A sample prompt of what you can find in this page
Prompt by JDHampton

--- ### **Alternative Prompt prompts

very few results

2 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

2 months ago

**powerful warrior, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds during sunset. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A Warrior , battle-weary **knight in ancient egyptian armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

6 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!

2 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

2 months ago

**powerful warrior, visually rich ancient egyptian warrior in armor** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds during sunset. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A Warrior , battle-weary *in ancient egyptian armor with weapon** (mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the egyptian warrior face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Egyptian Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet egyptian armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay Blending Through The Sun Light**: *"Be still, and know that I am God."* **JDHampton + AI Creative Alliance** tag.

3 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements - on face which shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

3 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a melting human face" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** If results are too busy: - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

3 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

3 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a WARRIOR human ROBOTIC face AND BODY" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

3 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

2 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.