A sample prompt of what you can find in this page
Prompt by Chorlo

dynamic background lighting Ideogram prompts

very few results

5 months ago

Create a photorealistic 3D render of a floating black "A" letter geometric sculpture. The sculpture is made from a heavy, matte, porous material, resembling rough volcanic rock or textured cast iron, with clearly visible natural irregularities, pits, and a sandpaper-like surface quality. The material has no gloss—fully matte—but catches soft light at high angles, enhancing bumpiness. The object is an asymmetrical, visually confusing interlocked structure composed of thick angular slabs and sharp planes intersecting in impossible Escher-like ways. Key geometric features include: There’s a subtle engraving of the number “1” on the upper right side, flush with the surface, not colored or contrasted—just a soft indent visible under light. The background is a clean, flat light cream-beige gradient, completely smooth, noise-free. The sculpture is floating in mid-air, without a stand or platform. A soft, diffuse shadow below it on the ground plane reinforces the illusion of levitation. The lighting setup is studio-style, soft and non-directional, coming from above and slightly front-left. It’s evenly illuminating the form, revealing surface imperfections without harsh shadows. Lighting should feel realistic and neutral—no dramatic rim lights, no bloom or glare. The camera angle is slightly above and rotated about 20–30 degrees to the left, creating a dynamic diagonal composition. Depth of field should be very shallow or none at all—entire object in sharp focus. Avoid clean CAD-like shading or polygonal smoothness—preserve roughness, uneven light dispersion, and edge imperfections. The final aesthetic should feel like a real-world, modernist stone sculpture photographed in a minimal studio.

8 months ago

High-definition double exposure artwork with vibrant colors featuring a macro white filigree feather placed on a rustic wooden table surface. Around the feather, there are pine cones, cinnamon sticks, and tiny people walking along a swirling road leading to the Chardham pilgrimage sites – Yamunotri, Gangotri, Kedarnath, and Badrinath. Each location is depicted with detailed temple architecture, snow-capped Himalayan peaks, flowing holy rivers, and pilgrims on their spiritual journey. Inside the feather, there is a cinematic winter shaman-style girl portrait with glowing aurora borealis over arctic landscapes, blending seamlessly with trees, a caravan of deers, wooden houses, and a dynamic play of light and shadows. The artwork is inspired by Kuindzhi and Rockwell with expressive brushstrokes, transparent washes, and a hyperrealistic texture. The outer edge of the feather features the words 'Bhargawa Holidays' in an elegant, vintage-inspired script. The image is captured from a top-angle shot, resembling a professional postcard with ultra-detailed textures, dynamic shadow play, and deep cinematic depth. The Chardham temples are intricately designed, glowing with sacred energy, while the feather’s surface reflects pilgrimage scenes with luminism-inspired lighting and an ethereal, airy mood. Image Settings: Aspect Ratio: 9:16 (vertical format for posters and postcards) Resolution: Ultra HD, hyperrealistic textures with cinematic depth Lighting: Soft and ethereal with dynamic shadows and glowing highlights Focus: Macro close-up on feather, slight blur on wooden background Art Style: Double exposure, hyperrealism, mixed with expressive brushstrokes and luminism Composition: Central feather with Chardham locations inside, "Bhargawa Holidays" text on the outer edge Colors: Rich and vibrant hues with cool arctic blues, warm wood browns, and glowing temple golds Mood: Mystical, spiritual, and cinematic, blending nature and divine essence A masterpiece of surreal storytelling, combining pilgrimage, nature, and artistic brilliance through a double exposure cinematic style.

1 month ago

A high-intensity depiction of the Battle for Zion from *The Matrix*. The vast subterranean dock of Zion is under siege: dark, industrial architecture looms with towering pillars and steel catwalks illuminated by red emergency lights and the strobing muzzle flashes of gunfire. Swarms of relentless Sentinels--metallic, squid-like machines with whirling tentacles and glowing red sensor eyes--fill the air in chaotic waves. At the center of the scene is Kirby, rendered with realistic textures while maintaining his iconic round pink form. He is inside an APU mech: a battered, humanoid exosuit of hydraulic pistons, armor plating, and massive twin arm-mounted rotary machine guns. The APU’s guns are aimed high, firing streams of bright tracer rounds upward into the dense swarm of Sentinels above. Sparks, smoke, and a cascade of large shell casings eject from the guns, tumbling through the air in a golden arc. Kirby’s expression is uncharacteristically fierce--his large eyes narrowed with burning determination, mouth wide open in a scream of defiance. The lighting is harsh and dramatic, with contrasting cool blue and red hues from the emergency lights and the Sentinels’ glow, accented by the warm flashes of gunfire. Depth of field focuses tightly on Kirby’s APU and the nearest Sentinels, while the background blurs into a maelstrom of mechanical carnage. Cinematic composition, widescreen aspect ratio, dynamic motion blur on the guns, shell casings, and tentacles, no logos or extraneous text.