A sample prompt of what you can find in this page
Prompt by Bugmesh91

Trees line the paths prompts

very few results

6 months ago

### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint.

9 days ago

worms eye view looking up at a woman as She stands on a narrow dirt path lined with tall golden grasses, looking slightly downwards with a soft, warm smile. There is an extremely low angle from below the level of her ankle that creates a very, very sharp upward perspective. She wears a short, flowing summer dress in soft earth tones, perhaps light beige, warm peach, or faded terracotta, that moves gently with the evening breeze. Her bare arms and legs catch the low sunlight, giving her skin a radiant glow. She is moving a strand of hair away from her face. The golden hour light bathes the entire scene in warm amber tones. Behind her, a serene lake reflects the soft orange and pink hues of the sky. A lone tree with vibrant autumn foliage frames the composition on one side, while majestic mountains fade into the distance, their silhouettes layered in hazy blue and gold. A few clouds drift in the sky, adding depth and softness to the scene. she is looking coquettish and demure, with her arms out while doing a twirl. Captured in 8K resolution with cinematic composition, shallow depth of field centered on the model, and rich color grading to enhance the contrast between warm light and natural textures. The atmosphere is poetic, nostalgic, and serene, perfectly blending fashion and the quiet beauty of nature. Worms eye view looking up at subject. There is an extremely low angle from below the level of her ankle that creates a very, very sharp upward perspective.

7 months ago

The warrior's face is a portrait of exhaustion and determination. His features, once youthful, are now carved with the deep lines of hardship—furrowed brows, a set jaw, and eyes that burn with a quiet, unyielding fire. His dark hair, once meticulously combed, now falls in tangled strands, matted with the dirt and grime of the long journey. Strands of gray have begun to appear at his temples, silent reminders of the toll that war and wandering have taken. His eyes, though bloodshot and weary, still hold the same resolute flame, the fire of a man who has seen the darkness and refuses to let it consume him. His boots, worn and scuffed from countless miles, leave deep impressions in the soft earth with each step. The mud clings to their soles, a constant reminder of the many obstacles he has overcome—rivers crossed, mountains scaled, forests braved, and endless stretches of barren land traversed. With each movement, his pace is slow but purposeful, the ache in his body from weeks—maybe months—of travel almost unbearable, yet he presses on. The landscape shifts as he continues, rolling hills giving way to thick forests, the trees towering overhead, their skeletal branches bare and reaching into the cold sky. The air smells of damp earth, and the wind stirs the leaves, creating a soft rustle that blends with the occasional call of a bird or the distant movement of unseen creatures. These sounds are but a distant hum to him, his mind focused solely on the path ahead, on the kingdom he once called home, and the family and people he must return to, captured in stunning hyper-realistic detail, cinematic, hyper realism, high detail, octane render, 8k

6 months ago

### **1. GREENS (Left Half: 0–500px Width)** - **Flower Area (Triangle)**: - **Corners**: (100,700) → (400,700) → (250,900). - **Label**: "FLOWERS" centered at (250,800). - **Small Lake**: - **Circle**: Center at (400,300), radius 80px. - **Label**: "LAKE" at (400,200). - **Grass**: Solid green fill from (0,0) to (500,1000). --- ### **2. HOME (Center-Right Vertical Strip: 500–700px Width)** - **Villa (HOME)**: - **Rectangle**: (550,400) to (700,600). - **Label**: "HOME" at (625,500). - **Garage**: - **Rectangle**: (700,450) to (750,550). - **Label**: "GARAGE" at (725,500). - **Gray Car Path (LANE)**: - **Road**: (500,950) to (700,400), width 60px. - **Fountain (Blue Circle)**: Center at (600,675), radius 30px. - **Label**: "MAIN ENTRANCE" at (600,975), "LANE" at (600,750). - **Stepping Stone Paths**: - **To Pool**: Dotted line from (625,600) → (450,500). - **To Gazebo**: Dotted line from (675,600) → (800,300). --- ### **3. AGRICULTURE (Right Half: 700–1000px Width)** - **Agricultural Field**: - **Rectangle**: (700,0) to (1000,1000). - **Label**: "AGRICULTURAL FIELD" at (850,50). - **Animal Enclosures**: - **Rectangles**: 1. (720,100) to (820,250). 2. (720,260) to (820,400). - **Label**: "ANIMAL ENCLOSURES" at (770,50). - **Vegetable Garden**: - **Rectangle**: (700,450) to (1000,550). - **Label**: "VEGETABLE GARDEN" at (850,500). --- ### **4. Trees & Boundaries** - **Road Trees**: Line both sides of the gray path from (500,950) to (700,400), spaced 50px apart. - **Field Boundary Trees**: Vertical line from (700,400) to (700,600), separating HOME and AGRICULTURE. --- ### **5. Gazebo & Pool** - **Gazebo (Pentagon)**: - **Corners**: (800,250) → (850,200) → (900,250) → (875,300) → (825,300). - **Label**: "GAZEBO" at (850,350). - **Pool**: Unlabeled oval at (450,450) to (550,550). --- ### **Style Instructions** - **2D Flat Design**: No shadows, gradients, or perspective. - **Colors**: - Gray path: `#808080` - Green zones: `#90EE90` - Yellow agriculture: `#FFFF00` - Blue fountain/lake: `#4682B4` - Orange enclosures: `#FFA500`

9 months ago

(Hyper-realistic, Ultra-high resolution, Surreal horror in frozen lands:1.5) a haunting and cinematic depiction of a giant, monstrous hand with grotesque mouths full of sharp, jagged teeth on each of its five massive fingers. The hand’s dark, textured skin is covered in eerie, lifelike details, with cracked and weathered surfaces that add to its terrifying presence. Each finger stretches menacingly toward a group of terrified humans, their small figures frozen in fear. The setting is a frozen, snow-covered landscape under a cold, eerie moonlit sky. Bare, skeletal trees line a desolate icy path, their twisted branches adding a sense of bleakness and isolation to the scene. A subtle fog rolls across the icy ground, diffusing the pale moonlight and enhancing the ominous, surreal atmosphere. The terrified humans, illuminated by a faint, distant glowing light source, cast long, jagged shadows across the snow. Their expressions and postures capture pure fear and desperation as they confront the monstrous appendage. The lighting is dramatic and intensely detailed, with sharp contrasts between the glowing highlights on the frosty terrain and the deep shadows that emphasize the grotesque texture of the monstrous hand. The composition balances terror and surreal beauty, with every element rendered in hyper-realistic detail, from the icy crystals on the snow to the slimy sheen of the mouths on the hand. The atmosphere is chilling and otherworldly, blending horror and surrealism into a single, unforgettable visual masterpiece. This scene immerses the viewer in a nightmarish yet captivating frozen world where terror lurks in every shadow.

6 months ago

**SORA Image Generation Prompt: Exact Site Plan Matching "INSHAALLAH.png" Layout** --- ### **Core Instructions** "Generate a **strict top-down 2D site plan** with **no perspective**, divided into **three distinct zones** (GREENS, HOME, AGRICULTURE) as follows: --- ### **1. GREENS (Left Half of Image)** - **Flower Area**: Irregular triangle labeled *FLOWERS* in the **southwest corner**, filled with clustered flowers. - **Small Lake**: Circular water body labeled *LAKE* in the **northeast corner**, touching the gazebo. - **Grass**: Solid green fill covering all remaining space on the left half. --- ### **2. HOME (Vertical Center-Right Strip)** - **Villa**: Rectangular *R+1 villa* labeled *HOME*, centered vertically. Attach a smaller rectangle (*GARAGE*) to its **immediate right**. - **Gray Car Path**: Straight horizontal road labeled *LANE* running from the **south edge (MAIN ENTRANCE)** to the villa’s front door. Add a **blue circle (FOUNTAIN)** at the path’s midpoint. - **Connections**: - From the villa’s **north side**, draw two dotted paths: 1. **Westward** to an unlabeled oval (*POOL*). 2. **Northeast** to a pentagon labeled *GAZEBO*, crossing the lake’s edge. --- ### **3. AGRICULTURE (Right Half of Image)** - **Agricultural Field**: Large rectangle labeled *AGRICULTURAL FIELD* covering the entire right half. - **Animal Enclosures**: Two orange rectangles labeled *ANIMAL ENCLOSURES* in the **northwest corner of the Agriculture zone**. - **Vegetable Garden**: Green rectangle labeled *VEGETABLE GARDEN* centered **directly north of the villa**. --- ### **Critical Details** - **Trees**: Line both sides of the gray road from entrance to villa. Add a row of trees separating the villa from the Agriculture zone. - **Labels**: Use exact text from the user’s screenshot (e.g., *MAIN ENTRANCE*, *LANE*). - **No Overlaps**: Keep zones strictly separate (GREENS left, HOME center-right, AGRICULTURE right). - **Style**: Clean 2D schematic with flat colors, no shadows or depth. Mimic a technical blueprint. --- This prompt ensures a **1:1 match** with the *INSHAALLAH.png* structure while embedding all functional elements from your original design. 🗺️