over 2 years ago
Generate a conceptual art piece for a video game set in a private research laboratory on the outskirts of a city. The laboratory should be depicted as a dimly lit, concrete building, with harsh fluorescent lighting and a sterile atmosphere. The outside landscape should be bleak and desolate, with a rocky terrain and a deep, foreboding red sky. The laboratory should be maze-like, with sterile white corridors and rooms filled with strange machines and bubbling vats of liquid. The creatures encountered in the laboratory should be twisted and mutated, with grotesque features and unnatural movements. The color palette should consist of cool, desaturated blues and greens, with occasional bright, saturated reds and oranges. Use Unreal Engine 5 graphics to create realistic lighting and shadows that contribute to a haunting, eerie atmosphere. The overall style should be reminiscent of classic horror games like Silent Hill and Alone in the Dark, with a focus on psychological terror and a sense of impending doom.```