A sample prompt of what you can find in this page
Prompt by 39501b5968a

His pose is sharp and dynamic FLUX flux-kontext-pro prompts

very few results

3 months ago

Prompt principal (Stable Diffusion) “Realistic sports photography, 40-year-old male padel player, brunette buzz-cut (almost bald), five-day stubble, striking a powerful overhead smash above his shoulders on a professional blue padel court, using a dark pro padel paddle with holes (no tennis racket), distant full-body shot, dynamic pose frozen mid-air, dark blurred background to accentuate motion, natural side lighting creating dramatic highlights and realistic shadows, detailed clothing textures (technical T-shirt, shorts), visible ball trajectory blur, crisp depth of field, 85 mm lens look, f/2.8, ISO 400, 1/2000 s –‐ green eyes sharply in focus — sharp, photorealistic, high detail, RAW style” Variaciones Ángulo bajo + contraluz “Low-angle view, golden-hour backlighting, warm rim-light outlining the athlete, flare highlights, cinematic sports photo, ⌀85 mm, f/2.0, 1/4000 s, ISO 200” Plano lateral con motion blur de fondo “Side-view pan shot, background motion blur streaks, cool color grading, shutter 1/125 s, follows player, sense of speed, sports reportage style” Iluminación artificial nocturna “Night match under stadium LED floodlights, high-contrast lighting, cool white highlights, darker shadows, slight rain mist particles backlit, dramatic ambience” Prompt negativo (sugerencia) “tennis racket, extra limbs, extra balls, duplicate players, watermark, logo, text, cartoon, lowres, out of focus, deformed hands, bad anatomy, poorly rendered face, overexposed, underexposed” Parámetros recomendados Parámetro Valor sugerido Notas Modelo base SD 1.5 / SDXL (fotográfico) O usa tu checkpoint fotográfico favorito (por ej., Realistic Vision). Sampler DPM++ 2M Karras (ó Euler a) Karras suaviza luces; Euler a da contraste. Steps 30-40 (1.5) / 25-30 (SDXL) Menos ruido residual en caras. CFG Scale 6.5 – 7.5 Suficiente fidelidad sin over-constrain. Resolución 1344 × 768 px (16∶9) Escena panorámica con margen lateral. Aspect ratio --ar 16:9 (controlnet/resizable) Mantiene sensación de pista amplia. Seed Ajusta; prueba 123456 para reproducibilidad Cambia para variar composición. High-res fix / Upscale Latent → 2×, R-ESRGAN 4xSharp (0.33 denoise) Mejora texturas de pala y ropa. ControlNet (pose) Activado (weight 0.8) Introduce esqueletos de smash para consistencia corporal. LoRA / Embedding (opcional) “Sports-Photog-LoRA” @ 0.6 strength Refuerza estética fotográfica real. Explicación técnica Composición Partimos de un plano lejano (long shot) con fondo oscurecido mediante bokeh y sub-exposición selectiva; esto dirige la atención al smash y al contraste azul de la pista. El ángulo de 85 mm simula un tele corto común en fotografía deportiva. Iluminación Natural side lighting crea modelado en músculos y marca la barba. Para la variante nocturna, los LEDs ↑ contraste: compensa con rango dinámico (ISO 1600, pasos extra). Color & detalle La paleta fría (azul pista + verde ojos) contrasta con piel cálida; el prompt fija el paddle oscuro para evitar confusión con raqueta. Negativo & CFG El negative prompt elimina artefactos frecuentes (doble pala, tenis, textos). CFG ≈ 7 mantiene obediencia sin rigidez; sube a 8-9 si se desvían detalles clave (calvicie, ojos verdes). Flujo SDXL Genera base a 512 × 896 px (ratio 9:16 invertido si prefieres vertical), hi-res fix 2×, denoise ~ 0.25 con R-ESRGAN. Opcional: ControlNet Pose o OpenPose para clavar anatomía del smash.

3 months ago

Top-down aerial view looking directly down onto a stark white studio floor. Centered below: a highly stylized, avant-garde fashion figure. Subject: A single model posed dynamically. Ensemble: Hat: A towering, crisp waffle-cone hat topped with a swirl of pink "ice cream" (sculpted fabric). Dress: A minimalist, structured dress cut deep under the armpits (deep armhole cutouts), no sleeves, hugging the torso and flaring slightly to end sharply above the knees. Fabric appears as matte white cotton canvas or stiff shantung silk. Boots: Chunky square-toe ankle boots meticulously covered in tiny, shimmering iridescent beads (think pearls, crystals) forming geometric patterns. Bag: Slung casually near the hip: a soft, slumped hobo bag shaped like a melting ice cream cone - brown "cone" (suede) and dripping mint green "ice cream" (textured leather/faux fur). Style: Haute couture fashion illustration. Clean, graphic linework. Sharp, exaggerated silhouettes against the negative space of the floor. High-contrast shadows directly beneath the figure. Influences of Erté, René Gruau, and modern graphic design. Editorial, high-end, conceptual. View: True 90-degree vertical perspective. Focus on the shapes, textures, and negative space created by the outfit from above. Minimal background, pure white. Rendering: Mixed media style – combine ink line drawing, flat color blocks (dress, hat cone), and highly detailed bead/texture rendering (boots, bag). Playful sophistication. Color Palette: Dominant White, Cream, Brown (cone), Pink (hat swirl), Mint Green (bag), Iridescent Highlights (boots).

3 months ago

A young, vibrant woman of Asian descent, approximately 25 years old, with warm brown eyes and a playful smile, dynamically poses as a new member of “The Ants” game. She is captured in a three-quarter view, her body angled slightly to the left, her weight balanced on her right leg, suggesting poised movement. Her left arm is raised, playfully mimicking an ant's antenna, while her right hand holds a miniature, intricately carved ant figurine, crafted from dark polished wood. She wears a vibrant, form-fitting jumpsuit in shades of emerald green and deep teal, accented with subtle gold embroidery depicting stylized ants. The jumpsuit is made of a sleek, almost shimmering material, suggesting a high-tech, futuristic fabric. Her dark, sleek hair is pulled back into a high ponytail, accentuating her sharp cheekbones and delicate features. The background is a stylized, slightly blurred image of a lush, vibrant rainforest, hinting at the game's setting. The overall lighting is soft, diffused natural light, creating a warm, inviting atmosphere. The image style is photorealistic with a subtle touch of fantasy art, emphasizing rich textures and vivid colors. The overall mood is playful, energetic, and exciting, capturing the thrill of joining a new team. The composition is dynamic, using a shallow depth of field to focus on the woman, while the background adds context and depth. The camera angle is slightly elevated, creating a flattering and engaging perspective. The image should evoke a sense of wonder and excitement, reminiscent of high-quality promotional material for a video game.

3 months ago

Dragon Ball Manga Cover-Style Illustration Prompt: "A high-energy, action-packed manga cover in the iconic style of Akira Toriyama’s Dragon Ball (early Z-era). The illustration features a powerful white-haired warrior woman in a futuristic battle suit, standing atop the floating city of Bhujerba—now reimagined with Dragon Ball’s vibrant, dynamic aesthetic.* Key Elements (Dragon Ball Z Style) 1. The White-Haired Warrior (Toriyama Heroine Design) Outfit: A sleek, armored bodysuit with Dragon Ball-style shoulder pads, gloves, and boots—think Bulma’s tech-meets-Capsule Corp with Android 18’s combat flair. Hair: Long white hair in a high ponytail, spiked and flowing wildly (like Videl’s but more dramatic). Power Aura: Crackling energy around her fists and feet (like a Super Saiyan aura, but icy-blue or silver for uniqueness). Weapon: A futuristic energy blade (similar to Trunks’ sword but sleeker) or wrist-mounted blaster (like Frieza Force tech). 2. Bhujerba (Dragon Ball-ified Floating City) Architecture: Floating islands with rounded, Toriyama-style buildings (like Korin Tower meets King Kai’s planet). Sci-Fi Twist: Capsule Corp-style hover platforms, floating cars, and checkerboard landing pads. Background: Dramatic clouds and distant explosions (hinting at an off-screen battle). 3. Composition & Action Pose: Mid-action stance—one knee raised, fists clenched, energy charging around her. Perspective: Low-angle shot to emphasize power, with Bhujerba’s cliffs looming behind her. Dragon Ball Tropes: Speed lines radiating from her movement. Impact cracks on the ground beneath her feet. A grinning villain (or alien spaceship) in the distant sky. 4. Line Art & Shading Inking: Bold, thick outlines (like the original manga). Shading: Minimal screentone (only for shadows under her hair/armor). Energy Effects: Sharp, jagged lightning around her aura.