9 months ago
Hyper realistic God of War character design, Kratos, void arcanist, mist, photorealistic, octane render, unreal engine 5,1 8k, hyper detailed, volumetric lighting, hdr. --ar 9:16
4 months ago
eloquent fashion renders by julian, in the style of ilya kuvshinov, golden light, exotic realism, dan mumford, smooth and shiny, xiaofei yue, ferrania p30::3 ,a girl in a golden suit is posing in a light room, in the style of hyper-realistic oil, asian-inspired, light silver and light magenta, illustration, shiny/glossy, glamorous hollywood portraits, detailed character illustrations :: 2, a young hppy blonde girl in a cosmic dress, i can't believe it can be so marvelous and stunning, full-body tattoos, ornate, rococo, grotesque, ornate, art nouveau, symmetrical, turquoise jewelry, red smoke, roses, hypermaximalist, elegant, vintage, hyper realistic, super detailed, pastel colors::1, --ar 3:4 --q 2 --s 750 --q 2 --v 5
3 months ago
Two female demon characters on a dark concert stage: CHARACTER 1 - LILITH (Frontwoman - Vocal): Female red demon with large curved horns and glowing otherworldly presence Long raven black hair with sharp choppy bangs framing heart-shaped face Sleek black latex(!) outfit with snakeskin pattern that shimmers like obsidian Black latex boots, athletic physique Standing in powerful frontwoman pose, no instrument, singing in a microphone in her hand Futher back: CHARACTER 2 - LAMAŠKATU (drummer): A athletic female demon, and large, curved horns protruding from her forehead, shines under the intense spotlight of a rock music concert, her body painted with intricate, black and transparent snakeskin patterns accentuating her curves, she intensely plays a burning Tama drumset, her gaze fixed on the drums. Her long, black hair cascades down her back like a waterfall of night, reflecting the vibrant blue and red lighting effects that create an ethereal, radiant glow. The electric atmosphere is palpable, with warm, golden tones and subtle lens flare, reminiscent of a Kodak Ektar lens, capturing the raw energy and elegance of the performance. Inspired by the dark, mystical works of Zdzisław Beksiński and H.R. Giger, with the intricate, biomechanical details of Ashley Wood, the hyper-realistic 3D rendering style of Syd Mead, the atmospheric lighting of Roger Dean, and the majestic cinematic composition of Ash Thorp, this image is a fusion of mysticism, set against the high-energy backdrop of a live rock concert, with an air of mystical, otherworldly presence, as if the gods themselves have descended upon the temple, infusing the performance with an aura of dark, magical energy. The camera angle specifically captures her feets in the center of the frame, with the burning bassdrum prominently displayed. Her red snakeskin-patterned boots gracefully manipulate the pedals, center frame, while hellfire dances across the scene.
7 months ago
Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!
5 months ago
(((dark background))), (((main light is backlit))), (natural lighting that blends in with the character), 1 beautiful girl, full body, warrior of darkness: An unforgettably beautiful warrior with long, bright pink-gold hair that sparkles, adorned with delicate chainmail, her presence radiates all sorts of fierce power. Her eyes are piercing, and she seems to move with spiritual fluidity. She is dressed in a white dress and golden plate armor, with a halo that sparkles with light, (and wears a long, transparent veil). Her movements are dynamic yet deadly. She is surrounded by fog and dark light, and feels both powerful and murderous. Her expression is melancholic yet compassionate, and her presence radiates dark energy. Her design feels inspired by delicate anime.
9 months ago
Mood sweet, Digital art Anime/mangá art style of 1 beauty sorcerer female, the character should draw by human, background white solid. Anime, mangá
5 months ago
a dark-haired boy, gothcore, zbrush, character caricatures --chaos 75 --ar 1:2 --profile n19tbh9 --stylize 750 --v 7
5 months ago
a hyper-realistic 'Liberty Leading the People.' character design, smoke , photorealistic , octane render, unreal engine 5 , 1 8k, hyper detailed , diffuse lighting , 8k . Scene of a raging combat, background of chaos and conflict
7 months ago
drawing of a mysterious cyberpunk warrior woman with glowing brown an grey eyes,short messy black hair,in the style of movie poster, red, vintage-inspired designs, detail-oriented, gothic-style ,cyberpunk, bold character designs --ar 2:3 --stylize 750 --v 6. 1
7 months ago
drawing of a mysterious cyberpunk warrior woman with glowing brown an grey eyes,short messy black hair,in the style of movie poster, red, vintage-inspired designs, detail-oriented, gothic-style ,cyberpunk, bold character designs --ar 2:3 --stylize 750 --v 6. 1
8 months ago
A cartoon-style character design of an Egyptian mummy girl, with her arms crossed and wearing traditional bandages on the chest area, large expressive eyes, headband painted in shades of orange and yellow, background features splashes of paint and textures to give it an artistic feel --ar 1:2 --stylize 750
6 months ago
hyperrealistic photo, ispired by Valentina character of Guido Crepax, green eyes, bobcut black hair, standards, portrait photography in a symmetrical composition, soft lighting, delicate skin texture, natural colors, high saturation, bright eyes, flowing hair, shot in the style of photographer David LaChapelle, using a Canon EOS R5 mirrorless lens --chaos 75 --ar 1:2 --stylize 750 --v 7
8 months ago
“A realistic full-body portrait character sheet of a woman standing naturally, with a white background. The lighting is soft and natural, creating gentle shadows. She has deep brown eyes and dark brown hair tied in a messy bun. She’s wearing a black deep V-neck sports bra, high-waisted black yoga pants, and white sneakers. Her body is curvaceous and balanced, standing at 5’8”. Include the following views: 1) front view, 2) side view, 3) 45-degree back view.
8 months ago
dnd female firbolg forest druid level 1, from the feywild, brown hair, light blue freckled skin tones, broad pink nose, furry ears, full body illustration, wearing a simple druid armor with lots of plants and vines and potions, braided long hair with vines, carrying a quarterstaff and a little dagger, the style should be digital painting style with bright colours and detailed linework, intricate detail, ink drawing, watercolor, flat saturated colors, complex lighting, fantasy, dungeon and dragons character art, dynamic pose, cinematic composition, perspective, smooth textures, sketch style, wide nose. make her nose wider, like from a cow
9 months ago
Photo of a ultra realistic sailing ship, dramatic light, pale sunrise, cinematic lighting, battered, low angle, trending on artstation, 4k, hyper realistic, focused, extreme details, unreal engine 5, cinematic, masterpiece, art by studio ghibli, (Score_9, score_8_up), score_7_up, score_6_up, featuring a villainous male character with glowing yellow eyes and tribal tattoos. He is shirtless, showcasing his muscular build with large pectorals and abs, and adorned with a golden skull mask and all-black attire. The character has very long, braided black hair that floats and spreads around him. He holds a staff and is wearing Aztec-style armor with feathers and multiple large wings. The background is dark and blurry, with a purple hue and dramatic lighting that emphasizes depth of field (dof) and detailed line work. The overall theme is dark and ominous, with elements of unholy and culture punk styles. The scene should be enhanced with the following settings: lora:sdxl_lightning_8step_lora:0.9, lora:Art_Adams_Style_Pony_XL:0.4, lora:Dark_Anime:0.2, lora:glowneon_xl_v1:0.2, lora:unholy:0.4, lora:CINE:0.2, lora:Gas_mask-000009:0.3, and lora:CulturePunkAI_1:0.6.
8 months ago
1. Personagem (Wolverine) – Expressão e Postura Rosto: Logan tem uma expressão intensa e determinada, marcada por cicatrizes e sujeira, evidenciando o desgaste da batalha. Olhos: Brilham com um olhar penetrante, refletindo tanto a fúria quanto a dor interna do personagem. Postura: Ele está ligeiramente inclinado para frente, em uma posição de luta ou de alerta, com músculos tensionados, prontos para atacar ou reagir. A highly detailed, full-body portrait of Marvel’s Wolverine, standing in a powerful and aggressive pose, radiating raw strength and an indomitable warrior spirit. His muscular physique is highly defined, with visible veins and battle-worn scars showcasing the brutality of his past fights. His adamantium claws are fully extended, gleaming with a metallic sheen, slightly stained with traces of battle. He wears his iconic brown and yellow suit, but with enhanced textures and realistic wear-and-tear details, showing scratches, cuts, and fabric abrasions from countless battles. The armor elements seamlessly integrate into the costume, reinforcing his combat-ready appearance while maintaining a sleek and functional design. His face is rugged and intense, with piercing eyes burning with fury and an unbreakable will. The wrinkles, scars, and stubble on his face add a deep sense of realism and character, emphasizing his years of struggle and resilience. His hair is wild and untamed, with individual strands carefully rendered for an ultra-realistic effect. The lighting is dramatic and moody, casting deep shadows and intense highlights across his suit, muscles, and face. The cinematic composition emphasizes contrast and depth, making his adamantium claws and fierce expression the focal points of the image. A masterpiece of hyper-realistic superhero art, with 8K ultra-detail, trending on ArtStation, and rendered with Unreal Engine 5-level fidelity. Every texture, from the fabric of his costume to the weathered surface of his claws, is meticulously crafted for an immersive and high-impact visual. Vertical aspect ratio for an imposing presence. Mãos: As garras de adamantium estão completamente estendidas, reluzindo sob a iluminação do ambiente. 2. Figurino e Textura Roupa: Logan veste sua icônica regata branca, agora rasgada e manchada de sangue e sujeira, destacando as batalhas anteriores. Calça: Jeans escuro, igualmente desgastado, com rasgos e marcas de combate. Pele e Corpo: Corpo musculoso e coberto de cicatrizes, com veias saltadas nos braços, reforçando seu lado brutal e resiliente. 3. Cenário – Laboratório Destruído Estrutura: Paredes rachadas e destroços espalhados pelo chão, com equipamentos quebrados e fios elétricos pendurados, liberando faíscas. Iluminação: Luz fria e intermitente das lâmpadas fluorescentes quebradas, criando sombras dramáticas. Sangue e Marcas de Batalha: Pegadas sujas e rastros de sangue no chão, indicando um combate recente e brutal. Atmosfera: Poeira e fumaça suspensas no ar, reforçando a sensação de caos e destruição. 4. Efeitos Visuais e Técnicos Iluminação Dramática: Iluminação Rembrandt com luz lateral forte, realçando as expressões faciais e musculatura. Alto Contraste: A luz fria do laboratório contrasta com os tons quentes do sangue e da pele suada de Logan. Texturas Detalhadas: Desde o metal brilhante das garras até o tecido desgastado das roupas, tudo foi criado com precisão realista. Partículas e Atmosfera: Poeira flutuante, fumaça e faíscas adicionam profundidade e imersão à cena.
3 months ago
High-resolution photography, the uploaded image has a clear character that exploits the visual power of contrast, the silhouette of the uploaded image against a vibrant black background, the lighting accentuates facial features and hair, creating an interesting interplay between light and shadow, reflecting the bold simplicity of color, the subject depicted in deep black that stands out clearly against a monochromatic background, shot using camera settings that mimic a large aperture, such as f/1. 4, to achieve a shallow depth of field, focusing only on the edge of the silhouette. 4, to achieve a shallow depth of field, focusing only on the edge of the silhouette, while the low ISO preserves the richness of the color without grain, realistic, ultra-detail, rich detail --ar 9:16 --quality 2 --raw style --customize ue2yzjl --design 300 --v 6. 1
5 months ago
**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements - on face which shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?
5 months ago
**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a melting human face" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** If results are too busy: - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?
5 months ago
**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?
5 months ago
**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a WARRIOR human ROBOTIC face AND BODY" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?
5 months ago
**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?
3 months ago
Two female demon characters on a dark concert stage: CHARACTER 1 - LAMAŠKATU (drummer): A athletic female demon, and large, curved horns protruding from her forehead, shines under the intense spotlight of a rock music concert, her body painted with intricate, black and transparent snakeskin patterns accentuating her curves, she intensely plays a burning Tama drumset, her gaze fixed on the drums. Her long, black hair cascades down her back like a waterfall of night, reflecting the vibrant blue and red lighting effects that create an ethereal, radiant glow. CHARACTER 1 - LILITH (Frontwoman - Vocal): Female red demon with large curved horns and glowing otherworldly presence Long raven black hair with sharp choppy bangs framing heart-shaped face Sleek black latex(!) outfit with snakeskin pattern that shimmers like obsidian Black latex boots, athletic physique Standing in powerful frontwoman pose, no instrument singing in a handhelt microphone The electric atmosphere is palpable, with warm, golden tones and subtle lens flare, reminiscent of a Kodak Ektar lens, capturing the raw energy and elegance of the performance. Inspired by the dark, mystical works of Zdzisław Beksiński and H.R. Giger, with the intricate, biomechanical details of Ashley Wood, the hyper-realistic 3D rendering style of Syd Mead, the atmospheric lighting of Roger Dean, and the majestic cinematic composition of Ash Thorp, this image is a fusion of mysticism, set against the high-energy backdrop of a live rock concert, with an air of mystical, otherworldly presence, as if the gods themselves have descended upon the temple, infusing the performance with an aura of dark, magical energy. The camera angle specifically captures her feets in the center of the frame, with the burning bassdrum prominently displayed. Her red snakeskin-patterned boots gracefully manipulate the pedals, center frame, while hellfire dances across the scene.
