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TITLE: Charging Fume Harrow — Hero Clip (10s, slow motion)
LIVE-ACTION CINEMATOGRAPHY — NOT ANIMATION. Photoreal, zero CGI/illustration look.
Duration: 10 seconds total. Capture feel: 120 fps → playback 24 fps (5× slo-mo).
Aspect Ratio: 2:3 portrait. Resolution: 4K.
Subject & Design Locks:
- The Fume Harrow (mutated human-DNA apex predator). Eyeless; vision via razor-thin brow + cheek **sensor slits** with **dim chartreuse line-glow**.
- Exoskeleton: **piano-black, anisotropic chitin** (cross-hatched micro-striations, mica flicker, healed stress cracks).
- **Quadra-hinged jaws** with semi-translucent glass-enamel teeth; **inner pharyngeal jaw** snaps forward.
- Defensive **WOUND-FOG**: milk-pale gas with faint green tint, hugs low, sparkles with ice-fine crystals.
Setting & Light:
- Wind-sculpted **salt flats**, cathedral **basalt needles**, thin blue twilight haze, slim crescent planet.
- Lighting: dual-moon **hard rim** + cool sky/salt bounce; micro-speculars on chitin and enamel; **no diffusion, no bloom**.
Camera & Lens:
- Ground-level tracking dolly that **pushes in** toward the creature; slight left-to-right parallax.
- Lens feel: 80–100mm, shallow DoF; natural lens breathing; authentic motion blur consistent with 120 fps capture.
- Subtle handheld micro-vibration suppressed (hero steadiness).
Action Beats (timecoded):
0–2s: From mist, the Harrow emerges low and centered; sensor slits just a **faint green line**. Salt crystals float in the air; back rim defines silhouette.
2–6s: It **surges into a charge**, shoulders rolling; **jaws flare**, inner jaw snaps; saliva strands **ice into filaments** that snap and drift; the push-in tightens.
6–9s: **Lead claw drags twin trenches** right toward camera; a wrist gash vents **WOUND-FOG** that billows milk-pale/green and **sparkles with micro-crystals**, hugging the ruts; salt granules ping outward in slow-motion arcs.
9–10s: It **passes over the lens line**, tail whipping high; fog curls across frame; hold one chilling, majestic frame on the glowing slit and frosted clawprints.
Color & Finish:
- ACES 1.3 tonemapping; deep steel-blue twilight; chartreuse glow **restrained**; natural highlight roll-off; light optical grain only.
NEGATIVE PROMPTS (hard):
- No xenomorph/Predator/Star-Wars motifs, no biomech hoses, no translucent dome, no cartoon/anime look, no VFX HUD/text/overlays, no lens halos or artificial bloom, no human heel-to-toe walk.
Audio note (if supported): sub-bass rumble + granular salt skitter; otherwise silent.