A sample prompt of what you can find in this page
Prompt by AkiraS

broken face prompts

hundreds of results

9 months ago

(Cyberpunk, futuristic, dystopian cityscape, high detail, cinematic lighting) A striking female operative with short, jet-black hair, steel-gray eyes, and sharp cheekbones, standing with a fierce and determined expression. Her battle-worn face has a faint bruise on her left cheek, and she exudes confidence and intensity. She wears a gunmetal-gray tactical jacket with faint electric-blue piping near the shoulders, a form-fitting combat vest underneath, and lightweight armored pants. Her hands are clad in fingerless gloves with reinforced knuckles, and a holstered pistol is strapped to her thigh. A sleek combat knife is secured to the small of her back. Subtle cybernetic enhancements are visible—an augmented left eye with a faint tactical HUD display and reinforced subdermal plating along her forearms. She stands in a neon-lit urban environment, surrounded by moody blues and purples, with light rain reflecting off the metallic surfaces around her. The background is a blurred cyberpunk cityscape with glowing holographic signs, dark alleyways, and distant drones patrolling overhead. The atmosphere is tense and cinematic, with soft ambient fog rolling through the streets, illuminated by neon signs and flickering streetlights. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban fashion, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors) This prompt should help generate a cyberpunk-inspired image of Reese in Stable Diffusion with a realistic yet stylized look, emphasizing her strength, tactical nature, and the futuristic setting.

9 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

3 months ago

**powerful, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A battle-weary **knight in archaic armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** ``` "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" ``` --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

3 months ago

**powerful warrior, visually rich** King James Bible verse tailored for, optimized to generate a **stunning, cinematic image** with deep emotional and symbolic weight: --- ### **🌄MASTERPIECE: "PSALM 46:10 – BE STILL"** **Prompt:** **"Be still, and know that I am God" (Psalm 46:10 KJV) – Ultra-detailed cinematic scene of a solitary warrior kneeling in a storm-swept valley at dawn, broken sword planted in the ground, as golden light pierces thunderclouds during sunset. Hyper-realistic, Unreal Engine 5 render, divine atmosphere, volumetric light, 8K."** --- ### **🎨 KEY VISUAL ELEMENTS (For AI Precision):** 1. **Subject**: A Warrior , battle-weary **knight in ancient egyptian armor** (cracked pauldrons, mud-stained cloak) kneeling in surrender/posture of prayer. 2. **Setting**: - **Stormy Valley**: Rain-lashed rocks, dead trees, **war-torn battlefield** (smoldering ruins in distance). - **Light**: A single **sunbeam** breaking through clouds, illuminating the knight’s face (chiaroscuro contrast). 3. **Symbolism**: - **Broken Sword**: Embedded in earth like a cross, **reflecting the golden light**. - **Dove**: One lands on the knight’s shoulder (optional: **fading ghostly warriors** in the mist). 4. **Style**: - **Renaissance painting meets modern cinematic realism** (think *Rembrandt lighting* + *Lord of the Rings* scale). - **Textures**: Wet armor, swirling fog, **crumbling parchment with Psalm 46:10 etched in glowing letters**. --- ### **⚙️ TECHNICAL SPECS FOR PROMPTHERO:** "Ultra-detailed 8K render, Unreal Engine 5, cinematic wide shot, f/1.4 depth of field, hyper-realistic textures (skin, metal, rain), volumetric god rays, dramatic shadows, Renaissance chiaroscuro, --ar 16:9 --style raw --v 6.0" --- ### **💡 ALTERNATE VERSES (If You Prefer):** 1. **"The Lord is my shepherd" (Psalm 23:1)** → Peaceful pasture with **luminous guardian-angel silhouette** over a flock. 2. **"Let there be light" (Genesis 1:3)** → **Big Bang creation scene**, galaxies swirling from a divine hand. 3. **"Fearfully and wonderfully made" (Psalm 139:14)** → **Human DNA as a glowing cosmic tree**, roots in stardust. --- ### **🎥 SHORT VIDEO SCRIPT IDEA:** - **Opening**: Lightning cracks over the battlefield; the knight **drops his sword**. - **Climax**: The sunbeam hits—**storm stills**, rain hangs frozen mid-air. - **Text Overlay**: *"Be still, and know that I am God."* with your **JDHampton + AI Creative Alliance** tag.

9 months ago

(Cyberpunk, futuristic, dystopian underworld, high detail, cinematic lighting, dark and moody atmosphere) A wiry and gaunt man with sunken, exhausted eyes that have a manic glint, framed by dark circles from years of working in dimly lit back-alley clinics. His pale skin looks sickly under the flickering neon light, and his thin face is lined with tension, his lips slightly parted as if muttering to himself. His hair is unkempt, streaked with oil and grime, further emphasizing his haggard, overworked look. He wears a dingy off-white lab coat, once pristine but now stained with grease, blood, and years of unwashed grime. The fabric is frayed at the edges, hanging loosely over his thin frame. His cybernetic enhancements are crude and patched-together, a collection of exposed wiring and rusted plating barely held together. His left shoulder has a mechanical plating rig, jagged and uneven, with loose bolts and sparking neon-blue wiring protruding in places. His chipped tooth shows when he speaks, adding to his rough, jittery appearance. The background is a dark, cluttered ripperdoc lab, filled with outdated cybernetic parts, flickering monitors, and half-functioning medical equipment. The air is thick with smoke from a nearby vent, and a dull, flickering green med-lab light casts eerie shadows across the scene. A neon-red light from the alley outside spills through a cracked window, contrasting with the cold surgical glow of malfunctioning overhead lamps. The atmosphere is gritty, chaotic, and oppressive, embodying the tension of a street-level surgeon who exists between life and death, law and crime. Rendered in ultra-detailed, cinematic composition, sharp focus, 8K resolution, ray tracing, cyberpunk noir aesthetics, high contrast lighting, depth of field, volumetric lighting, intricate detailing, realistic skin texture, futuristic urban decay, science fiction concept art, hyper-realistic digital painting, dramatic chiaroscuro lighting, neon reflections, moody atmosphere, cybernetic enhancements, grunge aesthetic. Negative Prompt: (bad composition, low detail, low resolution, deformed anatomy, distorted features, asymmetrical face, extra limbs, missing fingers, unrealistic eyes, unnatural skin texture, overly stylized, washed-out colors, blurry, poorly rendered cybernetics, uncanny valley, cartoonish, low-quality render, watermark, text, overexposed lighting, excessive glow, lack of contrast, amateurish design, low effort, duplicate elements, broken limbs, unbalanced composition, generic design, bad perspective, flat shading, soft focus, dull colors, clean or polished cybernetics, generic futuristic doctor, overly heroic pose, pristine environment)

7 months ago

n a crumbling sanctuary built at the end of time, open to the sky and flooded with wild overgrowth, a solitary figure stands on a plinth of fractured obsidian—a synthetic angel, both artifact and oracle, mid-transmission. Her body is constructed from a dual-layered material: an outer shell of liquid mirror-glass, always in motion, bending light in surreal ripples—beneath it, a lattice of golden memory circuits, softly pulsing, like script woven from heat and purpose. She is not human. She is not machine. She is the last interface between meaning and forgetting. Her posture is both exalted and worn. One hand raised in silent benediction, the other buried in the tangle of flowering vines wrapping around her legs—life clinging to light, as though nature itself refuses to let go of what she remembers. Etched across her glass-like surface are thin veins of glowing amber: pathways of forgotten prayers, tracing up her legs, over her spine, across her collarbones like fading constellations. Her face is concealed behind a split golden visor, semi-open like the petals of a mechanical flower—revealing only light. From her back, two vast wings made of layered crystalline blades curve upward like collapsed architecture—part cathedral, part ruin. They shimmer not with fire, but with reflected memory, like a sky that forgot how to storm. Around her, broken statuary and shattered machines lie half-swallowed by roots and blossoms. In the distance, a forest made of circuitry burns without smoke—slowly, beautifully. Above, stars pulse in unnatural constellations, forming sigils from before language. Hovering just above her head spins a halo unlike any known form—a fractured ring of refracted glass, filled with flowing text that no longer aligns with any living tongue. It does not glow—it remembers. Rendered in the style of an impressionist-Renaissance hybrid painting, layered with visible brush textures, fog-softened edges, and gold-split chiaroscuro. Warm dusk tones dominate the palette: blood-orange, dusk-lavender, rusted copper, soft pollen white. She is the Benediction Engine—not worshipped, not feared, not obeyed. She simply remains, bearing witness to everything we were, and everything we failed to become.

4 months ago

A stunning and intricate illustration of a lone figure standing before a massive, futuristic central computer core in a dimly lit, cavernous control room. The core is the heart of an ancient, decaying system that governs an entire solar system, its towering structure covered in glowing panels, flickering CRT monitors, and spinning reels of magnetic tape. The design reflects a blend of cassette futurism and retrofuturism: exposed wires snake across the floor like veins, enormous vacuum tubes pulsate faintly with energy, and analog dials twist and click as the system struggles to maintain its colossal operations. The figure, dressed in a tattered yet advanced jumpsuit of metallic fabrics, stands with a posture that conveys awe and hesitation. Their face, partially illuminated by the glowing panels, shows a mix of determination and exhaustion. They are dwarfed by the sheer scale of the computer core, which stretches endlessly upward, disappearing into a haze of smoke and low-hanging cables. The room is filled with atmospheric lighting: dim oranges and greens reflect off the polished yet grimy metal surfaces, while holographic projections of planetary orbits and system schematics flicker erratically in mid-air. The computer core itself is worn and weathered, with signs of neglect—broken panels exposing its intricate inner workings, patches of rust, and vines of alien growth encroaching from the corners of the room. Yet, it exudes power, its central sphere—a rotating gyroscope of light and machinery—glowing with an intense energy, hinting at its still-functioning capacity to control and sustain the planets and stars of the system. The air is dense with particles of dust, illuminated by beams of soft light cutting through the smoke, while faint sparks fly from malfunctioning components. The soundscape is almost tangible: the hum of the core, the rhythmic clatter of mechanical parts, and the faint crackle of ancient speakers. Rendered in a hyper-detailed retrofuturistic style, with an emphasis on the texture of worn-down technology, dynamic lighting, and the overwhelming sense of scale and history.