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Prompt by AI_World_Dreams

shrouded in mist prompts

very few results

3 months ago

Craft an Old Master painting- An abstract, mystical painting of a man standing on a mossy rock in the center of a dark, luminescent lake within an abandoned mine. He wears ancient druidic robes adorned with intricate symbols, his figure tall and shrouded in mystery. Hovering above his head is a glowing orb in a radiant orange hue, casting flickering, magical light across his face and robes, blending with the glowing particles in the water. The lake is filled with luminescent particles that glow in varying shades of orange, swirling around the rock and creating a hypnotic, ethereal effect. Ghostly spirits rise from the water, their translucent forms stretching upwards, painted with soft, flowing brushstrokes. These spirits, some with faint, sorrowful faces, add a haunting beauty to the scene, as though the lake itself is alive with ancient souls. The background is textured with deep, shadowy greens and grays, depicting the overgrown edges of the mine and the distant forest beyond. Hazy godrays break through a chilling mist, softly illuminating parts of the lake and adding depth to the composition. The atmosphere is surreal and eerie, with bold colors and contrasting textures capturing the mystical energy surrounding the man and the spirits. The glowing orb, luminescent particles, and ghostly figures create a sense of timeless magic, as if witnessing an ancient ritual in a forgotten, haunted place." Key Elements with Weights: (Abstract mystical painting style:1.5) (Ancient druidic robes, intricate and textured:1.5) (Glowing orb above his head, orange hue matching water particles:1.6) (Etherial spirits rising from the water, ghostly forms:1.4) (Luminescent particles in the lake, vibrant orange colors:1.5) (Textured, dark background with abandoned mine and forest:1.3) (Chilling mist and volumetric godrays:1.4)

6 months ago

FANTASY MAP :Continental Layout of Veylis Central Region – Arcane Bastion (Vaedrith) Position: Located at the heart of Veylis, ensuring access to major leyline convergences. Surroundings: Bordered by mountain ranges (west) leading to Forgeborn lands. To the east, mist-laden valleys transition into Nytheris territories. The south opens to plains, gradually shifting toward Varanthor-controlled lands. Geopolitical Standing: Acts as an arcane hub, influencing civilizations that rely on magic. Strong connections with Forgeborn, but wary of Nytheris' unpredictable dream-magic. Western Highlands – Industrious Stronghold (Forgeborn) Position: Nestled in volcanic mountains west of Vaedrith, rich with arcane ore deposits. Surroundings: To the north, rocky outcroppings shield them from Aseron incursions. The south holds trade routes leading into Varanthor territory, where elementalists seek their weapons. Geopolitical Standing: Acts as a major supplier of enchanted weaponry and technology. Maintains neutral trade with Aseron but avoids deeper alliances due to ideological differences. Eastern Mistlands – Mystical Expanse (Nytheris) Position: Located east of Vaedrith, deep within mist-laden valleys and fragmented terrain. Surroundings: Borders Vaedrith in the west, creating uneasy tension over arcane philosophy. To the north, dense forests lead to Thalorran domain, intertwining nature magic and subconscious forces. To the south, open plains provide pathways toward neutral trade hubs. Geopolitical Standing: Remains an enigmatic civilization, interacting with many but avoiding full allegiance. Their visions and cryptic warnings influence how other civilizations prepare for unseen threats. Southern Stormlands – Elemental Front (Varanthor) Position: Occupies the storm-plains south of Vaedrith, where elemental forces surge unpredictably. Surroundings: To the north, magical leyline fields provide partial access to Vaedrith’s arcane knowledge. Bordering the Forgeborn in the west, relying on their enchanted metals for weaponcraft. To the east, open battlefields transition into neutral territories, where conflicts with rogue sorcerers occur. Geopolitical Standing: Maintains martial dominance, ensuring balance between controlled elemental magic and raw destructive forces. Opposes Nytheris and rogue factions, fearing their unpredictable magical shifts. Northern Everwild – Verdant Realms (Thalorran) Position: Spread across the northern reaches, occupying vast enchanted forests infused with leyline energy. Surroundings: To the south, mist-shrouded valleys mark Nytheris’ influence, leading to shared mystical research. The west holds wild borders, where nomadic and neutral civilizations flourish. To the east, magical forests give way to shifting leyline anomalies, unpredictable yet rich in energy. Geopolitical Standing: Stands as a stabilizer, ensuring magic flows naturally rather than being artificially controlled. Keeps diplomatic ties with Vaedrith but remains wary of their structured approach to magic regulation. Northwestern Ironbound Range – Anti-Magic Dominion (Aseron) Position: Occupies the mountain strongholds of the northwest, deliberately built far from magical influence. Surroundings: Borders Forgeborn territory in the east, maintaining uneasy trade for strategic materials. To the south, battle lines form near Varanthor, ensuring magical warriors never breach their defenses. The north opens into desolate landscapes, leading to uncharted lands where magical anomalies are feared. Geopolitical Standing: Acts as the strongest anti-magic force, using strategy and engineering to counter all arcane threats. Holds deep rivalries with Vaedrith and Thalorran, rejecting their mystical philosophies outright. Neutral & Unexplored Territories Beyond the six core civilizations, the wild zones of Veylis add complexity: The Rifted Wastes (Southwest) – A land of unstable magic, attracting rogue mages and reckless experiments. Merchant Cities (Central Plains) – Neutral trade hubs allowing diplomacy, despite rivalries. The Voidcliffs (Far East) – A region feared by all, where unknown forces have begun distorting leyline energy.