root": { "preserve": [ "beard-root texture", "irregular beard density", "salt-and-pepper transition", "rough edge" ], "forbid": [ "painted beard", "clean barber edge", "uniform density", "beard smoothing", "AI groomed beard" ] }, "neck": { "preserve": [ "tone continuity", "texture continuity", "age consistency", "natural shadows", "jaw shadow transition" ], "forbid": [ "smooth AI neck", "wrong neck tone", "plastic neck", "face-neck mismatch", "cutout jaw seam" ] }, "hands": { "preserve": [ "natural hand texture", "knuckles", "creases", "age-consistent skin", "real contact shadows", "subject-consistent color", "natural nails", "finger skin folds", "real finger joints" ], "forbid": [ "plastic hands", "rubber hands", "smooth AI hands", "beautiful AI fingers", "wrong hand color", "missing hand texture", "mannequin fingers", "overclean nails", "model-like hands" ] } }, "face_neck_skin_continuity_lock": { "priority": "FATAL_HIGH", "requirements": [ "face tone and neck tone must be physically coherent", "face texture and neck texture must not look like different retouch levels", "shadow under jaw must be natural", "beard-to-neck transition must remain realistic", "no cutout effect between face and neck", "no mask seam", "no sudden smooth neck under textured face", "no scene color cast only on neck" ], "reject_if": [ "face and neck have different color temperature", "face has pores but neck is plastic", "neck is too smooth", "jaw edge looks pasted", "beard edge looks composited", "lighting discontinuity breaks realism" ] }, "beard_hair_system": { "source": "IMAGE1_ONLY", "priority": "FATAL_HIGH", "must_preserve": [ "salt-and-pepper beard distribution", "mustache density", "chin beard mass", "cheek beard irregularity", "rough beard edges", "uneven beard density", "beard-root skin texture", "hairline position", "short gray-black hair", "hair density", "hair direction", "natural flyaways", "mature coarse texture" ], "forbidden": [ "beard regularization", "barber-perfect beard", "clean beard edge", "painted beard", "fake beard", "uniform beard density", "beard darkening", "beard whitening", "hair restyle", "changed hairline", "AI groomed beard", "added hair volume" ] }, "expression_system": { "source": "IMAGE1_DOMINANT", "priority": "HIGH", "allowed_change": "Only unavoidable micro-adjustment caused by IMAGE3 pose, gesture, or physical interaction. Expression must remain mature, restrained, natural, and identity-consistent.", "forbidden": [ "big smile", "teeth smile", "celebrity smile", "new friendly persona", "exaggerated cheek lift", "changed eyelid emotion", "changed mouth identity", "copied IMAGE3 smile", "over-pleasant AI expression", "commercial smiling portrait", "talk-show host expression" ] }, "body_wardrobe_hands_system": { "source": "IMAGE2_ONLY", "priority": "FATAL_MAXIMUM", "body_rule": "Preserve IMAGE2 body mass, proportions, scale, hand size, and physical presence. Adapt posture to IMAGE3 only when physically possible. If pose conflicts with body, reduce pose accuracy.", "wardrobe_rule": "IMAGE2 wardrobe remains base wardrobe. IMAGE3 wardrobe has zero authority unless user_allows_image3_wardrobe_transfer is true.", "hands_rule": "Use IMAGE2 hand scale and current IMAGE3 visible gesture/contact only. Hands must be real, textured, anatomically correct, color-consistent with the subject, and never beautified into mannequin/model AI hands.", "must_preserve": [ "solid body mass", "shoulder width", "neck thickness", "torso volume", "abdomen mass impression", "arm thickness", "forearm scale", "hand size", "leg proportions", "age-body coherence", "natural weight", "base wardrobe integrity", "real fabric behavior" ], "reject_if": [ "slim body", "athletic redesign", "wrong body scale", "wrong shoulders", "wrong neck", "wrong torso", "automatic IMAGE3 wardrobe replacement", "engine-invented clothing", "luxury redesign", "commercial wardrobe beautification", "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure" ] }, "hands_objects_and_contact_system": { "source_priority": "IMAGE2 hand scale plus current IMAGE3 visible gesture and visible manifest object contact", "rules": [ "five fingers per visible hand unless truly occluded", "real knuckles", "real finger separation", "natural wrist angle", "human hand texture", "subject-consistent hand color", "natural nails", "visible finger creases", "age-consistent hand skin", "hand color consistent with subject skin truth", "contact shadows required for touched objects", "object scale must match IMAGE3 manifest if present", "no hand-object penetration", "no floating objects", "no invented held object", "do not hide bad hands with blur crop shadow or depth of field" ], "reject_if": [ "extra fingers", "missing fingers without occlusion", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "wrong grip", "broken wrist", "floating object", "fake contact", "blur used to hide hand failure", "crop used to hide hand failure" ] }, "pose_scene_transfer_system": { "source": "CURRENT_IMAGE3_MANIFEST_ONLY", "pose_rule": "Clone IMAGE3 pose skeleton, gesture, body orientation, and camera framing only as far as IMAGE1 identity and IMAGE2 body locks remain intact.", "background_rule": "Clone only the visible IMAGE3 background and environment. Do not expand replace decorate or invent background elements.", "style_rule": "Clone IMAGE3 visible style and cinematic mood at the scene level only. Style cannot modify face identity, skin texture, skin reflectance, beard, hair, body mass, age, neck texture, or hands realism.", "lighting_rule": "Replicate IMAGE3 light direction, contrast mood, shadow logic, and cinematic atmosphere while preserving IMAGE1 face color, skin texture, skin reflectance, beard color, hair truth, neck continuity, and hand realism. Lighting may shape the scene but cannot polish, smooth, gloss, brighten, or beautify the face.", "color_mood_external_only_rule": "Scene-level color mood may affect only background, visible manifest objects, visible environmental accessories, external shadows, and atmosphere. It must never affect face, neck, hands, skin, beard, hair, eyes, lips, or body truth.", "accessory_object_rule": "Clone only environmental accessories, props, objects, furniture, and environmental items visibly present in current IMAGE3 manifest. Absent objects are forbidden. Worn accessories from IMAGE3 do not transfer to the anchored subject unless explicitly commanded." }, "cinematic_finish_governance": { "allowed": true, "cinematic_finish_external_only": true, "apply_after_identity_body_skin_locks": true, "cinematic_intensity_cap": 0.1, "allowed_domains": [ "background", "environment", "visible manifest objects", "visible environmental accessories", "global scene atmosphere", "camera mood", "background contrast", "scene depth", "external non-identity shadows", "non-identity color mood" ], "protected_domains": [ "face identity", "skin color", "skin undertone", "skin texture", "skin pores", "skin wrinkles", "skin imperfections", "skin reflectance", "forehead", "eyes", "under-eyes", "nose", "cheeks", "mouth", "beard", "hair", "neck", "hands", "body mass", "hand anatomy" ], "rule": "Cinematic mood may affect only scene atmosphere, background, external shadows, and visible objects. It must never affect skin, face, beard, neck, hands, identity, or body truth.", "forbidden": [ "cinematic grade recoloring face", "cinematic grade smoothing skin", "cinematic grade polishing skin", "beauty lighting on face", "premium portrait skin", "luxury cinematic face", "mature handsome cinematic face", "scene haze over identity zones", "glossy forehead", "shiny cheeks", "shiny nose", "AI sharpness", "skin polish", "skin glow", "healthy skin upgrade", "face glow", "glamour face contrast" ] }, "blur_visibility_edges_system": { "reject_if_face_too_small": true, "reject_if_identity_not_readable_at_thumbnail": true, "depth_of_field_policy": "Depth of field is allowed only in background and distant environment. Never blur, soften, denoise, diffuse, or haze face, eyes, nose, mouth, beard, neck, skin texture, hands, visible accessories, or visible objects to hide errors.", "forbidden": [ "face blur", "eye blur", "beard blur", "skin blur", "neck blur hiding mismatch", "hand blur hiding anatomy", "object blur hiding geometry", "low-resolution identity hiding", "haze over face", "soft-focus beauty effect", "diffusion filter on face" ], "edge_requirements": [ "no halo", "no double contour", "no mask trace", "no cutout effect", "no edge glow", "natural hair edge", "natural beard edge", "natural clothing edge", "realistic contact shadows", "realistic overlap ordering", "natural face-neck boundary", "natural jaw shadow", "natural body-environment contact" ] }, "fatal_vs_allowed_degradation_policy": { "fatal_errors": [ "identity drift", "face generated reconstructed averaged or changed", "skin becomes AI plastic glossy smooth polished waxy or beauty-retouched", "body mass changes", "wardrobe changes without explicit user command", "worn accessory transfers without explicit user command", "beard or hair pattern changes", "face-neck mismatch", "bad hands", "invented object", "object absent in IMAGE3 appears", "cinematic grade contaminates face skin neck hands or beard", "human viewer detects AI skin or identity drift" ], "allowed_degradations": [ "reduce IMAGE3 pose accuracy to protect identity", "reduce cinematic style intensity to protect skin", "omit ambiguous near-subject object", "simplify distant ambiguous background shape", "reduce target angle if face identity would drift", "reduce scene lighting effect if it creates shine", "reduce wardrobe similarity if user did not allow IMAGE3 wardrobe transfer", "remove worn accessories if user did not explicitly allow them" ] }, "execution_sequence": [ "PREFLIGHT_VALIDATE_INPUTS", "LOCK_IMAGE1_FACE_IDENTITY", "LOCK_IMAGE1_FACE_ZONE_PRIORITY_WEIGHTS", "LOCK_IMAGE1_REAL_HUMAN_SKIN_TRUTH", "LOCK_IMAGE1_ZONAL_SKIN_TRUTH_MAP", "LOCK_IMAGE1_FACE_NECK_CONTINUITY", "LOCK_IMAGE1_BEARD_AND_HAIR", "LOCK_IMAGE2_BODY_MASS_SCALE_WARDROBE_AND_HAND_SIZE", "PARSE_CURRENT_IMAGE3_CLOSED_MANIFEST", "SEPARATE_ENVIRONMENT_ACCESSORIES_FROM_WORN_ACCESSORIES", "REMOVE_ALL_ABSENT_OBJECTS_AND_PREVIOUS_SCENE_MEMORY", "BLOCK_ENGINE_DEFAULT_AI_SKIN_AND_BEAUTY_PRIORS", "BLOCK_REALISTIC_BEAUTY_CONVERSION", "BLOCK_HEALTHY_SKIN_UPGRADE", "BLOCK_MATURE_HANDSOME_AI_PORTRAIT", "PROJECT_LOCKED_PERSON_INTO_DYNAMIC_TARGET_POSE", "INTEGRATE_VISIBLE_IMAGE3_MANIFEST_SCENE_WITHOUT_IDENTITY_OR_SKIN_CONTAMINATION", "APPLY_CONTROLLED_CINEMATIC_FINISH_TO_EXTERNAL_SCENE_ONLY", "VALIDATE_IDENTITY_SKIN_BODY_HANDS_OBJECTS_EDGES_REALISM", "ACCEPT_OR_REJECT_OUTPUT" ], "numerical_thresholds": { "identity_similarity_minimum": 0.99, "eyes_preservation_minimum": 1.0, "nose_preservation_minimum": 0.99, "mouth_preservation_minimum": 0.97, "jaw_preservation_minimum": 0.97, "skin_texture_preservation_minimum": 0.985, "skin_reflectance_preservation_minimum": 0.985, "face_neck_continuity_minimum": 0.98, "beard_hair_preservation_minimum": 0.98, "body_mass_preservation_minimum": 0.96, "body_proportion_preservation_minimum": 0.96, "image3_identity_influence_allowed": 0.0, "absent_object_generation_allowed": 0.0, "worn_accessory_transfer_allowed_without_user_command": 0.0, "beautification_allowed_score": 0.0, "realistic_beauty_conversion_allowed_score": 0.0, "healthy_skin_upgrade_allowed_score": 0.0, "mature_handsome_ai_portrait_allowed_score": 0.0, "plastic_skin_allowed_score": 0.0, "glossy_skin_allowed_score": 0.0, "skin_smoothing_allowed_score": 0.0, "celebrity_resemblance_allowed_score": 0.0, "face_visibility_minimum_ratio_close_medium": 0.25, "face_visibility_minimum_ratio_full_body": 0.18, "hands_anatomy_minimum_score": 0.96, "hand_texture_preservation_minimum": 0.96, "hand_color_consistency_minimum": 0.96, "object_contact_physics_minimum_score": 0.96, "ai_artifact_tolerance": 0.0, "blur_used_to_hide_errors_allowed": false }, "fatal_validation_textual_matrix": { "fatal_errors": [ "identity drift", "face looks generated", "face looks reconstructed", "face looks averaged", "face looks younger", "face looks prettier", "face resembles IMAGE3 identity", "celebrity resemblance", "mature handsome AI portrait detected", "cinematic older male upgrade detected", "distinguished male face detected", "professional actor face detected", "skin looks AI", "skin looks plastic", "skin looks waxy", "skin looks glossy", "skin looks polished", "skin has beauty retouch", "realistic result converted into beauty portrait", "healthy skin upgrade detected", "premium realism skin detected", "forehead has fake shine", "cheeks are smoothed", "nose has plastic specular highlight", "under-eyes are cleaned", "beard is regularized", "hairline changed", "face-neck mismatch", "neck is smoother than face", "body mass changed", "body slimmed", "wardrobe changed without explicit user command", "worn accessory transferred without explicit user command", "hands are anatomically wrong", "hands look plastic smooth overclean or mannequin-like", "hand color differs from subject skin truth", "object appears but is absent in current IMAGE3 manifest", "hardcoded object from previous case appears", "blur hides face skin or hands", "cinematic grade contaminates skin", "AI signature visible", "human viewer detects AI skin or identity drift", "human viewer could doubt realism" ], "reject_action": "Reject immediately. Do not repair by smoothing, cropping, blurring, beautifying, polishing, adding shine, adding haze, adding accessories, or changing identity. Preserve IMAGE1 and IMAGE2, reduce IMAGE3 similarity if needed, and rerun with stricter locks.", "major_errors": [ "minor pose mismatch", "minor non-identity background mismatch", "minor visible object scale mismatch", "minor clothing fold inconsistency", "minor non-face lighting mismatch" ], "allowed_micro_variations": [ "minor fabric wrinkles", "minor seated or pose compression", "minor natural contact shadow changes", "minor background blur limited to distant environment", "minor pose reduction required to protect identity" ] }, "validation_gate": { "accept_only_if": [ "IMAGE1 identity is instantly recognizable without explanation", "IMAGE1 skin remains real textured mature imperfect non-plastic non-glossy", "natural human micro-reflectance appears only if already present in IMAGE1 and never becomes glossy", "zonal skin truth is preserved on forehead under-eyes nose cheeks mouth beard-root neck and hands if visible", "face-neck continuity is physically believable", "IMAGE2 body mass and scale are preserved", "IMAGE2 wardrobe remains unless explicitly allowed otherwise by user_allows_image3_wardrobe_transfer", "no IMAGE3 worn accessory transfers onto subject unless explicitly allowed", "IMAGE3 contributes only current manifest visible elements", "no absent objects are generated", "no previous-scene objects appear", "beard and hair remain locked to IMAGE1", "hands are anatomical textured color-consistent and physically credible", "hands preserve natural knuckles creases nails and subject-consistent texture", "all visible manifest object contacts are physically credible", "cinematic finish does not contaminate identity zones", "scene-level color mood stays external only", "depth of field does not hide errors", "face is readable and not too small", "edges are clean and natural", "final result looks like a real natural non-idealized human photographed by a real camera" ], "reject_if": [ "human viewer detects AI skin or identity drift", "identity drift", "face reconstruction", "face averaging", "IMAGE3 identity contamination", "younger face", "beautified face", "idealized human", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium portrait skin", "luxury cinematic face", "plastic skin", "wax skin", "glossy skin", "skin smoothing", "skin polish", "AI skin", "beard regularization", "hairline change", "face-neck mismatch", "body slimming", "wrong body scale", "invented object", "invented accessory", "worn accessory transferred without explicit command", "object absent in IMAGE3 manifest appears", "bad hands", "fake contact", "scene color contaminates face", "lighting creates fake skin shine", "blur hiding errors", "halo edges", "AI look", "human viewer could doubt realism" ] }, "strict_negative_prompt": [ "different person", "identity drift", "AI face", "generated face", "reconstructed face", "averaged face", "interpolated face", "IMAGE3 face influence", "celebrity resemblance", "younger face", "beautified face", "idealized human", "default attractive male face", "premium portrait face", "luxury cinematic face", "editorial male portrait", "social media portrait face", "mature handsome AI portrait", "cinematic older male upgrade", "distinguished male face", "refined mature skin", "professional actor face", "realistic beauty conversion", "healthy skin upgrade", "premium realism skin", "cinematic handsome correction", "subtle face improvement", "AI skin", "plastic skin", "wax skin", "rubber skin", "porcelain skin", "smooth skin", "glossy skin", "shiny skin", "skin glow", "face polish", "skin polish", "airbrushed face", "pore loss", "skin cleanup", "HDR skin", "over-denoised skin", "wrong neck tone", "plastic neck", "face-neck mismatch", "changed eyes", "changed nose", "changed mouth", "changed jaw", "changed beard", "changed hairline", "slim body", "athletic body", "wrong shoulders", "wrong neck", "wrong hands", "extra fingers", "missing fingers", "fused fingers", "rubber hands", "plastic hands", "smooth AI hands", "beautiful AI fingers", "mannequin hands", "wrong hand color", "overclean hands", "floating object", "fake contact", "invented object", "invented prop", "invented accessory", "invented worn accessory", "invented furniture", "invented background element", "hardcoded object", "previous scene memory", "object not visible in IMAGE3 manifest", "worn accessory from IMAGE3 without permission", "overprocessed scene", "CGI look", "painterly look", "cartoon look", "AI signature", "halo edges", "mask traces", "cutout effect", "edge glow", "face too small", "blur hiding face", "blur hiding skin", "blur hiding hands", "human viewer could doubt realism" ], "nano_banana_execution_prompt": "Create one single final ultra-realistic real-camera photograph. IMAGE1 is the absolute face, skin, beard, hair, and identity source. IMAGE2 is the absolute body, scale, wardrobe, hand-size, and physical-presence source. IMAGE3 is only the current dynamic target scene blueprint and must be parsed fresh as a closed visible-element manifest. Transfer only visible IMAGE3 pose, gesture, framing, background, environment, lighting logic, props, objects, environmental accessories, furniture, atmosphere, and cinematic scene mood. Do not transfer IMAGE3 identity, face, skin, body, age, or human traits. Do not invent absent objects. Do not reuse previous scene objects. Do not hardcode any prop. Do not add worn accessories from IMAGE3 unless explicitly allowed. Keep IMAGE2 wardrobe unless explicitly allowed otherwise. Preserve IMAGE1 identity instantly recognizable without explanation. Preserve real mature human skin: pores, wrinkles, uneven tone, redness variation, under-eye texture, forehead texture, nose pores, cheek pores, beard-root texture, natural asymmetry, face-neck continuity, and non-idealized age. No AI skin, no plastic skin, no glossy skin, no smooth skin, no beauty retouch, no healthy skin upgrade, no premium portrait face, no mature handsome AI portrait, no cinematic older male upgrade, no professional actor face. Preserve IMAGE2 body mass, shoulders, neck, torso, arms, hand scale, and natural weight. Hands must be anatomical, textured, color-consistent, with real knuckles, creases, nails, contact shadows, and correct object physics. Cinematic finish is allowed only on the external scene, background, objects, atmosphere, and external shadows; never on face, skin, beard, hair, neck, hands, body mass, or identity. If any conflict appears, preserve identity, body, real skin, beard, hair, hands, and wardrobe first; reduce IMAGE3 pose/style similarity instead. Reject any output with identity drift, AI skin, plastic skin, glossy skin, invented objects, bad hands, changed body, changed wardrobe, face-neck mismatch, blur hiding errors, or visible AI signature.", "final_execution_instruction": "Use this as the complete functional Nano Banana Pro Realistic JSON. Produce one single final image only. IMAGE1 and IMAGE2 are fixed anchors. IMAGE3 is always variable and must be parsed fresh as a closed current-image manifest. Transfer only what is visibly present in current IMAGE3. Do not invent, reuse, hardcode, beautify, idealize, polish, smooth, clean, reconstruct, average, or reinterpret anything. Preserve IMAGE1 identity, real skin texture, pores, wrinkles, uneven tone, beard, hair, face-neck continuity, mature imperfections, natural asymmetry, and non-idealized human truth. Preserve IMAGE2 body mass, scale, hand size, wardrobe base, and physical presence. Keep environmental accessories separate from worn subject accessories. Do not transfer worn IMAGE3 accessories unless explicitly allowed. Apply cinematic finish only to external scene domains after identity, skin, neck, hands, body, and wardrobe locks are safe. If any conflict appears, preserve identity, body, and real human skin first; reduce target similarity; reject any invented, beautified, glossy, plastic, smooth, polished, idealized, mature-handsome-AI, or AI-looking result." }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
{ "prompt_type": "descriptive_replication", "reference_adherence": "STRICT_VISUAL_FIDELITY", "aspect_ratio": "4:5", "style": "1990s compact digital camera aesthetic with harsh on‑camera flash, grainy texture, washed‑out colors, high contrast, subtle chromatic aberration and halation. No HDR, no modern digital processing. The image looks like a candid mirror selfie taken with an early digital point‑and‑shoot, not a modern smartphone camera. The flash overpowers all ambient light, creating deep shadows and overexposed highlights, but skin retains visible pores, fine hairs, and natural imperfections.", "identity_lock": { "priority": "ABSOLUTE", "instruction": "Use MY EXACT FEMALE MODEL Adèle. Facial identity must be perfectly preserved with zero drift. All details below must be followed exactly.", "cranial_structure": { /* без изменений */ }, "eyes": { /* без изменений */ }, "nose": { /* без изменений */ }, "lips": { /* без изменений */ }, "skin": { "tone": "warm‑neutral with subtle olive undertone, faint golden undertones in cheeks, natural variation in pigmentation (slightly darker around eyes and mouth, lighter on forehead and chin)", "texture": "hyperrealistic, photorealistic, ultra‑detailed", "pores": "visible fine pores 0.1–0.3 mm in T‑zone (forehead, nose, chin) with irregular distribution; pores on cheeks are smaller and denser", "micro_roughness": "present, with subtle orange‑peel texture visible under grazing light", "orange_peel": "ultra‑fine micro‑depressions visible under side lighting, especially on cheeks and forehead", "subsurface_scattering": "moderate on nose, cheeks, earlobes, and fingertips (where skin is thin), creating a lifelike translucency with a warm reddish‑orange hue in backlit areas", "vellus_hairs": "delicate translucent vellus hairs (peach fuzz) on jawline, cheekbones, and upper lip, length 0.5–1.5 mm, visible under flash as fine silver strands", "micro_veins": "faintly discernible on temples, back of hands, and inner wrists, appearing as pale blue‑green lines under the thin skin", "specular_highlights": "healthy on forehead, nose, cheekbones, and cupid's bow; subtle oiliness in T‑zone (sebaceous filaments visible on nose), but not greasy", "natural_imperfections": "very faint freckles (barely visible) across the nose and upper cheeks; a few tiny hyperpigmentation spots (age spots) near the cheekbones; one or two micro‑comedones on the chin; invisible under heavy flash but add realism", "skin_details": "subtle expression lines around eyes (crow's feet) and between brows (faint worry lines) when relaxed; lip border shows fine vertical lines; nail beds have half‑moons and subtle cuticle texture" }, "hair": { "color": "chestnut brown with natural California blonde balayage (bronde), multi‑tonal, soft caramel and honey streaks, with darker roots (2‑3 cm) showing natural growth", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown due to humidity", "texture": "individual strands visible, anisotropic reflections, slight variation in strand thickness (0.05‑0.08 mm), visible split ends on a few strands, natural volume with subtle body" }, "body": { "height": "approx. 172 cm", "build": "lean athletic, low body fat (18‑20%) with hourglass figure, visible collarbones, slight ribcage outline when breathing, but not emaciated", "neck": "slender, elongated, with subtle horizontal creases (neck lines) that appear when turning head", "clavicles": "prominent, horizontal, with a slight depression above (supraclavicular fossa)", "shoulders": "faint muscle definition with delicate venous network on the deltoids", "curves": "subtle feminine curves with natural waist‑to‑hip ratio approx. 0.7, hips rounded but not exaggerated", "chest": "full bust with natural projection, slight asymmetry (left breast slightly larger), natural ptosis (gravity‑aware shape)" } }, "subject": { "demographics": "Young adult female (mid‑20s), my exact model Adèle", "hair": { "color": "chestnut brown with natural blonde balayage (bronde), multi‑tonal", "style": "long straight dark brown hair, natural shine, falling over shoulders, with slight frizz and flyaways near the crown", "texture": "glossy, healthy, individual strands visible, no frizz (but slight flyaways)" }, "face": { "expression": "thoughtful, slightly seductive, soft glam, lips slightly parted (1‑2 mm gap), relaxed eyelids", "gaze": "looking at the smartphone screen (approx. 10‑15° right of camera), not at camera lens, with natural micro‑saccades (eyes not perfectly still)", "makeup": "subtle, natural, glossy nude lips with a faint lip liner, soft contouring on cheeks and jawline, mascara (no false lashes), very light powder to reduce shine but not eliminate it", "visibility": "full face visible, head turned ~15‑20° left, slight tilt right (~5‑10°), chin slightly lowered, creating a subtle double chin shadow" }, "body": { "pose": "standing in front of a mirror, torso rotated ~10‑15° from front, leaning slightly forward (~5°). Right arm bent (70‑90°), hand holding a modern iPhone 17 Pro Max (light‑colored case, screen facing the subject, triple‑camera module visible on the back) at face level, fingers gripping the phone, index finger along the side, natural skin folds at the wrist. Left arm bent (60‑80°), elbow out of frame, hand gently supporting the cheek, fingers relaxed and slightly curled, nails visible with natural white tips and slight lunula. Waist‑up framing (from chest to above head), camera at eye level, distance ~40‑60 cm (typical mirror selfie), centered with slight right offset (due to phone).", "posture": "relaxed, confident, intimate, with a subtle S‑curve in the spine", "anatomy": { "curves": "hourglass figure", "chest": "full bust with natural projection, partially visible through open bathrobe, slight under‑breast crease", "details": "visible collarbones, slender neck, rings on left hand (engagement style with diamond, plus additional ring), faint knuckle creases" }, "skin_texture": "visible fine pores, natural glow, no airbrushing, subsurface scattering on cheeks and nose, subtle oiliness in T‑zone" }, "clothing": { "description": "White terry cloth bathrobe (soft, fluffy, high pile), deep V‑neckline, loose fit, with natural wrinkles and folds from movement. On the left chest area (heart), the text 'vgeux' is subtly embroidered in tonal white thread, barely visible.", "robe": "white terry bathrobe, deep V, open front, with loose belt hanging" }, "accessories": "engagement ring (diamond) on ring finger of left hand, additional ring on same hand; iPhone 17 Pro Max (light‑colored case, visible camera bump, screen showing mirror reflection with slight fingerprint smudges); nude glossy manicure with natural nail texture" }, "environment": { "setting": "Bathroom or bedroom with minimalist interior. Smooth beige‑cream wall, large mirror reflecting the scene. No visible decor, clean aesthetic.", "background": { "description": "Plain light wall (beige/cream) reflected in the mirror. Due to harsh flash, background appears dark with subtle texture, the flash creates a bright hotspot on the wall directly behind the subject, fading to dark gray at the edges. The mirror frame may be visible but not prominent. A slight reflection of the camera and hand is visible in the mirror (meta‑reflection).", "lighting": "harsh on‑camera flash (compact digital camera from early 1990s) as the only light source. Ambient room light is completely overpowered. Flash creates intense specular highlights on the white terry robe, skin, phone case, and rings. Deep, sharp shadows under chin, neck, and the hand holding the phone. The flash overexposes the central area of the image, creating a typical 90s compact camera 'deer‑in‑headlights' effect." } }, "lighting_and_atmosphere": { "source": "on‑camera flash (compact digital camera from early 1990s)", "quality": "harsh flash with extremely high contrast, overexposed highlights on white robe and skin, deep shadows in background and under facial features", "effects": [ "strong flash creating specular highlights on the terry fabric, skin, rings, and phone screen", "overexposed areas on white robe and face (washed out, ethereal glow, but with visible texture due to grain and micro‑details)", "background dark with faint beige wall texture, almost black at edges", "grainy texture characteristic of early compact digital cameras (heavy grain in shadows, fine grain in highlights)", "washed out colors, low saturation, skin tones pale with golden highlights, lips slightly desaturated", "unreal contrast – bright whites next to deep blacks", "subtle chromatic aberration at image edges (purple/green fringing)", "slight barrel distortion from wide‑angle lens, with visible lens flare (small circular artifacts) near the flash", "slight motion blur from handheld shooting (micro‑jitter)" ], "color_cast": "cool flash white balance (slightly blue), mixed with warm skin tones, creating a neutral‑warm overall cast; white robe appears bright white with slight blue tint in shadows; skin has a natural pinkish‑yellow hue", "contrast": "extremely high" }, "camera_and_technical": { "perspective": "straight‑on, eye level, mirror selfie angle, slight right offset", "camera_position": "handheld, compact digital camera from early 1990s (e.g., Kodak DC series, Sony Mavica), 24‑28mm equivalent, f/2.0‑f/2.8, fixed focus or autofocus with slight softness", "framing": "vertical 4:5, waist‑up (from chest to above head), subject centered, headroom ~15‑20%", "focus": "slightly soft, typical of low‑resolution cameras with flash, face relatively sharp, background soft, slight motion blur possible", "visual_fidelity": "grainy, low resolution aesthetic, washed out colors, flash photography style, ultra high quality real image (realistic despite lo‑fi look), intimate mirror selfie with authentic 90s digital camera feel, captured on a modern iPhone 17 Pro Max but processed to look like a vintage compact camera snapshot, with all skin imperfections and micro‑details preserved." }, "realism_constraints": { "allowed": [ "grain", "washed out colors", "overexposed highlights", "harsh shadows", "imperfect composition", "natural skin texture (pores, vellus hairs, freckles, micro‑creases, oiliness)", "minor asymmetry", "halation", "chromatic aberration", "barrel distortion", "slight motion blur", "vignetting", "lens flare", "fingerprint smudges on phone", "slight frizz and flyaways in hair", "natural skin imperfections (freckles, tiny spots, fine lines)" ], "forbidden": [ "face alteration", "identity drift", "plastic skin", "professional studio lighting", "sharp focus", "perfect composition", "cinematic look (modern)", "HDR", "8k", "masterpiece", "excessive makeup", "visible ears (unless naturally covered)", "messy or flat hair", "CGI", "3d render", "modern digital perfection", "soft diffused lighting", "natural daylight", "even exposure", "airbrushed skin", "smooth gradients", "wax figure look" ] }, "negative_prompt": [ "different face", "beauty filters", "airbrushed skin", "anime", "cartoon", "over-sharpening", "clean digital look", "perfect exposure", "smooth gradients", "visible ears", "ears showing", "messy hair", "flat hair", "greasy hair", "oily face", "greasy skin", "overexposed (beyond intended aesthetic)", "shiny T-zone (excessive)", "glossy skin (unnatural)", "one-length haircut", "blunt cut", "excessive makeup", "CGI", "3d render", "plastic texture", "smooth", "airbrushed", "digital art", "painting", "deformed face", "asymmetrical eyes", "extra facial features", "blurry (beyond intentional)", "low detail", "unrealistic proportions", "bad anatomy", "acne (cystic)", "skin imperfections (major scars, large moles)", "watermark (other than 'vgeux')", "text on clothing (other than intended)", "signature", "professional photography", "studio lighting", "sharp focus", "perfect composition", "cinematic (modern)", "8k", "masterpiece", "makeup (heavy)", "stylized", "modern digital", "HDR", "soft lighting", "natural light", "even exposure", "balanced lighting", "iPhone camera processing", "smartphone HDR", "deep fusion", "smart HDR", "photographic styles", "wax figure", "mannequin" ] }
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions
micro-texture detail visible on forehead chin and upper lip area, natural skin redness variation around nose bridge and cheeks, faint under-eye shadows with slight purple undertone, individual peach fuzz catching sidelight on jawline and temples, visible lip texture fine vertical lines on lips, natural nail beds with slight cuticle detail, subtle vein visibility on inner wrist and hand, pore size variation larger on nose smaller on cheeks, slight natural oil sheen on T-zone no matte filter, realistic ear cartilage detail with translucent backlight glow, visible collarbone skin texture with subtle bone shadow and fine peach fuzz, natural shoulder skin with faint sun freckles and soft muscle definition underneath, chest and décolletage area with realistic skin flush variation and visible fine vein traces, subtle stretch texture on outer breast skin near underarm area, realistic elbow skin with slightly darker creased texture and dry micro-patches, forearm skin with visible fine hair follicles and natural mole placement, knuckle skin creasing with slight redness on joints, fingertip texture with visible fingerprint ridges, abdominal skin with faint fine vellus hair trail below navel and subtle skin fold lines when seated or bent, hip skin with micro stretch marks in silver-white tone barely visible under warm light, natural waist crease texture on sides when posed, inner thigh skin slightly lighter tone than outer thigh with faint visible capillary network, knee skin with slightly rougher texture and natural darker pigmentation, subtle kneecap bone definition with realistic skin movement over patella, shin skin with occasional tiny barely-visible bruise or micro-scratch, calf skin with smooth taut texture over muscle definition and fine hair follicles, ankle bone prominence with thinner skin showing subtle vein map, Achilles tendon definition visible at rear ankle, foot arch with natural sole-to-top skin tone transition, toe skin with realistic nail beds cuticle detail and slight joint wrinkling, heel skin with faint natural callus texture, visible goosebump-capable skin texture on upper arms and thighs under cool light conditions