2 months ago Isometric pixel art of a large, flat floating platform designed for a Habbo-style room. The platform must be rendered at the exact Habbo room angle — 2:1 isometric perspective, with tiles aligned to the Habbo grid. The entire surface should be flat and buildable — no elevation, no disconnected pieces. - The platform should be one unified slab, freshly ripped from the earth. - The surface should be made of cracked concrete and patches of grass. - No props, no parking lot, no signage, no glow, no painterly effects. - The grass should be muted green, with weeds and moss around the edges. - The concrete should be charcoal gray, cracked, and bordered by chipped 33d31ade042 0 11
2 months ago Isometric pixel art of a large, flat floating platform designed for a Habbo-style motel scene. The platform must be rendered at the exact Habbo room angle — 2:1 isometric perspective, with tiles aligned to the Habbo grid. No elevation, no disconnected pieces. The platform is one unified slab, freshly ripped from the earth. - The motel foundation is 20x20 Habbo tiles. Flat, cracked concrete surface with chipped beige curbs. Surround it with patches of grass, weeds, and space for signage and props. - The parking lot is 10x10 Habbo tiles, placed dead center inside the motel foundation. It should have faded, broken white pixel parking lines, cracked asphalt, potholes, and debris. The underside should be jagged and dark: rusted brown cliffs, pixel-defined shadows, twisted roots, moss patches, and unique cliff shapes. Use a rich, realistic palette: charcoal asphalt, rusted brown cliff, muted greens. No purple, no moon texture. Background must be transparent. No props, no characters, no glow or painterly effects. Pixel art only. Designed to be placed in a Habbo room with correct tile alignment. 33d31ade042 0 18