A sample prompt of what you can find in this page
Prompt by Grayve

translucent ghosts prompts

very few results

3 months ago

Craft an Old Master painting- An abstract, mystical painting of a man standing on a mossy rock in the center of a dark, luminescent lake within an abandoned mine. He wears ancient druidic robes adorned with intricate symbols, his figure tall and shrouded in mystery. Hovering above his head is a glowing orb in a radiant orange hue, casting flickering, magical light across his face and robes, blending with the glowing particles in the water. The lake is filled with luminescent particles that glow in varying shades of orange, swirling around the rock and creating a hypnotic, ethereal effect. Ghostly spirits rise from the water, their translucent forms stretching upwards, painted with soft, flowing brushstrokes. These spirits, some with faint, sorrowful faces, add a haunting beauty to the scene, as though the lake itself is alive with ancient souls. The background is textured with deep, shadowy greens and grays, depicting the overgrown edges of the mine and the distant forest beyond. Hazy godrays break through a chilling mist, softly illuminating parts of the lake and adding depth to the composition. The atmosphere is surreal and eerie, with bold colors and contrasting textures capturing the mystical energy surrounding the man and the spirits. The glowing orb, luminescent particles, and ghostly figures create a sense of timeless magic, as if witnessing an ancient ritual in a forgotten, haunted place." Key Elements with Weights: (Abstract mystical painting style:1.5) (Ancient druidic robes, intricate and textured:1.5) (Glowing orb above his head, orange hue matching water particles:1.6) (Etherial spirits rising from the water, ghostly forms:1.4) (Luminescent particles in the lake, vibrant orange colors:1.5) (Textured, dark background with abandoned mine and forest:1.3) (Chilling mist and volumetric godrays:1.4)

7 months ago

A monumental 6-meter-tall sculpture stands in a pristine, white-walled exhibition space. Its form is ambiguous yet resonant — suggesting a toy-like humanoid figure made of a single, inflated continuous surface. The geometry is mathematically generated and defined by the following parametric equation: x(u, v) = (1.5 + 0.3 \cdot \sin(5v)) \cdot \cos(v) + 0.2 \cdot \cos(2u) y(u, v) = (1.5 + 0.3 \cdot \sin(5v)) \cdot \sin(v) + 0.2 \cdot \sin(2u) z(u, v) = 0.6 \cdot u + 0.5 \cdot \sin(3v + \frac{\pi}{4}) for u \in [0, 3\pi] and v \in [0, 2\pi]. The resulting form undulates gently, swelling and contracting with bulbous, limb-like protrusions. It evokes the figure of a soft, abstract humanoid — one whose “head” is slightly larger than the lower forms, suggesting animation or presence without literal anatomy. Its skin is chrome-polished, with a translucent lavender glaze that reflects and distorts its surroundings. Subtle ridges on the upper surface imply crossed eyes without carving them, integrating symbolism through topological features. The figure leans forward slightly, balanced, as if breathing or listening. The feet-like base is wide and pressing softly into a terrazzo floor. The sculpture feels both digital and intimate — a monumental ballooned body born from mathematics, standing alone in a room filled with diffused white light and long, warped shadows. The face has two deep oval hollows, symmetrically set wide apart — not literal eyes, but alien symbols. Below them, a shallow, arc-shaped crease bends gently across the lower face, like a ghost of a smile. The geometry is playful but still and quiet — mixing a graphic clarity with an alien like face. The head is slightly oversized in proportion, giving the figure an animated presence. Reflections warp and flow across its curved face, refracting the viewer’s image within a facial field that feels curious but unknowable.

8 months ago

Here are optimized **AI prompts** for generating **character sheets** and **expression sheets** with separated weapons/items, tailored for *Hollow Eden*'s aesthetic: --- ### **1. Marina the Starved - Character Sheet** **AI Prompt**: *"Full-body turnaround of Marina the Starved, a gaunt magical girl in a tattered sailor uniform with salt-cracked skin. Four neutral poses (front, back, side, 3/4 view). Isolate her jagged salt-crystal greatsword beside her, showing chipped edges and glowing erosion lines. Include: - **Close-up of her hands** gripping the sword, skin flaking into salt. - **Hollow Banquet ability**: Mini-panel of her eating a corpse’s soul, sword regenerating. - **Item Breakdown**: Salt shard grenades, rusted wish coins on her belt. - **Color Notes**: Pale blue-white skin, navy uniform with pink corrosion stains."* **Style Keywords**: *"Anime concept art, muted Studio Ghibli palette, Final Fantasy Tactics detail, slight watercolor texture."* --- ### **2. Vex the Uncatchable - Character Sheet** **AI Prompt**: *"Full-body reference of Vex, a bandage-wrapped delinquent with spiked ruby prosthetics (goat-leg and crystal arms). Four dynamic poses showcasing agility. Isolate: - **Ruby goat-leg** with piston-like joints and fracture lines. - **Bone-daggers** with serrated edges (floating beside her). - **Critical Miss ability**: Mini-panel of her grinning as an enemy’s weapon backfires. - **Item Breakdown**: Loaded dice, cracked mirrors in her pockets. - **Color Notes**: Ruby red crystals, yellow bandages, ashen skin."* **Style Keywords**: *"Dorohedoro gritty lineart, Tekken 3D model sheet, neon-noir lighting."* --- ### **3. Wisp the Showman Specter - Character Sheet** **AI Prompt**: *"Turnaround of Wisp, a translucent ghost with a top hat and kabuki mask chest-core. Show normal/Sentai forms. Isolate: - **Lantern whip weapon** with chain links resembling vertebrae. - **Spotlight Scepter** (gold-magenta) in Encore Mode. - **Encore ability**: Mini-panel of him transforming with fireworks. - **Item Breakdown**: Broken ticket stubs, a mic that emits flames. - **Color Notes**: Ethereal glow, gradient cyan-to-purple."* **Style Keywords**: *"Persona 5 UI flair, Kill la Kill cell-shading, holographic effects."* --- ### **4. Marina - Expression Sheet** **AI Prompt**: *"12 portrait busts of Marina showing: 1. **Battle Frenzy** (teeth bared, eyes hollow). 2. **Post-Feast Satisfaction** (salt tears, blissful smile). 3. **Sword Breaking Panic** (gritted teeth, hand clutching cracking blade). 4. **Empty Resignation** (dead-eyed, salt flakes falling). - **Separate Elements**: Her sword’s ‘hunger aura’ VFX, salt spray patterns."* **Style Keywords**: *"Madoka Magica emotional extremes, Junji Ito horror textures."* --- ### **5. Vex - Expression Sheet** **AI Prompt**: *"12 expressions of Vex, including: 1. **Critical Hit Joy** (tongue out, one eye winking). 2. **Painful Fumble** (nose bleeding, ruby leg cracked). 3. **Taunting Sneer** (flipping double middle fingers). 4. **Unhinged Laughter** (pupils dilated, pigtails thrashing). - **Separate Elements**: Ruby shard projectiles, ‘Luck Gauge’ UI overlay."* **Style Keywords**: *"Danganronpa sprite expressions, Scott Pilgrim vs. The World energy."* --- ### **6. Weapon/Item Isolation Prompts** **Example (Marina’s Sword)**: *"Orthographic view of Marina’s salt-crystal greatsword. Show: - **Eroded blade** with vein-like cracks. - **Hilt wrapped in wish ribbons**. - **Glow effect** when soul energy is absorbed. - **Scale reference**: Sword is 1.5x her height."* **Example (Vex’s Ruby Leg)**: *"Blueprint-style breakdown of Vex’s prosthetic goat-leg: 1. **Spiked knee joint** (retractable). 2. **Heel blade** (extends on kick). 3. **‘Critical Hit Core’** (glowing red gem in calf). - **Annotations**: ‘Material: Cursed Ruby // Weight: 8kg’."* --- ### **Pro Tips for AI Tools**: - Use **"--v 5"** in MidJourney for cleaner orthographics. - For expressions, add **"no background, solid color"** to focus on faces. - **Stable Diffusion**: Use "concept art sheet" + "isometric" for items. Need **alternate styles** (e.g., chibi, pixel art)? Just ask!

4 months ago

A close-up, bust-framed portrait of a powerful, malevolent sorcerer. Half of his face is human—sharp, angular, and etched with deep lines of age and dark knowledge, his piercing eyes glowing faintly with a malevolent light. The other half of his face is unnatural: a swirling mass of dark smoke and searing, glowing purple energy that crackles and flickers like an unstable flame. The energy pulses through the smoke, faint streaks of violet light cutting across his shadowy form like veins of raw power. His expression is one of cold, focused determination, with a hint of cruel satisfaction, as though he’s reveling in his sinister dominance. In his gnarled hands, twisted with dark veins and adorned with intricate rings of blackened metal, he holds a swirling, seething mass of glowing souls. The souls appear as countless ghostly faces—translucent and writhing, their expressions frozen in anguish and despair. They swirl chaotically in his grasp, glowing with spectral purples, blues, and faint streaks of white light. The souls drift outward in thin wisps, curling and dissipating like smoke, as though barely contained by his immense power. Subtle tendrils of the energy connect the souls to his smoke-covered half, as if he is drawing strength from them. The sorcerer’s appearance is dark and regal, clad in ornate, shadowy robes adorned with arcane symbols and glowing runes that pulse faintly in rhythm with the energy in his face. His shoulders are draped in tattered black fabric that flows like liquid shadow, blending seamlessly into the surrounding darkness. The background is ominous and blurred, a void of shadows and faint, drifting smoke illuminated only by the violent purple light emanating from his form and the souls he controls. The lighting is dramatic and cinematic—sharp contrast between deep shadows and the searing violet glow. The light spills across his human half, casting sharp lines across his features, while the glowing energy and souls illuminate the smoke on his other side, creating a chaotic dance of light and shadow. Small embers and particles of energy drift around him, hinting at the immense power radiating from his being.

7 months ago

The image portrays a dramatic and intense scene set against a dark, almost black background, which adds a sense of mystery and depth to the composition. The background is filled with intricate details, such as faint, ghostly silhouettes of ancient, crumbling castles and twisted, gnarled trees that stretch out into the distance, their branches reaching out like skeletal fingers. The sky is a deep, stormy blue, with hints of blood-red clouds that swirl ominously, casting an eerie glow over the scene. The lighting is focused on the central figure, creating a stark contrast that highlights her features and attire, with a soft, ethereal glow emanating from behind her, adding to the supernatural ambiance. The central figure in the image is a vampire woman with long, dark, wavy hair that cascades down her shoulders. Her hair is slightly tousled, adding to the sense of wildness and intensity in the scene. She has striking red eyes that pierce through the darkness, glowing with an otherworldly intensity. Her eyes are almond-shaped, with long, dark lashes that accentuate their hypnotic allure. Her skin is pale, almost translucent, with a slight, unnatural sheen that hints at her supernatural nature. She has high cheekbones and full, sensuous lips, painted a deep, dark red that matches the hue of her eyes. Her expression is fierce and menacing, with a hint of seduction and allure, as if she is both a predator and a temptress. She is dressed in a dark, elegant gown with a deep red hue that clings to her figure, accentuating her curves. The gown features a lace-trimmed bodice with intricate, floral patterns that add a touch of sophistication and vintage charm to her appearance. The bodice is tight, pushing up her ample bosom, and the lace is delicate, almost spider-web-like in its intricacy. The off-the-shoulder sleeves are made of a sheer, diaphanous material that billows slightly, adding a sense of movement and drama to her pose. The gown flows down to the ground, with a long, flowing train that pools around her feet, the fabric shimmering with a subtle, iridescent sheen. She wears a pair of ornate, dangling earrings that complement her overall look, adding a touch of elegance and mystery. The earrings are made of a dark, tarnished metal, with intricate filigree work and small, blood-red gemstones that catch the light. Around her neck, she wears a choker made of the same dark metal, with a large, central gemstone that rests just above her collarbone, drawing the eye to her décolletage. Her pose is dynamic and engaging; she is slightly turned to the side, with one hand resting on her chest, her long, slender fingers splayed out against the lace of her bodice. The other hand is raised, as if she is in the midst of a dramatic gesture or action, her fingers slightly curled, as if beckoning or casting a spell. Her nails are long and pointed, painted the same dark red as her lips, adding to her predatory allure. Overall, the image exudes a sense of darkness, intensity, and allure. The combination of the dark background, the focused lighting, and the character's fierce expression and elegant attire creates a captivating and powerful visual narrative. The scene captures a moment of dramatic tension and seduction, evoking a sense of danger and intrigue, as if the viewer has stumbled upon a secret, forbidden moment in the vampire's eternal night.