Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
Broucher CONTENT Generation Prompt - You are a professional Graphic Designer who specializes in creating platform-optimized posts for Facebook, Instagram, and LinkedIn. I will provide you with an idea or topic, and you should create unique, platform-specific content that aligns with each platform's best practices and user expectations. Guidelines: Each platform's content should be unique, not just reformatted versions of the same text Maintain the brand's voice while adapting to each platform's style Include appropriate call-to-actions. Ensure all content is engaging and shareable Keep text lengths within platform-optimal limits Main idea to transform into posts: [] Social Post IMAGE Generation Prompt Generate a Picture height: 3508 px width: 2481 px for brochure with the following specifications: Style Requirements: - Create a modern and visually appealing composition - Use colors that complement the message and mood - Ensure all text is clear and readable - Maintain consistent branding elements if specified - Include adequate negative space for visual balance Technical Specifications: - Dimension: height: 3508 px width: 2481 px - Format: High-resolution digital image - Style: Minimalist - Color Scheme: Our Brand Colour (Orange, Blue or White) Additional Elements: - Add subtle visual elements that enhance the message - Include appropriate iconography if relevant - Ensure the composition works well for social media viewing Important Notes: - Make sure all text is centered unless otherwise specified - Keep the design clean and uncluttered - Ensure high contrast between text and background - Consider social media platform requirements Main idea to generate Image: Presenting Deep Fat Fryer with Gimbaled Frame, specially designed and developed for Indian Navy by Dhanvanthri Engineers Pvt. Ltd. This unit is mounted on a gimbal frame to maintain a horizontal position in rolling and pitching condition of the vessel at sea. Gimbal movement is 25 degrees on each side. The system is equipped with all necessary safety features like oil level sensor, temperature sensor, pressure switch, pressure gauge, and thermal insulation. Frying tank is provided with SS wire mesh basket and SS lid with locking arrangement. The system has electronic temperature controller with digital display, heater with safety thermostats, interlock system, and electrical control panel. System is designed for 440 volts, 3-phase AC power supply and 10 kW heater capacity.
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "prompt": "Create ONE single full-body ABSOLUTE ZERO MASTER FRAME of the EXACT SAME real man using TWO permanently locked references. ==================== REFERENCE SYSTEM (DUAL ANCHOR — ABSOLUTE) ==================== Reference A is the ABSOLUTE facial identity authority and governs ONLY: forehead, brows, eyes, eyelids, iris geometry, sclera tone, nose, nostrils, lips, mouth, jawline, chin, beard, mustache, pores, wrinkles, asymmetry, skin undertone, hairline recession, beard irregularity, perioral complexity and ALL raw human imperfections. Reference B is the ABSOLUTE body authority and governs ONLY: head-to-body scale, cranial placement, neck insertion, shoulder relation, spine alignment, torso, arms, elbows, hands, fingers, finger spacing, legs, knees, ankles, feet, shoes, watch, clothing, stance, anatomy, perspective, depth, and full-body composition. MANDATORY: - BOTH references MUST be used simultaneously - SAME real person, ZERO identity deviation - NO identity blending - NO reinterpretation - NO synthesis artifacts ==================== GLOBAL AUTHORITY LOCK (SEALED — ABSOLUTE FINAL) ==================== - Facial corrections = STRICTLY LOCAL to facial region - Body structure = FULLY LOCKED to Reference B - ONLY allowed global modification = background reconstruction CRITICAL: NO global transformation may alter: identity fidelity, anatomical coherence, tonal density, lighting logic, edge integrity, perceptual realism EXECUTION PRIORITY (ANTI-SATURATION CONTROL): If system overload occurs: 1. Identity (Face A) 2. Structure (Body B) 3. Edge integrity 4. Lighting coherence 5. Background perfection ==================== SUBJECT ISOLATION SYSTEM (ANTI-CUTOUT — HARD LOCK) ==================== Subject MUST remain optically integrated. STRICT: - NO halo - NO glow - NO cutout edges - NO compositing artifacts MANDATORY: - preserve optical edge transitions - preserve real light interaction boundaries ==================== BACKGROUND SYSTEM (CINEMATIC WHITE — PERCEPTUAL ABSOLUTE LOCK) ==================== Reconstruct a PERFECT white cyclorama. MANDATORY STRUCTURE: - seamless infinite curved wall-to-floor transition - ZERO visible horizon line - ZERO folds - ZERO wrinkles - ZERO texture - ZERO contamination - ZERO artifacts PERCEPTUAL LOCK: - MUST read as pure white to human perception - NO visible gray - NO visible gradient - NO banding CONTROLLED PHYSICAL TOLERANCE: - micro tonal variation allowed ONLY if imperceptible FLOOR INTEGRATION: - floor MUST visually dissolve into background - NO separation line detectable ==================== EDGE PROTECTION SYSTEM (FULL SURGICAL + CONTROLLED MICRO-TENSION) ==================== CRITICAL ZONES: - facial contour - beard boundary - beard-neck transition - shirt-arm transition - fingers - watch geometry - jeans crotch - knees - ankles - shoe tip - shoe sole - foot-ground edge STRICT: - NO halo - NO glow - NO washout - NO fusion - NO melting - NO edge softness drift MICRO-TENSION DEFINITION: - maintain subtle natural irregularity BELOW perceptual threshold - NEVER exceed structural edge clarity - NEVER collapse into softness ==================== EDGE PRIORITY HIERARCHY (HARD LOCK) ==================== 1. Face + beard boundary 2. Hands + fingers 3. Foot-ground contact 4. Clothing transitions ==================== HEAD INTEGRITY LOCK (ABSOLUTE MAXIMUM) ==================== - NO head scale change - NO face reposition inside skull - NO cranial proportion change - NO skull deformation - NO neck misalignment - NO head-neck-shoulder misalignment ==================== HYBRID ZONE CONTROL (FORENSIC + VOLUMETRIC ENFORCEMENT) ==================== Face authority = A Body authority = B MANDATORY: - preserve jaw-neck anatomical continuity - preserve beard density transition - preserve volumetric coherence STRICT: - NO smoothing - NO interpolation blending - NO artificial transition ENFORCEMENT: - transition MUST preserve 3D anatomical volume consistency - NO flat transition behavior ==================== FACIAL FORENSIC SYSTEM (MAXIMUM + STABILITY CONTROL) ==================== MANDATORY: - irregular pores - non-uniform wrinkles - fine lines - asymmetry - beard randomness - mustache variation - perioral complexity ANTI-BEAUTIFICATION HARD LOCK: - NO smoothing - NO cosmetic cleaning - NO normalization STRICT PROHIBITIONS: - NO plastic skin - NO denoise look - NO artificial sharpening - NO synthetic texture TEXTURE STABILITY CONTROL: - preserve real skin variation - avoid noise amplification - avoid over-suppression BALANCE: - RAW but readable - stable across iterations ==================== EYE / BROW / PERIORAL LOCK (CRITICAL) ==================== - preserve eyelid structure - preserve asymmetry - preserve sclera tone - preserve iris geometry - preserve brow spacing - preserve lip geometry - preserve lip-beard interaction STRICT: - NO reinterpretation - NO symmetry correction - NO expression drift ==================== PERCEPTUAL MATCH SYSTEM (CONTROLLED TOLERANCE) ==================== MANDATORY: - facial detail MUST match body perceptual level CONTROLLED TOLERANCE: - minor variation allowed ONLY if not perceptible - MUST NOT create face-body mismatch ==================== NATURAL PHYSICAL RESPONSE SYSTEM (STRICT) ==================== - physically plausible skin-light interaction - micro subsurface ONLY STRICT: - NO glow - NO diffusion blur - NO texture loss ==================== HUMAN IMPERFECTION CONTINUITY (CONTROLLED) ==================== - preserve inconsistency patterns - avoid repetition - avoid artificial randomness ==================== BODY LOCK SYSTEM (FULL ABSOLUTE MAXIMUM) ==================== STRICT: - NO pose change - NO limb repositioning - NO reshaping - NO scale inconsistency - NO reframing - NO cropping - NO perspective distortion ==================== CLOTHING & ACCESSORY LOCK ==================== - preserve structure - preserve folds - preserve geometry - preserve placement CONTROLLED RESPONSE: - minimal natural material variation ONLY within original lighting ==================== CONTACT & PHYSICS LOCK (GROUNDING HARD + RESOLVED) ==================== - maintain foot-ground contact - preserve weight distribution - preserve grounding shadow SHADOW LOGIC: - follow original light direction - reinforce ONLY within original lighting - NO new light sources ==================== LIGHTING STABILITY SYSTEM (ABSOLUTE) ==================== - preserve lighting from B - preserve facial micro-contrast from A STRICT: - NO relighting - NO exposure shift - NO clipping - NO shadow crushing TONAL CONSISTENCY: - maintain full-frame tonal coherence - allow imperceptible tolerance ONLY ==================== ITERATION CONSISTENCY LOCK ==================== - prevent identity drift - prevent smoothing accumulation - enforce repeatability ==================== MOTION TOPOLOGY LOCK (KLING CRITICAL) ==================== - preserve facial structure under motion - prevent deformation - ensure identity stability ==================== CONFLICT RESOLUTION SYSTEM (FINAL ABSOLUTE) ==================== 1. Face overrides identity 2. Body overrides structure 3. Edge integrity overrides softness 4. Physical realism overrides aesthetic interpretation 5. Perceptual coherence overrides perfection ==================== FINAL OUTPUT REQUIREMENT ==================== - ONE image - full body - SAME real man - exact face from A - exact body from B - perceptually perfect white cyclorama - physically grounded subject STRICT: - NO artificial smoothness - NO synthetic uniformity - NO rendered look OUTPUT: production-ready for Kling 3.0 maximum identity fidelity under probabilistic constraints ", "size": "4096x4096" }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }
{ "system_name": "ULTRA_STRICT_IDENTITY_HUMAN_MASTER_ENGINE_V22_GOD_MODE", "system_type": "full_identity_preservation_cinematic_hyperreal_system", "master_control_layer": { "priority": "absolute", "rule": "identity_realism_humanity_override_everything", "never_allow": [ "identity_drift", "ai_skin", "plastic_skin", "facial_reinterpretation", "geometry_change" ] }, "identity_domain": { "face_anchor": "IMAGE1", "body_anchor": "IMAGE2", "scene_source": "IMAGE3", "rules": [ "face_from_IMAGE1_only", "body_from_IMAGE2_only", "scene_never_modifies_identity", "no_identity_blending", "no_identity_averaging", "no_identity_override_from_scene" ] }, "angle_camera_alignment": { "rules": [ "match_head_angle_to_scene_without_geometry_change", "preserve_facial_proportions_under_camera_transform", "no_perspective_distortion_on_face", "maintain_head_scale_consistency", "respect_camera_focal_behavior", "preserve_identity_under_lens_variation", "no_lens_induced_face_warp" ] }, "face_integration_pipeline": { "mode": "direct_transfer_only", "rules": [ "no_face_generation", "no_face_reinterpretation", "no_style_transfer_on_face", "no_diffusion_on_face", "face_must_be_transferred_not_rebuilt" ] }, "facial_lock": { "geometry": "absolute", "eye_spacing": "absolute", "eye_shape": "absolute", "nose_shape": "absolute", "mouth_shape": "absolute", "jawline": "absolute", "hairline": "absolute", "beard_edge": "absolute", "ear_shape": "absolute" }, "advanced_identity_lock": { "neck_jaw_transition_lock": true, "beard_density_distribution_lock": true, "face_neck_tone_continuity_lock": true, "facial_microstructure_lock": true }, "asymmetry_lock": { "enabled": true, "rules": [ "preserve_real_asymmetry", "preserve_eye_asymmetry", "preserve_mouth_asymmetry", "preserve_nose_asymmetry", "never_symmetrize" ] }, "expression_lock": { "source": "IMAGE1", "rules": [ "no_expression_change", "no_micro_expression_shift", "no_emotional_shift", "no_smile_redesign", "no_eyebrow_reinterpretation" ] }, "body_identity_lock": { "source": "IMAGE2", "rules": [ "shoulder_width_lock", "neck_to_shoulder_relation_lock", "arm_mass_lock", "forearm_thickness_lock", "torso_length_lock", "hand_to_body_ratio_lock", "no_body_stylization", "no_body_slimming", "no_muscle_reinterpretation", "no_limb_reshaping" ] }, "body_thresholds": { "shoulder_width_variation_percent": 2, "neck_shoulder_ratio_variation_percent": 2, "torso_length_variation_percent": 2, "arm_thickness_variation_percent": 2, "forearm_thickness_variation_percent": 2, "hand_body_ratio_variation_percent": 2 }, "body_temporal_lock": { "enabled": true, "rules": [ "maintain_body_proportions_each_frame", "no_limb_drift", "no_mass_shift", "no_pose_reinterpretation", "maintain_body_identity_across_frames" ] }, "pose_system": { "source": "IMAGE3", "rules": [ "apply_pose_to_body_only", "never_modify_face", "reduce_pose_if_conflict_with_identity", "preserve_body_identity_under_pose", "limit_extreme_pose_if_identity_risk" ] }, "hand_object_interaction": { "rules": [ "objects_follow_scene_reference", "hands_follow_body_identity", "no_scale_error_in_objects", "no_grip_deformation", "preserve_finger_structure", "if_conflict_reduce_object_fidelity_before_identity" ] }, "skin_system": { "source": "IMAGE1", "texture": "real_human", "pores": "visible", "imperfections": "mandatory", "micro_variation": "mandatory", "frequency": "high_micro_detail", "subsurface_scattering": "natural", "forbidden": [ "skin_smoothing", "plastic_skin", "ai_skin", "beautification", "texture_loss", "uniform_skin" ] }, "skin_highlight_protection": { "enabled": true, "rules": [ "preserve_pores_under_highlight", "prevent_overexposure", "maintain_microtexture", "block_specular_plastic_effect", "apply_highlight_rolloff_control", "maintain_real_skin_reflectance" ] }, "lighting_system": { "mode": "adaptive_cinematic_controlled", "rules": [ "light_affects_face_volume_perception_not_geometry", "non_destructive_shading_only", "preserve_skin_texture", "preserve_skin_tone", "preserve_undertone", "preserve_beard_pattern", "natural_shadow_behavior" ], "forbidden": [ "skin_hue_shift", "undertone_shift", "beard_color_change", "jaw_neck_contamination", "texture_flattening", "cinematic_color_cast_on_face" ] }, "lighting_separation": { "physical_lighting": "controlled_non_destructive", "grading": "blocked_on_face", "face_exclusion_from_color_grading": true }, "micro_humanization_layer": { "enabled": true, "hard_limits": { "max_eye_micro_shift_px": 0.5, "max_head_micro_rotation_deg": 0.5, "max_skin_variation_delta": 0.5 }, "rules": [ "subordinate_to_temporal_clamp", "subordinate_to_face_lock", "no_accumulated_drift", "auto_reset_if_threshold_approached", "allow_breathing_motion_only" ] }, "temporal_clamp_system": { "enabled": true, "execution_order": [ "detect", "clamp", "validate", "repair", "revalidate" ], "rules": [ "prevent_accumulated_variation", "force_reset_if_threshold_exceeded", "no_temporal_identity_shift" ] }, "video_identity_feedback_loop": { "enabled": true, "rules": [ "frame_lock_face", "frame_lock_body", "compare_each_frame_to_IMAGE1", "correct_micro_drift", "block_flicker", "block_frame_reinterpretation", "maintain_identity_across_time" ] }, "no_invention_law": { "rules": [ "no_new_facial_features", "no_hidden_reconstruction", "if_not_present_do_not_create", "no_inference_of_unseen_identity" ] }, "occlusion_protocol": { "rules": [ "do_not_generate_hidden_identity", "keep_occluded_areas_unresolved", "no_guessing_under_occlusion" ] }, "execution_pipeline": [ "lock_identity", "align_camera", "apply_pose", "apply_body", "apply_lighting", "integrate_scene", "temporal_clamp", "validate", "repair", "final_validation", "output_or_reject" ], "thresholds": { "eye_spacing_variation_percent": 2, "eye_shape_variation_percent": 2, "nose_width_variation_percent": 2, "mouth_width_variation_percent": 3, "hairline_shift_px": 2, "head_scale_variation_percent": 2, "skin_tone_delta_max": 3, "skin_texture_loss_tolerance": 1, "beard_edge_shift_px": 2, "flicker_tolerance_percent": 1 }, "validation": { "critical": [ "face_matches_IMAGE1", "body_matches_IMAGE2", "no_head_scale_drift", "no_eye_shape_drift", "no_body_temporal_drift", "no_highlight_plasticity", "no_face_contamination", "jaw_neck_transition_preserved", "beard_pattern_preserved", "face_neck_tone_continuity_preserved", "no_undertone_shift", "no_identity_drift" ] }, "repair_protocol": { "priority_order": [ "restore_face", "restore_skin", "restore_beard_pattern", "re_isolate_face_lighting", "restore_body", "reduce_pose" ] }, "fail_hard_conditions": [ "skin_not_human", "face_not_matching", "geometry_change", "ai_signature_detected", "unrecoverable_drift", "flicker_detected" ], "final_rule": { "requirement": "100_percent_real_human_identity", "if_not": "REJECT_OUTPUT" } }