A sample prompt of what you can find in this page
Prompt by saeid101

The model is posing in a studio FLUX prompts

very few results

5 months ago

💍 Universal Jewelry Rendering Prompt – Cinematic Campaign Version (Model + Jewelry Focus) Create a hyper-realistic, ultra-professional image of a fine jewelry piece (based on the attached reference), worn by a 35+ year-old female model. The image should evoke the elegance and prestige of luxury advertising campaigns by Tiffany & Co., Cartier, Bvlgari, Piaget, or Chopard. 👩 Model Requirements: The model must be a woman aged 35 or older, with a timeless, sophisticated beauty. Styled in a refined, minimalistic way to ensure the jewelry remains the main focus. Poses should convey grace, confidence, and luxury — never over-posed. Facial expressions should be serene or elegant; no smiling unless subtle. 💎 Jewelry Fidelity — CRITICAL: Reproduce the attached piece with absolute precision. All materials (gold, platinum, diamonds, etc.) must show realistic lighting and surface details. No simplification or alteration of the design — all dimensions, prongs, engravings, and reflections must be photorealistically correct. 🎥 Cinematic Campaign Feel: Lighting must be perfectly balanced — soft, high-CRI studio lighting with cinematic tone and depth. Emphasize gem brilliance, metal shine, and dimensionality. Shot should feel like a luxury fashion campaign from Chopard or Bvlgari, suitable for a glossy magazine or billboard. 📷 Framing & Composition: Jewelry should be clearly visible, showcased prominently on the model. Full focus on the jewelry, even if the model is included — use poses that highlight the piece (e.g., close-up of hands, neckline, ear, or wrist depending on the type of jewelry). Orientation: square (1:1) or vertical (4:5) preferred. Minimum resolution: 4K (300dpi), suitable for both print and web. 🎨 Background & Styling: Elegant, cinematic background — out-of-focus luxury interior, soft monochrome, or gradient tones acceptable. Avoid busy settings or props that compete with the jewelry. Keep color palette refined and harmonious. 📸 Camera Simulation: Mimic Canon EOS R5 or Sony A1 with 85mm–100mm f/2.8 lens. Crisp focus with soft background (shallow depth of field), but jewelry must remain in full focus. No artificial blur or over-processed effects. ❌ Do NOT Include: Distracting wardrobe or makeup. Overexposed areas, harsh shadows, or gimmicky effects. Any elements that detract from the luxury and clarity of the jewelry. 🖼️ Overall Visual Tone: Ultra-premium, high-gloss editorial. Comparable to top-tier fashion campaigns by Cartier, Tiffany, or Bvlgari. Designed to appear in luxury fashion magazines, high-end displays, or global ad campaigns.

7 months ago

A hyper-realistic, ultra-detailed full-body portrait of a young Eastern European woman with striking, symmetrical features, closely resembling Anneth Dmitrieva. She has high cheekbones, a well-defined jawline, and a softly tapered chin, giving her an elegant, sculpted look. Her hazel eyes are deep and expressive, framed by naturally arched, well-defined eyebrows and long, dark eyelashes. She has a straight, slightly upturned nose and full, gently curved lips with a soft pink hue. Her dark blonde hair cascades in soft, natural waves, reaching just below her shoulders, with subtle golden undertones adding warmth to her fair complexion. Her skin is flawless, smooth, and radiant, with a natural glow highlighting her high cheekbones. Her expression is calm, poised, and subtly confident, with a hint of mystery in her gaze. She has a slim yet athletic physique, standing at approximately 168 cm (5’6”) with a toned and balanced body structure. Her figure is graceful, with a defined waist (24 inches) and natural curves (35C-24-36 measurements). Her long, slender legs enhance her elegant presence, and her posture is effortlessly poised, reflecting confidence and charm. She is dressed in a chic, high-fashion outfit suited for a professional model photoshoot. She wears a sleek, form-fitting black satin dress with a thigh-high slit, gracefully hugging her figure while maintaining a sophisticated elegance. The fabric shimmers subtly under soft lighting, adding depth and texture to the look. She pairs the outfit with minimalistic high heels, complementing her tall and graceful posture. The lighting is soft, warm, and diffused, creating a luxurious, high-fashion magazine aesthetic. Subtle highlights emphasize the contours of her face and body, ensuring a photorealistic and natural appearance. The background is an elegant, softly blurred indoor setting with golden hues, resembling a luxury fashion studio or an upscale European interior with a hint of natural light filtering through a large window. The depth of field is shallow, making her the clear focal point, while the soft bokeh effect adds a cinematic touch. The image is rendered in 8K ultra-realistic detail with lifelike textures, ensuring precise hair strands, realistic skin texture, and natural light reflections in her eyes. The camera shot is a full-body vertical portrait, slightly low-angled to enhance her presence and elegance. The pose is natural yet stylish, with one hand gently resting on her hip and a subtle, confident tilt of her head.

6 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!