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Prompt by 8e629ebc3b5

desolate land prompts

very few results

8 months ago

A colossal, ancient tower rises endlessly into the storm-wracked sky, its blackened stone walls jagged and monolithic, as if carved by forgotten gods. The tower stretches upward with impossible scale, piercing through the heavens themselves, its summit vanishing into churning, thunderous clouds. Around the tower’s foundation, the earth trembles and fractures—fiery veins of molten orange light seep through the cracks like wounds in the very fabric of the world, casting a sinister, flickering glow against the weathered stone. At the base of the tower lies the remnants of a once-mighty wall, a colossal gate now reduced to crumbling ruin. Though shattered and decayed, the gate still exudes power, its shattered arches adorned with intricate carvings of twisted demons and forgotten gods, their faces frozen in expressions of torment and rage. Jagged, black iron spikes jut from the stone, some broken, others slick with the glow of embers drifting through the thick, sulfurous air. The gate yawns open like a maw, and the darkness beyond seems to pulse and breathe—an ominous passage leading into the depths of hell itself. The landscape surrounding the tower is a barren, scorched wasteland. Twisted rock formations claw upward like skeletal fingers, shrouded in drifting mists that glow faintly with the light of unseen fires. Patches of smoke rise lazily from fissures in the earth, and small, flickering flames dance atop scattered braziers—unearthly fires that refuse to die. The wind howls through the desolation, carrying with it whispers and distant screams, as though the very land resents the presence of intruders. Above, the sky churns violently. Dark clouds swirl in a massive vortex centered around the tower, lit from within by bursts of electric blue and crimson lightning that tear through the heavens, illuminating the tower’s grotesque carvings and dark reliefs. Shadows dance and warp across its surface, giving the impression that the stone itself is alive, writhing with an ancient, malevolent energy. The atmosphere crackles with power, as if the boundary between worlds grows thin in this accursed place. In the distance, at the edge of the ruined path leading to the gate, a lone figure stands, cloaked in black and dwarfed by the tower’s immeasurable size. The figure’s silhouette is sharp against the fiery glow emanating from the cracked earth, their head tilted upward as they stare at the monstrous tower with a mixture of awe and dread. A faint wind pulls at their cloak, adding a sense of motion to the scene, as though the very world pushes them toward their inevitable fate. The color palette is dramatic and vivid: deep, shadowy blacks and cold grays dominate the stone, contrasted by fiery oranges and molten reds that pulse like a heartbeat through the earth. The sky above glows with dark blues and sickly purples, pierced by streaks of violent, crackling lightning. Reflective pools of molten light shimmer against the tower’s base, while faint embers drift through the air like dying stars, caught in the gravity of this immense, profane structure. Every detail—every crack, carving, and glowing fissure—breathes with life and dread, as though the tower itself is aware of those who dare gaze upon it.

3 months ago

FANTASY MAP :Continental Layout of Veylis Central Region – Arcane Bastion (Vaedrith) Position: Located at the heart of Veylis, ensuring access to major leyline convergences. Surroundings: Bordered by mountain ranges (west) leading to Forgeborn lands. To the east, mist-laden valleys transition into Nytheris territories. The south opens to plains, gradually shifting toward Varanthor-controlled lands. Geopolitical Standing: Acts as an arcane hub, influencing civilizations that rely on magic. Strong connections with Forgeborn, but wary of Nytheris' unpredictable dream-magic. Western Highlands – Industrious Stronghold (Forgeborn) Position: Nestled in volcanic mountains west of Vaedrith, rich with arcane ore deposits. Surroundings: To the north, rocky outcroppings shield them from Aseron incursions. The south holds trade routes leading into Varanthor territory, where elementalists seek their weapons. Geopolitical Standing: Acts as a major supplier of enchanted weaponry and technology. Maintains neutral trade with Aseron but avoids deeper alliances due to ideological differences. Eastern Mistlands – Mystical Expanse (Nytheris) Position: Located east of Vaedrith, deep within mist-laden valleys and fragmented terrain. Surroundings: Borders Vaedrith in the west, creating uneasy tension over arcane philosophy. To the north, dense forests lead to Thalorran domain, intertwining nature magic and subconscious forces. To the south, open plains provide pathways toward neutral trade hubs. Geopolitical Standing: Remains an enigmatic civilization, interacting with many but avoiding full allegiance. Their visions and cryptic warnings influence how other civilizations prepare for unseen threats. Southern Stormlands – Elemental Front (Varanthor) Position: Occupies the storm-plains south of Vaedrith, where elemental forces surge unpredictably. Surroundings: To the north, magical leyline fields provide partial access to Vaedrith’s arcane knowledge. Bordering the Forgeborn in the west, relying on their enchanted metals for weaponcraft. To the east, open battlefields transition into neutral territories, where conflicts with rogue sorcerers occur. Geopolitical Standing: Maintains martial dominance, ensuring balance between controlled elemental magic and raw destructive forces. Opposes Nytheris and rogue factions, fearing their unpredictable magical shifts. Northern Everwild – Verdant Realms (Thalorran) Position: Spread across the northern reaches, occupying vast enchanted forests infused with leyline energy. Surroundings: To the south, mist-shrouded valleys mark Nytheris’ influence, leading to shared mystical research. The west holds wild borders, where nomadic and neutral civilizations flourish. To the east, magical forests give way to shifting leyline anomalies, unpredictable yet rich in energy. Geopolitical Standing: Stands as a stabilizer, ensuring magic flows naturally rather than being artificially controlled. Keeps diplomatic ties with Vaedrith but remains wary of their structured approach to magic regulation. Northwestern Ironbound Range – Anti-Magic Dominion (Aseron) Position: Occupies the mountain strongholds of the northwest, deliberately built far from magical influence. Surroundings: Borders Forgeborn territory in the east, maintaining uneasy trade for strategic materials. To the south, battle lines form near Varanthor, ensuring magical warriors never breach their defenses. The north opens into desolate landscapes, leading to uncharted lands where magical anomalies are feared. Geopolitical Standing: Acts as the strongest anti-magic force, using strategy and engineering to counter all arcane threats. Holds deep rivalries with Vaedrith and Thalorran, rejecting their mystical philosophies outright. Neutral & Unexplored Territories Beyond the six core civilizations, the wild zones of Veylis add complexity: The Rifted Wastes (Southwest) – A land of unstable magic, attracting rogue mages and reckless experiments. Merchant Cities (Central Plains) – Neutral trade hubs allowing diplomacy, despite rivalries. The Voidcliffs (Far East) – A region feared by all, where unknown forces have begun distorting leyline energy.

25 days ago

A vast, windswept plain stretches endlessly under a storm-darkened sky, the land cracked and scorched from the aftermath of a brutal sorcerer’s duel. Towering, jagged clouds churn violently above, illuminated by streaks of purple lightning that crackle across the heavens, casting ominous flashes of light over the battlefield. At the center of this desolation stands the victorious, malevolent sorcerer—a towering, sinister figure with half of his face shrouded in swirling smoke and glowing, crackling purple energy. His expression is one of cold triumph as his glowing, inhuman eye burns with power. Before him, his defeated foe lies sprawled on the ground, his form crumpled and broken, robes tattered and bloodstained. The fallen sorcerer’s body is limp, his face twisted in despair and pain as the last remnants of his soul are ripped from his chest. Glowing tendrils of ethereal light—streams of ghostly white, blue, and violet energy—pour upward like smoke, writhing and coiling as they are drawn into the victor’s outstretched hand. The defeated sorcerer’s soul flickers and splinters, taking the form of countless ghostly faces screaming silently as they are siphoned into the dark vortex swirling in the sorcerer’s palm. The victorious sorcerer stands tall, his dark, flowing robes billowing violently in the wind as though alive, tattered edges writhing like shadows. His gnarled hands, covered in dark rings and veins glowing faintly with power, radiate with purple energy that pulses like lightning. Trails of smoke and embers rise from his form, blending into the stormy sky as the sorcerer’s aura bends the very air around him. The ground beneath his feet cracks and glows with faint purple fissures, as if the land itself recoils from his presence. The battlefield is littered with charred earth and faint arcs of residual energy, remnants of the ferocity of their duel. In the distance, faint silhouettes of jagged rock formations pierce the horizon, shrouded in drifting mist. A cold wind sweeps through the plain, carrying with it the echoes of screams and the distant rumble of thunder. Above, the clouds twist into a dark vortex, as if nature itself acknowledges the sorcerer’s dominance. The purple lightning dances around him, refracted and amplified by the energy of the soul being consumed. The composition is dynamic and cinematic: the sorcerer, center-frame, looms over his fallen opponent, one hand raised high as the swirling, ghostly soul tendrils spiral into him. His form crackles with immense power, the light of the extracted soul casting a vibrant glow across his sinister face. The defeated sorcerer lies sprawled at his feet, his body limp, with faint residual light seeping from his chest as his soul is pulled free. The dramatic lighting and contrast—deep shadows broken by radiant purples and ghostly whites—create an atmosphere of awe and terror, solidifying the sorcerer’s godlike victory.

9 months ago

A dramatic, final battle scene between the hero and a death-like draconian creature. The hero, a strong, muscular figure with angelic wings, is wielding a gleaming, powerful spear that radiates a divine light. His body is illuminated with a faint, ethereal glow, and his eyes burn with determination and resolve. His expression is filled with focused intensity, as he faces his most formidable opponent yet. His powerful stance is firm, with the spear aimed at the dark, skeletal figure before him. Opposing the hero is the terrifying draconian creature, a skeletal, death-like being. It retains the same majestic dragon head and wings but now appears skeletal, with hollow eye sockets glowing with a sinister yellow light. Its body is gaunt and ashen, with parts of its flesh torn away, revealing bone beneath. Its robes are dark and tattered, flowing in eerie waves as it stands imposingly, holding a ghostly scythe with jagged edges. The creature’s skeletal hands grip the scythe tightly, its claws sharp and deadly. The wings behind it are angelic yet corrupted, torn and twisted with dark energy, radiating a shadowy aura. The battle takes place on a desolate, dark battlefield, with lightning crackling in the sky and the ground cracked and charred beneath them. Smoke rises from the scorched earth, adding to the ominous atmosphere. The clash between the two is intense, with the hero striking forward with his spear, attempting to pierce through the dark creature’s defenses, while the death-like being swings its scythe with unrelenting force. The energy from both weapons is palpable, lighting up the darkness with divine and deathly power. In the background, the remnants of a once-beautiful, peaceful land are now in ruins, symbolizing the struggle between light and darkness, and the high stakes of this final, fateful encounter.

7 months ago

(Hyper-realistic, Ultra-high resolution, Surreal horror in frozen lands:1.5) a haunting and cinematic depiction of a giant, monstrous hand with grotesque mouths full of sharp, jagged teeth on each of its five massive fingers. The hand’s dark, textured skin is covered in eerie, lifelike details, with cracked and weathered surfaces that add to its terrifying presence. Each finger stretches menacingly toward a group of terrified humans, their small figures frozen in fear. The setting is a frozen, snow-covered landscape under a cold, eerie moonlit sky. Bare, skeletal trees line a desolate icy path, their twisted branches adding a sense of bleakness and isolation to the scene. A subtle fog rolls across the icy ground, diffusing the pale moonlight and enhancing the ominous, surreal atmosphere. The terrified humans, illuminated by a faint, distant glowing light source, cast long, jagged shadows across the snow. Their expressions and postures capture pure fear and desperation as they confront the monstrous appendage. The lighting is dramatic and intensely detailed, with sharp contrasts between the glowing highlights on the frosty terrain and the deep shadows that emphasize the grotesque texture of the monstrous hand. The composition balances terror and surreal beauty, with every element rendered in hyper-realistic detail, from the icy crystals on the snow to the slimy sheen of the mouths on the hand. The atmosphere is chilling and otherworldly, blending horror and surrealism into a single, unforgettable visual masterpiece. This scene immerses the viewer in a nightmarish yet captivating frozen world where terror lurks in every shadow.