A sample prompt of what you can find in this page
Prompt by SlickRick56

3/4 pose prompts

very few results

6 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!

2 months ago

Create an abstract painting where the cybernetic figure emerges from and decays into pure urban filth. The 3/4 pose should barely hold together, disintegrating into a maelstrom of caustic paint effects, chemical burns, and toxic waste. The pink hair should look like it's been dragged through hell - rendered as violent, contaminated streaks that appear to be actively decomposing, with areas where the paint bubbles and splits like festering wounds. Treat the canvas like an abandoned city wall - build up thick, crusty layers of media only to deliberately destroy them. The metallic bra and leather jacket should be buried under decades of grime, suggested only through traces of corroded metal and rotting leather visible beneath layers of industrial sludge. Add thick impasto areas that crack like dried mud, revealing diseased colors beneath. Create regions where multiple paint layers interact violently - separating, bleeding, and creating chemical reactions that eat through the surface. The cybernetic elements should look like they're actively decomposing - use techniques like acid etching, rust transfers, and actual material deterioration. Let paint thinner create unpredictable decay patterns. Include areas where metallic paint oxidizes into toxic blooms and where different media repel each other like oil and water, creating leprous textures. The background should feel like a toxic waste dump - incorporate actual dirt, rust, and urban debris into the paint. Use techniques that deliberately destroy the medium: oversaturate areas until the canvas rots, allow metallic elements to oxidize naturally, encourage paint to crack and flake. Add layers of grime using dry brushing with actual ash and dirt. Create effects that suggest chemical spills, acid rain damage, and industrial accidents through caustic color interactions and material decay. The color palette should feel diseased - contaminated pinks that turn gangrenous, metals oxidized to poisonous greens, blacks that break down into putrid browns. Every color should look like it's been soaked in toxic waste and left to rot. Build up texture with actual organic matter - coffee grounds, sand, rust - anything that adds real physical decay to the surface. The entire piece should look like it was created in a contaminated zone - intentionally damaged, corroded, and infected. The paint application should appear desperate and uncontrolled, as if the artist's tools were found in a junkyard. Let accidents and material failures become part of the piece - runs, drips, chemical reactions, and decomposition should all contribute to its apocalyptic aesthetic.