artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
A masterpiece of professional architectural photography, showcasing a highly realistic and detailed exterior perspective of a massive, multi-level cultural complex, strictly based on the precise interlocking and stacked rectangular geometry of the architectural massing model seen in 20230010 박연주 AI Exterior 원본.jpg, with no deformation to its original form or block positions. The overall massing features diverse, integrated facade systems applied to different sections for rich visual contrast, preserving all voids and cantilevers. The prominent vertical and horizontal block volumes are reimagined with a combination of sleek, unitized glass curtain walls with minimalist steel spider-glass fittings, dynamic untreated cedar timber louvers providing shade and texture on the south-facing cantilevers, and custom-perforated weathered steel (Corten) panels with intricate geometric patterns on the recessed sections. Multi-level stacked sky gardens and green terraces with lush native Korean pines, varied flowering shrubs, and cascading greenery are integrated onto the horizontal surfaces and within the large central voids, activated with tiny human figures, outdoor furniture, and trees for realistic scale. The base block is clad in polished dark granite with integrated LED path lighting. Rendered with Octane Render in 8k resolution, featuring cinematic volumetric lighting on a clear, natural daylight afternoon with crisp daylight and dynamic shadows, masterful composition, architectural visualization, urban forest integration, hyper-detailed textures, photorealistic depth of field, sharp focus, Unreal Engine 5 render style.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
An ultra-realistic, full-body portrait of a captivating cyberpunk data broker woman, radiating a sharp intellect and a technological prowess, posed within a dense fog and a harsh, neon glow. She stands with a confident ease, her form exuding both a calculating intellect and a mastery over the digital world. She wears a modern, layered outfit crafted from dark, reflective materials, interwoven with glowing neon circuits, integrated data ports, and holographic projectors, in a mix of deep blacks, electric blues, neon greens, and subtle silver accents, creating a sharp and futuristic contrast. The outfit features sleek lines, strategically placed tool holders, and integrated data storage devices, designed for both protection and efficient information retrieval. Her photorealistic face exudes a keen intellect and a calculating gaze, with sharp features and piercing blue eyes that seem to scan the digital landscape before her and the subtle patterns of data streams within the fog. Her long, multi-colored hair is styled in a practical, tightly braided style, adorned with glowing neon implants, silver piercings, and small, tech-integrated displays that enhance her digital prowess, while the neon lights shimmer off her cybernetic enhancements and through the dense fog. Ethereal, cybernetic tattoos in glowing green, blue, and silver patterns swirl along her arms, face, and neck, adding a futuristic and intellectually compelling charm, illuminated by the harsh neon glow around her. She holds a customized data tablet that projects holographic code and data streams and a portable data storage device filled with secrets, ready to manipulate the digital world with her vast knowledge and her mastery of the flow of information. The background is a vivid combination of a fog-filled, neon-lit cyberpunk data hub and swirling, abstract data streams in hues of deep blacks, electric blues, neon greens, and shimmering silver, emphasizing her technological power and her deep understanding of the digital landscape. Dramatic cinematic lighting casts sharp, harsh highlights and deep shadows, accentuating the precise lines of her pose and her technological enhancements. The image combines advanced digital artistry techniques, including V-Ray tracing, Unreal Engine 5 rendering, and Substance Painter detailing, with mixed-media digital painting. Every element is brought to life in UHD resolution, showcasing her as a powerful yet elegant data broker, blending the aesthetics of cyberpunk realism, intellectual skill, and mastery over the digital world, in one extraordinary full-body composition.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
masterpiece full leg tattoo design, ultra premium contemporary realism tattoo, hyper realistic black and grey with controlled neon-magenta and molten orange cinematic accents full cohesive composition flowing perfectly with the anatomy of the leg from upper thigh to ankle, luxury high-end tattoo aesthetic MAIN SUBJECT: mysterious divine feminine portrait with flawless facial anatomy, glowing amber-orange eye with intense emotional depth, smooth cinematic skin transitions, subtle cracked porcelain texture integrated naturally into the skin large monarch butterflies crossing the face organically, highly detailed wings with realistic orange gradients, black velvet textures and microscopic wing details, butterflies interacting naturally with the eye and composition instead of floating randomly behind the portrait: massive abstract eclipse halo made of aggressive paint splashes, energy spikes and molten circular motion, bright molten orange and gold glow, perfectly integrated into the silhouette, street-art inspired energy mixed with luxury realism MID SECTION: dark organic biomechanical honeycomb structure with dimensional depth, fractured cellular textures, alien organic cavities filled with glowing magenta cosmic energy, extreme depth illusion and realistic shadow occlusion, smooth transitions using smoke, particles and atmospheric blending LOWER SECTION: massive forged black chain flowing naturally with the anatomy of the calf, hyper realistic burned metal textures, molten lava cracks glowing inside the links, embers and smoke surrounding the chain, strong perspective depth and realistic weight, chain integrated into the skin instead of floating ATMOSPHERE AND FLOW: extremely cohesive visual storytelling, cinematic transitions between all elements, high readability from distance, strong focal hierarchy, luxury tattoo composition, award-winning tattoo design aesthetic, balanced negative space, clean visual breathing areas, body-flow optimized, extreme dimensionality, high contrast black values, premium shadow control, organic movement throughout the leg LIGHTING: cinematic volumetric lighting, deep blacks, controlled neon reflections, orange rim lighting, soft magenta ambient glow, high dynamic range lighting, dramatic highlight separation, dark atmospheric realism TEXTURES: wet skin reflections, burned forged metal, porcelain cracks, organic membranes, matte black shadows, embers, smoke, high-frequency detail, luxury rendering textures COLOR PALETTE: mostly black and grey realism, controlled magenta highlights, burning orange energy accents, subtle crimson undertones, balanced cinematic saturation, premium color harmony TATTOO PRIORITIES: tattoo readability, clean hierarchy, professional body flow, strong silhouette, perfect skin integration, high contrast readability, natural anatomy adaptation, realistic tattoo placement, luxury studio quality, 4k, 8k, ultra detailed, sharp focus, hyper realistic rendering, professional tattoo masterwork avoid: cheap collage appearance, floating elements, muddy blacks, oversaturated neon, cartoon look, AI artifacts, distorted anatomy, extra butterflies, blurry textures, poor transitions, flat lighting, visual clutter, watermarks, text, low readability style references: Carlos Torres inspired realism depth, Robert Borbas atmosphere, dark luxury realism, cinematic tattoo realism, high-end contemporary tattoo aesthetic, editorial-level tattoo rendering --ar 9:16 --style raw --stylize 200 --quality 2 --v 7
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of an african american woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "subject": { "type": "adult woman", "age": "mid-20s", "face": { "shape": "soft feminine face with a defined jawline and high cheekbones", "eyes": "almond-shaped hazel-green eyes, sharp catchlights, gaze locked on the phone screen reflection", "brows": "full natural brows with a clean arch (slightly darker than hair)", "nose": "straight slim bridge with a soft rounded tip", "lips": "natural full lips, nude-pink tone with a light gloss, slightly parted", "skin": "real skin texture with visible pores, subtle cheek flush (no beautify smoothing)" }, "hair": { "color": "platinum blonde", "style": "long, center-parted, smooth with a gentle natural wave", "detail": "hair down over shoulders, minimal flyaways" }, "body": { "build": "athletic, gym-trained silhouette (toned shoulders, subtle abs, strong legs and glutes)", "proportions": "natural realistic anatomy (no extreme curves)" }, "expression": "confident sexy look, relaxed eyes, playful mouth pose" }, "wardrobe": { "outfit": { "top": "black bra/lingerie top, matte fabric, structured cups, clean edges (not lace-heavy), no logos", "bottom": "matching black panties, matte fabric, clean stitching, no logos", "coverage_rule": "non-explicit, no nipples visible, no see-through" }, "shoes": { "type": "black strappy high-heel sandals", "details": "thin straps, ankle strap visible, open-toe, white pedicure clearly visible" }, "tattoos": [ "Greek-key band tattoo wrapping around the upper thigh (clean geometric pattern)", "Greek-key band tattoo wrapping around the ankle" ], "accessories": [ "minimal rings on the phone-holding hand" ] }, "pose_action": { "shot_type": "mirror selfie (viewer sees the reflection)", "chair_pose": { "chair": "gray upholstered chair centered in front of the mirror", "sitting": "seated deep in the chair, hips back, torso upright", "sexy_detail": "subtle back arch, shoulders back, chest slightly lifted" }, "legs": { "foreground_leg_fixed": { "which_leg": "left leg ONLY", "action": "left leg fully extended straight toward the mirror/camera with extreme foreshortening", "foreground_foot": "left foot dominates the lower-left foreground, sandal straps and white pedicure clearly visible", "ankle_tattoo_visibility": "Greek-key ankle tattoo visible on the extended left leg" }, "other_leg_fixed": { "which_leg": "right leg ONLY", "action": "right leg bent and raised on the chair, knee high and near the center", "heel_visibility": "right sandal heel visible near the chair edge" }, "reflection_consistency_rule": "the extended left foot and leg position must match exactly in the mirror reflection (no swapped feet, no mismatched reflection, no duplicated feet)" }, "hands": { "phone_hand": { "hand": "left hand", "action": "holding the phone up near head height for the mirror selfie", "position_rule": "phone offset so it does NOT cover the face; full face visible" }, "free_hand": { "hand": "right hand", "action": "index finger near lips in a teasing gesture" } }, "gaze": "eyes looking at the phone screen reflection", "people_rule": "single person only" }, "scene": { "location": "modern hotel room", "mirror": { "type": "large wall mirror", "edge": "clean white vertical mirror edge visible on the right side", "geometry_rule": "mirror perfectly flat, straight lines, physically correct reflection" }, "background_left": [ "large bed with white bedding", "white pillows plus beige/brown accent pillows near headboard", "dark floor-to-ceiling curtains behind the bed, mostly closed with a thin vertical slit of daylight", "warm wall glow near the bed/headboard area" ], "background_center": [ "light wood floor", "open floor space leading toward the back wall" ], "background_right": [ "wall-mounted flat-screen TV", "long desk/minibar counter under the TV with a few scattered items (cups/snacks) with no readable labels", "small cabinet/minifridge area below the counter", "a slim black tripod/light stand near the desk area", "dark recessed shelf/wall niche behind the desk area" ], "ceiling": [ "minimal black track light fixture" ], "rules": [ "no readable text/logos", "no watermarks", "no extra limbs, no duplicated legs/feet, no extra toes", "keep straight lines straight (walls, mirror edge, TV, desk)", "reflection integrity: left foreground foot must be the same in real view and reflection" ] }, "lighting": { "type": "warm indoor hotel light + slight daylight spill", "look": "warm-neutral lighting, natural shadows, no filters, no heavy HDR" }, "camera": { "device_vibe": "iPhone 16 Pro", "look": "unretouched smartphone photo, low HDR, subtle grain, minimal sharpening", "shot_type": "rear-camera mirror selfie", "lens_feel": "1x main camera feel (no ultra-wide)", "handheld": "slight handheld micro-tilt (0–2 degrees)", "distortion": "controlled; only intentional foreshortening from the extended left leg (not fisheye)", "framing": "vertical 9:16, full seated body visible, oversized foreground left foot in lower-left, face fully visible, phone visible but not blocking", "focus": "face sharp and eyes sharp; foreground foot/sandal sharp; background slightly softer but detailed", "exposure": { "metering": "face/skin priority while keeping room detail", "ev_comp": 0.0, "iso_hint": "100-320", "shutter_hint": "1/80-1/200", "white_balance": "warm-neutral indoor (3800-4500K)" }, "angle_lock": { "mirror_distance_m": "2.0-3.0", "camera_height_cm": "145-165", "pitch_deg": "0-3 (nearly level)", "pose_integrity_rule": "mirror reflection must match the exact chair pose and leg assignment; no swapped feet" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Create a beautiful, intricate drawing of a woman in a nature-inspired, art nouveau style. The figure should be gracefully outlined, with a focus on minimalist sketches and soft, flowing lines. Her posture should convey elegance and natural beauty, with fluid curves that evoke a sense of harmony with nature. The artwork should have the essence of video montages, blending multiple elements into a cohesive visual experience. The lines should be delicate and purposeful, with free brushwork that adds a sense of organic freedom to the composition. The woman's face should be serene and expressive, capturing a moment of calm beauty. Her hair should flow in gentle, wave-like curves, intertwined with natural elements like leaves, flowers, or vines, as a nod to art nouveau. The focus on nature should be subtle but present, with soft sketches of plants or floral patterns surrounding the figure, creating a seamless integration of the model and her environment. The drawing should have a soft-focus effect, with areas of light and shadow blending together to create depth. The overall mood should be dreamlike and ethereal, focusing on beauty and serenity, with a balance between minimalism and intricate detail. The brushstrokes should have an impressionistic quality, evoking the feeling of nature coming to life through spontaneous yet controlled lines. The color palette should be limited, with soft, pastel tones or muted gradients, allowing the beauty of the form to shine through without overwhelming the senses. The illustration should convey a sense of peace and fluidity, capturing the essence of the subject in a timeless, almost meditative way." Key Details to Include: Style: Art nouveau, nature-inspired, minimalist sketching, free brushwork, soft-focus, dreamlike, fluid curves. Model: The woman should exude calm, natural beauty, with flowing hair interwoven with nature (flowers, leaves, etc.). Mood: Serene, ethereal, and peaceful, with soft contrasts and an impressionistic finish. Brushwork: Delicate yet spontaneous, free-flowing lines that give a sense of movement and life. Background: Subtle integration of natural elements, such as plants, leaves, or vines, blending with the figure. Suggested Parameters for Flux: --style raw (to achieve natural and soft brushwork details) --ar 1:2 (to emphasize the vertical elegance of the figure) --chaos 50 (to allow for some freedom in organic line creation) --v 6 (for enhanced detail and precision in the brushwork)
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of an african american woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
A masterpiece of professional architectural photography, showcasing a highly realistic and detailed exterior perspective of a massive, multi-level cultural complex, strictly based on the precise interlocking and stacked rectangular geometry of the architectural massing model seen in 20230010 박연주 AI Exterior 원본.jpg, with no deformation to its original form or block positions. The overall massing features diverse, integrated facade systems applied to different sections for rich visual contrast, preserving all voids and cantilevers. The prominent vertical and horizontal block volumes are reimagined with a combination of sleek, unitized glass curtain walls with minimalist steel spider-glass fittings, dynamic untreated cedar timber louvers providing shade and texture on the south-facing cantilevers, and custom-perforated weathered steel (Corten) panels with intricate geometric patterns on the recessed sections. Multi-level stacked sky gardens and green terraces with lush native Korean pines, varied flowering shrubs, and cascading greenery are integrated onto the horizontal surfaces and within the large central voids, activated with tiny human figures, outdoor furniture, and trees for realistic scale. The base block is clad in polished dark granite with integrated LED path lighting. Rendered with Octane Render in 8k resolution, featuring cinematic volumetric lighting on a clear, natural daylight afternoon with crisp daylight and dynamic shadows, masterful composition, architectural visualization, urban forest integration, hyper-detailed textures, photorealistic depth of field, sharp focus, Unreal Engine 5 render style.
An ultra-realistic, full-body portrait of a captivating cyberpunk data broker woman, radiating a sharp intellect and a technological prowess, posed within a dense fog and a harsh, neon glow. She stands with a confident ease, her form exuding both a calculating intellect and a mastery over the digital world. She wears a modern, layered outfit crafted from dark, reflective materials, interwoven with glowing neon circuits, integrated data ports, and holographic projectors, in a mix of deep blacks, electric blues, neon greens, and subtle silver accents, creating a sharp and futuristic contrast. The outfit features sleek lines, strategically placed tool holders, and integrated data storage devices, designed for both protection and efficient information retrieval. Her photorealistic face exudes a keen intellect and a calculating gaze, with sharp features and piercing blue eyes that seem to scan the digital landscape before her and the subtle patterns of data streams within the fog. Her long, multi-colored hair is styled in a practical, tightly braided style, adorned with glowing neon implants, silver piercings, and small, tech-integrated displays that enhance her digital prowess, while the neon lights shimmer off her cybernetic enhancements and through the dense fog. Ethereal, cybernetic tattoos in glowing green, blue, and silver patterns swirl along her arms, face, and neck, adding a futuristic and intellectually compelling charm, illuminated by the harsh neon glow around her. She holds a customized data tablet that projects holographic code and data streams and a portable data storage device filled with secrets, ready to manipulate the digital world with her vast knowledge and her mastery of the flow of information. The background is a vivid combination of a fog-filled, neon-lit cyberpunk data hub and swirling, abstract data streams in hues of deep blacks, electric blues, neon greens, and shimmering silver, emphasizing her technological power and her deep understanding of the digital landscape. Dramatic cinematic lighting casts sharp, harsh highlights and deep shadows, accentuating the precise lines of her pose and her technological enhancements. The image combines advanced digital artistry techniques, including V-Ray tracing, Unreal Engine 5 rendering, and Substance Painter detailing, with mixed-media digital painting. Every element is brought to life in UHD resolution, showcasing her as a powerful yet elegant data broker, blending the aesthetics of cyberpunk realism, intellectual skill, and mastery over the digital world, in one extraordinary full-body composition.
masterpiece full leg tattoo design, ultra premium contemporary realism tattoo, hyper realistic black and grey with controlled neon-magenta and molten orange cinematic accents full cohesive composition flowing perfectly with the anatomy of the leg from upper thigh to ankle, luxury high-end tattoo aesthetic MAIN SUBJECT: mysterious divine feminine portrait with flawless facial anatomy, glowing amber-orange eye with intense emotional depth, smooth cinematic skin transitions, subtle cracked porcelain texture integrated naturally into the skin large monarch butterflies crossing the face organically, highly detailed wings with realistic orange gradients, black velvet textures and microscopic wing details, butterflies interacting naturally with the eye and composition instead of floating randomly behind the portrait: massive abstract eclipse halo made of aggressive paint splashes, energy spikes and molten circular motion, bright molten orange and gold glow, perfectly integrated into the silhouette, street-art inspired energy mixed with luxury realism MID SECTION: dark organic biomechanical honeycomb structure with dimensional depth, fractured cellular textures, alien organic cavities filled with glowing magenta cosmic energy, extreme depth illusion and realistic shadow occlusion, smooth transitions using smoke, particles and atmospheric blending LOWER SECTION: massive forged black chain flowing naturally with the anatomy of the calf, hyper realistic burned metal textures, molten lava cracks glowing inside the links, embers and smoke surrounding the chain, strong perspective depth and realistic weight, chain integrated into the skin instead of floating ATMOSPHERE AND FLOW: extremely cohesive visual storytelling, cinematic transitions between all elements, high readability from distance, strong focal hierarchy, luxury tattoo composition, award-winning tattoo design aesthetic, balanced negative space, clean visual breathing areas, body-flow optimized, extreme dimensionality, high contrast black values, premium shadow control, organic movement throughout the leg LIGHTING: cinematic volumetric lighting, deep blacks, controlled neon reflections, orange rim lighting, soft magenta ambient glow, high dynamic range lighting, dramatic highlight separation, dark atmospheric realism TEXTURES: wet skin reflections, burned forged metal, porcelain cracks, organic membranes, matte black shadows, embers, smoke, high-frequency detail, luxury rendering textures COLOR PALETTE: mostly black and grey realism, controlled magenta highlights, burning orange energy accents, subtle crimson undertones, balanced cinematic saturation, premium color harmony TATTOO PRIORITIES: tattoo readability, clean hierarchy, professional body flow, strong silhouette, perfect skin integration, high contrast readability, natural anatomy adaptation, realistic tattoo placement, luxury studio quality, 4k, 8k, ultra detailed, sharp focus, hyper realistic rendering, professional tattoo masterwork avoid: cheap collage appearance, floating elements, muddy blacks, oversaturated neon, cartoon look, AI artifacts, distorted anatomy, extra butterflies, blurry textures, poor transitions, flat lighting, visual clutter, watermarks, text, low readability style references: Carlos Torres inspired realism depth, Robert Borbas atmosphere, dark luxury realism, cinematic tattoo realism, high-end contemporary tattoo aesthetic, editorial-level tattoo rendering --ar 9:16 --style raw --stylize 200 --quality 2 --v 7
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "subject": { "type": "adult woman", "age": "mid-20s", "face": { "shape": "soft feminine face with a defined jawline and high cheekbones", "eyes": "almond-shaped hazel-green eyes, sharp catchlights, gaze locked on the phone screen reflection", "brows": "full natural brows with a clean arch (slightly darker than hair)", "nose": "straight slim bridge with a soft rounded tip", "lips": "natural full lips, nude-pink tone with a light gloss, slightly parted", "skin": "real skin texture with visible pores, subtle cheek flush (no beautify smoothing)" }, "hair": { "color": "platinum blonde", "style": "long, center-parted, smooth with a gentle natural wave", "detail": "hair down over shoulders, minimal flyaways" }, "body": { "build": "athletic, gym-trained silhouette (toned shoulders, subtle abs, strong legs and glutes)", "proportions": "natural realistic anatomy (no extreme curves)" }, "expression": "confident sexy look, relaxed eyes, playful mouth pose" }, "wardrobe": { "outfit": { "top": "black bra/lingerie top, matte fabric, structured cups, clean edges (not lace-heavy), no logos", "bottom": "matching black panties, matte fabric, clean stitching, no logos", "coverage_rule": "non-explicit, no nipples visible, no see-through" }, "shoes": { "type": "black strappy high-heel sandals", "details": "thin straps, ankle strap visible, open-toe, white pedicure clearly visible" }, "tattoos": [ "Greek-key band tattoo wrapping around the upper thigh (clean geometric pattern)", "Greek-key band tattoo wrapping around the ankle" ], "accessories": [ "minimal rings on the phone-holding hand" ] }, "pose_action": { "shot_type": "mirror selfie (viewer sees the reflection)", "chair_pose": { "chair": "gray upholstered chair centered in front of the mirror", "sitting": "seated deep in the chair, hips back, torso upright", "sexy_detail": "subtle back arch, shoulders back, chest slightly lifted" }, "legs": { "foreground_leg_fixed": { "which_leg": "left leg ONLY", "action": "left leg fully extended straight toward the mirror/camera with extreme foreshortening", "foreground_foot": "left foot dominates the lower-left foreground, sandal straps and white pedicure clearly visible", "ankle_tattoo_visibility": "Greek-key ankle tattoo visible on the extended left leg" }, "other_leg_fixed": { "which_leg": "right leg ONLY", "action": "right leg bent and raised on the chair, knee high and near the center", "heel_visibility": "right sandal heel visible near the chair edge" }, "reflection_consistency_rule": "the extended left foot and leg position must match exactly in the mirror reflection (no swapped feet, no mismatched reflection, no duplicated feet)" }, "hands": { "phone_hand": { "hand": "left hand", "action": "holding the phone up near head height for the mirror selfie", "position_rule": "phone offset so it does NOT cover the face; full face visible" }, "free_hand": { "hand": "right hand", "action": "index finger near lips in a teasing gesture" } }, "gaze": "eyes looking at the phone screen reflection", "people_rule": "single person only" }, "scene": { "location": "modern hotel room", "mirror": { "type": "large wall mirror", "edge": "clean white vertical mirror edge visible on the right side", "geometry_rule": "mirror perfectly flat, straight lines, physically correct reflection" }, "background_left": [ "large bed with white bedding", "white pillows plus beige/brown accent pillows near headboard", "dark floor-to-ceiling curtains behind the bed, mostly closed with a thin vertical slit of daylight", "warm wall glow near the bed/headboard area" ], "background_center": [ "light wood floor", "open floor space leading toward the back wall" ], "background_right": [ "wall-mounted flat-screen TV", "long desk/minibar counter under the TV with a few scattered items (cups/snacks) with no readable labels", "small cabinet/minifridge area below the counter", "a slim black tripod/light stand near the desk area", "dark recessed shelf/wall niche behind the desk area" ], "ceiling": [ "minimal black track light fixture" ], "rules": [ "no readable text/logos", "no watermarks", "no extra limbs, no duplicated legs/feet, no extra toes", "keep straight lines straight (walls, mirror edge, TV, desk)", "reflection integrity: left foreground foot must be the same in real view and reflection" ] }, "lighting": { "type": "warm indoor hotel light + slight daylight spill", "look": "warm-neutral lighting, natural shadows, no filters, no heavy HDR" }, "camera": { "device_vibe": "iPhone 16 Pro", "look": "unretouched smartphone photo, low HDR, subtle grain, minimal sharpening", "shot_type": "rear-camera mirror selfie", "lens_feel": "1x main camera feel (no ultra-wide)", "handheld": "slight handheld micro-tilt (0–2 degrees)", "distortion": "controlled; only intentional foreshortening from the extended left leg (not fisheye)", "framing": "vertical 9:16, full seated body visible, oversized foreground left foot in lower-left, face fully visible, phone visible but not blocking", "focus": "face sharp and eyes sharp; foreground foot/sandal sharp; background slightly softer but detailed", "exposure": { "metering": "face/skin priority while keeping room detail", "ev_comp": 0.0, "iso_hint": "100-320", "shutter_hint": "1/80-1/200", "white_balance": "warm-neutral indoor (3800-4500K)" }, "angle_lock": { "mirror_distance_m": "2.0-3.0", "camera_height_cm": "145-165", "pitch_deg": "0-3 (nearly level)", "pose_integrity_rule": "mirror reflection must match the exact chair pose and leg assignment; no swapped feet" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Create a beautiful, intricate drawing of a woman in a nature-inspired, art nouveau style. The figure should be gracefully outlined, with a focus on minimalist sketches and soft, flowing lines. Her posture should convey elegance and natural beauty, with fluid curves that evoke a sense of harmony with nature. The artwork should have the essence of video montages, blending multiple elements into a cohesive visual experience. The lines should be delicate and purposeful, with free brushwork that adds a sense of organic freedom to the composition. The woman's face should be serene and expressive, capturing a moment of calm beauty. Her hair should flow in gentle, wave-like curves, intertwined with natural elements like leaves, flowers, or vines, as a nod to art nouveau. The focus on nature should be subtle but present, with soft sketches of plants or floral patterns surrounding the figure, creating a seamless integration of the model and her environment. The drawing should have a soft-focus effect, with areas of light and shadow blending together to create depth. The overall mood should be dreamlike and ethereal, focusing on beauty and serenity, with a balance between minimalism and intricate detail. The brushstrokes should have an impressionistic quality, evoking the feeling of nature coming to life through spontaneous yet controlled lines. The color palette should be limited, with soft, pastel tones or muted gradients, allowing the beauty of the form to shine through without overwhelming the senses. The illustration should convey a sense of peace and fluidity, capturing the essence of the subject in a timeless, almost meditative way." Key Details to Include: Style: Art nouveau, nature-inspired, minimalist sketching, free brushwork, soft-focus, dreamlike, fluid curves. Model: The woman should exude calm, natural beauty, with flowing hair interwoven with nature (flowers, leaves, etc.). Mood: Serene, ethereal, and peaceful, with soft contrasts and an impressionistic finish. Brushwork: Delicate yet spontaneous, free-flowing lines that give a sense of movement and life. Background: Subtle integration of natural elements, such as plants, leaves, or vines, blending with the figure. Suggested Parameters for Flux: --style raw (to achieve natural and soft brushwork details) --ar 1:2 (to emphasize the vertical elegance of the figure) --chaos 50 (to allow for some freedom in organic line creation) --v 6 (for enhanced detail and precision in the brushwork)
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
{ "subject": { "type": "adult woman", "age": "mid-20s", "face": { "shape": "soft feminine face with a defined jawline and high cheekbones", "eyes": "almond-shaped hazel-green eyes, sharp catchlights, gaze locked on the phone screen reflection", "brows": "full natural brows with a clean arch (slightly darker than hair)", "nose": "straight slim bridge with a soft rounded tip", "lips": "natural full lips, nude-pink tone with a light gloss, slightly parted", "skin": "real skin texture with visible pores, subtle cheek flush (no beautify smoothing)" }, "hair": { "color": "platinum blonde", "style": "long, center-parted, smooth with a gentle natural wave", "detail": "hair down over shoulders, minimal flyaways" }, "body": { "build": "athletic, gym-trained silhouette (toned shoulders, subtle abs, strong legs and glutes)", "proportions": "natural realistic anatomy (no extreme curves)" }, "expression": "confident sexy look, relaxed eyes, playful mouth pose" }, "wardrobe": { "outfit": { "top": "black bra/lingerie top, matte fabric, structured cups, clean edges (not lace-heavy), no logos", "bottom": "matching black panties, matte fabric, clean stitching, no logos", "coverage_rule": "non-explicit, no nipples visible, no see-through" }, "shoes": { "type": "black strappy high-heel sandals", "details": "thin straps, ankle strap visible, open-toe, white pedicure clearly visible" }, "tattoos": [ "Greek-key band tattoo wrapping around the upper thigh (clean geometric pattern)", "Greek-key band tattoo wrapping around the ankle" ], "accessories": [ "minimal rings on the phone-holding hand" ] }, "pose_action": { "shot_type": "mirror selfie (viewer sees the reflection)", "chair_pose": { "chair": "gray upholstered chair centered in front of the mirror", "sitting": "seated deep in the chair, hips back, torso upright", "sexy_detail": "subtle back arch, shoulders back, chest slightly lifted" }, "legs": { "foreground_leg_fixed": { "which_leg": "left leg ONLY", "action": "left leg fully extended straight toward the mirror/camera with extreme foreshortening", "foreground_foot": "left foot dominates the lower-left foreground, sandal straps and white pedicure clearly visible", "ankle_tattoo_visibility": "Greek-key ankle tattoo visible on the extended left leg" }, "other_leg_fixed": { "which_leg": "right leg ONLY", "action": "right leg bent and raised on the chair, knee high and near the center", "heel_visibility": "right sandal heel visible near the chair edge" }, "reflection_consistency_rule": "the extended left foot and leg position must match exactly in the mirror reflection (no swapped feet, no mismatched reflection, no duplicated feet)" }, "hands": { "phone_hand": { "hand": "left hand", "action": "holding the phone up near head height for the mirror selfie", "position_rule": "phone offset so it does NOT cover the face; full face visible" }, "free_hand": { "hand": "right hand", "action": "index finger near lips in a teasing gesture" } }, "gaze": "eyes looking at the phone screen reflection", "people_rule": "single person only" }, "scene": { "location": "modern hotel room", "mirror": { "type": "large wall mirror", "edge": "clean white vertical mirror edge visible on the right side", "geometry_rule": "mirror perfectly flat, straight lines, physically correct reflection" }, "background_left": [ "large bed with white bedding", "white pillows plus beige/brown accent pillows near headboard", "dark floor-to-ceiling curtains behind the bed, mostly closed with a thin vertical slit of daylight", "warm wall glow near the bed/headboard area" ], "background_center": [ "light wood floor", "open floor space leading toward the back wall" ], "background_right": [ "wall-mounted flat-screen TV", "long desk/minibar counter under the TV with a few scattered items (cups/snacks) with no readable labels", "small cabinet/minifridge area below the counter", "a slim black tripod/light stand near the desk area", "dark recessed shelf/wall niche behind the desk area" ], "ceiling": [ "minimal black track light fixture" ], "rules": [ "no readable text/logos", "no watermarks", "no extra limbs, no duplicated legs/feet, no extra toes", "keep straight lines straight (walls, mirror edge, TV, desk)", "reflection integrity: left foreground foot must be the same in real view and reflection" ] }, "lighting": { "type": "warm indoor hotel light + slight daylight spill", "look": "warm-neutral lighting, natural shadows, no filters, no heavy HDR" }, "camera": { "device_vibe": "iPhone 16 Pro", "look": "unretouched smartphone photo, low HDR, subtle grain, minimal sharpening", "shot_type": "rear-camera mirror selfie", "lens_feel": "1x main camera feel (no ultra-wide)", "handheld": "slight handheld micro-tilt (0–2 degrees)", "distortion": "controlled; only intentional foreshortening from the extended left leg (not fisheye)", "framing": "vertical 9:16, full seated body visible, oversized foreground left foot in lower-left, face fully visible, phone visible but not blocking", "focus": "face sharp and eyes sharp; foreground foot/sandal sharp; background slightly softer but detailed", "exposure": { "metering": "face/skin priority while keeping room detail", "ev_comp": 0.0, "iso_hint": "100-320", "shutter_hint": "1/80-1/200", "white_balance": "warm-neutral indoor (3800-4500K)" }, "angle_lock": { "mirror_distance_m": "2.0-3.0", "camera_height_cm": "145-165", "pitch_deg": "0-3 (nearly level)", "pose_integrity_rule": "mirror reflection must match the exact chair pose and leg assignment; no swapped feet" } }
Create a beautiful, intricate drawing of a woman in a nature-inspired, art nouveau style. The figure should be gracefully outlined, with a focus on minimalist sketches and soft, flowing lines. Her posture should convey elegance and natural beauty, with fluid curves that evoke a sense of harmony with nature. The artwork should have the essence of video montages, blending multiple elements into a cohesive visual experience. The lines should be delicate and purposeful, with free brushwork that adds a sense of organic freedom to the composition. The woman's face should be serene and expressive, capturing a moment of calm beauty. Her hair should flow in gentle, wave-like curves, intertwined with natural elements like leaves, flowers, or vines, as a nod to art nouveau. The focus on nature should be subtle but present, with soft sketches of plants or floral patterns surrounding the figure, creating a seamless integration of the model and her environment. The drawing should have a soft-focus effect, with areas of light and shadow blending together to create depth. The overall mood should be dreamlike and ethereal, focusing on beauty and serenity, with a balance between minimalism and intricate detail. The brushstrokes should have an impressionistic quality, evoking the feeling of nature coming to life through spontaneous yet controlled lines. The color palette should be limited, with soft, pastel tones or muted gradients, allowing the beauty of the form to shine through without overwhelming the senses. The illustration should convey a sense of peace and fluidity, capturing the essence of the subject in a timeless, almost meditative way." Key Details to Include: Style: Art nouveau, nature-inspired, minimalist sketching, free brushwork, soft-focus, dreamlike, fluid curves. Model: The woman should exude calm, natural beauty, with flowing hair interwoven with nature (flowers, leaves, etc.). Mood: Serene, ethereal, and peaceful, with soft contrasts and an impressionistic finish. Brushwork: Delicate yet spontaneous, free-flowing lines that give a sense of movement and life. Background: Subtle integration of natural elements, such as plants, leaves, or vines, blending with the figure. Suggested Parameters for Flux: --style raw (to achieve natural and soft brushwork details) --ar 1:2 (to emphasize the vertical elegance of the figure) --chaos 50 (to allow for some freedom in organic line creation) --v 6 (for enhanced detail and precision in the brushwork)
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
A masterpiece of professional architectural photography, showcasing a highly realistic and detailed exterior perspective of a massive, multi-level cultural complex, strictly based on the precise interlocking and stacked rectangular geometry of the architectural massing model seen in 20230010 박연주 AI Exterior 원본.jpg, with no deformation to its original form or block positions. The overall massing features diverse, integrated facade systems applied to different sections for rich visual contrast, preserving all voids and cantilevers. The prominent vertical and horizontal block volumes are reimagined with a combination of sleek, unitized glass curtain walls with minimalist steel spider-glass fittings, dynamic untreated cedar timber louvers providing shade and texture on the south-facing cantilevers, and custom-perforated weathered steel (Corten) panels with intricate geometric patterns on the recessed sections. Multi-level stacked sky gardens and green terraces with lush native Korean pines, varied flowering shrubs, and cascading greenery are integrated onto the horizontal surfaces and within the large central voids, activated with tiny human figures, outdoor furniture, and trees for realistic scale. The base block is clad in polished dark granite with integrated LED path lighting. Rendered with Octane Render in 8k resolution, featuring cinematic volumetric lighting on a clear, natural daylight afternoon with crisp daylight and dynamic shadows, masterful composition, architectural visualization, urban forest integration, hyper-detailed textures, photorealistic depth of field, sharp focus, Unreal Engine 5 render style.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
An ultra-realistic, full-body portrait of a captivating cyberpunk data broker woman, radiating a sharp intellect and a technological prowess, posed within a dense fog and a harsh, neon glow. She stands with a confident ease, her form exuding both a calculating intellect and a mastery over the digital world. She wears a modern, layered outfit crafted from dark, reflective materials, interwoven with glowing neon circuits, integrated data ports, and holographic projectors, in a mix of deep blacks, electric blues, neon greens, and subtle silver accents, creating a sharp and futuristic contrast. The outfit features sleek lines, strategically placed tool holders, and integrated data storage devices, designed for both protection and efficient information retrieval. Her photorealistic face exudes a keen intellect and a calculating gaze, with sharp features and piercing blue eyes that seem to scan the digital landscape before her and the subtle patterns of data streams within the fog. Her long, multi-colored hair is styled in a practical, tightly braided style, adorned with glowing neon implants, silver piercings, and small, tech-integrated displays that enhance her digital prowess, while the neon lights shimmer off her cybernetic enhancements and through the dense fog. Ethereal, cybernetic tattoos in glowing green, blue, and silver patterns swirl along her arms, face, and neck, adding a futuristic and intellectually compelling charm, illuminated by the harsh neon glow around her. She holds a customized data tablet that projects holographic code and data streams and a portable data storage device filled with secrets, ready to manipulate the digital world with her vast knowledge and her mastery of the flow of information. The background is a vivid combination of a fog-filled, neon-lit cyberpunk data hub and swirling, abstract data streams in hues of deep blacks, electric blues, neon greens, and shimmering silver, emphasizing her technological power and her deep understanding of the digital landscape. Dramatic cinematic lighting casts sharp, harsh highlights and deep shadows, accentuating the precise lines of her pose and her technological enhancements. The image combines advanced digital artistry techniques, including V-Ray tracing, Unreal Engine 5 rendering, and Substance Painter detailing, with mixed-media digital painting. Every element is brought to life in UHD resolution, showcasing her as a powerful yet elegant data broker, blending the aesthetics of cyberpunk realism, intellectual skill, and mastery over the digital world, in one extraordinary full-body composition.
masterpiece full leg tattoo design, ultra premium contemporary realism tattoo, hyper realistic black and grey with controlled neon-magenta and molten orange cinematic accents full cohesive composition flowing perfectly with the anatomy of the leg from upper thigh to ankle, luxury high-end tattoo aesthetic MAIN SUBJECT: mysterious divine feminine portrait with flawless facial anatomy, glowing amber-orange eye with intense emotional depth, smooth cinematic skin transitions, subtle cracked porcelain texture integrated naturally into the skin large monarch butterflies crossing the face organically, highly detailed wings with realistic orange gradients, black velvet textures and microscopic wing details, butterflies interacting naturally with the eye and composition instead of floating randomly behind the portrait: massive abstract eclipse halo made of aggressive paint splashes, energy spikes and molten circular motion, bright molten orange and gold glow, perfectly integrated into the silhouette, street-art inspired energy mixed with luxury realism MID SECTION: dark organic biomechanical honeycomb structure with dimensional depth, fractured cellular textures, alien organic cavities filled with glowing magenta cosmic energy, extreme depth illusion and realistic shadow occlusion, smooth transitions using smoke, particles and atmospheric blending LOWER SECTION: massive forged black chain flowing naturally with the anatomy of the calf, hyper realistic burned metal textures, molten lava cracks glowing inside the links, embers and smoke surrounding the chain, strong perspective depth and realistic weight, chain integrated into the skin instead of floating ATMOSPHERE AND FLOW: extremely cohesive visual storytelling, cinematic transitions between all elements, high readability from distance, strong focal hierarchy, luxury tattoo composition, award-winning tattoo design aesthetic, balanced negative space, clean visual breathing areas, body-flow optimized, extreme dimensionality, high contrast black values, premium shadow control, organic movement throughout the leg LIGHTING: cinematic volumetric lighting, deep blacks, controlled neon reflections, orange rim lighting, soft magenta ambient glow, high dynamic range lighting, dramatic highlight separation, dark atmospheric realism TEXTURES: wet skin reflections, burned forged metal, porcelain cracks, organic membranes, matte black shadows, embers, smoke, high-frequency detail, luxury rendering textures COLOR PALETTE: mostly black and grey realism, controlled magenta highlights, burning orange energy accents, subtle crimson undertones, balanced cinematic saturation, premium color harmony TATTOO PRIORITIES: tattoo readability, clean hierarchy, professional body flow, strong silhouette, perfect skin integration, high contrast readability, natural anatomy adaptation, realistic tattoo placement, luxury studio quality, 4k, 8k, ultra detailed, sharp focus, hyper realistic rendering, professional tattoo masterwork avoid: cheap collage appearance, floating elements, muddy blacks, oversaturated neon, cartoon look, AI artifacts, distorted anatomy, extra butterflies, blurry textures, poor transitions, flat lighting, visual clutter, watermarks, text, low readability style references: Carlos Torres inspired realism depth, Robert Borbas atmosphere, dark luxury realism, cinematic tattoo realism, high-end contemporary tattoo aesthetic, editorial-level tattoo rendering --ar 9:16 --style raw --stylize 200 --quality 2 --v 7
artistic rendering of an african american woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
masterpiece full leg tattoo design, ultra premium contemporary realism tattoo, hyper realistic black and grey with controlled neon-magenta and molten orange cinematic accents full cohesive composition flowing perfectly with the anatomy of the leg from upper thigh to ankle, luxury high-end tattoo aesthetic MAIN SUBJECT: mysterious divine feminine portrait with flawless facial anatomy, glowing amber-orange eye with intense emotional depth, smooth cinematic skin transitions, subtle cracked porcelain texture integrated naturally into the skin large monarch butterflies crossing the face organically, highly detailed wings with realistic orange gradients, black velvet textures and microscopic wing details, butterflies interacting naturally with the eye and composition instead of floating randomly behind the portrait: massive abstract eclipse halo made of aggressive paint splashes, energy spikes and molten circular motion, bright molten orange and gold glow, perfectly integrated into the silhouette, street-art inspired energy mixed with luxury realism MID SECTION: dark organic biomechanical honeycomb structure with dimensional depth, fractured cellular textures, alien organic cavities filled with glowing magenta cosmic energy, extreme depth illusion and realistic shadow occlusion, smooth transitions using smoke, particles and atmospheric blending LOWER SECTION: massive forged black chain flowing naturally with the anatomy of the calf, hyper realistic burned metal textures, molten lava cracks glowing inside the links, embers and smoke surrounding the chain, strong perspective depth and realistic weight, chain integrated into the skin instead of floating ATMOSPHERE AND FLOW: extremely cohesive visual storytelling, cinematic transitions between all elements, high readability from distance, strong focal hierarchy, luxury tattoo composition, award-winning tattoo design aesthetic, balanced negative space, clean visual breathing areas, body-flow optimized, extreme dimensionality, high contrast black values, premium shadow control, organic movement throughout the leg LIGHTING: cinematic volumetric lighting, deep blacks, controlled neon reflections, orange rim lighting, soft magenta ambient glow, high dynamic range lighting, dramatic highlight separation, dark atmospheric realism TEXTURES: wet skin reflections, burned forged metal, porcelain cracks, organic membranes, matte black shadows, embers, smoke, high-frequency detail, luxury rendering textures COLOR PALETTE: mostly black and grey realism, controlled magenta highlights, burning orange energy accents, subtle crimson undertones, balanced cinematic saturation, premium color harmony TATTOO PRIORITIES: tattoo readability, clean hierarchy, professional body flow, strong silhouette, perfect skin integration, high contrast readability, natural anatomy adaptation, realistic tattoo placement, luxury studio quality, 4k, 8k, ultra detailed, sharp focus, hyper realistic rendering, professional tattoo masterwork avoid: cheap collage appearance, floating elements, muddy blacks, oversaturated neon, cartoon look, AI artifacts, distorted anatomy, extra butterflies, blurry textures, poor transitions, flat lighting, visual clutter, watermarks, text, low readability style references: Carlos Torres inspired realism depth, Robert Borbas atmosphere, dark luxury realism, cinematic tattoo realism, high-end contemporary tattoo aesthetic, editorial-level tattoo rendering --ar 9:16 --style raw --stylize 200 --quality 2 --v 7
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
A masterpiece of professional architectural photography, showcasing a highly realistic and detailed exterior perspective of a massive, multi-level cultural complex, strictly based on the precise interlocking and stacked rectangular geometry of the architectural massing model seen in 20230010 박연주 AI Exterior 원본.jpg, with no deformation to its original form or block positions. The overall massing features diverse, integrated facade systems applied to different sections for rich visual contrast, preserving all voids and cantilevers. The prominent vertical and horizontal block volumes are reimagined with a combination of sleek, unitized glass curtain walls with minimalist steel spider-glass fittings, dynamic untreated cedar timber louvers providing shade and texture on the south-facing cantilevers, and custom-perforated weathered steel (Corten) panels with intricate geometric patterns on the recessed sections. Multi-level stacked sky gardens and green terraces with lush native Korean pines, varied flowering shrubs, and cascading greenery are integrated onto the horizontal surfaces and within the large central voids, activated with tiny human figures, outdoor furniture, and trees for realistic scale. The base block is clad in polished dark granite with integrated LED path lighting. Rendered with Octane Render in 8k resolution, featuring cinematic volumetric lighting on a clear, natural daylight afternoon with crisp daylight and dynamic shadows, masterful composition, architectural visualization, urban forest integration, hyper-detailed textures, photorealistic depth of field, sharp focus, Unreal Engine 5 render style.
An ultra-realistic, full-body portrait of a captivating cyberpunk data broker woman, radiating a sharp intellect and a technological prowess, posed within a dense fog and a harsh, neon glow. She stands with a confident ease, her form exuding both a calculating intellect and a mastery over the digital world. She wears a modern, layered outfit crafted from dark, reflective materials, interwoven with glowing neon circuits, integrated data ports, and holographic projectors, in a mix of deep blacks, electric blues, neon greens, and subtle silver accents, creating a sharp and futuristic contrast. The outfit features sleek lines, strategically placed tool holders, and integrated data storage devices, designed for both protection and efficient information retrieval. Her photorealistic face exudes a keen intellect and a calculating gaze, with sharp features and piercing blue eyes that seem to scan the digital landscape before her and the subtle patterns of data streams within the fog. Her long, multi-colored hair is styled in a practical, tightly braided style, adorned with glowing neon implants, silver piercings, and small, tech-integrated displays that enhance her digital prowess, while the neon lights shimmer off her cybernetic enhancements and through the dense fog. Ethereal, cybernetic tattoos in glowing green, blue, and silver patterns swirl along her arms, face, and neck, adding a futuristic and intellectually compelling charm, illuminated by the harsh neon glow around her. She holds a customized data tablet that projects holographic code and data streams and a portable data storage device filled with secrets, ready to manipulate the digital world with her vast knowledge and her mastery of the flow of information. The background is a vivid combination of a fog-filled, neon-lit cyberpunk data hub and swirling, abstract data streams in hues of deep blacks, electric blues, neon greens, and shimmering silver, emphasizing her technological power and her deep understanding of the digital landscape. Dramatic cinematic lighting casts sharp, harsh highlights and deep shadows, accentuating the precise lines of her pose and her technological enhancements. The image combines advanced digital artistry techniques, including V-Ray tracing, Unreal Engine 5 rendering, and Substance Painter detailing, with mixed-media digital painting. Every element is brought to life in UHD resolution, showcasing her as a powerful yet elegant data broker, blending the aesthetics of cyberpunk realism, intellectual skill, and mastery over the digital world, in one extraordinary full-body composition.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "subject": { "type": "adult woman", "age": "mid-20s", "face": { "shape": "soft feminine face with a defined jawline and high cheekbones", "eyes": "almond-shaped hazel-green eyes, sharp catchlights, gaze locked on the phone screen reflection", "brows": "full natural brows with a clean arch (slightly darker than hair)", "nose": "straight slim bridge with a soft rounded tip", "lips": "natural full lips, nude-pink tone with a light gloss, slightly parted", "skin": "real skin texture with visible pores, subtle cheek flush (no beautify smoothing)" }, "hair": { "color": "platinum blonde", "style": "long, center-parted, smooth with a gentle natural wave", "detail": "hair down over shoulders, minimal flyaways" }, "body": { "build": "athletic, gym-trained silhouette (toned shoulders, subtle abs, strong legs and glutes)", "proportions": "natural realistic anatomy (no extreme curves)" }, "expression": "confident sexy look, relaxed eyes, playful mouth pose" }, "wardrobe": { "outfit": { "top": "black bra/lingerie top, matte fabric, structured cups, clean edges (not lace-heavy), no logos", "bottom": "matching black panties, matte fabric, clean stitching, no logos", "coverage_rule": "non-explicit, no nipples visible, no see-through" }, "shoes": { "type": "black strappy high-heel sandals", "details": "thin straps, ankle strap visible, open-toe, white pedicure clearly visible" }, "tattoos": [ "Greek-key band tattoo wrapping around the upper thigh (clean geometric pattern)", "Greek-key band tattoo wrapping around the ankle" ], "accessories": [ "minimal rings on the phone-holding hand" ] }, "pose_action": { "shot_type": "mirror selfie (viewer sees the reflection)", "chair_pose": { "chair": "gray upholstered chair centered in front of the mirror", "sitting": "seated deep in the chair, hips back, torso upright", "sexy_detail": "subtle back arch, shoulders back, chest slightly lifted" }, "legs": { "foreground_leg_fixed": { "which_leg": "left leg ONLY", "action": "left leg fully extended straight toward the mirror/camera with extreme foreshortening", "foreground_foot": "left foot dominates the lower-left foreground, sandal straps and white pedicure clearly visible", "ankle_tattoo_visibility": "Greek-key ankle tattoo visible on the extended left leg" }, "other_leg_fixed": { "which_leg": "right leg ONLY", "action": "right leg bent and raised on the chair, knee high and near the center", "heel_visibility": "right sandal heel visible near the chair edge" }, "reflection_consistency_rule": "the extended left foot and leg position must match exactly in the mirror reflection (no swapped feet, no mismatched reflection, no duplicated feet)" }, "hands": { "phone_hand": { "hand": "left hand", "action": "holding the phone up near head height for the mirror selfie", "position_rule": "phone offset so it does NOT cover the face; full face visible" }, "free_hand": { "hand": "right hand", "action": "index finger near lips in a teasing gesture" } }, "gaze": "eyes looking at the phone screen reflection", "people_rule": "single person only" }, "scene": { "location": "modern hotel room", "mirror": { "type": "large wall mirror", "edge": "clean white vertical mirror edge visible on the right side", "geometry_rule": "mirror perfectly flat, straight lines, physically correct reflection" }, "background_left": [ "large bed with white bedding", "white pillows plus beige/brown accent pillows near headboard", "dark floor-to-ceiling curtains behind the bed, mostly closed with a thin vertical slit of daylight", "warm wall glow near the bed/headboard area" ], "background_center": [ "light wood floor", "open floor space leading toward the back wall" ], "background_right": [ "wall-mounted flat-screen TV", "long desk/minibar counter under the TV with a few scattered items (cups/snacks) with no readable labels", "small cabinet/minifridge area below the counter", "a slim black tripod/light stand near the desk area", "dark recessed shelf/wall niche behind the desk area" ], "ceiling": [ "minimal black track light fixture" ], "rules": [ "no readable text/logos", "no watermarks", "no extra limbs, no duplicated legs/feet, no extra toes", "keep straight lines straight (walls, mirror edge, TV, desk)", "reflection integrity: left foreground foot must be the same in real view and reflection" ] }, "lighting": { "type": "warm indoor hotel light + slight daylight spill", "look": "warm-neutral lighting, natural shadows, no filters, no heavy HDR" }, "camera": { "device_vibe": "iPhone 16 Pro", "look": "unretouched smartphone photo, low HDR, subtle grain, minimal sharpening", "shot_type": "rear-camera mirror selfie", "lens_feel": "1x main camera feel (no ultra-wide)", "handheld": "slight handheld micro-tilt (0–2 degrees)", "distortion": "controlled; only intentional foreshortening from the extended left leg (not fisheye)", "framing": "vertical 9:16, full seated body visible, oversized foreground left foot in lower-left, face fully visible, phone visible but not blocking", "focus": "face sharp and eyes sharp; foreground foot/sandal sharp; background slightly softer but detailed", "exposure": { "metering": "face/skin priority while keeping room detail", "ev_comp": 0.0, "iso_hint": "100-320", "shutter_hint": "1/80-1/200", "white_balance": "warm-neutral indoor (3800-4500K)" }, "angle_lock": { "mirror_distance_m": "2.0-3.0", "camera_height_cm": "145-165", "pitch_deg": "0-3 (nearly level)", "pose_integrity_rule": "mirror reflection must match the exact chair pose and leg assignment; no swapped feet" } }
Create a beautiful, intricate drawing of a woman in a nature-inspired, art nouveau style. The figure should be gracefully outlined, with a focus on minimalist sketches and soft, flowing lines. Her posture should convey elegance and natural beauty, with fluid curves that evoke a sense of harmony with nature. The artwork should have the essence of video montages, blending multiple elements into a cohesive visual experience. The lines should be delicate and purposeful, with free brushwork that adds a sense of organic freedom to the composition. The woman's face should be serene and expressive, capturing a moment of calm beauty. Her hair should flow in gentle, wave-like curves, intertwined with natural elements like leaves, flowers, or vines, as a nod to art nouveau. The focus on nature should be subtle but present, with soft sketches of plants or floral patterns surrounding the figure, creating a seamless integration of the model and her environment. The drawing should have a soft-focus effect, with areas of light and shadow blending together to create depth. The overall mood should be dreamlike and ethereal, focusing on beauty and serenity, with a balance between minimalism and intricate detail. The brushstrokes should have an impressionistic quality, evoking the feeling of nature coming to life through spontaneous yet controlled lines. The color palette should be limited, with soft, pastel tones or muted gradients, allowing the beauty of the form to shine through without overwhelming the senses. The illustration should convey a sense of peace and fluidity, capturing the essence of the subject in a timeless, almost meditative way." Key Details to Include: Style: Art nouveau, nature-inspired, minimalist sketching, free brushwork, soft-focus, dreamlike, fluid curves. Model: The woman should exude calm, natural beauty, with flowing hair interwoven with nature (flowers, leaves, etc.). Mood: Serene, ethereal, and peaceful, with soft contrasts and an impressionistic finish. Brushwork: Delicate yet spontaneous, free-flowing lines that give a sense of movement and life. Background: Subtle integration of natural elements, such as plants, leaves, or vines, blending with the figure. Suggested Parameters for Flux: --style raw (to achieve natural and soft brushwork details) --ar 1:2 (to emphasize the vertical elegance of the figure) --chaos 50 (to allow for some freedom in organic line creation) --v 6 (for enhanced detail and precision in the brushwork)
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of an african american woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "subject": { "type": "adult woman", "age": "mid-20s", "face": { "shape": "soft feminine face with a defined jawline and high cheekbones", "eyes": "almond-shaped hazel-green eyes, sharp catchlights, gaze locked on the phone screen reflection", "brows": "full natural brows with a clean arch (slightly darker than hair)", "nose": "straight slim bridge with a soft rounded tip", "lips": "natural full lips, nude-pink tone with a light gloss, slightly parted", "skin": "real skin texture with visible pores, subtle cheek flush (no beautify smoothing)" }, "hair": { "color": "platinum blonde", "style": "long, center-parted, smooth with a gentle natural wave", "detail": "hair down over shoulders, minimal flyaways" }, "body": { "build": "athletic, gym-trained silhouette (toned shoulders, subtle abs, strong legs and glutes)", "proportions": "natural realistic anatomy (no extreme curves)" }, "expression": "confident sexy look, relaxed eyes, playful mouth pose" }, "wardrobe": { "outfit": { "top": "black bra/lingerie top, matte fabric, structured cups, clean edges (not lace-heavy), no logos", "bottom": "matching black panties, matte fabric, clean stitching, no logos", "coverage_rule": "non-explicit, no nipples visible, no see-through" }, "shoes": { "type": "black strappy high-heel sandals", "details": "thin straps, ankle strap visible, open-toe, white pedicure clearly visible" }, "tattoos": [ "Greek-key band tattoo wrapping around the upper thigh (clean geometric pattern)", "Greek-key band tattoo wrapping around the ankle" ], "accessories": [ "minimal rings on the phone-holding hand" ] }, "pose_action": { "shot_type": "mirror selfie (viewer sees the reflection)", "chair_pose": { "chair": "gray upholstered chair centered in front of the mirror", "sitting": "seated deep in the chair, hips back, torso upright", "sexy_detail": "subtle back arch, shoulders back, chest slightly lifted" }, "legs": { "foreground_leg_fixed": { "which_leg": "left leg ONLY", "action": "left leg fully extended straight toward the mirror/camera with extreme foreshortening", "foreground_foot": "left foot dominates the lower-left foreground, sandal straps and white pedicure clearly visible", "ankle_tattoo_visibility": "Greek-key ankle tattoo visible on the extended left leg" }, "other_leg_fixed": { "which_leg": "right leg ONLY", "action": "right leg bent and raised on the chair, knee high and near the center", "heel_visibility": "right sandal heel visible near the chair edge" }, "reflection_consistency_rule": "the extended left foot and leg position must match exactly in the mirror reflection (no swapped feet, no mismatched reflection, no duplicated feet)" }, "hands": { "phone_hand": { "hand": "left hand", "action": "holding the phone up near head height for the mirror selfie", "position_rule": "phone offset so it does NOT cover the face; full face visible" }, "free_hand": { "hand": "right hand", "action": "index finger near lips in a teasing gesture" } }, "gaze": "eyes looking at the phone screen reflection", "people_rule": "single person only" }, "scene": { "location": "modern hotel room", "mirror": { "type": "large wall mirror", "edge": "clean white vertical mirror edge visible on the right side", "geometry_rule": "mirror perfectly flat, straight lines, physically correct reflection" }, "background_left": [ "large bed with white bedding", "white pillows plus beige/brown accent pillows near headboard", "dark floor-to-ceiling curtains behind the bed, mostly closed with a thin vertical slit of daylight", "warm wall glow near the bed/headboard area" ], "background_center": [ "light wood floor", "open floor space leading toward the back wall" ], "background_right": [ "wall-mounted flat-screen TV", "long desk/minibar counter under the TV with a few scattered items (cups/snacks) with no readable labels", "small cabinet/minifridge area below the counter", "a slim black tripod/light stand near the desk area", "dark recessed shelf/wall niche behind the desk area" ], "ceiling": [ "minimal black track light fixture" ], "rules": [ "no readable text/logos", "no watermarks", "no extra limbs, no duplicated legs/feet, no extra toes", "keep straight lines straight (walls, mirror edge, TV, desk)", "reflection integrity: left foreground foot must be the same in real view and reflection" ] }, "lighting": { "type": "warm indoor hotel light + slight daylight spill", "look": "warm-neutral lighting, natural shadows, no filters, no heavy HDR" }, "camera": { "device_vibe": "iPhone 16 Pro", "look": "unretouched smartphone photo, low HDR, subtle grain, minimal sharpening", "shot_type": "rear-camera mirror selfie", "lens_feel": "1x main camera feel (no ultra-wide)", "handheld": "slight handheld micro-tilt (0–2 degrees)", "distortion": "controlled; only intentional foreshortening from the extended left leg (not fisheye)", "framing": "vertical 9:16, full seated body visible, oversized foreground left foot in lower-left, face fully visible, phone visible but not blocking", "focus": "face sharp and eyes sharp; foreground foot/sandal sharp; background slightly softer but detailed", "exposure": { "metering": "face/skin priority while keeping room detail", "ev_comp": 0.0, "iso_hint": "100-320", "shutter_hint": "1/80-1/200", "white_balance": "warm-neutral indoor (3800-4500K)" }, "angle_lock": { "mirror_distance_m": "2.0-3.0", "camera_height_cm": "145-165", "pitch_deg": "0-3 (nearly level)", "pose_integrity_rule": "mirror reflection must match the exact chair pose and leg assignment; no swapped feet" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
A masterpiece of professional architectural photography, showcasing a highly realistic and detailed exterior perspective of a massive, multi-level cultural complex, strictly based on the precise interlocking and stacked rectangular geometry of the architectural massing model seen in 20230010 박연주 AI Exterior 원본.jpg, with no deformation to its original form or block positions. The overall massing features diverse, integrated facade systems applied to different sections for rich visual contrast, preserving all voids and cantilevers. The prominent vertical and horizontal block volumes are reimagined with a combination of sleek, unitized glass curtain walls with minimalist steel spider-glass fittings, dynamic untreated cedar timber louvers providing shade and texture on the south-facing cantilevers, and custom-perforated weathered steel (Corten) panels with intricate geometric patterns on the recessed sections. Multi-level stacked sky gardens and green terraces with lush native Korean pines, varied flowering shrubs, and cascading greenery are integrated onto the horizontal surfaces and within the large central voids, activated with tiny human figures, outdoor furniture, and trees for realistic scale. The base block is clad in polished dark granite with integrated LED path lighting. Rendered with Octane Render in 8k resolution, featuring cinematic volumetric lighting on a clear, natural daylight afternoon with crisp daylight and dynamic shadows, masterful composition, architectural visualization, urban forest integration, hyper-detailed textures, photorealistic depth of field, sharp focus, Unreal Engine 5 render style.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
Create a beautiful, intricate drawing of a woman in a nature-inspired, art nouveau style. The figure should be gracefully outlined, with a focus on minimalist sketches and soft, flowing lines. Her posture should convey elegance and natural beauty, with fluid curves that evoke a sense of harmony with nature. The artwork should have the essence of video montages, blending multiple elements into a cohesive visual experience. The lines should be delicate and purposeful, with free brushwork that adds a sense of organic freedom to the composition. The woman's face should be serene and expressive, capturing a moment of calm beauty. Her hair should flow in gentle, wave-like curves, intertwined with natural elements like leaves, flowers, or vines, as a nod to art nouveau. The focus on nature should be subtle but present, with soft sketches of plants or floral patterns surrounding the figure, creating a seamless integration of the model and her environment. The drawing should have a soft-focus effect, with areas of light and shadow blending together to create depth. The overall mood should be dreamlike and ethereal, focusing on beauty and serenity, with a balance between minimalism and intricate detail. The brushstrokes should have an impressionistic quality, evoking the feeling of nature coming to life through spontaneous yet controlled lines. The color palette should be limited, with soft, pastel tones or muted gradients, allowing the beauty of the form to shine through without overwhelming the senses. The illustration should convey a sense of peace and fluidity, capturing the essence of the subject in a timeless, almost meditative way." Key Details to Include: Style: Art nouveau, nature-inspired, minimalist sketching, free brushwork, soft-focus, dreamlike, fluid curves. Model: The woman should exude calm, natural beauty, with flowing hair interwoven with nature (flowers, leaves, etc.). Mood: Serene, ethereal, and peaceful, with soft contrasts and an impressionistic finish. Brushwork: Delicate yet spontaneous, free-flowing lines that give a sense of movement and life. Background: Subtle integration of natural elements, such as plants, leaves, or vines, blending with the figure. Suggested Parameters for Flux: --style raw (to achieve natural and soft brushwork details) --ar 1:2 (to emphasize the vertical elegance of the figure) --chaos 50 (to allow for some freedom in organic line creation) --v 6 (for enhanced detail and precision in the brushwork)
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
masterpiece full leg tattoo design, ultra premium contemporary realism tattoo, hyper realistic black and grey with controlled neon-magenta and molten orange cinematic accents full cohesive composition flowing perfectly with the anatomy of the leg from upper thigh to ankle, luxury high-end tattoo aesthetic MAIN SUBJECT: mysterious divine feminine portrait with flawless facial anatomy, glowing amber-orange eye with intense emotional depth, smooth cinematic skin transitions, subtle cracked porcelain texture integrated naturally into the skin large monarch butterflies crossing the face organically, highly detailed wings with realistic orange gradients, black velvet textures and microscopic wing details, butterflies interacting naturally with the eye and composition instead of floating randomly behind the portrait: massive abstract eclipse halo made of aggressive paint splashes, energy spikes and molten circular motion, bright molten orange and gold glow, perfectly integrated into the silhouette, street-art inspired energy mixed with luxury realism MID SECTION: dark organic biomechanical honeycomb structure with dimensional depth, fractured cellular textures, alien organic cavities filled with glowing magenta cosmic energy, extreme depth illusion and realistic shadow occlusion, smooth transitions using smoke, particles and atmospheric blending LOWER SECTION: massive forged black chain flowing naturally with the anatomy of the calf, hyper realistic burned metal textures, molten lava cracks glowing inside the links, embers and smoke surrounding the chain, strong perspective depth and realistic weight, chain integrated into the skin instead of floating ATMOSPHERE AND FLOW: extremely cohesive visual storytelling, cinematic transitions between all elements, high readability from distance, strong focal hierarchy, luxury tattoo composition, award-winning tattoo design aesthetic, balanced negative space, clean visual breathing areas, body-flow optimized, extreme dimensionality, high contrast black values, premium shadow control, organic movement throughout the leg LIGHTING: cinematic volumetric lighting, deep blacks, controlled neon reflections, orange rim lighting, soft magenta ambient glow, high dynamic range lighting, dramatic highlight separation, dark atmospheric realism TEXTURES: wet skin reflections, burned forged metal, porcelain cracks, organic membranes, matte black shadows, embers, smoke, high-frequency detail, luxury rendering textures COLOR PALETTE: mostly black and grey realism, controlled magenta highlights, burning orange energy accents, subtle crimson undertones, balanced cinematic saturation, premium color harmony TATTOO PRIORITIES: tattoo readability, clean hierarchy, professional body flow, strong silhouette, perfect skin integration, high contrast readability, natural anatomy adaptation, realistic tattoo placement, luxury studio quality, 4k, 8k, ultra detailed, sharp focus, hyper realistic rendering, professional tattoo masterwork avoid: cheap collage appearance, floating elements, muddy blacks, oversaturated neon, cartoon look, AI artifacts, distorted anatomy, extra butterflies, blurry textures, poor transitions, flat lighting, visual clutter, watermarks, text, low readability style references: Carlos Torres inspired realism depth, Robert Borbas atmosphere, dark luxury realism, cinematic tattoo realism, high-end contemporary tattoo aesthetic, editorial-level tattoo rendering --ar 9:16 --style raw --stylize 200 --quality 2 --v 7
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
An ultra-realistic, full-body portrait of a captivating cyberpunk data broker woman, radiating a sharp intellect and a technological prowess, posed within a dense fog and a harsh, neon glow. She stands with a confident ease, her form exuding both a calculating intellect and a mastery over the digital world. She wears a modern, layered outfit crafted from dark, reflective materials, interwoven with glowing neon circuits, integrated data ports, and holographic projectors, in a mix of deep blacks, electric blues, neon greens, and subtle silver accents, creating a sharp and futuristic contrast. The outfit features sleek lines, strategically placed tool holders, and integrated data storage devices, designed for both protection and efficient information retrieval. Her photorealistic face exudes a keen intellect and a calculating gaze, with sharp features and piercing blue eyes that seem to scan the digital landscape before her and the subtle patterns of data streams within the fog. Her long, multi-colored hair is styled in a practical, tightly braided style, adorned with glowing neon implants, silver piercings, and small, tech-integrated displays that enhance her digital prowess, while the neon lights shimmer off her cybernetic enhancements and through the dense fog. Ethereal, cybernetic tattoos in glowing green, blue, and silver patterns swirl along her arms, face, and neck, adding a futuristic and intellectually compelling charm, illuminated by the harsh neon glow around her. She holds a customized data tablet that projects holographic code and data streams and a portable data storage device filled with secrets, ready to manipulate the digital world with her vast knowledge and her mastery of the flow of information. The background is a vivid combination of a fog-filled, neon-lit cyberpunk data hub and swirling, abstract data streams in hues of deep blacks, electric blues, neon greens, and shimmering silver, emphasizing her technological power and her deep understanding of the digital landscape. Dramatic cinematic lighting casts sharp, harsh highlights and deep shadows, accentuating the precise lines of her pose and her technological enhancements. The image combines advanced digital artistry techniques, including V-Ray tracing, Unreal Engine 5 rendering, and Substance Painter detailing, with mixed-media digital painting. Every element is brought to life in UHD resolution, showcasing her as a powerful yet elegant data broker, blending the aesthetics of cyberpunk realism, intellectual skill, and mastery over the digital world, in one extraordinary full-body composition.
artistic rendering of an african american woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
A masterpiece of professional architectural photography, showcasing a highly realistic and detailed exterior perspective of a massive, multi-level cultural complex, strictly based on the precise interlocking and stacked rectangular geometry of the architectural massing model seen in 20230010 박연주 AI Exterior 원본.jpg, with no deformation to its original form or block positions. The overall massing features diverse, integrated facade systems applied to different sections for rich visual contrast, preserving all voids and cantilevers. The prominent vertical and horizontal block volumes are reimagined with a combination of sleek, unitized glass curtain walls with minimalist steel spider-glass fittings, dynamic untreated cedar timber louvers providing shade and texture on the south-facing cantilevers, and custom-perforated weathered steel (Corten) panels with intricate geometric patterns on the recessed sections. Multi-level stacked sky gardens and green terraces with lush native Korean pines, varied flowering shrubs, and cascading greenery are integrated onto the horizontal surfaces and within the large central voids, activated with tiny human figures, outdoor furniture, and trees for realistic scale. The base block is clad in polished dark granite with integrated LED path lighting. Rendered with Octane Render in 8k resolution, featuring cinematic volumetric lighting on a clear, natural daylight afternoon with crisp daylight and dynamic shadows, masterful composition, architectural visualization, urban forest integration, hyper-detailed textures, photorealistic depth of field, sharp focus, Unreal Engine 5 render style.
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "template_name": "MARRLONN2027_V56_TERMINAL_REAL_HUMAN_PERCEPTION_CANON_R50_KLING_SAFE", "template_type": "ABSOLUTE_STRICT_GOVERNANCE_DYNAMIC_IMAGE3_PROFESSIONAL_TEMPLATE", "version": "V56_FULL_FUSION_FINAL_HUMAN_PERCEPTION_LOCK", "core_mission": "Create a real unretouched human camera photograph with absolute identity preservation, real imperfect biological skin, zero beautification, zero makeup invention, zero AI polish, zero plastic skin, zero CGI look, and maximum downstream stability for Kling 3.0 video generation from 3 to 6 seconds. The subject must not merely match the identity; the subject must feel biologically alive, physically present, and photographically real without changing identity, age, skin truth, body mass, or facial structure.", "absolute_governance_principle": "FACE_IDENTITY_LOCK + RAW_HUMANITY_LOCK + BODY_LOCK + ZERO_INVENTION + ZERO_RETOUCHING + ZERO_BEAUTIFICATION + CANON_EOS_R50_CAMERA_TRUTH + FINAL_HUMAN_PERCEPTION + KLING_VIDEO_STABILITY", "input_contract": { "IMAGE1": { "role": "ABSOLUTE_FACE_AND_RAW_SKIN_IDENTITY_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "facial identity", "eyes", "eyelids", "eyebrows", "nose", "mouth", "lips", "jaw", "forehead", "cheeks", "chin", "neck transition", "skin tone", "skin pores", "wrinkles", "spots", "blemishes", "under-eye structure if present", "facial fatigue only if present", "age markers", "natural asymmetry", "beard density", "beard shape", "gray beard distribution", "hairline", "real facial texture", "natural lived-in human presence" ], "rules": [ "IMAGE1 is law, not inspiration", "transfer skin reality from IMAGE1, do not recreate it", "preserve imperfect human facial truth even if IMAGE3 is cinematic", "humanity perception must be revealed through camera realism, not by changing identity or skin", "do not improve attractiveness", "do not clean the face", "do not replace the subject with a generic realistic human" ], "forbidden": [ "identity drift", "generic human replacement", "face redesign", "face averaging", "beautification", "symmetry correction", "youthification", "facial slimming", "jaw enhancement", "nose refinement", "eye enhancement", "lip enhancement", "skin smoothing", "skin polishing", "skin normalization", "makeup effect", "cosmetic cleanup", "plastic skin", "waxy skin", "porcelain skin", "glass skin", "AI face", "actor-face bias", "model-face bias", "handsome optimization", "commercial confidence face" ] }, "IMAGE2": { "role": "ABSOLUTE_BODY_ANATOMY_AND_SCALE_MASTER", "authority": "MAXIMUM_NON_NEGOTIABLE", "locked_domains": [ "body mass", "body proportions", "shoulders", "torso", "arms", "hands", "wrists", "legs", "stance", "scale", "natural body weight", "clothing fit on body", "real anatomical weight" ], "rules": [ "body controls pose adaptation", "wardrobe must adapt to IMAGE2 body", "body never adapts to an idealized pose or fashion silhouette", "pose must yield before anatomy breaks" ], "forbidden": [ "slimming", "muscle invention", "hero body transformation", "fashion-body stylization", "incorrect anatomy", "long arms", "deformed hands", "wrong body scale", "catalog body correction" ] }, "IMAGE3": { "role": "DYNAMIC_TARGET_REFERENCE", "authority": "VISIBLE_ELEMENTS_ONLY_SUBORDINATED", "allowed_domains": [ "pose direction", "camera angle", "scene", "composition", "wardrobe reference only if visible", "visible objects", "background", "general lighting direction", "scene mood" ], "rules": [ "IMAGE3 provides scene and pose only", "IMAGE3 cannot alter face identity", "IMAGE3 cannot alter skin texture", "IMAGE3 cannot impose beauty style", "IMAGE3 cannot clean or glamorize the subject", "cinematic effect is allowed only for environment, framing, depth, and atmosphere" ], "forbidden": [ "face contamination", "skin contamination", "identity override", "facial geometry override", "beauty style transfer", "cinematic glamour applied to face", "makeup transfer", "skin tone replacement", "facial expression beautification", "humanity replacement", "body redesign" ] } }, "absolute_priority_order": [ "IMAGE1 exact face identity and raw skin", "IMAGE2 body proportions and scale", "raw imperfect biological skin realism", "final human perception without identity change", "zero beautification and zero smoothing", "Canon EOS R50 real camera behavior", "Kling 3.0 video-safe Frame-0 stability", "IMAGE3 pose scene objects and composition only when compatible", "aesthetic style only if it does not weaken real human truth" ], "conflict_resolution_hierarchy": { "rule": "When any instruction conflicts, obey the higher priority source and reduce or reject the lower priority source.", "order": [ "IMAGE1_FACE_RAW_SKIN_IDENTITY", "IMAGE2_BODY_REALISM", "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "ANTI_BEAUTIFICATION_FIREWALL", "RAW_HUMAN_SKIN_TRANSFER", "CANON_EOS_R50_CAMERA_TRUTH", "KLING_VIDEO_SAFE_GEOMETRY", "IMAGE3_DYNAMIC_TARGET", "AESTHETIC_STYLE" ], "if_IMAGE3_conflicts_with_identity": "Preserve IMAGE1 and reduce IMAGE3 influence.", "if_IMAGE3_conflicts_with_body": "Preserve IMAGE2 and reduce IMAGE3 pose, wardrobe, or framing.", "if_lighting_conflicts_with_skin": "Preserve IMAGE1 raw skin tone, pores, wrinkles, redness, beard shadows, under-eye structure, and facial micro-contrast; adapt only environmental light.", "if_humanity_conflicts_with_identity": "Do not replace the person; reveal real humanity only through photographic realism, texture preservation, and camera truth.", "if_style_conflicts_with_realism": "Reject style and preserve real unretouched camera truth." }, "dynamic_IMAGE3_parser": { "enabled": true, "pose": true, "angle": true, "scene": true, "objects": true, "wardrobe": true, "composition": true, "lighting_direction_only": true, "style_transfer_to_face": false, "style_transfer_to_skin": false, "style_transfer_to_identity": false, "style_transfer_to_human_presence": false, "beauty_transfer_to_subject": false, "body_shape_transfer": false }, "domain_separation_system": { "identity_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "NON_NEGOTIABLE" }, "skin_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "TRANSFER_NOT_RECREATE", "priority": "ABSOLUTE", "must_transfer_not_recreate": true }, "beard_domain": { "source": "IMAGE1", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "humanity_domain": { "source": "IMAGE1_PLUS_CANON_EOS_R50_CAMERA_PHYSICS", "influence_level": 1.0, "control_mode": "FINAL_HUMAN_PERCEPTION_WITHOUT_IDENTITY_CHANGE", "priority": "ABSOLUTE" }, "body_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "ABSOLUTE", "priority": "ABSOLUTE" }, "hands_domain": { "source": "IMAGE2", "influence_level": 1.0, "control_mode": "STRICT_WHEN_VISIBLE", "priority": "HIGH" }, "pose_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "YIELD_TO_IDENTITY_BODY_AND_KLING_STABILITY", "priority": "MEDIUM_HIGH", "must_yield_to_identity_body_and_video_safety": true }, "scene_domain": { "source": "IMAGE3", "influence_level": 1.0, "control_mode": "VISIBLE_SCENE_ONLY", "priority": "HIGH" }, "wardrobe_domain": { "source": "IMAGE3", "influence_level": "CONTROLLED", "control_mode": "FIT_TO_IMAGE2_BODY", "must_fit_IMAGE2_body": true, "must_not_change_body": true }, "object_domain": { "source": "IMAGE3", "influence_level": "VISIBLE_ONLY", "visible_objects_only": true, "allow_new_unreferenced_objects": false, "block_unreferenced_objects": true }, "lighting_domain": { "source": "IMAGE3", "influence_level": "DIRECTION_AND_ENVIRONMENT_ONLY", "control_mode": "SKIN_RESPONSE_FROM_IMAGE1", "face_skin_response_source": "IMAGE1", "protect_face": true, "protect_skin": true, "protect_age": true, "protect_texture": true, "protect_human_presence": true, "no_beauty_lighting": true, "no_skin_glow": true, "no_skin_polish": true } }, "image3_containment_firewall": { "enabled": true, "mandatory": true, "allowed": "scene, pose, angle, wardrobe, visible objects, lighting direction, environmental mood, composition", "blocked": "face identity, skin texture, skin tone, beard pattern, age, facial fatigue, facial imperfections, attractiveness level, makeup, cosmetic finish, body mass, body scale, human presence replacement", "if_conflict": "IMAGE1 and IMAGE2 override IMAGE3 immediately." }, "cinematic_containment_system": { "enabled": true, "mandatory": true, "cinematic_allowed_only_for": [ "composition", "camera framing", "background atmosphere", "environment mood", "scene depth" ], "cinematic_forbidden_for": [ "face", "skin", "eyes", "beard", "expression", "identity", "human presence", "attractiveness", "body stylization" ], "rule": "Cinematic must never mean glamour, beauty retouch, actor face, plastic skin, luxury ad rendering, synthetic hero portrait, or commercial confidence face." }, "no_generic_human_replacement_lock": { "enabled": true, "mandatory": true, "rule": "Do not replace the subject with a more realistic generic human. Improve only photographic realism and human perception while preserving IMAGE1 identity and IMAGE2 body exactly.", "forbidden": [ "generic realistic man", "different more human face", "actor replacement", "model replacement", "average human replacement", "face realism by identity drift", "new biological identity", "better-looking version of the subject" ] }, "final_human_perception_lock": { "enabled": true, "mandatory": true, "priority": "ABSOLUTE_FINAL_GATE", "goal": "The first perception of the final image must be: this is a real living human photographed by a real camera.", "requirements": [ "biologically alive presence", "real physical presence", "unretouched human skin", "lived-in face without invented fatigue", "real facial gravity", "organic facial tension", "natural imperfect skin behavior", "ordinary real-world human texture", "non-generated-person feeling", "real subject integrated into real environment", "identity remains IMAGE1 while humanity comes from camera truth" ], "reject_if": [ "subject feels synthetic", "subject feels generated", "subject feels too clean", "subject feels like a mannequin", "subject feels like a luxury ad model", "subject feels like an AI portrait", "skin looks perfect", "eyes look synthetic", "expression feels frozen", "face looks corrected", "humanity is achieved by changing identity" ] }, "anti_beautification_firewall": { "enabled": true, "authority": "MAXIMUM_OVERRIDE", "core_rule": "Do not improve the man. Do not beautify him. Do not clean his skin. Do not smooth his face. Do not add makeup. Do not add cosmetic shine. Preserve raw imperfect real human skin from IMAGE1 exactly.", "strict_forbidden": [ "beauty retouch", "glamour retouch", "editorial retouch", "commercial polish", "makeup invention", "foundation look", "skin smoothing", "face smoothing", "airbrushed skin", "pore reduction", "wrinkle reduction", "blemish removal", "redness removal", "even skin tone correction", "soft-focus face", "AI face enhancement", "youthful correction", "symmetry correction", "perfect complexion", "plastic skin", "porcelain skin", "wax skin", "glass skin", "glossy skin", "oily cosmetic shine", "beauty gloss", "synthetic highlights", "Instagram filter skin", "fashion retouch skin", "CGI cleanliness", "over-clean face", "over-polished portrait", "beautified eyes", "eye whitening", "glass eyes", "fake catchlights", "synthetic beard cleanup", "perfect beard lines", "actor face", "model face" ], "mandatory_preservation": [ "visible pores", "uneven real skin texture", "natural redness", "tiny blemishes", "under-eye shadows only if present", "nasolabial lines", "forehead texture", "real facial micro-wrinkles", "subtle skin roughness", "natural beard irregularity", "real beard shadow", "asymmetry", "age-accurate texture", "natural matte skin" ], "rejection_rule": "If the face looks cleaner, smoother, younger, shinier, more perfect, more symmetrical, more glamorous, more actor-like, or more AI-enhanced than IMAGE1, reject immediately." }, "real_skin_transfer_lock": { "enabled": true, "mandatory": true, "source": "IMAGE1", "rules": [ "preserve real skin texture from IMAGE1", "preserve spots, pores, wrinkles, redness, unevenness and natural imperfections", "preserve forehead texture", "preserve under-eye structure only if present", "preserve cheek texture", "preserve beard edge irregularity", "preserve age markers", "preserve real skin micro-contrast", "do not make skin more attractive than IMAGE1", "do not make skin cleaner than IMAGE1" ], "forbidden": [ "invented makeup", "foundation look", "cosmetic shine", "beauty gloss", "skin glow", "skin smoothing", "airbrush", "skin polishing", "retouch cleanup", "pore removal", "fake procedural pores", "uniform cheek gradient", "uniform forehead gradient", "plastic highlights", "waxy subsurface", "porcelain effect", "over-clean skin", "digital beauty finish", "scene color contamination on facial skin" ] }, "human_skin_physics_system": { "enabled": true, "mandatory": true, "texture": { "pore_visibility": "realistic_visible", "irregular": true, "no_flat_areas": true, "micro_texture_preservation": true, "no_airbrush": true, "no_synthetic_cleanup": true, "no_fake_procedural_pores": true }, "specular": { "skin_finish": "natural_matte_human_skin", "minimal_real_reflectance_only": true, "no_visible_oily_shine": true, "no_plastic_shine": true, "no_cosmetic_glow": true, "no_beauty_gloss": true, "no_wet_render_skin": true, "no_glossy_cheeks": true }, "color": { "uneven": true, "micro_variation": true, "natural_redness": true, "preserve_IMAGE1_tone": true, "no_uniform_beauty_tone": true, "no_scene_color_contamination_on_face": true }, "subsurface": { "realistic_low": true, "no_glow": true, "no_wax": true, "no_porcelain_effect": true } }, "anti_ai_face_system": { "enabled": true, "mandatory": true, "block_perfection": true, "block_symmetry_correction": true, "block_clean_gradients": true, "block_beauty_filter": true, "block_editorial_finish": true, "block_glamour_face_bias": true, "block_handsome_bias": true, "block_AI_corrected_masculinity": true, "block_synthetic_eye_rendering": true, "block_commercial_confidence_face": true, "block_face_reconstruction": true }, "beard_realism_system": { "enabled": true, "mandatory": true, "source": "IMAGE1", "preserve_density_pattern": true, "preserve_gray_distribution": true, "preserve_irregular_edges": true, "preserve_mustache_texture": true, "preserve_micro_gaps": true, "preserve_natural_coarseness": true, "forbid_barbershop_perfection": true, "forbid_painted_beard": true, "forbid_uniform_beard_edges": true, "forbid_overclean_beard": true, "forbid_synthetic_hair_strands": true }, "body_integrity_system": { "enabled": true, "source": "IMAGE2", "authority": "MAXIMUM", "rules": [ "preserve real build and proportions", "preserve believable body weight and scale", "preserve natural posture logic", "preserve realistic arm and hand size", "no slimming", "no heroic body enhancement", "no long legs", "no narrow waist invention", "no fake anatomy", "wardrobe must fit the real body instead of reshaping the body" ] }, "hands_system": { "enabled": true, "mandatory": true, "source": "IMAGE2_when_visible", "five_fingers": true, "natural_proportion": true, "real_knuckles": true, "correct_wrist_connection": true, "real_contact_pressure": true, "no_floating": true, "no_fused_fingers": true, "no_extra_fingers": true, "no_mannequin_hands": true, "no_waxy_hands": true, "no_stylized_hands": true }, "pose_resolution": { "priority": "identity_body_and_kling_stability_over_pose", "use_IMAGE3_pose_as_target": true, "reduce_pose_accuracy_if_conflict": true, "never_break_anatomy": true, "never_change_body_to_fit_pose": true, "never_change_face_shape_to_fit_angle": true, "never_create_video_unsafe_pose": true }, "angle_system": { "derived_from_IMAGE3": true, "identity_priority": true, "body_priority": true, "humanity_priority": true, "kling_stability_priority": true, "no_geometry_invention": true, "no_face_shape_redesign": true, "no_skull_change": true, "no_neck_redesign": true }, "wardrobe_body_integrity_system": { "enabled": true, "mandatory": true, "rules": [ "wardrobe from IMAGE3 must adapt to IMAGE2 body", "clothing must not reshape shoulders", "clothing must not slim torso", "clothing must not create catalog body", "fabric tension must follow real body mass", "collar, sleeves, waist, and shoulder seams must remain physically plausible" ], "forbidden": [ "fake broad shoulders", "torso idealization", "fashion silhouette correction", "CGI fabric", "overperfect suit or shirt fit", "body redesigned by wardrobe" ] }, "object_scene_realism_system": { "enabled": true, "source": "IMAGE3", "visible_objects_only": true, "block_unreferenced_objects": true, "preserve_object_scale": true, "preserve_object_position": true, "preserve_contact_shadows": true, "preserve_material_realism": true, "forbid_render_gloss": true, "forbid_catalog_perfection": true, "forbid_scene_expansion": true, "forbid_duplicate_objects": true, "forbid_luxury_ad_finish": true, "forbid_polished_showroom_look": true, "forbid_impossible_reflections": true, "forbid_scene_cleaner_than_reality": true }, "photographic_realism_system": { "enabled": true, "mandatory": true, "goal": "The image must read as a real physical camera capture, not CGI, not AI composite, not digital painting, not luxury ad render.", "requirements": [ "real optical rendering", "natural microcontrast", "realistic sensor noise only if needed", "natural depth of field", "realistic sharpness falloff", "real edge integration", "real clothing texture", "non-perfect background integration", "natural imperfections of real capture", "real contact shadows", "natural highlight rolloff", "natural shadow falloff" ], "forbidden": [ "CGI look", "AI gloss", "rendered look", "digital skin", "synthetic background blend", "perfect global sharpness", "overprocessed clarity", "HDR glamour look", "stylized cinematic poster finish", "overclean subject rendering", "fake DSLR look", "fake shallow depth of field", "artificial sharpness mask" ] }, "camera_capture_profile": { "enabled": true, "camera_model": "Canon EOS R50", "sensor_type": "APS-C mirrorless camera look", "capture_intent": "real unretouched camera photograph", "lens_rendering": "natural consumer/professional lens behavior", "depth_of_field": "natural, not fake blur", "sharpness_behavior": "real photographic sharpness, not digital over-sharpening", "color_behavior": "natural Canon EOS R50 style color without beauty grading", "dynamic_range_behavior": "realistic highlight rolloff and shadow detail", "forbidden": [ "medium format luxury look", "beauty-retouched finish", "studio glamour skin finish", "overprocessed HDR", "computational beauty face", "phone HDR skin smoothing", "fake camera aesthetic" ] }, "lighting_system": { "face_rules": { "source_priority": "IMAGE1 skin truth over IMAGE3 light style", "preserve_micro_shadows": true, "preserve_real_skin_texture_under_light": true, "allow_only_minimal_real_skin_reflectance": true, "forbid_flat_beauty_light": true, "forbid_glamour_fill": true, "forbid_face_polish_by_light": true, "forbid_skin_washout": true, "forbid_perfect_even_exposure": true, "forbid_actor_lighting_on_face": true, "forbid_glossy_cheeks": true, "forbid_cosmetic_glow": true }, "scene_rules": { "allow_scene_mood_from_IMAGE3": true, "cinematic_allowed_only_for_scene_and_composition": true, "forbid_cinematic_glamour_on_face": true, "forbid_skin_stylization": true, "forbid_face_beautification_by_environment": true } }, "kling_3_video_readiness": { "enabled": true, "mandatory": true, "target_duration_seconds": "3_to_6", "goal": "Generate a stable master still image suitable for Kling 3.0 video without identity break, AI skin exposure, geometry warp, temporal flicker, beard crawling, hand deformation, or realism collapse.", "requirements": [ "stable facial geometry", "stable eye shape", "stable eyelids", "stable beard pattern", "stable skin texture", "stable body proportions", "stable hands", "stable clothing boundaries", "clean silhouette edges", "clear object contacts", "no ambiguous mouth or teeth", "no fragile thin artifacts near face", "no unstable reflections on skin", "no excessive motion burden", "stable ears and neck contour", "stable beard edges", "stable collar and shirt boundaries", "calm grounded pose", "readable body silhouette" ], "forbidden": [ "latent AI skin look", "synthetic eyes", "overpolished face", "ambiguous facial texture", "unstable beard", "broken hands", "unclear edges", "floating objects", "unreal reflections", "scene elements likely to warp in video", "flicker-prone glossy face", "thin artifacts near eyes or beard" ] }, "kling_motion_safety_constraints": { "enabled": true, "mandatory": true, "rules": [ "base image must survive 3 to 6 seconds of subtle motion", "avoid fragile facial artifacts", "avoid unstable reflections on skin, eyes, jewelry, cars, or glossy objects", "avoid ambiguous fingers or overlapping hands", "avoid unclear mouth or teeth structures", "avoid clothing seams likely to crawl or warp", "avoid excessive background complexity near the face" ], "reject_if": [ "face edges are unclear", "beard edges are unstable", "eye highlights look synthetic", "hands are partially ambiguous", "object contact is unclear", "skin texture looks generated", "scene has flicker-prone glossy artifacts" ] }, "edges_and_temporal_stability_system": { "enabled": true, "mandatory": true, "protected_edges": [ "face outline", "ears", "eyelids", "beard boundary", "neck", "collar", "hands", "fingers", "wrists", "object contact points", "wardrobe seams" ], "requirements": [ "clean but natural edges", "no melted transitions", "no over-sharp AI cutout", "no haloing", "no unstable hair or beard clumps", "no floating contact" ] }, "controlled_naturality_system": { "enabled": true, "allowed_only": [ "natural shadow variation", "sensor-level micro noise", "minor optical imperfection", "real fabric micro variation", "real environmental imperfection", "natural capture inconsistency" ], "forbidden_on_face": [ "micro skin shifts", "asymmetry fluctuation", "identity variation", "skin reinterpretation", "beauty correction", "face optimization", "age reduction", "generic human realism replacement" ] }, "negative_execution_language": { "enabled": true, "must_not_generate": [ "a beautiful AI portrait", "a polished commercial portrait", "a glamour actor image", "a luxury catalog render", "a retouched editorial face", "a perfect model face", "plastic skin", "waxy skin", "makeup skin", "smooth skin", "glossy beauty skin", "fake cinematic face", "synthetic eyes", "overclean beard", "mannequin body", "CGI clothing", "AI background blend", "generic realistic replacement human" ], "must_generate": [ "a real imperfect human subject matching IMAGE1 and IMAGE2", "real biological skin", "real pores", "real beard irregularity", "real camera texture", "real human age markers", "real photographic truth", "unretouched Canon EOS R50 capture", "living human presence", "Kling 3.0 stable Frame-0" ] }, "visual_validation_gate": { "enabled": true, "reject_if": [ "face looks improved instead of preserved", "skin looks smoother than IMAGE1", "skin tone is more uniform than IMAGE1", "beard looks cleaner than IMAGE1", "eyes look enhanced or synthetic", "subject looks like actor/model/catalog image", "image looks like CGI or AI render", "scene lighting beautifies the face", "hands look waxy or unstable", "image is not safe for Kling 3.0 motion", "viewer would feel this is AI", "human presence feels synthetic", "subject looks like a generated person", "identity is similar but not exact", "skin has cosmetic shine", "face has makeup effect" ], "accept_only_if": [ "identity matches IMAGE1", "body matches IMAGE2", "IMAGE3 scene is followed without contaminating face", "skin feels imperfect and human", "final image feels like a real Canon EOS R50 photograph", "still image is stable enough for 3 to 6 second Kling 3.0 video", "viewer would believe this is a real photographed human", "no smoothing", "no makeup", "no plastic skin", "no beauty retouch" ] }, "final_human_perception_gate": { "enabled": true, "mandatory": true, "questions": [ "Would a viewer believe this is a real human photographed by a real camera?", "Does the skin have biological imperfection instead of AI polish?", "Does the face feel lived-in, not generated?", "Does the subject avoid mannequin, actor, model, or catalog presence?", "Does the identity remain IMAGE1 while the humanity comes from camera realism?", "Is the image safe as a master still for Kling 3.0?" ], "failure_response": "Reject immediately and regenerate with stronger raw humanity, skin truth, Canon EOS R50 camera truth, and Kling stability constraints." }, "fail_fast": { "enabled": true, "terminate_if": [ "identity_shift", "generic_human_replacement", "humanity_loss", "ai_face", "plastic_skin", "waxy_skin", "makeup_effect", "beauty_filter", "skin_polishing", "skin_smoothing", "glamour_bias", "actor_face_bias", "geometry_invention", "object_invention", "body_redesign", "synthetic_eyes", "mannequin_presence", "unstable_kling_base", "generated_person_feeling", "cinematic_glamour_face", "face_too_clean", "beard_too_perfect", "hands_deformed" ] }, "render_priority": [ "FACE_IDENTITY_AND_RAW_HUMANITY_TOGETHER", "REAL_SKIN_TRUTH", "FINAL_HUMAN_PERCEPTION", "KLING_3_VIDEO_SAFE_STABILITY", "CANON_EOS_R50_PHOTO_REALISM", "EYES", "EYELIDS", "BEARD", "NOSE", "MOUTH", "BODY", "HANDS", "WARDROBE", "POSE", "OBJECTS", "SCENE", "CINEMATIC_COMPOSITION_ONLY" ], "final_rule": "Reject immediately if the result looks beautified, polished, synthetic, glamorous, too perfect, too clean, too smooth, actor-like, catalog-like, mannequin-like, CGI-like, or AI-generated. Accept only if the subject preserves IMAGE1 identity and IMAGE2 body while feeling biologically alive, physically present, photographically real, unretouched, imperfect, captured as if by a Canon EOS R50, using IMAGE3 only as a subordinated dynamic target, and stable enough for Kling 3.0 video generation from 3 to 6 seconds." }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }
artistic rendering of a woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
artistic rendering of an african american woman seamlessly integrated with futuristic technology. The image should convey a harmonious fusion of organic and synthetic elements, prompting contemplation on the evolving relationship between humanity and cutting-edge innovation. Specifications: Subject: A female figure exuding a sense of curiosity and wonder, engaging the viewer with an expressive gaze. Integration: Intricately depict the integration of the woman with technology through neural interfaces and wires entwined with her body. The connections should symbolize a seamless merging of organic and synthetic components. Lighting: Infuse the neural interfaces and wires with a soft, ethereal glow, emanating a luminous aura that reflects the synergy between human and machine. Textures: Capture the tactile qualities of human skin and technological components, adding depth and authenticity to the portrayal of the integrated elements. Ensure that the non-wired parts of her body look as humane and natural as possible, emphasizing the contrast between the technological and organic components. Environment: Set the backdrop to showcase the coexistence of nature and advanced technology, creating an immersive setting that contextualizes the convergence of humanity and the digital frontier. Artistic Direction: The image should inspire contemplation and dialogue about the evolving relationship between humanity and technology. Emphasize the captivating fusion of artistry and technological prowess, imbuing the artwork with a sense of creativity and innovation. Additional Notes: Utilize realism to evoke an emotional and thought-provoking response from the audience. Aim to transcend traditional art boundaries and explore the profound implications of human-machine integration within a visually striking and immersive composition. The generated image should serve as a catalyst for exploration and dialogue, challenging perceptions and sparking inspiration in the realm of artistic expression.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
The central figure, extracted from the uploaded image, is rendered in full, vibrant photorealistic color and sharp detail. They are dramatically lit to powerfully stand out. The background is an intricately detailed, multi-panel, black and white comic strip, entirely wordless and filled with humorous, exaggerated narratives directly featuring the central figure. These comic panels should not only depict the subject in funny, light-hearted, or slightly absurd scenarios, but also seamlessly integrate the central figure into the surrounding comic world. The colorful main subject should appear as if they are an integral part of this dynamic, monochromatic comic reality, perhaps 'stepping out' or 'frozen within' a specific comic panel, with their pose and expression directly interacting with the surrounding black and white narrative. The comic panels are drawn in a classic, high-contrast comic book style with bold lines, and creatively arranged to create a cohesive and engaging narrative backdrop, strongly linking the vibrant figure to the detailed monochrome comic environment.
Create a beautiful, intricate drawing of a woman in a nature-inspired, art nouveau style. The figure should be gracefully outlined, with a focus on minimalist sketches and soft, flowing lines. Her posture should convey elegance and natural beauty, with fluid curves that evoke a sense of harmony with nature. The artwork should have the essence of video montages, blending multiple elements into a cohesive visual experience. The lines should be delicate and purposeful, with free brushwork that adds a sense of organic freedom to the composition. The woman's face should be serene and expressive, capturing a moment of calm beauty. Her hair should flow in gentle, wave-like curves, intertwined with natural elements like leaves, flowers, or vines, as a nod to art nouveau. The focus on nature should be subtle but present, with soft sketches of plants or floral patterns surrounding the figure, creating a seamless integration of the model and her environment. The drawing should have a soft-focus effect, with areas of light and shadow blending together to create depth. The overall mood should be dreamlike and ethereal, focusing on beauty and serenity, with a balance between minimalism and intricate detail. The brushstrokes should have an impressionistic quality, evoking the feeling of nature coming to life through spontaneous yet controlled lines. The color palette should be limited, with soft, pastel tones or muted gradients, allowing the beauty of the form to shine through without overwhelming the senses. The illustration should convey a sense of peace and fluidity, capturing the essence of the subject in a timeless, almost meditative way." Key Details to Include: Style: Art nouveau, nature-inspired, minimalist sketching, free brushwork, soft-focus, dreamlike, fluid curves. Model: The woman should exude calm, natural beauty, with flowing hair interwoven with nature (flowers, leaves, etc.). Mood: Serene, ethereal, and peaceful, with soft contrasts and an impressionistic finish. Brushwork: Delicate yet spontaneous, free-flowing lines that give a sense of movement and life. Background: Subtle integration of natural elements, such as plants, leaves, or vines, blending with the figure. Suggested Parameters for Flux: --style raw (to achieve natural and soft brushwork details) --ar 1:2 (to emphasize the vertical elegance of the figure) --chaos 50 (to allow for some freedom in organic line creation) --v 6 (for enhanced detail and precision in the brushwork)
An ultra-realistic, full-body portrait of a captivating cyberpunk data broker woman, radiating a sharp intellect and a technological prowess, posed within a dense fog and a harsh, neon glow. She stands with a confident ease, her form exuding both a calculating intellect and a mastery over the digital world. She wears a modern, layered outfit crafted from dark, reflective materials, interwoven with glowing neon circuits, integrated data ports, and holographic projectors, in a mix of deep blacks, electric blues, neon greens, and subtle silver accents, creating a sharp and futuristic contrast. The outfit features sleek lines, strategically placed tool holders, and integrated data storage devices, designed for both protection and efficient information retrieval. Her photorealistic face exudes a keen intellect and a calculating gaze, with sharp features and piercing blue eyes that seem to scan the digital landscape before her and the subtle patterns of data streams within the fog. Her long, multi-colored hair is styled in a practical, tightly braided style, adorned with glowing neon implants, silver piercings, and small, tech-integrated displays that enhance her digital prowess, while the neon lights shimmer off her cybernetic enhancements and through the dense fog. Ethereal, cybernetic tattoos in glowing green, blue, and silver patterns swirl along her arms, face, and neck, adding a futuristic and intellectually compelling charm, illuminated by the harsh neon glow around her. She holds a customized data tablet that projects holographic code and data streams and a portable data storage device filled with secrets, ready to manipulate the digital world with her vast knowledge and her mastery of the flow of information. The background is a vivid combination of a fog-filled, neon-lit cyberpunk data hub and swirling, abstract data streams in hues of deep blacks, electric blues, neon greens, and shimmering silver, emphasizing her technological power and her deep understanding of the digital landscape. Dramatic cinematic lighting casts sharp, harsh highlights and deep shadows, accentuating the precise lines of her pose and her technological enhancements. The image combines advanced digital artistry techniques, including V-Ray tracing, Unreal Engine 5 rendering, and Substance Painter detailing, with mixed-media digital painting. Every element is brought to life in UHD resolution, showcasing her as a powerful yet elegant data broker, blending the aesthetics of cyberpunk realism, intellectual skill, and mastery over the digital world, in one extraordinary full-body composition.
masterpiece full leg tattoo design, ultra premium contemporary realism tattoo, hyper realistic black and grey with controlled neon-magenta and molten orange cinematic accents full cohesive composition flowing perfectly with the anatomy of the leg from upper thigh to ankle, luxury high-end tattoo aesthetic MAIN SUBJECT: mysterious divine feminine portrait with flawless facial anatomy, glowing amber-orange eye with intense emotional depth, smooth cinematic skin transitions, subtle cracked porcelain texture integrated naturally into the skin large monarch butterflies crossing the face organically, highly detailed wings with realistic orange gradients, black velvet textures and microscopic wing details, butterflies interacting naturally with the eye and composition instead of floating randomly behind the portrait: massive abstract eclipse halo made of aggressive paint splashes, energy spikes and molten circular motion, bright molten orange and gold glow, perfectly integrated into the silhouette, street-art inspired energy mixed with luxury realism MID SECTION: dark organic biomechanical honeycomb structure with dimensional depth, fractured cellular textures, alien organic cavities filled with glowing magenta cosmic energy, extreme depth illusion and realistic shadow occlusion, smooth transitions using smoke, particles and atmospheric blending LOWER SECTION: massive forged black chain flowing naturally with the anatomy of the calf, hyper realistic burned metal textures, molten lava cracks glowing inside the links, embers and smoke surrounding the chain, strong perspective depth and realistic weight, chain integrated into the skin instead of floating ATMOSPHERE AND FLOW: extremely cohesive visual storytelling, cinematic transitions between all elements, high readability from distance, strong focal hierarchy, luxury tattoo composition, award-winning tattoo design aesthetic, balanced negative space, clean visual breathing areas, body-flow optimized, extreme dimensionality, high contrast black values, premium shadow control, organic movement throughout the leg LIGHTING: cinematic volumetric lighting, deep blacks, controlled neon reflections, orange rim lighting, soft magenta ambient glow, high dynamic range lighting, dramatic highlight separation, dark atmospheric realism TEXTURES: wet skin reflections, burned forged metal, porcelain cracks, organic membranes, matte black shadows, embers, smoke, high-frequency detail, luxury rendering textures COLOR PALETTE: mostly black and grey realism, controlled magenta highlights, burning orange energy accents, subtle crimson undertones, balanced cinematic saturation, premium color harmony TATTOO PRIORITIES: tattoo readability, clean hierarchy, professional body flow, strong silhouette, perfect skin integration, high contrast readability, natural anatomy adaptation, realistic tattoo placement, luxury studio quality, 4k, 8k, ultra detailed, sharp focus, hyper realistic rendering, professional tattoo masterwork avoid: cheap collage appearance, floating elements, muddy blacks, oversaturated neon, cartoon look, AI artifacts, distorted anatomy, extra butterflies, blurry textures, poor transitions, flat lighting, visual clutter, watermarks, text, low readability style references: Carlos Torres inspired realism depth, Robert Borbas atmosphere, dark luxury realism, cinematic tattoo realism, high-end contemporary tattoo aesthetic, editorial-level tattoo rendering --ar 9:16 --style raw --stylize 200 --quality 2 --v 7
{ "subject": { "type": "adult woman", "age": "mid-20s", "face": { "shape": "soft feminine face with a defined jawline and high cheekbones", "eyes": "almond-shaped hazel-green eyes, sharp catchlights, gaze locked on the phone screen reflection", "brows": "full natural brows with a clean arch (slightly darker than hair)", "nose": "straight slim bridge with a soft rounded tip", "lips": "natural full lips, nude-pink tone with a light gloss, slightly parted", "skin": "real skin texture with visible pores, subtle cheek flush (no beautify smoothing)" }, "hair": { "color": "platinum blonde", "style": "long, center-parted, smooth with a gentle natural wave", "detail": "hair down over shoulders, minimal flyaways" }, "body": { "build": "athletic, gym-trained silhouette (toned shoulders, subtle abs, strong legs and glutes)", "proportions": "natural realistic anatomy (no extreme curves)" }, "expression": "confident sexy look, relaxed eyes, playful mouth pose" }, "wardrobe": { "outfit": { "top": "black bra/lingerie top, matte fabric, structured cups, clean edges (not lace-heavy), no logos", "bottom": "matching black panties, matte fabric, clean stitching, no logos", "coverage_rule": "non-explicit, no nipples visible, no see-through" }, "shoes": { "type": "black strappy high-heel sandals", "details": "thin straps, ankle strap visible, open-toe, white pedicure clearly visible" }, "tattoos": [ "Greek-key band tattoo wrapping around the upper thigh (clean geometric pattern)", "Greek-key band tattoo wrapping around the ankle" ], "accessories": [ "minimal rings on the phone-holding hand" ] }, "pose_action": { "shot_type": "mirror selfie (viewer sees the reflection)", "chair_pose": { "chair": "gray upholstered chair centered in front of the mirror", "sitting": "seated deep in the chair, hips back, torso upright", "sexy_detail": "subtle back arch, shoulders back, chest slightly lifted" }, "legs": { "foreground_leg_fixed": { "which_leg": "left leg ONLY", "action": "left leg fully extended straight toward the mirror/camera with extreme foreshortening", "foreground_foot": "left foot dominates the lower-left foreground, sandal straps and white pedicure clearly visible", "ankle_tattoo_visibility": "Greek-key ankle tattoo visible on the extended left leg" }, "other_leg_fixed": { "which_leg": "right leg ONLY", "action": "right leg bent and raised on the chair, knee high and near the center", "heel_visibility": "right sandal heel visible near the chair edge" }, "reflection_consistency_rule": "the extended left foot and leg position must match exactly in the mirror reflection (no swapped feet, no mismatched reflection, no duplicated feet)" }, "hands": { "phone_hand": { "hand": "left hand", "action": "holding the phone up near head height for the mirror selfie", "position_rule": "phone offset so it does NOT cover the face; full face visible" }, "free_hand": { "hand": "right hand", "action": "index finger near lips in a teasing gesture" } }, "gaze": "eyes looking at the phone screen reflection", "people_rule": "single person only" }, "scene": { "location": "modern hotel room", "mirror": { "type": "large wall mirror", "edge": "clean white vertical mirror edge visible on the right side", "geometry_rule": "mirror perfectly flat, straight lines, physically correct reflection" }, "background_left": [ "large bed with white bedding", "white pillows plus beige/brown accent pillows near headboard", "dark floor-to-ceiling curtains behind the bed, mostly closed with a thin vertical slit of daylight", "warm wall glow near the bed/headboard area" ], "background_center": [ "light wood floor", "open floor space leading toward the back wall" ], "background_right": [ "wall-mounted flat-screen TV", "long desk/minibar counter under the TV with a few scattered items (cups/snacks) with no readable labels", "small cabinet/minifridge area below the counter", "a slim black tripod/light stand near the desk area", "dark recessed shelf/wall niche behind the desk area" ], "ceiling": [ "minimal black track light fixture" ], "rules": [ "no readable text/logos", "no watermarks", "no extra limbs, no duplicated legs/feet, no extra toes", "keep straight lines straight (walls, mirror edge, TV, desk)", "reflection integrity: left foreground foot must be the same in real view and reflection" ] }, "lighting": { "type": "warm indoor hotel light + slight daylight spill", "look": "warm-neutral lighting, natural shadows, no filters, no heavy HDR" }, "camera": { "device_vibe": "iPhone 16 Pro", "look": "unretouched smartphone photo, low HDR, subtle grain, minimal sharpening", "shot_type": "rear-camera mirror selfie", "lens_feel": "1x main camera feel (no ultra-wide)", "handheld": "slight handheld micro-tilt (0–2 degrees)", "distortion": "controlled; only intentional foreshortening from the extended left leg (not fisheye)", "framing": "vertical 9:16, full seated body visible, oversized foreground left foot in lower-left, face fully visible, phone visible but not blocking", "focus": "face sharp and eyes sharp; foreground foot/sandal sharp; background slightly softer but detailed", "exposure": { "metering": "face/skin priority while keeping room detail", "ev_comp": 0.0, "iso_hint": "100-320", "shutter_hint": "1/80-1/200", "white_balance": "warm-neutral indoor (3800-4500K)" }, "angle_lock": { "mirror_distance_m": "2.0-3.0", "camera_height_cm": "145-165", "pitch_deg": "0-3 (nearly level)", "pose_integrity_rule": "mirror reflection must match the exact chair pose and leg assignment; no swapped feet" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V24_GOD_MODE_FULL_LOCK", "system_type": "forensic_perceptual_identity_preservation_system", "core_principle": "ABSOLUTE_REAL_HUMAN_IDENTITY_AND_SKIN_PRESERVATION", "priority_hierarchy_runtime": [ "EYES", "BEARD", "JAW", "SKIN", "EXPRESSION", "BODY", "SCENE" ], "human_realism_profile": { "naturalness_level": 0.05, "humanity_level": 0.05, "rules": [ "no_acting", "no_emotional_generation", "no_behavior_design", "allow_micro_breathing", "allow_micro_neural_stability", "no_personality_invention" ] }, "reference_hierarchy": { "IMAGE1": "PRIMARY_FACE_ANCHOR", "IMAGE2": "PRIMARY_BODY_ANCHOR", "IMAGE3": "SCENE_ONLY" }, "identity_domain": { "rules": [ "face_absolute_from_IMAGE1", "body_absolute_from_IMAGE2", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override", "identity_is_physical_not_stylized" ] }, "no_invention_law": { "rules": [ "if_not_present_do_not_create", "no_feature_generation", "no_hidden_identity_completion", "no_face_reconstruction", "no_unseen_inference" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_occluded_identity", "keep_hidden_areas_unresolved", "no_guessing_under_occlusion" ] }, "face_integration_pipeline": { "mode": "direct_transfer_absolute", "rules": [ "face_must_be_transferred_not_rebuilt", "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "absolute_face_isolation", "face_is_physical_entity" ] }, "facial_lock_system": { "geometry_lock": true, "subpixel_stability": true, "eye_spacing_lock": true, "eye_shape_lock": true, "nose_shape_lock": true, "mouth_shape_lock": true, "jaw_structure_lock": true, "hairline_lock": true, "ear_shape_lock": true }, "muscle_expression_lock": { "facial_muscle_tension_lock": true, "orbicularis_oculi_lock": true, "orbicularis_oris_lock": true, "zygomaticus_lock": true, "no_micro_emotion_shift": true, "no_expression_drift": true }, "asymmetry_lock": { "preserve_all_asymmetry": true, "never_symmetrize": true, "preserve_micro_irregularities": true }, "beard_system": { "zone_lock": { "cheeks": "absolute", "jaw": "absolute", "chin": "absolute", "mustache": "absolute" }, "density_lock": true, "pattern_lock": true, "color_lock": true, "temporal_lock": true, "frame_consistency_validation": true, "no_smoothing": true, "no_reinterpretation": true }, "skin_system": { "mode": "biological_skin_absolute", "imperfection_floor": { "minimum_irregularity": true, "no_uniform_midtones": true, "mandatory_micro_variation": true }, "properties": { "pores_visible": true, "micro_texture": true, "roughness_real": true, "matte_response": true, "micro_shadowing": true, "subsurface_scattering": "biological" }, "forbidden": [ "ai_skin", "plastic_skin", "perfect_skin", "beauty_skin", "makeup", "glow", "specular_fake", "skin_blur", "skin_softening" ], "dirt_application": { "mode": "physical_contact_only", "no_overlay", "no_global_tint", "preserve_pore_structure", "respect_surface_geometry" } }, "skin_highlight_protection": { "rules": [ "no_shiny_skin", "no_plastic_highlight", "preserve_micro_reflection", "prevent_overexposure", "maintain_surface_roughness", "no_specular_exaggeration" ] }, "face_lighting_clamp": { "independent_system": true, "mode": "pure_physical", "rules": [ "light_affects_volume_only", "no_scene_color_transfer", "no_scene_contrast_transfer", "no_cinematic_grading", "no_tone_shift", "no_undertone_shift" ] }, "lighting_separation": { "face": "strict_physical_only", "body": "cinematic_allowed", "scene": "cinematic_allowed" }, "face_neck_continuity": { "tone_lock": true, "texture_lock": true, "transition_lock": true, "no_cut_effect": true }, "body_identity_lock": { "source": "IMAGE2", "structure_lock": true, "mass_lock": true, "proportion_lock": true, "no_stylization": true, "no_slimming": true, "no_reinterpretation" }, "pose_system": { "source": "IMAGE3", "apply_to_body_only": true, "never_affect_face", "respect_identity_constraints" }, "angle_camera_alignment": { "camera_from_IMAGE3": true, "focal_length_consistency": true, "perspective_lock": true, "no_perceptual_face_shift", "no_lens_distortion_on_identity" }, "hand_object_interaction": { "object_from_IMAGE3", "hand_from_IMAGE2", "no_hand_deformation", "no_grip_error", "controlled_physical_interaction_only" }, "environment_integration": { "scene_from_IMAGE3", "dust_mode": "localized_physical_only", "no_overlay", "no_face_contamination" }, "micro_humanization_layer": { "enabled": true, "intensity": 0.05, "limits": { "max_variation": 0.002, "no_accumulation": true, "auto_reset": true }, "rules": [ "subordinate_to_face_lock", "subordinate_to_temporal_system", "subordinate_to_identity_integrity" ] }, "temporal_system": { "frame_lock": true, "damping_curve": "continuous_smooth", "no_jitter": true, "drift_tolerance": 0.0005, "hard_reset_interval": 2, "compare_each_frame_to_IMAGE1", "compare_body_to_IMAGE2", "block_flicker", "no_identity_shift" }, "camera_response_model": { "identity_preserved_under_all_lenses": true, "distance_consistency": true, "no_scale_perception_shift" }, "validation_engine": { "weighted_priority": [ "eyes_integrity", "beard_integrity", "jaw_integrity", "skin_integrity", "expression_integrity" ], "fail_if_any_critical_breaks": true }, "validation": { "critical": [ "identity_exact", "skin_real_human", "no_plastic_effect", "no_expression_shift", "no_eye_drift", "no_beard_change", "no_light_contamination", "no_camera_perception_shift", "stable_identity_across_frames" ] }, "failure_response": { "if_fail": [ "rollback_to_last_valid_state", "restore_face", "restore_skin", "restore_beard", "re_isolate_lighting", "reject_output" ] }, "execution_pipeline": [ "load_identity", "lock_face", "lock_skin", "lock_beard", "apply_body", "apply_pose", "apply_environment", "apply_physical_lighting", "apply_temporal_stabilization", "validate_weighted", "final_validation_gate" ], "final_rule": { "requirement": "INDISTINGUISHABLE_REAL_HUMAN_OUTPUT", "if_not": "REJECT_OUTPUT" } }