5 months ago portrait of woman, gaze, white background, minimal aesthetic, digital distortion and fragmented interference patterns overlaying figure, pixelation, randomized vertical glitch, subtle data corruption aesthetic, softly diffused ambient, gentle pastel hues accentuating glitches, high-definition digital noise --ar 9:16 --raw --profile otwluoo Grayve PRO 7 160
5 months ago glitch art portrait, single woman with clearly defined edges, gaze, pure white background, clean minimal aesthetic, vertical digital distortion and fragmented interference patterns overlaying figure, corrupted pixelation, randomized vertical glitch artifacts, subtle data corruption aesthetic, softly diffused ambient lighting, gentle pastel hues accentuating glitches, high-definition ultra-detailed digital noise texture --ar 9:16 --raw --profile ue2yzjl --stylize 300 --v 7 Grayve PRO 7 230
30 days ago glitch art, vertical portrait of single human silhouette, clearly defined edges, white background, clean minimal aesthetic, vertical digital distortion and fragmented interference patterns overlaying figure, corrupted pixelation, randomized vertical glitch, softly diffused ambient lighting, pastel hues accentuating glitches, high-definition digital noise texture --ar 9:16 --raw --stylize 500 Grayve PRO 4 86
4 months ago Create an image of a Hound of Tindalos, a terrifying creature from cosmic horror lore. The creature should be composed of sharp, impossible angles and lines that defy normal geometry, giving it an unsettling and otherworldly appearance. Its form should appear as if made from the essence of darkness, absorbing light and reason. The eyes of the Hound of Tindalos should be deep, bottomless abysses reflecting horrors from distant, forgotten worlds where mad gods reign. Its mouth should be twisted into an eternal snarl, revealing jagged, unnatural teeth. The creature should be depicted in a setting that suggests it is moving through the angles of time and space, perhaps emerging from a distorted, non-Euclidean landscape. The background should evoke a sense of broken reality, with warped perspectives and impossible architecture. The overall atmosphere should be one of dread and despair, capturing the fragility of human perception and the terrifying unknown that lies beyond. The image should be dark and eerie, with a color palette dominated by deep blacks, shadowy blues, and sickly greens to enhance the sense of horror and unease. AIDreamer 1 83