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Prompt by Nednut4362

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hundreds of results

6 months ago

Create a meticulously staged cinematic scene with rigid symmetry and frontal, low-angle framing, emphasizing a diagonal composition (45-degree tilt) where all elements align along a single dynamic axis. Color Grading: 60% Dominant: Soft, powdery pastel pinks (Pantone 12-1109 TPX "Marshmallow") saturating the sky, snow, and TV casing. 30% Secondary: Frosted teal blues (HEX #6ECEDA) in the glacial lake, aurora, and TV screen static. 10% Accent: Mustard-yellow (Pantone 15-0950 TPX "Golden Glow") in the aurora streaks, wool tufts, and corroded metal knobs. TV Design: A 1950s Bakelite TV (matte eggshell plastic with hairline cracks) tilted diagonally (top-left corner at 10 o’clock, bottom-right submerged at 4 o’clock). Crack: A jagged diagonal fissure (2cm wide) splits the screen from top-left to bottom-right, leaking viscous, neon-bright color bar pigment (RGB values: pink #FF9EB5, teal #5FDAC3, gold #FFD700) that pools into the water below. Materials: Body: Faux-weathered plastic with chipped edges revealing rusted steel underlayers. Details: Three rotary knobs (tarnished brass, 4cm diameter) labeled "VOL," "TUNE," "POWER." Cables: Braided wool cords (undyed cream yarn, 3cm thickness) coiled around the TV’s base, fraying at the ends. Screen Imagery: Static Overlay: A 1953 RCA-style color bar test pattern (8 vertical bands) glitching every 2 seconds, causing the teal and pink bars to "melt" downward into liquid the word "Imagen-4" glitches on the screen Underlying Image: A faint, glowing topographical map (golden-yellow lines on indigo) dissolves into water that cascades from the screen’s crack, merging with the glacial lake. Environment: Glacial Lake: Semi-frozen water (translucent teal, 70% opacity) with jagged ice shards (20cm height) encircling the TV. Snowfall: Heavy, dense snowflakes (1cm diameter) falling at 45 degrees, accumulating on the TV’s top-left corner. Aurora Borealis: Three parallel bands (pink #FFB3D1, teal #7FE5E5, gold #FFE44D) in smooth sine waves, 15° tilt, 80% opacity. Sky: Ultra-high-contrast starfield (ISO 51200 noise pattern) with 2,000 visible stars (randomized 2-4px white dots). Lighting & Effects: Key Light: A frontal, low-orange sodium vapor lamp (3200K) casting sharp diagonal shadows (20° angle) from the TV onto the ice. Bloom: Halation around the aurora and screen, radius 15px, intensity 70%. Textures: Film Grain: 35mm Kodak Vision3 250D overlay (gritty, high-detail). Lens Defects: Two hairline scratches (1px width) at 15° and 75° angles, plus hexagonal lens flare (60% opacity) from the aurora. Physics & Motion: Water: Viscous fluid dynamics—the leaking color bars swirl in 5cm eddies, blending with the glacial lake. Wool: Submerged yarn floats upward in 10cm tufts, swaying at 0.5Hz frequency. Result: A hyper-detailed, reference-free scene that implicitly channels Wes Anderson’s aesthetic through obsessive symmetry, retro-kitsch materials, and a strict 60/30/10 pastel hierarchy—no director named, all style embedded in granular technical specs.

6 months ago

"Create a meticulously staged cinematic scene with rigid symmetry and frontal, low-angle framing, emphasizing a diagonal composition (45-degree tilt) where all elements align along a single dynamic axis. Color Grading: 60% Dominant: Soft, powdery pastel pinks (Pantone 12-1109 TPX "Marshmallow") saturating the sky, snow, and TV casing. 30% Secondary: Frosted teal blues (HEX #6ECEDA) in the glacial lake, aurora, and TV screen static. 10% Accent: Mustard-yellow (Pantone 15-0950 TPX "Golden Glow") in the aurora streaks, wool tufts, and corroded metal knobs. TV Design: A 1950s Bakelite TV (matte eggshell plastic with hairline cracks) tilted diagonally (top-left corner at 10 o’clock, bottom-right submerged at 4 o’clock). Crack: A jagged diagonal fissure (2cm wide) splits the screen from top-left to bottom-right, leaking viscous, neon-bright color bar pigment (RGB values: pink #FF9EB5, teal #5FDAC3, gold #FFD700) that pools into the water below. Materials: Body: Faux-weathered plastic with chipped edges revealing rusted steel underlayers. Details: Three rotary knobs (tarnished brass, 4cm diameter) labeled "VOL," "TUNE," "POWER." Cables: Braided wool cords (undyed cream yarn, 3cm thickness) coiled around the TV’s base, fraying at the ends. Screen Imagery: Static Overlay: A 1953 RCA-style color bar test pattern (8 vertical bands) glitching every 2 seconds, causing the teal and pink bars to "melt" downward into liquid with the word "Prompthero" barely visible on it. Underlying Image: A faint, glowing topographical map (golden-yellow lines on indigo) dissolves into water that cascades from the screen’s crack, merging with the glacial lake. Environment: Glacial Lake: Semi-frozen water (translucent teal, 70% opacity) with jagged ice shards (20cm height) encircling the TV. Snowfall: Heavy, dense snowflakes (1cm diameter) falling at 45 degrees, accumulating on the TV’s top-left corner. Aurora Borealis: Three parallel bands (pink #FFB3D1, teal #7FE5E5, gold #FFE44D) in smooth sine waves, 15° tilt, 80% opacity. Sky: Ultra-high-contrast starfield (ISO 51200 noise pattern) with 2,000 visible stars (randomized 2-4px white dots). Lighting & Effects: Key Light: A frontal, low-orange sodium vapor lamp (3200K) casting sharp diagonal shadows (20° angle) from the TV onto the ice. Bloom: Halation around the aurora and screen, radius 15px, intensity 70%. Textures: Film Grain: 35mm Kodak Vision3 250D overlay (gritty, high-detail). Lens Defects: Two hairline scratches (1px width) at 15° and 75° angles, plus hexagonal lens flare (60% opacity) from the aurora. Physics & Motion: Water: Viscous fluid dynamics—the leaking color bars swirl in 5cm eddies, blending with the glacial lake. Wool: Submerged yarn floats upward in 10cm tufts, swaying at 0.5Hz frequency. Result: A hyper-detailed, reference-free scene that implicitly channels Wes Anderson’s aesthetic through obsessive symmetry, retro-kitsch materials, and a strict 60/30/10 pastel hierarchy—no director named, all style embedded in granular technical specs.

7 months ago

n a crumbling sanctuary built at the end of time, open to the sky and flooded with wild overgrowth, a solitary figure stands on a plinth of fractured obsidian—a synthetic angel, both artifact and oracle, mid-transmission. Her body is constructed from a dual-layered material: an outer shell of liquid mirror-glass, always in motion, bending light in surreal ripples—beneath it, a lattice of golden memory circuits, softly pulsing, like script woven from heat and purpose. She is not human. She is not machine. She is the last interface between meaning and forgetting. Her posture is both exalted and worn. One hand raised in silent benediction, the other buried in the tangle of flowering vines wrapping around her legs—life clinging to light, as though nature itself refuses to let go of what she remembers. Etched across her glass-like surface are thin veins of glowing amber: pathways of forgotten prayers, tracing up her legs, over her spine, across her collarbones like fading constellations. Her face is concealed behind a split golden visor, semi-open like the petals of a mechanical flower—revealing only light. From her back, two vast wings made of layered crystalline blades curve upward like collapsed architecture—part cathedral, part ruin. They shimmer not with fire, but with reflected memory, like a sky that forgot how to storm. Around her, broken statuary and shattered machines lie half-swallowed by roots and blossoms. In the distance, a forest made of circuitry burns without smoke—slowly, beautifully. Above, stars pulse in unnatural constellations, forming sigils from before language. Hovering just above her head spins a halo unlike any known form—a fractured ring of refracted glass, filled with flowing text that no longer aligns with any living tongue. It does not glow—it remembers. Rendered in the style of an impressionist-Renaissance hybrid painting, layered with visible brush textures, fog-softened edges, and gold-split chiaroscuro. Warm dusk tones dominate the palette: blood-orange, dusk-lavender, rusted copper, soft pollen white. She is the Benediction Engine—not worshipped, not feared, not obeyed. She simply remains, bearing witness to everything we were, and everything we failed to become.

4 months ago

A stunning and intricate illustration of a lone figure standing before a massive, futuristic central computer core in a dimly lit, cavernous control room. The core is the heart of an ancient, decaying system that governs an entire solar system, its towering structure covered in glowing panels, flickering CRT monitors, and spinning reels of magnetic tape. The design reflects a blend of cassette futurism and retrofuturism: exposed wires snake across the floor like veins, enormous vacuum tubes pulsate faintly with energy, and analog dials twist and click as the system struggles to maintain its colossal operations. The figure, dressed in a tattered yet advanced jumpsuit of metallic fabrics, stands with a posture that conveys awe and hesitation. Their face, partially illuminated by the glowing panels, shows a mix of determination and exhaustion. They are dwarfed by the sheer scale of the computer core, which stretches endlessly upward, disappearing into a haze of smoke and low-hanging cables. The room is filled with atmospheric lighting: dim oranges and greens reflect off the polished yet grimy metal surfaces, while holographic projections of planetary orbits and system schematics flicker erratically in mid-air. The computer core itself is worn and weathered, with signs of neglect—broken panels exposing its intricate inner workings, patches of rust, and vines of alien growth encroaching from the corners of the room. Yet, it exudes power, its central sphere—a rotating gyroscope of light and machinery—glowing with an intense energy, hinting at its still-functioning capacity to control and sustain the planets and stars of the system. The air is dense with particles of dust, illuminated by beams of soft light cutting through the smoke, while faint sparks fly from malfunctioning components. The soundscape is almost tangible: the hum of the core, the rhythmic clatter of mechanical parts, and the faint crackle of ancient speakers. Rendered in a hyper-detailed retrofuturistic style, with an emphasis on the texture of worn-down technology, dynamic lighting, and the overwhelming sense of scale and history.

8 months ago

(Spaghetti Western meets Hindu Mythology, Cinematic, Gritty, Mythic Americana, Clint Eastwood's Unforgiven-style storytelling, Hyperreal, Dust and Gunpowder, Sunset Over the Frontier) (Gritty Cinematic Western:1.8, Hindu Mythology Meets Old West:2.0, Dust & Heat Haze:1.6, Sunburnt Leather & Weathered Cloth:1.5, Volumetric Light Through Dust:1.4, Classic Spaghetti Western Composition:1.8) The frontier is vast, endless. The sun hangs low and swollen, a burning red eye sinking behind the jagged silhouette of the mountains, bleeding golden light across the dust-choked sky. A lone rider moves through the haze, his dark stallion kicking up a slow trail of dust, the sound of hooves muffled by the dry, cracked earth. Vishnu, the Divine Gunslinger, moves like a ghost through this godforsaken land, his presence a whisper on the wind, a warning before the storm. He is adorned in a weathered duster, its deep blue fabric threadbare yet regal, embroidered in golden Sanskrit that shifts and shimmers under the dying light. Beneath it, his celestial skin glows faintly, a blue so deep it seems carved from the twilight sky itself. His golden eyes burn like twin desert suns, reflecting the fire of the West, the violence of the frontier, the weight of justice balanced on the edge of a blade. From beneath his coat, his four arms rest with an unnatural stillness, each poised for retribution. One hand grips the Sudarshana Revolver, an ancient pistol forged from the molten core of a dying star, its barrel etched with the shifting symbols of the cosmos. Another holds a coiled lasso woven from the threads of fate, glowing with the light of constellations long dead. The third hand remains open, palm outward—a warning, or perhaps a blessing. The fourth clutches the eternal lotus, a reminder that even in this land of dust and death, something divine lingers. Behind him, the town of Black Hollow waits, a rotting wooden carcass of a town, its saloon doors swaying in the wind, the church bell rusted and long silent. Shadows move behind glassless windows, fear tightening in the chests of men who know their reckoning has come. The outlaws of this place have no gods, no law but steel and blood, and yet even they whisper his name. The wind shifts, carrying the scent of gunpowder and sagebrush, and in the distance, a gang of riders appear on the ridge, silhouetted against the sun. Their leader spits, grips his rifle, and laughs. "Ain't no man gets to play god out here," he sneers. The six-shooter spins once, slow, deliberate. A single breath. A moment stretched between eternity and the dust. Vishnu narrows his golden gaze beneath the wide brim of his hat. He speaks only once. "God don’t play, friend." Then the world moves like lightning, like judgment, like fate itself unfurling.