We are looking for an engineer with Unreal Engine and C++ programming skills to build the following engine. The "script analyzer engine" will read text-based scripts containing details of cinematic scenes. This input will be mapped to various engines within Unreal Engine, such as the "camera states engine," "Artist state engine," "Animation state engine," "scene state engine," "Lighting state engine," and "Sound & Foley state engine."
Required Experience:
Proficiency in Unreal Engine and C++
Experience with MetaHumane avatar-based communication tool
Knowledge in emotion recognition and generation, applying emotional context to Meta Humans
Familiarity with speech synthesis models, including text-to-speech systems
Strong programming skills in both C++ and Unreal Engine Blueprint
Understanding of optimization techniques for video rendering, storage, and streaming
Nice to Have Experience:
Previous experience in graphics quality optimization for realistic rendering
Knowledge of AI frameworks and their implementation
Familiarity with advanced animation techniques and tools
Understanding of other AI-related technologies, such as facial recognition, voice modulation, voice articulation, emotion in voice corresponding to the scene, and natural language processing
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