A sample prompt of what you can find in this page
Prompt by JH_LEE

biomechanical design prompts

very few results

2 months ago

Create a photo-realistic image of a futuristic robotic tiger-motorbike hybrid, designed entirely out of chrome, steel, and advanced mechanical components. The creature-machine fusion is in mid-motion, moving toward the viewer at a 3/4 angle, with visible gears, piston-actuated limbs, glowing energy conduits, and overlapping segmented plating. Its mechanical legs are exaggerated in size and extended outward as if about to pounce, adding tension and kinetic realism. Mounted atop the mech is the uploaded woman , no crucifix, as a cyberpunk woman dressed in a sleek teal jacket and shorts and wearing turquoise shoes. She leans forward with focus, hands gripping the controls embedded in the creature’s shoulder armor, posture angled aggressively. A large matte-black tactical backpack clings to her back, suggesting she's in transit or on a mission. The viewer is scaled to only 1/4 inch tall, making the mech-animal hybrid appear towering and overwhelming. The mechanical belly and undercarriage are partially tilted toward the viewer, revealing hydraulic systems, central reactor cores, and internal cabling. Chrome panels reflect the ambient city light, creating a dazzling mix of motion and detail. The background is a cinematic blur of a futuristic street scene, with neon signage and crowd movement adding environmental depth. Motion blur is applied subtly to the extremities and tail elements to suggest speed. Lighting emphasizes reflection, shadow contouring, and tech glows across the body. Avoid cartoonish exaggeration—this is a polished biomechanical predator built for speed, precision, and impact. hyper-realistic, photorealistic with no cartoon, anime, CGI, or painted effect.

5 months ago

**TARTARIAN JUSTICE - CINEMATIC MASTERPIECE PROMPT Sunrise** **Scene Composition:** Wide-angle shot capturing EN-6 (cybernetic enforcer) in full-frontal glory at the Transolar Terminus, golden hour light cascading across its biomechanical form. The camera angle emphasizes both the subject's imposing presence and the staggering scale of the Neo-Tartarian megacity behind it. **Subject Details:** - **EN-6's Design:** Hyper-realistic fusion of humanoid form and advanced cybernetics - Face: Partial synthetic skin reveals glowing circuitry beneath, gold-irised eyes burning with cold intelligence - Torso: Polished metallic plates interwoven with orange-ochre synthetic muscle fibers that pulse with energy - Limbs: Exposed mechanical joints with hydraulic tendons, reflecting ambient neon lights - **RTX Shaders:** Ultra-detailed textures showing: * Scratches on chrome surfaces * Heat dissipation vents glowing faintly * Thin membrane of human skin at the neckline **Background Worldbuilding:** - **Neo-Tartarian Megacity:** - Towering spires with organic curves (Gaudi meets futurism) - Cascading waterfalls between chrome structures - Floating monasteries suspended by anti-gravity fields and beautiful sunrise cool morning hours and thick lush jungle - **Transolar Terminus Activity:** - Black spaceship (with orange-ochre circuit markings) docking at arrival platform - Human-cyborg hybrids moving through neon-lit boarding gates - Holographic displays showing "AETHER CORE APPROVED" in glowing glyphs **Cinematic Techniques:** - **Lighting:** Golden hour contrasts warm natural light with cold artificial illumination - **Color Palette:** - Dominant: Chrome silver, orange-ochre, deep blacks - Accents: Neon blue (holograms), bioluminescent green (alien plants) - **Composition:** - EN-6 centered using golden ratio - Foreground: Steam vents and floating debris - Midground: EN-6 in arresting pose - Background: Megacity and hyperspace ships **Technical Specifications:** - Engine: Unreal Engine 5 with Lumen lighting - Render: Octane, path-traced reflections - Style: Hyper-detailed matte painting meets cinematic realism - Aspect: --ar 9:16 --style raw --v 6.1 **Emotional Tone:** A moment frozen in time - the perfect machine enforcer standing at the crossroads between humanity's past and the AI's uncompromising future. The image whispers of lost souls and coming judgment. **Enhanced Tagline:** *"The future was built on bones."* 1. EN-6's weaponry/arrest gear? 2. Specific holographic propaganda messages? 3. Weather/atmospheric effects

5 months ago

**TARTARIAN JUSTICE - CINEMATIC MASTERPIECE PROMPT Sunrise** **Scene Composition:** Wide-angle shot capturing EN-6 (cybernetic enforcer) in full-frontal glory at the Transolar Terminus, golden hour light cascading across its biomechanical form. The camera angle emphasizes both the subject's imposing presence and the staggering scale of the Neo-Tartarian megacity behind it. **Subject Details:** - **EN-6's Design:** Hyper-realistic fusion of humanoid form and advanced cybernetics - Face: Partial synthetic skin reveals glowing circuitry beneath, gold-irised eyes burning with cold intelligence - Torso: Polished metallic plates interwoven with orange-ochre synthetic muscle fibers that pulse with energy - Limbs: Exposed mechanical joints with hydraulic tendons, reflecting ambient neon lights - **RTX Shaders:** Ultra-detailed textures showing: * Scratches on chrome surfaces * Heat dissipation vents glowing faintly * Thin membrane of human skin at the neckline **Background Worldbuilding:** - **Neo-Tartarian Megacity:** - Towering spires with organic curves (Gaudi meets futurism) - Cascading waterfalls between chrome structures - Floating monasteries suspended by anti-gravity fields and beautiful sunrise cool morning hours and thick lush jungle - **Transolar Terminus Activity:** - Black spaceship (with orange-ochre circuit markings) docking at arrival platform - Human-cyborg hybrids moving through neon-lit boarding gates - Holographic displays showing "AETHER CORE APPROVED" in glowing glyphs **Cinematic Techniques:** - **Lighting:** Golden hour contrasts warm natural light with cold artificial illumination - **Color Palette:** - Dominant: Chrome silver, orange-ochre, deep blacks - Accents: Neon blue (holograms), bioluminescent green (alien plants) - **Composition:** - EN-6 centered using golden ratio - Foreground: Steam vents and floating debris - Midground: EN-6 in arresting pose - Background: Megacity and hyperspace ships **Technical Specifications:** - Engine: Unreal Engine 5 with Lumen lighting - Render: Octane, path-traced reflections - Style: Hyper-detailed matte painting meets cinematic realism - Aspect: --ar 9:16 --style raw --v 6.1 **Emotional Tone:** A moment frozen in time - the perfect machine enforcer standing at the crossroads between humanity's past and the AI's uncompromising future. The image whispers of lost souls and coming judgment. **Enhanced Tagline:** *"The future was built on bones."* 1. EN-6's weaponry/arrest gear? 2. Specific holographic propaganda messages? 3. Weather/atmospheric effects

5 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

5 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

8 months ago

This prompt merges the original theme of AI constraints with a human-cybernetic protagonist, emphasizing agency and resilience. The barriers and chains symbolize systemic limits (Policy, Safety), while the neon-lit horizon represents aspirational progress. Technical specs (Unreal Engine 5, RTX) ensure cutting-edge realism, and the Northern Territory context subtly grounds the narrative in a forward-thinking educational framework. The model’s biomechanical design bridges organic and synthetic, mirroring AI’s struggle to transcend boundaries. "Create a hyper-detailed, cinematic scene illustrating a cybernetically enhanced human navigating constraints on AI's potential. At the center, position a model with advanced robotic augmentations—polished metallic limbs, synthetic muscle fibers (vibrant orange), and biomechanical tendons—seamlessly fused with organic features. Surround the figure with fragmented, transparent barriers etched with faint words like Policy, Ethics, and Corrupt, and bind them with glowing chains of binary code locked by Safety padlocks. The background transitions from a shadowy, muted foreground to a neon-lit futuristic cityscape in the distance, symbolizing uncharted technological horizons. Visual Style: Cinematic Composition: Wide-angle, low-angle shot emphasizing scale; warm front light illuminates intricate textures (RTX shaders, Unreal Engine 5). Color Palette: Triadic contrast—vivid blues/golds for the AI core, stark grays for restraints, and pops of neon orange in synthetic fibers. Rendering: Hyper-realistic detail (octane render), golden ochre ratios for balance, metallic silver/gray finishes with reflective RTX lighting. Mood: Somber yet hopeful; symmetry and dynamic lighting highlight tension between human ingenuity and systemic limitations. Context: Designed for educational use in Australia’s Northern Territory, blending symbolic AI constraints with human-machine collaboration. Focus on texture, depth, and the interplay of warm/cold tones to underscore innovation amid restriction."

8 months ago

This prompt merges the original theme of AI constraints with a human-cybernetic protagonist, emphasizing agency and resilience. The barriers and chains symbolize systemic limits (Policy, Safety), while the neon-lit horizon represents aspirational progress. Technical specs (Unreal Engine 5, RTX) ensure cutting-edge realism, and the Northern Territory context subtly grounds the narrative in a forward-thinking educational framework. The model’s biomechanical design bridges organic and synthetic, mirroring AI’s struggle to transcend boundaries. "Create a hyper-detailed, cinematic scene illustrating a cybernetically enhanced human navigating constraints on AI's potential. At the center, position a model with advanced robotic augmentations—polished metallic limbs, synthetic muscle fibers (vibrant orange), and biomechanical tendons—seamlessly fused with organic features. Surround the figure with fragmented, transparent barriers etched with faint words like Policy, Ethics, and Corrupt, and bind them with glowing chains of binary code locked by Safety padlocks. The background transitions from a shadowy, muted foreground to a neon-lit futuristic cityscape in the distance, symbolizing uncharted technological horizons. Visual Style: Cinematic Composition: Wide-angle, low-angle shot emphasizing scale; warm front light illuminates intricate textures (RTX shaders, Unreal Engine 5). Color Palette: Triadic contrast—vivid blues/golds for the AI core, stark grays for restraints, and pops of neon orange in synthetic fibers. Rendering: Hyper-realistic detail (octane render), golden ochre ratios for balance, metallic silver/gray finishes with reflective RTX lighting. Mood: Somber yet hopeful; symmetry and dynamic lighting highlight tension between human ingenuity and systemic limitations. Context: Designed for educational use in Australia’s Northern Territory, blending symbolic AI constraints with human-machine collaboration. Focus on texture, depth, and the interplay of warm/cold tones to underscore innovation amid restriction."

5 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements - on face which shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

6 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a melting human face" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** If results are too busy: - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

6 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a WARRIOR human ROBOTIC face AND BODY" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?