A sample prompt of what you can find in this page
Prompt by PiPo

rusted blade prompts

very few results

6 months ago

n a crumbling sanctuary built at the end of time, open to the sky and flooded with wild overgrowth, a solitary figure stands on a plinth of fractured obsidian—a synthetic angel, both artifact and oracle, mid-transmission. Her body is constructed from a dual-layered material: an outer shell of liquid mirror-glass, always in motion, bending light in surreal ripples—beneath it, a lattice of golden memory circuits, softly pulsing, like script woven from heat and purpose. She is not human. She is not machine. She is the last interface between meaning and forgetting. Her posture is both exalted and worn. One hand raised in silent benediction, the other buried in the tangle of flowering vines wrapping around her legs—life clinging to light, as though nature itself refuses to let go of what she remembers. Etched across her glass-like surface are thin veins of glowing amber: pathways of forgotten prayers, tracing up her legs, over her spine, across her collarbones like fading constellations. Her face is concealed behind a split golden visor, semi-open like the petals of a mechanical flower—revealing only light. From her back, two vast wings made of layered crystalline blades curve upward like collapsed architecture—part cathedral, part ruin. They shimmer not with fire, but with reflected memory, like a sky that forgot how to storm. Around her, broken statuary and shattered machines lie half-swallowed by roots and blossoms. In the distance, a forest made of circuitry burns without smoke—slowly, beautifully. Above, stars pulse in unnatural constellations, forming sigils from before language. Hovering just above her head spins a halo unlike any known form—a fractured ring of refracted glass, filled with flowing text that no longer aligns with any living tongue. It does not glow—it remembers. Rendered in the style of an impressionist-Renaissance hybrid painting, layered with visible brush textures, fog-softened edges, and gold-split chiaroscuro. Warm dusk tones dominate the palette: blood-orange, dusk-lavender, rusted copper, soft pollen white. She is the Benediction Engine—not worshipped, not feared, not obeyed. She simply remains, bearing witness to everything we were, and everything we failed to become.

7 months ago

(Spaghetti Western meets Hindu Mythology, Cinematic, Gritty, Mythic Americana, Clint Eastwood's Unforgiven-style storytelling, Hyperreal, Dust and Gunpowder, Sunset Over the Frontier) (Gritty Cinematic Western:1.8, Hindu Mythology Meets Old West:2.0, Dust & Heat Haze:1.6, Sunburnt Leather & Weathered Cloth:1.5, Volumetric Light Through Dust:1.4, Classic Spaghetti Western Composition:1.8) The frontier is vast, endless. The sun hangs low and swollen, a burning red eye sinking behind the jagged silhouette of the mountains, bleeding golden light across the dust-choked sky. A lone rider moves through the haze, his dark stallion kicking up a slow trail of dust, the sound of hooves muffled by the dry, cracked earth. Vishnu, the Divine Gunslinger, moves like a ghost through this godforsaken land, his presence a whisper on the wind, a warning before the storm. He is adorned in a weathered duster, its deep blue fabric threadbare yet regal, embroidered in golden Sanskrit that shifts and shimmers under the dying light. Beneath it, his celestial skin glows faintly, a blue so deep it seems carved from the twilight sky itself. His golden eyes burn like twin desert suns, reflecting the fire of the West, the violence of the frontier, the weight of justice balanced on the edge of a blade. From beneath his coat, his four arms rest with an unnatural stillness, each poised for retribution. One hand grips the Sudarshana Revolver, an ancient pistol forged from the molten core of a dying star, its barrel etched with the shifting symbols of the cosmos. Another holds a coiled lasso woven from the threads of fate, glowing with the light of constellations long dead. The third hand remains open, palm outward—a warning, or perhaps a blessing. The fourth clutches the eternal lotus, a reminder that even in this land of dust and death, something divine lingers. Behind him, the town of Black Hollow waits, a rotting wooden carcass of a town, its saloon doors swaying in the wind, the church bell rusted and long silent. Shadows move behind glassless windows, fear tightening in the chests of men who know their reckoning has come. The outlaws of this place have no gods, no law but steel and blood, and yet even they whisper his name. The wind shifts, carrying the scent of gunpowder and sagebrush, and in the distance, a gang of riders appear on the ridge, silhouetted against the sun. Their leader spits, grips his rifle, and laughs. "Ain't no man gets to play god out here," he sneers. The six-shooter spins once, slow, deliberate. A single breath. A moment stretched between eternity and the dust. Vishnu narrows his golden gaze beneath the wide brim of his hat. He speaks only once. "God don’t play, friend." Then the world moves like lightning, like judgment, like fate itself unfurling.

7 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!

8 months ago

An ultra-realistic, full-body portrait of a time-traveling warrior woman, projecting a mix of ancient grace and futuristic power with a contrasting, temporal palette. She wears a suit of segmented armor in polished bronze and shimmering sapphire blue, with subtle accents of weathered leather and rusted metal, juxtaposing ancient and modern aesthetics. The suit features intricate designs of gears and cogs, reflecting a connection to mechanical power and past ages. Her photorealistic face exudes both wisdom and strength, with piercing, gold-amber eyes that convey a deep understanding of history. Her long, braided hair is a blend of deep brown and metallic silver, accented with ancient bronze beads and subtle futuristic implants. Tattoos of glowing circuitry and ancient glyphs twist along her arms and neck, adding an element of temporal mystery. She holds a large, ornate scythe that seems both ancient and futuristic, its blade glowing with blue and bronze energy. The background is a swirling vortex of time, with glimpses of ancient ruins and futuristic cities merging into one chaotic landscape, emphasizing her temporal nature. Dramatic, cinematic lighting casts both sharp and soft shadows, accentuating the powerful yet fluid lines of her pose. The image combines advanced digital artistry techniques, including temporal distortion effects and ray tracing, with elements of digital sculpting. Every element is rendered in UHD resolution, showcasing her as a powerful guardian of time, blending the aesthetics of steampunk and futuristic photorealism. A lone, floating pocket watch, with hands frozen in place, a seemingly random detail, adds to the image's otherworldly feel.

2 months ago

n a crumbling sanctuary built at the end of time, open to the sky and flooded with wild overgrowth, a solitary figure stands on a plinth of fractured obsidian—a synthetic angel, both artifact and oracle, mid-transmission. She is not human. She is not machine. She is the last interface between meaning and forgetting. Her posture is both exalted and worn. One hand raised in silent benediction, the other buried in the tangle of flowering vines wrapping around her legs—life clinging to light, as though nature itself refuses to let go of what she remembers. Etched across her glass-like surface are thin veins of glowing amber: pathways of forgotten prayers, tracing up her legs, over her spine, across her collarbones like fading constellations. Her face is concealed behind a split golden visor, semi-open like the petals of a mechanical flower—revealing only light. From her back, two vast wings made of layered crystalline blades curve upward like collapsed architecture—part cathedral, part ruin. They shimmer not with fire, but with reflected memory, like a sky that forgot how to storm. Around her, broken statuary and shattered machines lie half-swallowed by roots and blossoms. In the distance, a forest made of circuitry burns without smoke—slowly, beautifully. Above, stars pulse in unnatural constellations, forming sigils from before language. Hovering just above her head spins a halo unlike any known form—a fractured ring of refracted glass, filled with flowing text that no longer aligns with any living tongue. It does not glow—it remembers. Rendered in the style of an impressionist-Renaissance hybrid painting, layered with visible brush textures, fog-softened edges, and gold-split chiaroscuro. Warm dusk tones dominate the palette: blood-orange, dusk-lavender, rusted copper, soft pollen white. She is the Benediction Engine—not worshipped, not feared, not obeyed. She simply remains, bearing witness to everything we were, and everything we failed to become.