A sample prompt of what you can find in this page
Prompt by solomonbutler

focus on simplified prompts

very few results

7 months ago

A whimsical, full-body, close-up 3D render of a cartoon pirate parrot, stylistically blending Pixar and Disney aesthetics. The parrot, a vibrant scarlet macaw with hints of turquoise and gold in its plumage, sports a jaunty, slightly askew eye patch over its left eye. Its plumage is meticulously detailed, showcasing individual feathers with a soft, almost fluffy texture. The parrot's expression is one of cheerful mischief, a wide, toothy grin revealing a hint of a pink tongue. Its right eye gleams with playful intelligence. The parrot is perched on a sun-drenched, white sand beach, the sand rendered with a fine, granular texture. A few gently swaying palm trees are visible in the simplified background, rendered with bright, saturated colors. The lighting is bright and cheerful, a soft, diffused sunlight casting gentle shadows that highlight the parrot's plumage. The overall color palette is vibrant and saturated, dominated by the parrot's scarlet red, complemented by turquoise, gold, and the warm tones of the beach. The scene is rendered in high resolution and detail, focusing on the parrot’s expressive features. The composition employs a slightly low-angle shot, emphasizing the parrot's playful stance and expressive face. The background is minimalist, keeping the focus firmly on the parrot. The overall style is cute, playful, and cheerful, evoking the warmth and vibrancy of a tropical paradise. The parrot's pose is relaxed yet alert, embodying a sense of joyful adventure. The style is highly detailed, mimicking the quality of a high-end animated feature film.

7 months ago

A whimsical, full-body, close-up 3D render of a cartoon pirate parrot, stylistically blending Pixar and Disney aesthetics. The parrot, a vibrant scarlet macaw with hints of turquoise and gold in its plumage, sports a jaunty, slightly askew eye patch over its left eye. Its plumage is meticulously detailed, showcasing individual feathers with a soft, almost fluffy texture. The parrot's expression is one of cheerful mischief, a wide, toothy grin revealing a hint of a pink tongue. Its right eye gleams with playful intelligence. The parrot is perched on a sun-drenched, white sand beach, the sand rendered with a fine, granular texture. A few gently swaying palm trees are visible in the simplified background, rendered with bright, saturated colors. The lighting is bright and cheerful, a soft, diffused sunlight casting gentle shadows that highlight the parrot's plumage. The overall color palette is vibrant and saturated, dominated by the parrot's scarlet red, complemented by turquoise, gold, and the warm tones of the beach. The scene is rendered in high resolution and detail, focusing on the parrot’s expressive features. The composition employs a slightly low-angle shot, emphasizing the parrot's playful stance and expressive face. The background is minimalist, keeping the focus firmly on the parrot. The overall style is cute, playful, and cheerful, evoking the warmth and vibrancy of a tropical paradise. The parrot's pose is relaxed yet alert, embodying a sense of joyful adventure. The style is highly detailed, mimicking the quality of a high-end animated feature film.

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements - on face which shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a melting human face" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** If results are too busy: - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a WARRIOR human ROBOTIC face AND BODY" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?