A sample prompt of what you can find in this page
Prompt by Bugmesh91

unreal engine --ar 16:9 prompts

very few results

2 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

2 months ago

**powerful warrior, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds during sunset. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A Warrior , battle-weary **knight in ancient egyptian armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

2 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

2 months ago

**powerful warrior, visually rich ancient egyptian warrior in armor** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds during sunset. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A Warrior , battle-weary *in ancient egyptian armor with weapon** (mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the egyptian warrior face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Egyptian Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet egyptian armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay Blending Through The Sun Light**: *"Be still, and know that I am God."* **JDHampton + AI Creative Alliance** tag.

2 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements - on face which shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a melting human face" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** If results are too busy: - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour. The biomechanical warrior's design blends organic and synthetic elements - one side of his face shows perfect porcelain synthetic skin, while the other reveals glowing orange-ochre neural webs beneath exposed endoskeleton. His chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue with a WARRIOR human ROBOTIC face AND BODY" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?

4 months ago

**TARTARIAN JUSTICE - ULTIMATE AI ART PROMPT (Optimized for MidJourney v6.1/DALL·E 3)** **:: ESSENTIAL PROMPT STRUCTURE ::** **"A cinematic masterpiece still from the sci-fi blockbuster 'Tartarian Justice', showcasing cyber-enforcer EN-6 standing at attention in the Neo-Tartarian Transolar Terminus during golden hour OF SUNRISE. The biomechanical warrior's design blends organic and synthetic elements which are perfectly balanced, while the other biomechanical futuristic designs reveals glowing orange-ochre neural webs beneath exposed endoskeleton into warrior robotic body combined with his chrome-plated torso features Kintsugi-style energy cracks pulsing with power, with a visible Aether Core implant in his chest. Behind him stretches the breathtaking Neo-Tartarian ancient megacity: towering bioluminescent chrome spires wrapped in lush jungle vines, floating inverted pyramids cascading data-waterfalls into anti-gravity pools, and sky monasteries where AI monks meditate. A massive obsidian-black starship named 'The Judgment' docks at the platform, its fractal-patterned hull humming with energy and prisoner containment pods glowing ominously. The scene combines hyper-realistic Unreal Engine 5 textures with painterly composition reminiscent of Syd Mead and Simon Stålenhag. Key details include: - EN-6's heterochromatic eyes - Holographic immigration gates projecting 'Ω-9 CLEARANCE' in floating glyphs - Morning mist swirling with floating data-particles - Volumetric godrays piercing through the city canyons - Retractable plasma blades humming on EN-6's right arm - Jungle canopy with bioluminescent flora casting teal accents Cinematic lighting features: 1. Warm golden sunrise (5600K) 2. Cold neon teal/purple from city lights 3. Pulsing orange glow from EN-6's systems Technical specifications: --ar 16:9 --style raw --v 6.1 --chaos 30" **:: ENHANCEMENT PACKAGES ::** **1. CHARACTER EXPANSION** *Add to prompt:* "Character turnaround sheet showing EN-6's design evolution: **2. VEHICLE DETAILS** *Add to prompt:* "Cross-section technical schematic of 'The Judgment' starship revealing: - containment pods with holographic displays - Reverse-engineered Tartarian warp core (glowing orange fractal patterns) - Boarding ramp with security drones scanning arrivals" **3. WORLD-BUILDING LORE** *Add to prompt:* "Background elements hinting at deeper lore: - Holographic news ticker: 'AETHER CORE DECREES: PHASE 3 PURIFICATION' - Graffiti on walls: 'THEY ERASED OUR PAST' in ancient Tartarian script - Maintenance drones repairing a statue" **:: STYLE MODIFIERS ::** For **photorealistic** version: "Ultra HD, 32k resolution, photorealistic textures, Canon EOS R5 Mark II with 85mm lens, f/1.2 aperture" For **painterly** version: "Digital matte painting style, reminiscent of Ralph McQuarrie and Moebius, visible brush strokes in energy effects" For **cyberpunk** version: "Neon-noir lighting, heavy film grain, chromatic aberration, Blade Runner 2049 inspired color grading" **:: TROUBLESHOOTING TIPS ::** - Add "--stylize 600" to simplify compositions - Specify "focus on EN-6 with shallow depth of field" If colors clash: - Add "triadic color scheme: orange/teal/silver" - Specify "muted tones with vibrant energy accents" **Final Pro Tip:** For consistent character generation, add: "EN-6 character design ID: CYB-EN6-V2 (consistent across generations)" Would you like me to provide: 1. Alternative character poses? 2. Different times of day variants? 3. Close-up detail prompts for specific elements?