We have a Unity plugin written in C# which has the following functionality.
* Adds new editor windows for managing plugin data and file management
* Adds an API for using a low level library thats written in C#
* Adds a demo using the above API
The idea of the project is to mirror the plugin which is quite self contained. Therefore the goal is to:
* Make the plugin create slate windows of the same caliber using Slate
* Add a C++ API for interacting with this low level library at runtime
* Add a demo using UMG to showcase the API above
Some work has already been done and you will be building over an existing codebase. We will provide the Unity code and examples so you can better reference it.
Examples images of the demo and interface are attached below.
Asset to be ported https://assetstore.unity.com/packages/tools/generative-ai/overtone-realistic-ai-offline-text-to-speech-tts-251304?aid=1100lw2Qf&utm_campaign=unity_affiliate&utm_medium=affiliate&utm_source=partnerize-linkmaker
This job is already closed and no longer accepting applicants, sorry.