A sample prompt of what you can find in this page
Prompt by TheArtists

The image that i attach on the cover prompts

very few results

8 months ago

### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.

8 months ago

**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️

6 months ago

Substitua os 2 personagens da imagem original pelos personagens descritos abaixo, preservando rigorosamente todos os demais elementos visuais da cena. Isso inclui cenário, iluminação, composição, fundo e quaisquer outros detalhes. Não adicione, remova ou altere nada além dos personagens conforme solicitado. ✅ Personagem 1 – Dallas (com modificações) A masked gang leader wearing a high-quality, realistic clown mask painted with the American flag (white base, red and white stripes, blue top with white stars), NO face paint, just a real mask with visible plastic and textured details. Wearing black and dark gray tactical combat gear covered by a light brown formal suit jacket and matching brown slacks, polished brown dress shoes. Hands covered with tight-fitting light blue surgical gloves, slightly stretched at the fingers, with natural hand posture. Holding a real custom M4A1 assault rifle, detailed street gear including belt with magazines, visible scars on the neck and arms. Ultra-detailed 8K cinematic image, photorealistic human skin texture, posture showing tension in shoulders, soft shadows, dramatic lighting from a streetlight to the left — no toy weapons, no cartoon elements, no face paint, only real-world realism. ✅ Personagem 2 – Chains (com modificações) A former soldier wearing a realistic clown mask with U.S. flag pattern — white base, blue top with stars, red stripes — fully physical, no face paint. Dressed in white long-sleeve shirt and dark wine-red tie under black MOLLE tactical vest, which holds a pistol, an M67 grenade, and a flashbang M84. Over the tactical vest, a light gray slim-fit formal vest. Wears brown dress shoes. Hands in light blue surgical gloves, tightly fit, textured rubber visible. Holding a real HK416 rifle with military attachments. Urban realism in 8K: veins on forearms, red blood splatter on vest, dirt on face, harsh side-light from nearby fire — gritty realism, NO stylization, NO plastic weapons, NO paint on skin.