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5 months ago

Create a meticulously staged cinematic scene with rigid symmetry and frontal, low-angle framing, emphasizing a diagonal composition (45-degree tilt) where all elements align along a single dynamic axis. Color Grading: 60% Dominant: Soft, powdery pastel pinks (Pantone 12-1109 TPX "Marshmallow") saturating the sky, snow, and TV casing. 30% Secondary: Frosted teal blues (HEX #6ECEDA) in the glacial lake, aurora, and TV screen static. 10% Accent: Mustard-yellow (Pantone 15-0950 TPX "Golden Glow") in the aurora streaks, wool tufts, and corroded metal knobs. TV Design: A 1950s Bakelite TV (matte eggshell plastic with hairline cracks) tilted diagonally (top-left corner at 10 o’clock, bottom-right submerged at 4 o’clock). Crack: A jagged diagonal fissure (2cm wide) splits the screen from top-left to bottom-right, leaking viscous, neon-bright color bar pigment (RGB values: pink #FF9EB5, teal #5FDAC3, gold #FFD700) that pools into the water below. Materials: Body: Faux-weathered plastic with chipped edges revealing rusted steel underlayers. Details: Three rotary knobs (tarnished brass, 4cm diameter) labeled "VOL," "TUNE," "POWER." Cables: Braided wool cords (undyed cream yarn, 3cm thickness) coiled around the TV’s base, fraying at the ends. Screen Imagery: Static Overlay: A 1953 RCA-style color bar test pattern (8 vertical bands) glitching every 2 seconds, causing the teal and pink bars to "melt" downward into liquid the word "Imagen-4" glitches on the screen Underlying Image: A faint, glowing topographical map (golden-yellow lines on indigo) dissolves into water that cascades from the screen’s crack, merging with the glacial lake. Environment: Glacial Lake: Semi-frozen water (translucent teal, 70% opacity) with jagged ice shards (20cm height) encircling the TV. Snowfall: Heavy, dense snowflakes (1cm diameter) falling at 45 degrees, accumulating on the TV’s top-left corner. Aurora Borealis: Three parallel bands (pink #FFB3D1, teal #7FE5E5, gold #FFE44D) in smooth sine waves, 15° tilt, 80% opacity. Sky: Ultra-high-contrast starfield (ISO 51200 noise pattern) with 2,000 visible stars (randomized 2-4px white dots). Lighting & Effects: Key Light: A frontal, low-orange sodium vapor lamp (3200K) casting sharp diagonal shadows (20° angle) from the TV onto the ice. Bloom: Halation around the aurora and screen, radius 15px, intensity 70%. Textures: Film Grain: 35mm Kodak Vision3 250D overlay (gritty, high-detail). Lens Defects: Two hairline scratches (1px width) at 15° and 75° angles, plus hexagonal lens flare (60% opacity) from the aurora. Physics & Motion: Water: Viscous fluid dynamics—the leaking color bars swirl in 5cm eddies, blending with the glacial lake. Wool: Submerged yarn floats upward in 10cm tufts, swaying at 0.5Hz frequency. Result: A hyper-detailed, reference-free scene that implicitly channels Wes Anderson’s aesthetic through obsessive symmetry, retro-kitsch materials, and a strict 60/30/10 pastel hierarchy—no director named, all style embedded in granular technical specs.

5 months ago

"Create a meticulously staged cinematic scene with rigid symmetry and frontal, low-angle framing, emphasizing a diagonal composition (45-degree tilt) where all elements align along a single dynamic axis. Color Grading: 60% Dominant: Soft, powdery pastel pinks (Pantone 12-1109 TPX "Marshmallow") saturating the sky, snow, and TV casing. 30% Secondary: Frosted teal blues (HEX #6ECEDA) in the glacial lake, aurora, and TV screen static. 10% Accent: Mustard-yellow (Pantone 15-0950 TPX "Golden Glow") in the aurora streaks, wool tufts, and corroded metal knobs. TV Design: A 1950s Bakelite TV (matte eggshell plastic with hairline cracks) tilted diagonally (top-left corner at 10 o’clock, bottom-right submerged at 4 o’clock). Crack: A jagged diagonal fissure (2cm wide) splits the screen from top-left to bottom-right, leaking viscous, neon-bright color bar pigment (RGB values: pink #FF9EB5, teal #5FDAC3, gold #FFD700) that pools into the water below. Materials: Body: Faux-weathered plastic with chipped edges revealing rusted steel underlayers. Details: Three rotary knobs (tarnished brass, 4cm diameter) labeled "VOL," "TUNE," "POWER." Cables: Braided wool cords (undyed cream yarn, 3cm thickness) coiled around the TV’s base, fraying at the ends. Screen Imagery: Static Overlay: A 1953 RCA-style color bar test pattern (8 vertical bands) glitching every 2 seconds, causing the teal and pink bars to "melt" downward into liquid with the word "Prompthero" barely visible on it. Underlying Image: A faint, glowing topographical map (golden-yellow lines on indigo) dissolves into water that cascades from the screen’s crack, merging with the glacial lake. Environment: Glacial Lake: Semi-frozen water (translucent teal, 70% opacity) with jagged ice shards (20cm height) encircling the TV. Snowfall: Heavy, dense snowflakes (1cm diameter) falling at 45 degrees, accumulating on the TV’s top-left corner. Aurora Borealis: Three parallel bands (pink #FFB3D1, teal #7FE5E5, gold #FFE44D) in smooth sine waves, 15° tilt, 80% opacity. Sky: Ultra-high-contrast starfield (ISO 51200 noise pattern) with 2,000 visible stars (randomized 2-4px white dots). Lighting & Effects: Key Light: A frontal, low-orange sodium vapor lamp (3200K) casting sharp diagonal shadows (20° angle) from the TV onto the ice. Bloom: Halation around the aurora and screen, radius 15px, intensity 70%. Textures: Film Grain: 35mm Kodak Vision3 250D overlay (gritty, high-detail). Lens Defects: Two hairline scratches (1px width) at 15° and 75° angles, plus hexagonal lens flare (60% opacity) from the aurora. Physics & Motion: Water: Viscous fluid dynamics—the leaking color bars swirl in 5cm eddies, blending with the glacial lake. Wool: Submerged yarn floats upward in 10cm tufts, swaying at 0.5Hz frequency. Result: A hyper-detailed, reference-free scene that implicitly channels Wes Anderson’s aesthetic through obsessive symmetry, retro-kitsch materials, and a strict 60/30/10 pastel hierarchy—no director named, all style embedded in granular technical specs.

18 days ago

# Keeps 589 bright, boosts jewelry shine, replaces background, and maps to Casinofi duotone. import cv2, numpy as np from google.colab import files from PIL import Image # Upload your image when prompted up = files.upload() fn = list(up.keys())[0] img_bgr = cv2.imdecode(np.frombuffer(up[fn], np.uint8), cv2.IMREAD_COLOR) # --- Palette (BGR) --- HEX = lambda h: (int(h[5:7],16), int(h[3:5],16), int(h[1:3],16)) SHADOW = np.array(HEX("#0F1011"), np.float32) MID = np.array(HEX("#8E7A55"), np.float32) HILITE = np.array(HEX("#E6D2A1"), np.float32) HILITE_PLUS = np.array(HEX("#EBDDB7"), np.float32) # extra-bright cream for 589 # --- Helper: gradient map (shadow -> mid -> highlight) --- def gradient_map(gray01): g = gray01[...,None] t1 = np.clip(g/0.5, 0, 1) t2 = np.clip((g-0.5)/0.5, 0, 1) low = SHADOW*(1-t1) + MID*t1 high = MID*(1-t2) + HILITE*t2 return np.where(g<=0.5, low, high) hsv = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2HSV) # --- Masks --- # Background (yellow) range bg_mask = cv2.inRange(hsv, (15, 120, 120), (40, 255, 255)) # tune if needed # Shirt (blue) range – helpful for separate contrast if you want shirt_mask = cv2.inRange(hsv, (95, 80, 40), (130, 255, 255)) # Numbers “589” (white-ish areas on shirt) gray = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2GRAY) num_mask = cv2.threshold(gray, 210, 255, cv2.THRESH_BINARY)[1] # bright white # Jewelry (gold/yellow highlights) jew_mask = cv2.inRange(hsv, (12, 60, 120), (30, 255, 255)) # gold tones # Clean masks a bit def clean(m, k=3): kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (k,k)) m = cv2.morphologyEx(m, cv2.MORPH_OPEN, kernel, iterations=1) m = cv2.morphologyEx(m, cv2.MORPH_CLOSE, kernel, iterations=1) return m bg_mask = clean(bg_mask, 5) shirt_mask= clean(shirt_mask, 5) num_mask = clean(num_mask, 3) jew_mask = clean(jew_mask, 3) # --- Step 1: Replace background with deep charcoal --- out = img_bgr.copy() out[bg_mask>0] = SHADOW # --- Step 2: Convert subject to Casinofi duotone --- # Work on non-background regions subj = out.copy() subj_mask = (bg_mask==0).astype(np.uint8)*255 subj_gray = cv2.cvtColor(subj, cv2.COLOR_BGR2GRAY).astype(np.float32)/255.0 mapped = gradient_map(subj_gray).astype(np.uint8) mapped = cv2.bitwise_and(mapped, mapped, mask=subj_mask) bg_area = cv2.bitwise_and(out, out, mask=bg_mask) out = cv2.add(mapped, bg_area) # --- Step 3: Boost numbers “589” to brighter cream and keep edges crisp --- num_rgb = np.zeros_like(out, dtype=np.uint8) num_rgb[:] = HILITE_PLUS num_layer = cv2.bitwise_and(num_rgb, num_rgb, mask=num_mask) out = cv2.bitwise_and(out, out, mask=cv2.bitwise_not(num_mask)) out = cv2.add(out, num_layer) # Optional: thin dark stroke around numbers edges = cv2.Canny(num_mask, 50, 150) stroke = cv2.dilate(edges, np.ones((2,2), np.uint8), iterations=1) out[stroke>0] = (out[stroke>0]*0 + SHADOW*0.9).astype(np.uint8) # --- Step 4: Jewelry shine (Screen-like brighten in cream) --- # Create a cream layer and blend additively where jewelry mask is j_layer = np.zeros_like(out, dtype=np.float32) j_layer[:] = HILITE j_mask_f = (jew_mask.astype(np.float32)/255.0)[...,None] out_f = out.astype(np.float32) out = np.clip(out_f + j_layer*0.35*j_mask_f, 0, 255).astype(np.uint8) # --- Step 5: Gentle contrast pop on subject only --- subj_mask3 = cv2.merge([subj_mask, subj_mask, subj_mask]) subj_pix = np.where(subj_mask3>0) sub = out.astype(np.float32) sub[subj_pix] = np.clip((sub[subj_pix]-20)*1.08 + 20, 0, 255) out = sub.astype(np.uint8) # Save cv2.imwrite("output_casinofi.png", out) files.download("output_casinofi.png") print("Done. Download output_casinofi.png")