A sample prompt of what you can find in this page
Prompt by Selfishreasons

Overlaying the image prompts

hundreds of results

3 months ago

Bustling Ancient Roman city. A bride with long flowing dreadlock hair. She is wearing a gold dress made real, flowing gold flowers. Upon her head is a golden crown made of real gold flowers. 1. **Color Grading / Desaturation:** The image exhibits a heavily desaturated and muted color palette, primarily consisting of browns, grays, and dull greens. 2. **Contrast Enhancement (Localized/Regional):** foreground elements show good depth and texture due to contrast, while the background remains more flattened and obscured by haze. 3. **Haze/Fog Effect:** A significant atmospheric haze or fog is present, particularly in the midground and background. 4. **Vignetting (Subtle):** subtle darkening around the edges of the frame. 5. **Sharpening/Detail Enhancement:** The central figure, as well as the immediate foreground ground, show a good level of sharpness and detail. 6. **Depth of Field / Bokeh Effect:** The image uses a shallow depth of field. The main figure is in sharp focus, while the background (and all other figures or items) is significantly blurred (bokeh). 7. **Dynamic Range Compression / Shadow Enhancement:** compress of the dynamic range to enhance the moodiness and weight of the shadows. 8. **Texture Enhancement:** The textures of the clothing, hair, and personal effects are quite pronounced, employ texture clarity or enhancement filters to emphasize the overall quality of the image. 9. **Shadow Deepening:** The dark areas often appear slightly blurred or out of focus. Employ a shallow depth of field which emphasizes the well-lit subject. The darkness in the shadows is not a harsh, pure black, but rather a deep, desaturated blue-gray. 10. **Skin Wetness/Oiling Enhancement:** The most prominent effect is the amplification of the wet or oily appearance of the skin. Increase specular highlights and potentially add small white/light-colored dots or strokes to simulate water droplets or a very oily sheen. 11. **Clarity/Texture Enhancement (Skin, Subtle):** 12. **Gritty/Rough Overlay**: Apply a subtle, almost grainy or speckled overlay, particularly noticeable in the darker areas of the clothing and against the lighter background. This adds a sense of roughness and real-world grit. 13. **Weather Effects (Particles)**: The falling dust particles against the background contribute to the overall texture by introducing small, distinct elements that break up smooth areas and create a dynamic, atmospheric depth. These particles are sharp enough to be perceived individually, adding to the visual noise in a controlled way.

3 months ago

Bustling Ancient Roman city. A bride with long flowing dreadlock hair. She is wearing a gold dress made real, flowing gold flowers. Upon her head is a golden crown made of real gold flowers. 1. **Color Grading / Desaturation:** The image exhibits a heavily desaturated and muted color palette, primarily consisting of browns, grays, and dull greens. 2. **Contrast Enhancement (Localized/Regional):** foreground elements show good depth and texture due to contrast, while the background remains more flattened and obscured by haze. 3. **Haze/Fog Effect:** A significant atmospheric haze or fog is present, particularly in the midground and background. 4. **Vignetting (Subtle):** subtle darkening around the edges of the frame. 5. **Sharpening/Detail Enhancement:** The central figure, as well as the immediate foreground ground, show a good level of sharpness and detail. 6. **Depth of Field / Bokeh Effect:** The image uses a shallow depth of field. The main figure is in sharp focus, while the background (and all other figures or items) is significantly blurred (bokeh). 7. **Dynamic Range Compression / Shadow Enhancement:** compress of the dynamic range to enhance the moodiness and weight of the shadows. 8. **Texture Enhancement:** The textures of the clothing, hair, and personal effects are quite pronounced, employ texture clarity or enhancement filters to emphasize the overall quality of the image. 9. **Shadow Deepening:** The dark areas often appear slightly blurred or out of focus. Employ a shallow depth of field which emphasizes the well-lit subject. The darkness in the shadows is not a harsh, pure black, but rather a deep, desaturated blue-gray. 10. **Skin Wetness/Oiling Enhancement:** The most prominent effect is the amplification of the wet or oily appearance of the skin. Increase specular highlights and potentially add small white/light-colored dots or strokes to simulate water droplets or a very oily sheen. 11. **Clarity/Texture Enhancement (Skin, Subtle):** 12. **Gritty/Rough Overlay**: Apply a subtle, almost grainy or speckled overlay, particularly noticeable in the darker areas of the clothing and against the lighter background. This adds a sense of roughness and real-world grit. 13. **Weather Effects (Particles)**: The falling dust particles against the background contribute to the overall texture by introducing small, distinct elements that break up smooth areas and create a dynamic, atmospheric depth. These particles are sharp enough to be perceived individually, adding to the visual noise in a controlled way.

5 months ago

Create a meticulously staged cinematic scene with rigid symmetry and frontal, low-angle framing, emphasizing a diagonal composition (45-degree tilt) where all elements align along a single dynamic axis. Color Grading: 60% Dominant: Soft, powdery pastel pinks (Pantone 12-1109 TPX "Marshmallow") saturating the sky, snow, and TV casing. 30% Secondary: Frosted teal blues (HEX #6ECEDA) in the glacial lake, aurora, and TV screen static. 10% Accent: Mustard-yellow (Pantone 15-0950 TPX "Golden Glow") in the aurora streaks, wool tufts, and corroded metal knobs. TV Design: A 1950s Bakelite TV (matte eggshell plastic with hairline cracks) tilted diagonally (top-left corner at 10 o’clock, bottom-right submerged at 4 o’clock). Crack: A jagged diagonal fissure (2cm wide) splits the screen from top-left to bottom-right, leaking viscous, neon-bright color bar pigment (RGB values: pink #FF9EB5, teal #5FDAC3, gold #FFD700) that pools into the water below. Materials: Body: Faux-weathered plastic with chipped edges revealing rusted steel underlayers. Details: Three rotary knobs (tarnished brass, 4cm diameter) labeled "VOL," "TUNE," "POWER." Cables: Braided wool cords (undyed cream yarn, 3cm thickness) coiled around the TV’s base, fraying at the ends. Screen Imagery: Static Overlay: A 1953 RCA-style color bar test pattern (8 vertical bands) glitching every 2 seconds, causing the teal and pink bars to "melt" downward into liquid the word "Imagen-4" glitches on the screen Underlying Image: A faint, glowing topographical map (golden-yellow lines on indigo) dissolves into water that cascades from the screen’s crack, merging with the glacial lake. Environment: Glacial Lake: Semi-frozen water (translucent teal, 70% opacity) with jagged ice shards (20cm height) encircling the TV. Snowfall: Heavy, dense snowflakes (1cm diameter) falling at 45 degrees, accumulating on the TV’s top-left corner. Aurora Borealis: Three parallel bands (pink #FFB3D1, teal #7FE5E5, gold #FFE44D) in smooth sine waves, 15° tilt, 80% opacity. Sky: Ultra-high-contrast starfield (ISO 51200 noise pattern) with 2,000 visible stars (randomized 2-4px white dots). Lighting & Effects: Key Light: A frontal, low-orange sodium vapor lamp (3200K) casting sharp diagonal shadows (20° angle) from the TV onto the ice. Bloom: Halation around the aurora and screen, radius 15px, intensity 70%. Textures: Film Grain: 35mm Kodak Vision3 250D overlay (gritty, high-detail). Lens Defects: Two hairline scratches (1px width) at 15° and 75° angles, plus hexagonal lens flare (60% opacity) from the aurora. Physics & Motion: Water: Viscous fluid dynamics—the leaking color bars swirl in 5cm eddies, blending with the glacial lake. Wool: Submerged yarn floats upward in 10cm tufts, swaying at 0.5Hz frequency. Result: A hyper-detailed, reference-free scene that implicitly channels Wes Anderson’s aesthetic through obsessive symmetry, retro-kitsch materials, and a strict 60/30/10 pastel hierarchy—no director named, all style embedded in granular technical specs.

5 months ago

"Create a meticulously staged cinematic scene with rigid symmetry and frontal, low-angle framing, emphasizing a diagonal composition (45-degree tilt) where all elements align along a single dynamic axis. Color Grading: 60% Dominant: Soft, powdery pastel pinks (Pantone 12-1109 TPX "Marshmallow") saturating the sky, snow, and TV casing. 30% Secondary: Frosted teal blues (HEX #6ECEDA) in the glacial lake, aurora, and TV screen static. 10% Accent: Mustard-yellow (Pantone 15-0950 TPX "Golden Glow") in the aurora streaks, wool tufts, and corroded metal knobs. TV Design: A 1950s Bakelite TV (matte eggshell plastic with hairline cracks) tilted diagonally (top-left corner at 10 o’clock, bottom-right submerged at 4 o’clock). Crack: A jagged diagonal fissure (2cm wide) splits the screen from top-left to bottom-right, leaking viscous, neon-bright color bar pigment (RGB values: pink #FF9EB5, teal #5FDAC3, gold #FFD700) that pools into the water below. Materials: Body: Faux-weathered plastic with chipped edges revealing rusted steel underlayers. Details: Three rotary knobs (tarnished brass, 4cm diameter) labeled "VOL," "TUNE," "POWER." Cables: Braided wool cords (undyed cream yarn, 3cm thickness) coiled around the TV’s base, fraying at the ends. Screen Imagery: Static Overlay: A 1953 RCA-style color bar test pattern (8 vertical bands) glitching every 2 seconds, causing the teal and pink bars to "melt" downward into liquid with the word "Prompthero" barely visible on it. Underlying Image: A faint, glowing topographical map (golden-yellow lines on indigo) dissolves into water that cascades from the screen’s crack, merging with the glacial lake. Environment: Glacial Lake: Semi-frozen water (translucent teal, 70% opacity) with jagged ice shards (20cm height) encircling the TV. Snowfall: Heavy, dense snowflakes (1cm diameter) falling at 45 degrees, accumulating on the TV’s top-left corner. Aurora Borealis: Three parallel bands (pink #FFB3D1, teal #7FE5E5, gold #FFE44D) in smooth sine waves, 15° tilt, 80% opacity. Sky: Ultra-high-contrast starfield (ISO 51200 noise pattern) with 2,000 visible stars (randomized 2-4px white dots). Lighting & Effects: Key Light: A frontal, low-orange sodium vapor lamp (3200K) casting sharp diagonal shadows (20° angle) from the TV onto the ice. Bloom: Halation around the aurora and screen, radius 15px, intensity 70%. Textures: Film Grain: 35mm Kodak Vision3 250D overlay (gritty, high-detail). Lens Defects: Two hairline scratches (1px width) at 15° and 75° angles, plus hexagonal lens flare (60% opacity) from the aurora. Physics & Motion: Water: Viscous fluid dynamics—the leaking color bars swirl in 5cm eddies, blending with the glacial lake. Wool: Submerged yarn floats upward in 10cm tufts, swaying at 0.5Hz frequency. Result: A hyper-detailed, reference-free scene that implicitly channels Wes Anderson’s aesthetic through obsessive symmetry, retro-kitsch materials, and a strict 60/30/10 pastel hierarchy—no director named, all style embedded in granular technical specs.

3 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

3 months ago

**powerful warrior, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds during sunset. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A Warrior , battle-weary **knight in ancient egyptian armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

3 months ago

Bustling Ancient Egypt city. A bride with long flowing dreadlock hair. She is wearing a gold dress made real, flowing gold flowers. Upon her head is a golden crown made of real gold flowers. 1. **Color Grading / Desaturation:** The image exhibits a heavily desaturated and muted color palette, primarily consisting of browns, grays, and dull greens. 2. **Contrast Enhancement (Localized/Regional):** foreground elements show good depth and texture due to contrast, while the background remains more flattened and obscured by haze. 3. **Haze/Fog Effect:** A significant atmospheric haze or fog is present, particularly in the midground and background. 4. **Vignetting (Subtle):** subtle darkening around the edges of the frame. 5. **Sharpening/Detail Enhancement:** The central figure, as well as the immediate foreground ground, show a good level of sharpness and detail. 6. **Depth of Field / Bokeh Effect:** The image uses a shallow depth of field. The main figure is in sharp focus, while the background (and all other figures or items) is significantly blurred (bokeh). 7. **Dynamic Range Compression / Shadow Enhancement:** compress of the dynamic range to enhance the moodiness and weight of the shadows. 8. **Texture Enhancement:** The textures of the clothing, hair, and personal effects are quite pronounced, employ texture clarity or enhancement filters to emphasize the overall quality of the image. 9. **Shadow Deepening:** The dark areas often appear slightly blurred or out of focus. Employ a shallow depth of field which emphasizes the well-lit subject. The darkness in the shadows is not a harsh, pure black, but rather a deep, desaturated blue-gray. 10. **Skin Wetness/Oiling Enhancement:** The most prominent effect is the amplification of the wet or oily appearance of the skin. Increase specular highlights and potentially add small white/light-colored dots or strokes to simulate water droplets or a very oily sheen. 11. **Clarity/Texture Enhancement (Skin, Subtle):** 12. **Gritty/Rough Overlay**: Apply a subtle, almost grainy or speckled overlay, particularly noticeable in the darker areas of the clothing and against the lighter background. This adds a sense of roughness and real-world grit. 13. **Weather Effects (Particles)**: The falling dust particles against the background contribute to the overall texture by introducing small, distinct elements that break up smooth areas and create a dynamic, atmospheric depth. These particles are sharp enough to be perceived individually, adding to the visual noise in a controlled way.