8 months ago
Tilt-shift style 3D model diorama. A normal-sized hand is swinging from the outside of the diorama, scattering everything in the room. Everything in the room starts to fall apart. Drawers, some fully opened, some half-opened, CDs, books and other objects inside are scattered around. Glass objects, especially vases or lamps, are broken and scattered. CDs are scattered on the floor, books are scattered, some are opened and their pages are blown away like the wind. The Camaron de la Isla poster hanging on the wall is slightly torn or bent, and the Betis jersey is in a corner, crumbling. The retro game console, joysticks and game cartridges have fallen to the floor. The yellow Super Mario game cartridge is in a half-open drawer and scattered around. The VCD shelf is completely messed up, discs are thrown out and scattered. The bed, chair, carpet and embroidered tulle curtains by the window are also moving, increasing the chaotic effect in the room. The sense of movement reflects the way each of the scattered objects slowly pops out of place, adding to the energy and chaos of the room. The floor is on a wooden or concrete platform, and the impact of the scattering scatters flakes, pieces, and broken glass everywhere.
