A sample prompt of what you can find in this page
Prompt by ElectricL

weathered and rusted FLUX prompts

very few results

5 months ago

A stunning and intricate illustration of a lone figure standing before a massive, futuristic central computer core in a dimly lit, cavernous control room. The core is the heart of an ancient, decaying system that governs an entire solar system, its towering structure covered in glowing panels, flickering CRT monitors, and spinning reels of magnetic tape. The design reflects a blend of cassette futurism and retrofuturism: exposed wires snake across the floor like veins, enormous vacuum tubes pulsate faintly with energy, and analog dials twist and click as the system struggles to maintain its colossal operations. The figure, dressed in a tattered yet advanced jumpsuit of metallic fabrics, stands with a posture that conveys awe and hesitation. Their face, partially illuminated by the glowing panels, shows a mix of determination and exhaustion. They are dwarfed by the sheer scale of the computer core, which stretches endlessly upward, disappearing into a haze of smoke and low-hanging cables. The room is filled with atmospheric lighting: dim oranges and greens reflect off the polished yet grimy metal surfaces, while holographic projections of planetary orbits and system schematics flicker erratically in mid-air. The computer core itself is worn and weathered, with signs of neglect—broken panels exposing its intricate inner workings, patches of rust, and vines of alien growth encroaching from the corners of the room. Yet, it exudes power, its central sphere—a rotating gyroscope of light and machinery—glowing with an intense energy, hinting at its still-functioning capacity to control and sustain the planets and stars of the system. The air is dense with particles of dust, illuminated by beams of soft light cutting through the smoke, while faint sparks fly from malfunctioning components. The soundscape is almost tangible: the hum of the core, the rhythmic clatter of mechanical parts, and the faint crackle of ancient speakers. Rendered in a hyper-detailed retrofuturistic style, with an emphasis on the texture of worn-down technology, dynamic lighting, and the overwhelming sense of scale and history.

8 months ago

(Spaghetti Western meets Hindu Mythology, Cinematic, Gritty, Mythic Americana, Clint Eastwood's Unforgiven-style storytelling, Hyperreal, Dust and Gunpowder, Sunset Over the Frontier) (Gritty Cinematic Western:1.8, Hindu Mythology Meets Old West:2.0, Dust & Heat Haze:1.6, Sunburnt Leather & Weathered Cloth:1.5, Volumetric Light Through Dust:1.4, Classic Spaghetti Western Composition:1.8) The frontier is vast, endless. The sun hangs low and swollen, a burning red eye sinking behind the jagged silhouette of the mountains, bleeding golden light across the dust-choked sky. A lone rider moves through the haze, his dark stallion kicking up a slow trail of dust, the sound of hooves muffled by the dry, cracked earth. Vishnu, the Divine Gunslinger, moves like a ghost through this godforsaken land, his presence a whisper on the wind, a warning before the storm. He is adorned in a weathered duster, its deep blue fabric threadbare yet regal, embroidered in golden Sanskrit that shifts and shimmers under the dying light. Beneath it, his celestial skin glows faintly, a blue so deep it seems carved from the twilight sky itself. His golden eyes burn like twin desert suns, reflecting the fire of the West, the violence of the frontier, the weight of justice balanced on the edge of a blade. From beneath his coat, his four arms rest with an unnatural stillness, each poised for retribution. One hand grips the Sudarshana Revolver, an ancient pistol forged from the molten core of a dying star, its barrel etched with the shifting symbols of the cosmos. Another holds a coiled lasso woven from the threads of fate, glowing with the light of constellations long dead. The third hand remains open, palm outward—a warning, or perhaps a blessing. The fourth clutches the eternal lotus, a reminder that even in this land of dust and death, something divine lingers. Behind him, the town of Black Hollow waits, a rotting wooden carcass of a town, its saloon doors swaying in the wind, the church bell rusted and long silent. Shadows move behind glassless windows, fear tightening in the chests of men who know their reckoning has come. The outlaws of this place have no gods, no law but steel and blood, and yet even they whisper his name. The wind shifts, carrying the scent of gunpowder and sagebrush, and in the distance, a gang of riders appear on the ridge, silhouetted against the sun. Their leader spits, grips his rifle, and laughs. "Ain't no man gets to play god out here," he sneers. The six-shooter spins once, slow, deliberate. A single breath. A moment stretched between eternity and the dust. Vishnu narrows his golden gaze beneath the wide brim of his hat. He speaks only once. "God don’t play, friend." Then the world moves like lightning, like judgment, like fate itself unfurling.

3 months ago

A dark, decayed factory steeped in dampness and neglect. Rows of broken, lifeless androids hang from chains and diagnostic cables, their battered forms suspended like relics of a forgotten era. Each android faces forward, their heads slumped and limbs dangling limply, as if gravity alone holds them in place. The androids are diverse—some humanoid with slender frames and fragmented synthetic skin, others industrial with exposed hydraulics, rusted plating, and shattered components. Many are missing limbs, their wires and cables hanging loosely, sparking faintly in the oppressive gloom. Among the rows, two androids stand out—their hands intertwined in a final act of connection before their power cells died. One is humanoid, its delicate features cracked and weathered, its synthetic skin peeling to reveal intricate, rusting frameworks. The other is industrial, bulkier, with heavier plating and exposed joints, its arm barely holding on by a tangle of wires. Their clasped hands emit a faint glow, flickering like dying embers, the last remnant of their shared existence. The factory is drenched in atmosphere. Thick haze and mist cling to every surface, illuminated by the weak, flickering glow of malfunctioning CRT screens and sparking cables. Dim red light spills from a cracked overhead lamp, casting diffuse shadows across the room. A faint, rhythmic drip echoes through the cavernous space, the sound amplified by the oppressive silence. A flickering sign above the rows reads: “ANDROID MULTI-PURPOSE FOUNDRY.” The foundry walls are lined with rusted, obsolete machinery and control panels. Pools of stagnant water collect on the floor, reflecting the faint, scattered light in jagged, broken patterns. Dust and smoke swirl in the air, cutting through the faint godrays that streak through shattered skylights, further obscured by the thick haze. The shadows of dangling chains and lifeless androids create eerie silhouettes on the mist-covered walls. The atmosphere is suffocatingly gritty, a testament to the decay of innovation. The androids stand as silent witnesses to a bygone era, their shattered forms a chilling reflection of the hubris and failure of their creators. The two holding hands, surrounded by rows of decaying machines, remain a quiet, haunting symbol of connection amidst the ruin.

9 months ago

An ultra-realistic, full-body portrait of a time-traveling warrior woman, projecting a mix of ancient grace and futuristic power with a contrasting, temporal palette. She wears a suit of segmented armor in polished bronze and shimmering sapphire blue, with subtle accents of weathered leather and rusted metal, juxtaposing ancient and modern aesthetics. The suit features intricate designs of gears and cogs, reflecting a connection to mechanical power and past ages. Her photorealistic face exudes both wisdom and strength, with piercing, gold-amber eyes that convey a deep understanding of history. Her long, braided hair is a blend of deep brown and metallic silver, accented with ancient bronze beads and subtle futuristic implants. Tattoos of glowing circuitry and ancient glyphs twist along her arms and neck, adding an element of temporal mystery. She holds a large, ornate scythe that seems both ancient and futuristic, its blade glowing with blue and bronze energy. The background is a swirling vortex of time, with glimpses of ancient ruins and futuristic cities merging into one chaotic landscape, emphasizing her temporal nature. Dramatic, cinematic lighting casts both sharp and soft shadows, accentuating the powerful yet fluid lines of her pose. The image combines advanced digital artistry techniques, including temporal distortion effects and ray tracing, with elements of digital sculpting. Every element is rendered in UHD resolution, showcasing her as a powerful guardian of time, blending the aesthetics of steampunk and futuristic photorealism. A lone, floating pocket watch, with hands frozen in place, a seemingly random detail, adds to the image's otherworldly feel.

6 months ago

Wide cinematic shot, taken from behind, in a vast, sun-scorched desert. A dilapidated, rusted bus stop bench is positioned facing the horizon, with the camera directly behind the bench and the seated characters, creating a full rear-view composition. Seated on the bench are seven characters — ALL WITH THEIR BACKS TO THE CAMERA, facing forward, looking into the distance. NO FACES VISIBLE. NO EYE CONTACT. – A Muslim in traditional attire – An Orthodox Jew with a black coat and hat – A Catholic nun in full habit – A Sikh man with turban and beard – A Buddhist monk in saffron robes – A morbidly obese Superman, cape tattered, dragging in the dust – A tired executive in a suit, holding a briefcase loosely by his side All appear weary, slouched, fatigued, in a state of silent resignation. Above the bench is a weathered, cracked metal sign, rusted and peeling. The text on the sign clearly reads in faded, hand-painted letters: "Nobody has made it out alive." The desert around them is vast and empty, the ground cracked, sun-bleached, with long shadows stretching behind the figures. The mood is still, surreal, symbolic, and filled with existential weight. BACK VIEW ONLY. FULLY REAR-FACING COMPOSITION. CAMERA BEHIND BENCH AND ALL CHARACTERS. Shot with Cooke lenses, ARRI Alexa sensor, in 8K ultra-detailed resolution, high dynamic range, golden hour lighting, with dramatic shadows, subtle film grain. Color grading inspired by Denis Villeneuve and Roger Deakins, evoking themes of loneliness, time, and quiet endurance.

6 months ago

Wide cinematic shot, taken from behind, in a vast, sun-scorched desert. A dilapidated, rusted bus stop bench is positioned facing the horizon, with the camera directly behind the bench and the seated characters, creating a full rear-view composition. Seated on the bench are seven characters — ALL WITH THEIR BACKS TO THE CAMERA, facing forward, looking into the distance. NO FACES VISIBLE. NO EYE CONTACT. – A Muslim in traditional attire – An Orthodox Jew with a black coat and hat – A Catholic nun in full habit – A Sikh man with turban and beard – A Buddhist monk in saffron robes – A morbidly obese Superman, cape tattered, dragging in the dust – A tired executive in a suit, holding a briefcase loosely by his side All appear weary, slouched, fatigued, in a state of silent resignation. Above the bench is a weathered, cracked metal sign, rusted and peeling. The text on the sign clearly reads in faded, hand-painted letters: "Nobody has made it out alive." The desert around them is vast and empty, the ground cracked, sun-bleached, with long shadows stretching behind the figures. The mood is still, surreal, symbolic, and filled with existential weight. BACK VIEW ONLY. FULLY REAR-FACING COMPOSITION. CAMERA BEHIND BENCH AND ALL CHARACTERS. Shot with Cooke lenses, ARRI Alexa sensor, in 8K ultra-detailed resolution, high dynamic range, golden hour lighting, with dramatic shadows, subtle film grain. Color grading inspired by Denis Villeneuve and Roger Deakins, evoking themes of loneliness, time, and quiet endurance. in the sign must say : "Nobody has made it out alive."