2 months ago A full-body, low-poly 3D-rendered digital image of [WW2 German sergeant in uniform, standing in shadows, conflicted face, torn between duty and conscience, cinematic portrait, dramatic lighting], with angular surfaces and sharp shadows, stylized like a video game cinematic or Unreal Engine cutscene. Subject should have exaggerated polygonal features, minimal facial detail, and clean, flat color shading. Aspect ratio 4:3 2a7a208ea7f 0 16