A sample prompt of what you can find in this page
Prompt by tiertwo

Her Wide arc eyes prompts

very few results

4 months ago

A monumental 6-meter-tall sculpture stands in a pristine, white-walled exhibition space. Its form is ambiguous yet resonant — suggesting a toy-like humanoid figure made of a single, inflated continuous surface. The geometry is mathematically generated and defined by the following parametric equation: x(u, v) = (1.5 + 0.3 \cdot \sin(5v)) \cdot \cos(v) + 0.2 \cdot \cos(2u) y(u, v) = (1.5 + 0.3 \cdot \sin(5v)) \cdot \sin(v) + 0.2 \cdot \sin(2u) z(u, v) = 0.6 \cdot u + 0.5 \cdot \sin(3v + \frac{\pi}{4}) for u \in [0, 3\pi] and v \in [0, 2\pi]. The resulting form undulates gently, swelling and contracting with bulbous, limb-like protrusions. It evokes the figure of a soft, abstract humanoid — one whose “head” is slightly larger than the lower forms, suggesting animation or presence without literal anatomy. Its skin is chrome-polished, with a translucent lavender glaze that reflects and distorts its surroundings. Subtle ridges on the upper surface imply crossed eyes without carving them, integrating symbolism through topological features. The figure leans forward slightly, balanced, as if breathing or listening. The feet-like base is wide and pressing softly into a terrazzo floor. The sculpture feels both digital and intimate — a monumental ballooned body born from mathematics, standing alone in a room filled with diffused white light and long, warped shadows. The face has two deep oval hollows, symmetrically set wide apart — not literal eyes, but alien symbols. Below them, a shallow, arc-shaped crease bends gently across the lower face, like a ghost of a smile. The geometry is playful but still and quiet — mixing a graphic clarity with an alien like face. The head is slightly oversized in proportion, giving the figure an animated presence. Reflections warp and flow across its curved face, refracting the viewer’s image within a facial field that feels curious but unknowable.

2 months ago

A high-intensity depiction of the Battle for Zion from *The Matrix*. The vast subterranean dock of Zion is under siege: dark, industrial architecture looms with towering pillars and steel catwalks illuminated by red emergency lights and the strobing muzzle flashes of gunfire. Swarms of relentless Sentinels--metallic, squid-like machines with whirling tentacles and glowing red sensor eyes--fill the air in chaotic waves. At the center of the scene is Kirby, rendered with realistic textures while maintaining his iconic round pink form. He is inside an APU mech: a battered, humanoid exosuit of hydraulic pistons, armor plating, and massive twin arm-mounted rotary machine guns. The APU’s guns are aimed high, firing streams of bright tracer rounds upward into the dense swarm of Sentinels above. Sparks, smoke, and a cascade of large shell casings eject from the guns, tumbling through the air in a golden arc. Kirby’s expression is uncharacteristically fierce--his large eyes narrowed with burning determination, mouth wide open in a scream of defiance. The lighting is harsh and dramatic, with contrasting cool blue and red hues from the emergency lights and the Sentinels’ glow, accented by the warm flashes of gunfire. Depth of field focuses tightly on Kirby’s APU and the nearest Sentinels, while the background blurs into a maelstrom of mechanical carnage. Cinematic composition, widescreen aspect ratio, dynamic motion blur on the guns, shell casings, and tentacles, no logos or extraneous text.

5 months ago

Emerging from a backdrop of swirling smoke and shadows, a striking figure dominates the scene, exuding an aura of dark power and malice. Its presence commands attention, a manifestation of unbridled menace and primal fear. The creature's face is a masterpiece of horror—a living tableau that inspires dread with every detail. Its forehead is ridged, marked by deep, uneven lines that ripple across its molten-rock-like skin, emphasizing a perpetual scowl. Prominent, twisted horns arc upward from its head, rough and jagged like volcanic formations, framing its malevolent visage. Its eyes burn with an unsettling glow, fiery orange with shifting specks of molten gold, appearing almost alive. These piercing orbs seem to drill into the souls of those who dare meet its gaze, casting a hypnotic, paralyzing effect. Around the eyes, cracks radiate like lava fissures, glowing faintly and adding to the ominous heat of its presence. The being's nose is sharp and angular, reminiscent of a fractured cliff, further accentuating the cruel symmetry of its face. Below it lies a wide, unsettling grin that reveals rows of sharp, jagged teeth, perfectly imperfect—each tooth a shard of terror. Some appear chipped, suggesting a history of violent encounters, yet they gleam dangerously in the flickering light. High, sunken cheekbones accentuate the gauntness of its face, while the skin around them seems scorched, rough, and uneven. Faint veins glowing like smoldering embers trace paths across its features, pulsing with faint energy. Its chin juts forward defiantly, marked by a single deep groove running vertically, giving an impression of calculated dominance. The interplay of shadow and light sculpts the contours of its face further, deepening the hollows of its cheeks and the furrows of its brow. Together with its bat-like wings—leathery, cracked, and veined with glowing magma—it creates an image of unrelenting power and terror. 4k, high detail, realistic