A sample prompt of what you can find in this page
Prompt by ElectricL

negativity prompts

hundreds of results

9 months ago

Create a portrait of a young woman using an ethereal approach with extremely subtle tonal variations. The piece should maintain its gradient transition from center to edges, but with a softer, more delicate range of values. Color and tone treatment: Core palette: Work within a nearly monochromatic range of cool greys, avoiding stark blacks Maximum darkness: Use gentle charcoal grey (80% grey) as the darkest tone instead of pure black Turquoise accents: Soften the blue to a pale, crystalline turquoise (reduce saturation by 40%) Fill values: Keep all fills between 10-40% opacity for a gossamer effect Gradient transition specifics: Face area: Use fills no darker than 40% opacity, building depth through layered translucent tones Upper torso: Begin with 30% opacity fills, complemented by fine line work Mid-composition: Reduce to 20% opacity with increasing emphasis on linear elements Edges: Fade to 5-0% opacity using only the most delicate scattered lines Technical approach: Layer multiple transparent fills rather than single opaque ones Use crosshatching with very light line weight (0.1mm) to build subtle shadows Employ stippling at 10% opacity for the most gentle gradients Create texture through the interplay of negative space and gossamer-light marks Keep edges soft and diffused, avoiding hard lines except in the most crucial facial features Render the jacket using primarily loose, transparent layers that suggest rather than define the material The final effect should feel like viewing the subject through a light mist, with the image emerging from and dissolving back into the white of the paper in a completely organic way.

7 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

9 months ago

[Photorealistic SpaceX Starship External Visualization at 16K Resolution] This animation presents a hyperrealistic visualization of the SpaceX Starship's external appearance in various near-future operational scenarios. The focus is exclusively on the exterior, capturing the intricate details of its surface, materials, and interaction with the environment. Internal components and cutaways should be minimized or entirely absent. The visualization should be grounded in real-world physics and material science, avoiding any fantastical or unproven elements. **(Emphasis: Immersive Realism and the Human Drive for Exploration)** **(Work Theory Integration: The following principles should guide the visualization's aesthetic and narrative.)** * **Framework:** The Starship should be presented within a clear context, showing its scale relative to its surroundings and its role in different mission phases (launch, orbital flight, landing, etc.). * **Micro Work:** Capture the minute details of the Starship's surface, including weld lines, paneling, textures, and subtle variations in material finish. * **Side Work:** Show the Starship's interaction with its environment: lighting (sunlight, Earthshine), atmospheric effects (haze, clouds), and reflections on the Starship's surface. Simulate the effects of extreme temperatures during launch and reentry (heat shimmer, glowing surfaces). * **Zero Work:** Visualize subtle improvements and refinements to the Starship's external design based on current engineering trends. * **Transcend Work:** Convey the sense of human ambition and the drive to push the boundaries of space exploration through the Starship's powerful presence. * **Ultimate Work:** Subtly evoke the grand narrative of humanity's expansion into the cosmos and the pursuit of knowledge. * **Evolution Work:** Imply the continuous process of design iteration and improvement in Starship's development. * **Harmony Work:** Demonstrate the aerodynamic and aesthetic harmony of the Starship's design. * **Creative Destruction Work:** Subtly suggest the transformative impact of Starship on the future of space travel. * **Infinite Cycle Work:** Imply the continuous cycle of launch, flight, and return that characterizes space exploration. * **Infinite Infinity Work:** Convey the vastness of space and the limitless possibilities of exploration through the visualization's scope and scale. * **Absolute Transcendence Work:** Inspire a sense of awe and wonder at the scale and complexity of the Starship and its mission. * **Ultimate Unity Work:** Depict the Starship as a symbol of human ingenuity and the collective effort to explore the universe. **Visualization Focus (External Details):** * **Surface Textures and Materials:** Accurately depict the stainless steel finish, including subtle variations in reflectivity, texture, and weld lines. Show the texture and appearance of the heat shield tiles. * **Environmental Interaction:** Show the effects of lighting (sunlight, Earthshine), atmospheric effects (haze, clouds), and reflections on the Starship's surface. Simulate the effects of extreme temperatures during launch and reentry (heat shimmer, glowing surfaces). * **Aerodynamic Features:** Visualize the aerodynamic shape of the Starship, including the nose cone, body flaps, and grid fins. Show subtle airflow effects during different flight phases. * **Landing Gear and Mechanisms:** Accurately depict the landing legs and their deployment mechanism. * **Markings and Details:** Include realistic markings, logos, and other details that add to the Starship's authenticity. * **Operational Scenarios:** Visualize the Starship in different operational scenarios: on the launch pad, in orbit, during reentry, and landing on Mars or the Moon. **Example Scenes:** * Starship on the launch pad at sunrise, with condensation forming on its cold surfaces. * Starship in orbit around Earth, reflecting the blue planet and the blackness of space. * Starship during reentry, with the heat shield glowing intensely as it interacts with the atmosphere. * Starship landing on Mars, kicking up dust and debris. **Negative Prompts (Crucially Important):** AVOID: Internal cutaways or cross-sections, Unrealistic physics or materials, Stylized or artistic interpretations, Fantastical elements, Unproven theoretical concepts, Exaggerated visual effects, Cartoonish or simplified representations. **Technical Specifications (Maximum Realism):** * Ultra-high resolution 16K rendering with HDR and Dolby Vision. * Physically accurate lighting, reflections, and atmospheric effects. * Highly detailed textures and materials based on real-world data and references. * Dynamic camera movements and cinematic composition. * Immersive sound design with accurate representations of engine noise, atmospheric effects, and environmental sounds.

7 months ago

(Cyberpunk, futuristic, dystopian cityscape, high detail, cinematic lighting) A striking female operative with short, jet-black hair, steel-gray eyes, and sharp cheekbones, standing with a fierce and determined expression. Her battle-worn face has a faint bruise on her left cheek, and she exudes confidence and intensity. She wears a gunmetal-gray tactical jacket with faint electric-blue piping near the shoulders, a form-fitting combat vest underneath, and lightweight armored pants. Her hands are clad in fingerless gloves with reinforced knuckles, and a holstered pistol is strapped to her thigh. A sleek combat knife is secured to the small of her back. Subtle cybernetic enhancements are visible—an augmented left eye with a faint tactical HUD display and reinforced subdermal plating along her forearms. She stands in a neon-lit urban environment, surrounded by moody blues and purples, with light rain reflecting off the metallic surfaces around her. The background is a blurred cyberpunk cityscape with glowing holographic signs, dark alleyways, and distant drones patrolling overhead. The atmosphere is tense and cinematic, with soft ambient fog rolling through the streets, illuminated by neon signs and flickering streetlights. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban fashion, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors) This prompt should help generate a cyberpunk-inspired image of Reese in Stable Diffusion with a realistic yet stylized look, emphasizing her strength, tactical nature, and the futuristic setting.

6 months ago

A stunning anime-style portrait of a seductive young female character with long, flowing violet-tinted hair and deep mesmerizing purple eyes with intricate reflections. One side of her face and body is that of a gorgeous, alluring woman, with soft anime shading, flawless skin, and a revealing futuristic outfit with glowing neon violet accents. The other half is overtaken by the symbiote, forming the monstrous, inky black texture of Venom, with sharp white veins pulsating across her body. Her left eye glows ominously as the symbiote side features a wide, menacing grin with razor-sharp teeth, and a long, slick, snake-like tongue emerges from the darkness. The fusion of beauty and terror is striking—her human side looks seductive, while the Venom side exudes raw power and danger. The background is a dark cyberpunk-inspired cityscape with neon purple and blue lights reflecting off the rain-soaked streets, adding a moody, cinematic feel. Ultra HD, hyper-detailed, 8K resolution, perfect face symmetry, cinematic lighting, photorealistic textures, anime aesthetic meets Marvel's dark symbiote horror." Negative Prompt: "blurry, pixelated, low resolution, distorted face, extra limbs, extra fingers, deformed hands, unnatural anatomy, asymmetrical features, unrealistic eyes, poor lighting, overexposed, underexposed, grainy texture, plastic skin, unrealistic shading, exaggerated proportions, low detail, cartoonish, bad anatomy, missing details, artifacts, jagged edges, oversaturated colors, unnatural colors, unnatural reflections.