A sample prompt of what you can find in this page
Prompt by 50f098ec63b

Their faces gaunt prompts

very few results

6 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

6 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

7 months ago

Summon a hauntingly cinematic vision of Baba Yaga, the ancient witch of the dark forests, feared and revered across the ages. The scene unfolds deep within a mist-covered, cursed woodland, where twisted, skeletal trees loom overhead, their branches forming eerie claw-like shapes. A flickering, spectral light moves through the fog, revealing a crumbling wooden hut standing on massive, grotesque bird-like legs, shifting and creaking as if alive. 🔹 The Witch Appears. From the shadows, Baba Yaga emerges, cloaked in tattered robes infused with black magic, woven with the threads of time itself. Her face is gaunt, yet powerful, her glowing, hollowed eyes pierce the darkness, ancient knowledge burning within them. Long, wiry white hair floats around her like strands of spectral mist, and her gnarled hands, adorned with enchanted rings, clutch a twisted staff, pulsing with eerie, greenish energy. 🔹 The Atmosphere Darkens. The ground cracks beneath her bare feet, roots twisting unnaturally in her wake. A cauldron bubbles nearby, filled with a swirling, glowing elixir that emits a ghostly green vapor. Whispers of trapped souls echo through the trees, their faint outlines flickering in and out of existence. Ravens caw from the treetops, their eyes glowing like embers in the abyss. 🔹 A Sinister Presence. Her long, bony fingers trace symbols in the air, weaving spells that send tendrils of black smoke spiraling through the trees, coiling around unseen forces lurking in the shadows. The very air trembles as she mutters an incantation in an ancient, forgotten tongue, her voice both terrifying and mesmerizing. 🔹 The Final Omen. Suddenly, the forest is silent, an unnatural stillness taking hold. Baba Yaga turns her head slowly, her piercing gaze locking onto the viewer, as if sensing their presence. The wind howls, the mist swirls, and the hut shifts once more—a sign that she is always watching, always waiting. The screen fades to black, leaving only the inscription, written in glowing, cryptic runes: 🔥 Beware the Witch of the Woods. Beware… Baba Yaga. 🔥

5 months ago

Emerging from a backdrop of swirling smoke and shadows, a striking figure dominates the scene, exuding an aura of dark power and malice. Its presence commands attention, a manifestation of unbridled menace and primal fear. The creature's face is a masterpiece of horror—a living tableau that inspires dread with every detail. Its forehead is ridged, marked by deep, uneven lines that ripple across its molten-rock-like skin, emphasizing a perpetual scowl. Prominent, twisted horns arc upward from its head, rough and jagged like volcanic formations, framing its malevolent visage. Its eyes burn with an unsettling glow, fiery orange with shifting specks of molten gold, appearing almost alive. These piercing orbs seem to drill into the souls of those who dare meet its gaze, casting a hypnotic, paralyzing effect. Around the eyes, cracks radiate like lava fissures, glowing faintly and adding to the ominous heat of its presence. The being's nose is sharp and angular, reminiscent of a fractured cliff, further accentuating the cruel symmetry of its face. Below it lies a wide, unsettling grin that reveals rows of sharp, jagged teeth, perfectly imperfect—each tooth a shard of terror. Some appear chipped, suggesting a history of violent encounters, yet they gleam dangerously in the flickering light. High, sunken cheekbones accentuate the gauntness of its face, while the skin around them seems scorched, rough, and uneven. Faint veins glowing like smoldering embers trace paths across its features, pulsing with faint energy. Its chin juts forward defiantly, marked by a single deep groove running vertically, giving an impression of calculated dominance. The interplay of shadow and light sculpts the contours of its face further, deepening the hollows of its cheeks and the furrows of its brow. Together with its bat-like wings—leathery, cracked, and veined with glowing magma—it creates an image of unrelenting power and terror. 4k, high detail, realistic

6 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

9 months ago

A dramatic, final battle scene between the hero and a death-like draconian creature. The hero, a strong, muscular figure with angelic wings, is wielding a gleaming, powerful spear that radiates a divine light. His body is illuminated with a faint, ethereal glow, and his eyes burn with determination and resolve. His expression is filled with focused intensity, as he faces his most formidable opponent yet. His powerful stance is firm, with the spear aimed at the dark, skeletal figure before him. Opposing the hero is the terrifying draconian creature, a skeletal, death-like being. It retains the same majestic dragon head and wings but now appears skeletal, with hollow eye sockets glowing with a sinister yellow light. Its body is gaunt and ashen, with parts of its flesh torn away, revealing bone beneath. Its robes are dark and tattered, flowing in eerie waves as it stands imposingly, holding a ghostly scythe with jagged edges. The creature’s skeletal hands grip the scythe tightly, its claws sharp and deadly. The wings behind it are angelic yet corrupted, torn and twisted with dark energy, radiating a shadowy aura. The battle takes place on a desolate, dark battlefield, with lightning crackling in the sky and the ground cracked and charred beneath them. Smoke rises from the scorched earth, adding to the ominous atmosphere. The clash between the two is intense, with the hero striking forward with his spear, attempting to pierce through the dark creature’s defenses, while the death-like being swings its scythe with unrelenting force. The energy from both weapons is palpable, lighting up the darkness with divine and deathly power. In the background, the remnants of a once-beautiful, peaceful land are now in ruins, symbolizing the struggle between light and darkness, and the high stakes of this final, fateful encounter.

5 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!