1 month ago { "subject": { "type": "chibi figurine", "gender": "male", "expression": "focused", "pose": "holding a camera to face", "accessories": ["black cap with tan patch", "mini DSLR camera", "tiny suitcase"], "outfit": { "top": "gray jacket", "bottom": "black pants", "footwear": "black boots" } }, "container": { "type": "transparent capsule", "scale": "held between fingers" }, "style": { "aesthetic": "hyper-detailed, toy-like, stylized", "proportions": "chibi", "facial features": "exaggerated" }, "camera": { "depth_of_field": "shallow", "focus": "sharp on figurine", "background": "soft blur", "lighting": "warm, diffuse indoor light" }, "mood": "cute, professional, collectible" } realportraitlab 6 160
20 days ago Stylized 3D portrait in iPhone 16 Pro format (9:16) of a character [pato lucas]. Standing, confident, in a powerful pose, a smirk, he wears [a black and yellow cap turned backward, "police" sunglasses on the tip of his nose, an yellow top with a black "Ducky Lucky" logo, baggy pants and red Nike Air sneakers.]. He is holding a wad of bills made of sliced gold. The background represents [a gambling den in mexican town, at night in front of a gaming table where three other gangster ducks are sitting playing poker]. The character is designed in a semi-cartoon 3D aesthetic, Pixar style, with exaggerated facial features and expressive gestures. The size of the character should not exceed 3/4 of the image by placing it at the lowest point while viewing it in its entirety, including the feet. The lighting is cinematic, and the highly detailed narrative composition pays homage to the legacy and artistic style of DreamWorks and Pixar characters ayoube 3 51
2 months ago Stylized 3D portrait in iPhone 16 Pro format (9:16) of a character [Bugs Bunny]. Standing, confident, in a powerful pose, a smirk, he wears [a black and orange cap turned backward, "police" sunglasses on the tip of his nose, an orange top with a black "Bunny Gang" logo, baggy pants and white Nike Air sneakers.]. He is holding a wad of bills made of sliced carrots. The background represents [a gambling den in Chinatown, at night in front of a gaming table where three other gangster rabbits are sitting playing poker]. The character is designed in a semi-cartoon 3D aesthetic, Pixar style, with exaggerated facial features and expressive gestures. The size of the character should not exceed 3/4 of the image by placing it at the lowest point while viewing it in its entirety, including the feet. The lighting is cinematic, and the highly detailed narrative composition pays homage to the legacy and artistic style of DreamWorks and Pixar characters. Alxboss 2 150
2 months ago Format: 9:16 (vertical stream) Vibe: Cosplay x TikTok Gamer Aesthetic Output: Vibrant, LED-lit streamer scene ⸻ 🎮 Subject • Gender and age: Intentionally ambiguous • Makeup: Anime-inspired eyeliner with playful whisker stripes • Hair: Styled with fluffy animal ears and oversized anime-style eyes • Outfit: A neon-colored hoodie with exaggerated, oversized sleeves • Props: RGB-lit mechanical keyboard and an energy drink can in hand ⸻ 🎥 Camera & Framing • Device: Logitech Brio 4K webcam • Lens: Wide-angle webcam view • Aperture: Auto (typical webcam exposure) • Angle: Frontal head-on stream angle — classic influencer framing ⸻ 🌈 Lighting • Rainbow LED backlighting • Soft fill from front, keeping facial features visible and expressive • Highlights the pastel hues and cozy-chaotic streamer zone ⸻ 🧸 Background • A cozy, cluttered streaming setup filled with: • Floating chat overlays • Emoji rain • Animated stickers popping up • Plushies stacked on shelves or around the chair realportraitlab 2 67
2 months ago Create a digital illustration of the Golem as portrayed by Paul Wegener, capturing the iconic character from the 1920 film directed by Paul Wegener himself. The illustration should embody the aesthetic of 1920s cinema, characterized by its dramatic lighting, high contrast, and expressive, somewhat exaggerated features. The image must be in a 9:16 portrait format. Key elements to include: Character Design: The Golem should be depicted with a robust and imposing stature, reflecting the character's mythical and powerful nature. Emphasize the rough, clay-like texture of the Golem's skin, highlighting cracks and an earthy tone. Facial Expression: Capture the intense and somewhat sorrowful expression of the Golem, with deep-set eyes and a stern, contemplative look that conveys a sense of inner turmoil and humanity. Lighting and Shadows: Use chiaroscuro lighting to create a dramatic effect, with strong contrasts between light and dark areas. This will enhance the three-dimensional appearance and add depth to the character. Background: Incorporate elements reminiscent of early 20th-century film sets, such as gothic architecture or a dimly lit, mysterious environment that complements the eerie and timeless nature of the Golem. Costume and Details: Dress the Golem in period-appropriate attire, possibly tattered or ancient-looking robes, to further emphasize the historical context and the character's otherworldly origin. Color Palette: Utilize a sepia or monochromatic color scheme with subtle hints of color to evoke the look of early colorized films. This will help maintain the vintage feel of the 1920s cinema. Composition: Ensure the composition draws the viewer's eye to the Golem's face and upper body, making it the focal point of the image. Use the vertical format to emphasize the height and grandeur of the character. The overall aim is to create a visually striking and evocative portrait that pays homage to the classic film while incorporating the distinctive style of 1920s cinematography. AIDreamer 0 34