A sample prompt of what you can find in this page
Prompt by PY2K66

fireworks in background prompts

very few results

8 months ago

A close-up, cinematic painting of Gandalf the Grey, captured from the chest up with a focused, intimate crop. He looks directly into the viewer’s eyes, a gentle hint of a smile in his gaze, exuding wisdom and warmth. His hand is raised and open, fingers slightly curled as he conjures an ethereal, fiery dragon made entirely of fireworks and smoke that hovers just above his palm. The fireworks dragon is brilliantly detailed, its form composed of vibrant, swirling fire and faint, smoky wisps. The dragon appears to be alive, its body coiling gracefully in mid-air, each scale flickering with a fiery glow that pulses in shades of deep orange, crimson, and gold. Its eyes burn intensely, and its open jaws release tiny sparks, casting a warm, shifting light that illuminates Gandalf’s face and hand. Delicate trails of smoke spiral off its wings and tail, fading into the surrounding air, giving it an ephemeral, almost ghostly quality. The background is a rich, dark blue, fading into shadow to allow the glowing dragon to stand out vividly. Soft, volumetric lighting surrounds Gandalf’s hand and the dragon, creating a sense of depth and atmosphere as light reflects off particles of magic dust floating in the air. The dragon’s smoke and fire blend seamlessly, with the tail and wings leaving shimmering trails that drift away like the remnants of a sparkler, adding movement and a sense of awe to the scene. Rendering Style: Hyperrealistic and finely detailed, with an emphasis on soft, realistic shadows and complex, diffused lighting. Gandalf’s robes and hand are lit by the warm glow of the dragon, with subtle textures emphasized by the contrast of light and shadow. The painting captures an enchanting moment of magic, where every flicker of the dragon’s fiery form and every tendril of smoke is rendered with exquisite, lifelike precision, creating a scene that feels both mystical and deeply cinematic.

8 months ago

A close-up, cinematic painting of Gandalf the Grey, captured from the chest up with a focused, intimate crop. He looks directly into the viewer’s eyes, a gentle hint of a smile in his gaze, exuding wisdom and warmth. His hand is raised and open, fingers slightly curled as he conjures an ethereal, fiery dragon made entirely of fireworks and smoke that hovers just above his palm. The fireworks dragon is brilliantly detailed, its form composed of vibrant, swirling fire and faint, smoky wisps. The dragon appears to be alive, its body coiling gracefully in mid-air, each scale flickering with a fiery glow that pulses in shades of deep orange, crimson, and gold. Its eyes burn intensely, and its open jaws release tiny sparks, casting a warm, shifting light that illuminates Gandalf’s face and hand. Delicate trails of smoke spiral off its wings and tail, fading into the surrounding air, giving it an ephemeral, almost ghostly quality. The background is a rich, dark blue, fading into shadow to allow the glowing dragon to stand out vividly. Soft, volumetric lighting surrounds Gandalf’s hand and the dragon, creating a sense of depth and atmosphere as light reflects off particles of magic dust floating in the air. The dragon’s smoke and fire blend seamlessly, with the tail and wings leaving shimmering trails that drift away like the remnants of a sparkler, adding movement and a sense of awe to the scene. Rendering Style: Hyperrealistic and finely detailed, with an emphasis on soft, realistic shadows and complex, diffused lighting. Gandalf’s robes and hand are lit by the warm glow of the dragon, with subtle textures emphasized by the contrast of light and shadow. The painting captures an enchanting moment of magic, where every flicker of the dragon’s fiery form and every tendril of smoke is rendered with exquisite, lifelike precision, creating a scene that feels both mystical and deeply cinematic.

6 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!

8 months ago

A close-up, cinematic painting of Gandalf the Grey, captured from the chest up with a focused, intimate crop. He looks directly into the viewer’s eyes, a gentle hint of a smile in his gaze, exuding wisdom and warmth. His hand is raised and open, fingers slightly curled as he conjures an ethereal, fiery dragon made entirely of fireworks and smoke that hovers just above his palm. The fireworks dragon is brilliantly detailed, its form composed of vibrant, swirling fire and faint, smoky wisps. The dragon appears to be alive, its body coiling gracefully in mid-air, each scale flickering with a fiery glow that pulses in shades of deep orange, crimson, and gold. Its eyes burn intensely, and its open jaws release tiny sparks, casting a warm, shifting light that illuminates Gandalf’s face and hand. Delicate trails of smoke spiral off its wings and tail, fading into the surrounding air, giving it an ephemeral, almost ghostly quality. The background is a rich, dark blue, fading into shadow to allow the glowing dragon to stand out vividly. Soft, volumetric lighting surrounds Gandalf’s hand and the dragon, creating a sense of depth and atmosphere as light reflects off particles of magic dust floating in the air. The dragon’s smoke and fire blend seamlessly, with the tail and wings leaving shimmering trails that drift away like the remnants of a sparkler, adding movement and a sense of awe to the scene. Rendering Style: Hyperrealistic and finely detailed, with an emphasis on soft, realistic shadows and complex, diffused lighting. Gandalf’s robes and hand are lit by the warm glow of the dragon, with subtle textures emphasized by the contrast of light and shadow. The painting captures an enchanting moment of magic, where every flicker of the dragon’s fiery form and every tendril of smoke is rendered with exquisite, lifelike precision, creating a scene that feels both mystical and deeply cinematic.